Best Coyote code snippet using Microsoft.Coyote.Actors.Mocks.MockEventQueue.OnDeferEvent
MockEventQueue.cs
Source:MockEventQueue.cs  
...175                }176                else if (this.IsEventDeferred(currentEvent.e))177                {178                    // Skips a deferred event.179                    this.OnDeferEvent(currentEvent.e, currentEvent.eventGroup, currentEvent.info);180                    node = nextNode;181                    continue;182                }183                if (!checkOnly)184                {185                    this.Queue.Remove(node);186                }187                return currentEvent;188            }189            return default;190        }191        /// <inheritdoc/>192        public void RaiseEvent(Event e, EventGroup eventGroup)193        {194            string stateName = this.Owner is StateMachine stateMachine ?195                NameResolver.GetStateNameForLogging(stateMachine.CurrentState) : string.Empty;196            var eventOrigin = new EventOriginInfo(this.Owner.Id, this.Owner.GetType().FullName, stateName);197            var info = new EventInfo(e, eventOrigin);198            this.RaisedEvent = (e, eventGroup, info);199            this.OnRaiseEvent(e, eventGroup, info);200        }201        /// <inheritdoc/>202        public Task<Event> ReceiveEventAsync(Type eventType, Func<Event, bool> predicate = null)203        {204            var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>205            {206                { eventType, predicate }207            };208            return this.ReceiveEventAsync(eventWaitTypes);209        }210        /// <inheritdoc/>211        public Task<Event> ReceiveEventAsync(params Type[] eventTypes)212        {213            var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>();214            foreach (var type in eventTypes)215            {216                eventWaitTypes.Add(type, null);217            }218            return this.ReceiveEventAsync(eventWaitTypes);219        }220        /// <inheritdoc/>221        public Task<Event> ReceiveEventAsync(params Tuple<Type, Func<Event, bool>>[] events)222        {223            var eventWaitTypes = new Dictionary<Type, Func<Event, bool>>();224            foreach (var e in events)225            {226                eventWaitTypes.Add(e.Item1, e.Item2);227            }228            return this.ReceiveEventAsync(eventWaitTypes);229        }230        /// <summary>231        /// Waits for an event to be enqueued.232        /// </summary>233        private Task<Event> ReceiveEventAsync(Dictionary<Type, Func<Event, bool>> eventWaitTypes)234        {235            this.OnReceiveInvoked();236            (Event e, EventGroup eventGroup, EventInfo info) receivedEvent = default;237            var node = this.Queue.First;238            while (node != null)239            {240                // Dequeue the first event that the caller waits to receive, if there is one in the queue.241                if (eventWaitTypes.TryGetValue(node.Value.e.GetType(), out Func<Event, bool> predicate) &&242                    (predicate is null || predicate(node.Value.e)))243                {244                    receivedEvent = node.Value;245                    this.Queue.Remove(node);246                    break;247                }248                node = node.Next;249            }250            if (receivedEvent == default)251            {252                this.ReceiveCompletionSource = new TaskCompletionSource<Event>();253                this.EventWaitTypes = eventWaitTypes;254                this.OnWaitEvent(this.EventWaitTypes.Keys);255                return this.ReceiveCompletionSource.Task;256            }257            this.OnReceiveEventWithoutWaiting(receivedEvent.e, receivedEvent.eventGroup, receivedEvent.info);258            return Task.FromResult(receivedEvent.e);259        }260        /// <summary>261        /// Checks if the specified event is currently ignored.262        /// </summary>263        [MethodImpl(MethodImplOptions.AggressiveInlining)]264        protected virtual bool IsEventIgnored(Event e) => this.Owner.IsEventIgnored(e);265        /// <summary>266        /// Checks if the specified event is currently deferred.267        /// </summary>268        [MethodImpl(MethodImplOptions.AggressiveInlining)]269        protected virtual bool IsEventDeferred(Event e) => this.Owner.IsEventDeferred(e);270        /// <summary>271        /// Checks if a default handler is currently available.272        /// </summary>273        [MethodImpl(MethodImplOptions.AggressiveInlining)]274        protected virtual bool IsDefaultHandlerAvailable()275        {276            bool result = this.Owner.IsDefaultHandlerInstalled();277            if (result)278            {279                this.Owner.Context.Scheduler.ScheduleNextOperation();280            }281            return result;282        }283        /// <summary>284        /// Notifies the actor that an event