How to use OnEventHandlerTerminated method of Microsoft.Coyote.Actors.Coverage.EventCoverage class

Best Coyote code snippet using Microsoft.Coyote.Actors.Coverage.EventCoverage.OnEventHandlerTerminated

ActorRuntimeLogEventCoverage.cs

Source:ActorRuntimeLogEventCoverage.cs Github

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...114 public void OnDefaultEventHandler(ActorId id, string stateName)115 {116 this.Dequeued = DefaultEvent.Instance;117 }118 public void OnEventHandlerTerminated(ActorId id, string stateName, DequeueStatus dequeueStatus)119 {120 }121 public void OnDequeueEvent(ActorId id, string stateName, Event e)122 {123 this.Dequeued = e;124 }125 public void OnEnqueueEvent(ActorId id, Event e)126 {127 }128 public void OnExceptionHandled(ActorId id, string stateName, string actionName, Exception ex)129 {130 }131 public void OnExceptionThrown(ActorId id, string stateName, string actionName, Exception ex)132 {...

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OnEventHandlerTerminated

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 }12 {13 }14 {15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 this.SendEvent(this.Id, new MyEvent());18 return Task.CompletedTask;19 }20 }21 {22 static void Main(string[] args)23 {24 var configuration = Configuration.Create().WithTestingIterations(10);25 var coverage = new EventCoverage();26 coverage.OnEventHandlerTerminated += (sender, eventHandler) =>27 {28 Console.WriteLine($"Event handler terminated: {eventHandler}");29 };30 configuration.WithTestingStrategy(new SystematicTestingStrategy(configuration, coverage));

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OnEventHandlerTerminated

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10{11 {12 public static void Main()13 {14 var configuration = Configuration.Create();15 configuration.EnableCycleDetection = true;16 configuration.EnableDataRaceDetection = true;17 configuration.EnableActorGarbageCollection = true;18 configuration.EnableActorStateTracking = true;19 configuration.EnableActorMonitoring = true;20 configuration.EnableEventTracking = true;21 configuration.EnableStateGraph = true;22 configuration.EnableStateGraphScheduling = true;23 configuration.EnableStateGraphCoverage = true;24 configuration.EnableFairScheduling = true;25 configuration.EnableRandomScheduling = true;26 configuration.EnableRandomExecution = true;27 configuration.EnableBoundedRandomExecution = true;28 configuration.EnableFairRandomScheduling = true;29 configuration.EnableFairRandomExecution = true;30 configuration.EnableFairBoundedRandomExecution = true;31 configuration.EnableExploration = true;32 configuration.EnableFullExploration = true;33 configuration.EnableDeterministicExecution = true;34 configuration.EnableVerboseTrace = true;35 configuration.EnableCycleDetection = true;36 configuration.EnableDataRaceDetection = true;37 configuration.EnableActorGarbageCollection = true;38 configuration.EnableActorStateTracking = true;39 configuration.EnableActorMonitoring = true;40 configuration.EnableEventTracking = true;41 configuration.EnableStateGraph = true;42 configuration.EnableStateGraphScheduling = true;43 configuration.EnableStateGraphCoverage = true;44 configuration.EnableFairScheduling = true;45 configuration.EnableRandomScheduling = true;46 configuration.EnableRandomExecution = true;47 configuration.EnableBoundedRandomExecution = true;48 configuration.EnableFairRandomScheduling = true;49 configuration.EnableFairRandomExecution = true;50 configuration.EnableFairBoundedRandomExecution = true;51 configuration.EnableExploration = true;52 configuration.EnableFullExploration = true;53 configuration.EnableDeterministicExecution = true;54 configuration.EnableVerboseTrace = true;55 configuration.EnableCycleDetection = true;56 configuration.EnableDataRaceDetection = true;57 configuration.EnableActorGarbageCollection = true;

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OnEventHandlerTerminated

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Coverage;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.StateCaching;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.IntelligentSchedulingStrategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.ProbabilisticRandomSchedulingStrategy;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.RandomSchedulingStrategy;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.SchedulingPolicy;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.SchedulingPolicy.Liveness;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.SchedulingPolicy.Liveness.BoundedExploration;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.SchedulingPolicy.Liveness.BoundedExploration.BoundedExplorationStrategies;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.SchedulingPolicy.Liveness.BoundedExploration.BoundedExplorationStrategies.Coverage;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.SchedulingPolicy.Liveness.BoundedExploration.BoundedExplorationStrategies.Coverage.CoverageHeuristics;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.SchedulingPolicy.Liveness.BoundedExploration.BoundedExplorationStrategies.Coverage.CoverageHeuristics.CoverageMetric;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.SchedulingPolicy.Liveness.BoundedExploration.BoundedExplorationStrategies.Coverage.CoverageHeuristics.CoverageMetric.CoverageMetricFunctions;