has been enqueued.285        /// </summary>286        [MethodImpl(MethodImplOptions.AggressiveInlining)]287        protected virtual void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>288            this.Owner.OnEnqueueEvent(e, eventGroup, eventInfo);289        /// <summary>290        /// Notifies the actor that an event has been raised.291        /// </summary>292        [MethodImpl(MethodImplOptions.AggressiveInlining)]293        protected virtual void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>294            this.Owner.OnRaiseEvent(e, eventGroup, eventInfo);295        /// <summary>296        /// Notifies the actor that it is waiting to receive an event of one of the specified types.297        /// </summary>298        [MethodImpl(MethodImplOptions.AggressiveInlining)]299        protected virtual void OnWaitEvent(IEnumerable<Type> eventTypes) => this.Owner.OnWaitEvent(eventTypes);300        /// <summary>301        /// Notifies the actor that an event it was waiting to receive has been enqueued.302        /// </summary>303        [MethodImpl(MethodImplOptions.AggressiveInlining)]304        protected virtual void OnReceiveEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>305            this.Owner.OnReceiveEvent(e, eventGroup, eventInfo);306        /// <summary>307        /// Notifies the actor that an event it was waiting to receive was already in the308        /// event queue when the actor invoked the receive statement.309        /// </summary>310        [MethodImpl(MethodImplOptions.AggressiveInlining)]311        protected virtual void OnReceiveEventWithoutWaiting(Event e, EventGroup eventGroup, EventInfo eventInfo) =>312            this.Owner.OnReceiveEventWithoutWaiting(e, eventGroup, eventInfo);313        /// <summary>314        /// Notifies the actor that <see cref="ReceiveEventAsync(Type[])"/> or one of its overloaded methods was invoked.315        /// </summary>316        [MethodImpl(MethodImplOptions.AggressiveInlining)]317        protected virtual void OnReceiveInvoked() => this.Owner.OnReceiveInvoked();318        /// <summary>319        /// Notifies the actor that an event has been ignored.320        /// </summary>321        [MethodImpl(MethodImplOptions.AggressiveInlining)]322        protected virtual void OnIgnoreEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) => this.Owner.OnIgnoreEvent(e);323        /// <summary>324        /// Notifies the actor that an event has been deferred.325        /// </summary>326        [MethodImpl(MethodImplOptions.AggressiveInlining)]327        protected virtual void OnDeferEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) => this.Owner.OnDeferEvent(e);328        /// <summary>329        /// Notifies the actor that an event has been dropped.330        /// </summary>331        [MethodImpl(MethodImplOptions.AggressiveInlining)]332        protected virtual void OnDropEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>333            this.Owner.OnDropEvent(e, eventInfo);334        /// <summary>335        /// Checks if the assertion holds, and if not, throws an <see cref="AssertionFailureException"/> exception.336        /// </summary>337        [MethodImpl(MethodImplOptions.AggressiveInlining)]338        protected virtual void Assert(bool predicate, string s, object arg0, object arg1, object arg2) =>339            this.Owner.Context.Assert(predicate, s, arg0, arg1, arg2);340        /// <inheritdoc/>341        public int GetCachedState()...OnDeferEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Mocks;9using Microsoft.Coyote.Specifications;10{11    {12        static void Main(string[] args)13        {14            Runtime.RegisterMonitor(typeof(Monitor1));15            Runtime.RegisterMonitor(typeof(Monitor2));16            Runtime.RegisterMonitor(typeof(Monitor3));17            Runtime.RegisterMonitor(typeof(Monitor4));18            Runtime.RegisterMonitor(typeof(Monitor5));19            Runtime.RegisterMonitor(typeof(Monitor6));20            Runtime.RegisterMonitor(typeof(Monitor7));21            Runtime.RegisterMonitor(typeof(Monitor8));22            Runtime.RegisterMonitor(typeof(Monitor9));23            Runtime.RegisterMonitor(typeof(Monitor10));24            Runtime.RegisterMonitor(typeof(Monitor11));25            Runtime.RegisterMonitor(typeof(Monitor12));26            Runtime.RegisterMonitor(typeof(Monitor13));27            Runtime.RegisterMonitor(typeof(Monitor14));28            Runtime.RegisterMonitor(typeof(Monitor15));29            Runtime.RegisterMonitor(typeof(Monitor16));30            Runtime.RegisterMonitor(typeof(Monitor17));31            Runtime.RegisterMonitor(typeof(Monitor18));32            Runtime.RegisterMonitor(typeof(Monitor19));33            Runtime.RegisterMonitor(typeof(Monitor20));34            Runtime.RegisterMonitor(typeof(Monitor21));35            Runtime.RegisterMonitor(typeof(Monitor22));36            Runtime.RegisterMonitor(typeof(Monitor23));37            