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OnEventHandlerTerminated

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Coverage;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.Tasks;9{10 {11 public static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.TestingIterations = 2;15 config.SchedulingIterations = 2;16 config.TestReporters = new ITestReporter[] { new EventCoverageReporter() };17 var test = TestingEngineFactory.CreateTestingEngine(config, null);18 test.Run();19 }20 }21 {22 public void OnInitialize(TestReport testReport)23 {24 }25 public void OnTestStarting(string testName)26 {27 }28 public void OnTestFinished()29 {30 var coverage = EventCoverage.Instance;31 var coverageInfo = coverage.GetCoverageInfo();32 var total = coverageInfo.TotalEvents;33 var covered = coverageInfo.CoveredEvents;34 Console.WriteLine("Total Events: " + total);35 Console.WriteLine("Covered Events: " + covered);36 Console.WriteLine("Coverage: " + (covered * 100.0 / total) + "%");37 }38 }39 [OnEventDoAction(typeof(StartEvent), nameof(Start))]40 {41 private void Start()42 {43 this.SendEvent(this.Id, new E1());44 this.SendEvent(this.Id, new E2());45 }46 }47 {48 }49 {50 }51 {52 }53}

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OnEventHandlerTerminated

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Coverage;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8{9 {10 public static void Main(string[] args)11 {12 var configuration = Configuration.Create().WithTestingIterations(1);13 configuration.SchedulingStrategy = SchedulingStrategy.DFS;14 configuration.SchedulingIterations = 100;15 configuration.SchedulingSeed = 1;16 configuration.ReportActivityCoverage = true;17 configuration.ReportEventCoverage = true;18 configuration.ReportFairScheduling = true;19 configuration.ReportStateGraph = true;20 configuration.ReportStateGraph = true;21 configuration.ReportStateGraph = true;22 var test = new CoyoteTestingEngine(configuration);23 test.RegisterMonitor(typeof(EventCoverage));24 test.RegisterMonitor(typeof(ActivityCoverage));25 test.RegisterMonitor(typeof(SchedulingCoverage));26 test.RegisterMonitor(typeof(SchedulingFairnessCoverage));27 test.RegisterMonitor(typeof(StateGraphCoverage));28 test.RegisterMonitor(typeof(StateGraphCoverage));29 test.RegisterMonitor(typeof(InterleavingsCoverage));30 test.RegisterMonitor(typeof(InterleavingsCoverage));31 test.RegisterMonitor(typeof(StateGraphCoverage));32 test.OnEventHandlerTerminated += (sender, e) =>33 {34 Console.WriteLine("OnEventHandlerTerminated");35 };36 test.RunAsync().Wait();37 }38 }39}

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OnEventHandlerTerminated

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Coverage;5{6 {7 public static void Main()8 {9 EventCoverage.OnEventHandlerTerminated += (sender, args) =>10 {11 Console.WriteLine(args);12 };13 var runtime = RuntimeFactory.Create();14 runtime.CreateActor(typeof(Actor1));15 runtime.Run();16 }17 }18 {19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 await this.SendEvent(this.Id, new E());22 }23 }24 {25 }26}27 Handler: Microsoft.Coyote.Actors.Actor.OnInitializeAsync(Microsoft.Coyote.Actors.Event)28using System;

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OnEventHandlerTerminated

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Coverage;6using Microsoft.Coyote.Tasks;7{8 {9 protected override async Task OnInitializeAsync(Event initialEvent)10 {11 await Task.Run(() => { });12 }13 protected override Task OnEventHandledAsync(Event e, EventInfo eventInfo)14 {15 return Task.CompletedTask;16 }17 protected override Task OnEventUnhandledAsync(Event e, EventInfo eventInfo)18 {19 return Task.CompletedTask;20 }21 protected override Task OnEventHandlerTerminatedAsync(Event e, EventInfo eventInfo, ActorId handler, EventInfo handlerEventInfo, Exception ex)22 {23 return Task.CompletedTask;24 }25 }26 {27 public ActorId Id { get; }28 public TestEvent(ActorId id)29 {30 this.Id = id;31 }32 }33 {34 public static void Main(string[] args)35 {36 ActorRuntime.RegisterEventCoverage();37 ActorRuntime.RegisterMonitor<EventCoverage>();38 ActorId actorId = ActorId.CreateRandom();39 ActorRuntime.CreateActor(typeof(TestActor), new TestEvent(actorId));40 ActorRuntime.SendEvent(actorId, new Halt());41 ActorRuntime.Wait();42 EventCoverage eventCoverage = ActorRuntime.GetMonitor<EventCoverage>();43 Console.WriteLine(eventCoverage.GetCoverageInfo());44 }45 }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.Coverage;52using Microsoft.Coyote.Tasks;53{54 {55 protected override async Task OnInitializeAsync(Event initialEvent)56 {57 await Task.Run(() => { });58 }59 protected override Task OnEventHandledAsync(Event e, EventInfo eventInfo)60 {61 return Task.CompletedTask;62 }63 protected override Task OnEventUnhandledAsync(Event e, EventInfo eventInfo)64 {65 return Task.CompletedTask;66 }67 protected override Task OnEventHandlerTerminatedAsync(Event e, EventInfo eventInfo, ActorId handler, EventInfo handler

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OnEventHandlerTerminated

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1using Microsoft.Coyote.Actors;2using System;3{4 {5 static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 runtime.CreateActor(typeof(Machine1));9 runtime.Wait();10 }11 }12 {13 int x;14 [OnEntry(nameof(InitOnEntry))]15 class Init : State { }16 void InitOnEntry()17 {18 x = 0;19 this.RaiseEvent(new e1());20 }21 [OnEventDoAction(typeof(e1), nameof(Foo))]22 [OnEventDoAction(typeof(e2), nameof(Bar))]23 class S1 : State { }24 void Foo()25 {26 this.RaiseEvent(new e2());27 }28 void Bar()29 {30 this.RaiseEvent(new e1());31 }32 }33 class e1 : Event { }34 class e2 : Event { }35}36using Microsoft.Coyote.Actors;37using System;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 runtime.CreateActor(typeof(Machine1));44 runtime.Wait();45 }46 }47 {48 int x;49 [OnEntry(nameof(InitOnEntry))]50 class Init : State { }51 void InitOnEntry()52 {53 x = 0;54 this.RaiseEvent(new e1());55 }56 [OnEventDoAction(typeof(e1), nameof(Foo))]57 [OnEventDoAction(typeof(e2), nameof(Bar))]58 class S1 : State { }59 void Foo()60 {61 this.RaiseEvent(new e2());62 }63 void Bar()64 {65 this.RaiseEvent(new e1());66 }67 }68 class e1 : Event { }69 class e2 : Event { }70}71using Microsoft.Coyote.Actors;72using System;73{74 {75 static void Main(string[]

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OnEventHandlerTerminated

Using AI Code Generation

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1{2 {3 public void OnEventHandlerTerminated(EventHandlerInfo handlerInfo, Guid opGroupId, bool isExceptionalTermination)4 {5 }6 }7}8{9 {10 public void OnEventRaised(Event e, ActorId actorId, Guid opGroupId)11 {12 }13 }14}15{16 {17 public void OnEventDropped(Event e, ActorId actorId, Guid opGroupId)18 {19 }20 }21}22{23 {24 public void OnEventProcessed(Event e, ActorId actorId, Guid opGroupId)25 {26 }27 }28}29{30 {31 public void OnEventIgnored(Event e, ActorId actorId, Guid opGroupId)32 {33 }34 }35}36{37 {38 public void OnEventScheduled(Event e, ActorId actorId, Guid opGroupId)39 {40 }41 }42}

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OnEventHandlerTerminated

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Coverage;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Events;11{12 {13 {14 public ActorId Id;15 public E(ActorId id) => this.Id = id;16 }17 {18 public ActorId Id;19 public M(ActorId id) => this.Id = id;20 }21 {22 public ActorId Id;23 public N(ActorId id) => this.Id = id;24 }25 private class Done : Event { }26 private class Unit : Event { }27 {28 private ActorId B;29 private ActorId C;30 private ActorId D;31 private ActorId E;32 private ActorId F;33 private ActorId G;34 private ActorId H;35 private ActorId I;36 private ActorId J;37 private ActorId K;38 private ActorId L;39 private ActorId M;40 private ActorId N;41 private ActorId O;42 private ActorId P;43 private ActorId Q;44 private ActorId R;45 private ActorId S;46 private ActorId T;47 private ActorId U;48 private ActorId V;49 private ActorId W;50 private ActorId X;51 private ActorId Y;52 private ActorId Z;53 protected override Task OnInitializeAsync(Event initialEvent)54 {55 this.B = this.CreateActor(typeof(B));56 this.C = this.CreateActor(typeof(C));57 this.D = this.CreateActor(typeof(D));58 this.E = this.CreateActor(typeof(E));59 this.F = this.CreateActor(typeof(F));60 this.G = this.CreateActor(typeof(G));61 this.H = this.CreateActor(typeof(H));62 this.I = this.CreateActor(typeof(I));63 this.J = this.CreateActor(typeof(J));

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