Runtime.RegisterMonitor(typeof(Monitor24));38            Runtime.RegisterMonitor(typeof(Monitor25));39            Runtime.RegisterMonitor(typeof(Monitor26));40            Runtime.RegisterMonitor(typeof(Monitor27));41            Runtime.RegisterMonitor(typeof(Monitor28));42            Runtime.RegisterMonitor(typeof(Monitor29));43            Runtime.RegisterMonitor(typeof(Monitor30));44            Runtime.RegisterMonitor(typeof(Monitor31));45            Runtime.RegisterMonitor(typeof(Monitor32));46            Runtime.RegisterMonitor(typeof(Monitor33));47            Runtime.RegisterMonitor(typeof(Monitor34));48            Runtime.RegisterMonitor(typeof(Monitor35));49            Runtime.RegisterMonitor(typeof(Monitor36));50            Runtime.RegisterMonitor(typeof(Monitor37));51            Runtime.RegisterMonitor(typeof(Monitor38));52            Runtime.RegisterMonitor(typeof(Monitor39));53            Runtime.RegisterMonitor(typeof(Monitor40));54            Runtime.RegisterMonitor(typeof(Monitor41));55            Runtime.RegisterMonitor(typeof(Monitor42));56            Runtime.RegisterMonitor(typeof(Monitor43));57            Runtime.RegisterMonitor(typeof(Monitor44));58            Runtime.RegisterMonitor(typeof(Monitor45));59            Runtime.RegisterMonitor(typeof(Monitor46));60            Runtime.RegisterMonitor(typeof(Monitor47));OnDeferEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Mocks;9using Microsoft.Coyote.Specifications;10{11    {12        static void Main(string[] args)13        {14            var config = Configuration.Create();15            config.MaxSchedulingSteps = 1000;16            config.EnableCycleDetection = true;17            config.EnableDataRaceDetection = true;18            config.EnableDeadlockDetection = true;19            config.EnableLivelockDetection = true;20            var runtime = RuntimeFactory.Create(config);21            runtime.CreateActor(typeof(A));22            var mockEventQueue = (MockEventQueue)runtime.EventQueue;23            mockEventQueue.OnDeferEvent += (sender, e) =>24            {25                Console.WriteLine("Defered event {0}", e.Event);26            };27            runtime.Wait();28        }29    }30    {31        [OnEntry(nameof(InitOnEntry))]32        [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]33        {34        }35        private void InitOnEntry()36        {37            this.SendEvent(this.Id, new UnitEvent());38        }39        private void HandleUnitEvent()40        {41            this.SendEvent(this.Id, new UnitEvent());42        }43    }44}OnDeferEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9    {10        static void Main(string[] args)11        {12            using (var runtime = RuntimeFactory.Create())13            {14                runtime.CreateActor(typeof(Tester));15                runtime.Wait();16            }17        }18    }19    {20        protected override Task OnInitializeAsync(Event initialEvent)21        {22            this.SendEvent(this.Id, new E());23            this.SendEvent(this.Id, new E());24            this.SendEvent(this.Id, new E());25            this.SendEvent(this.Id, new E());26            return Task.CompletedTask;27        }28        protected override Task OnEventAsync(Event e)29        {30            this.Assert(e is E);31            this.Assert(this.MockEventQueue.Count == 4);32            this.MockEventQueue.OnDeferEvent(e);33            this.Assert(this.MockEventQueue.Count == 3);34            return Task.CompletedTask;35        }36    }37    {38    }39}OnDeferEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Mocks;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10    {11        static void Main(string[] args)12        {13            var config = Configuration.Create();14            config.MaxSchedulingSteps = 1000;15            config.MaxFairSchedulingSteps = 1000;16            config.MaxStepsFromEntryActionToFirstOperation = 1000;17            config.MaxStepsFromLastOperationToExitAction = 1000;18            config.MaxStepsFromLastOperationToTermination = 1000;19            config.MaxStepsFromLastOperationToAnyAction = 1000;20            config.MaxStepsFromLastOperationToAnyOperation = 1000;21            config.MaxStepsFromEntryActionToTermination = 1000;22            config.MaxStepsFromEntryActionToAnyAction = 1000;23            config.MaxStepsFromEntryActionToAnyOperation = 1000;24            config.MaxStepsFromLastOperationToAnyAction = 1000;25            config.MaxStepsFromLastOperationToTermination = 1000;26            config.MaxStepsFromLastOperationToAnyOperation = 1000;27            config.MaxStepsFromAnyActionToTermination = 1000;28            config.MaxStepsFromAnyActionToAnyOperation = 1000;29            config.MaxStepsFromAnyActionToAnyAction = 1000;30            config.MaxStepsFromAnyOperationToTermination = 1000;31            config.MaxStepsFromAnyOperationToAnyOperation = 1000;32            config.MaxStepsFromAnyOperationToAnyAction = 1000;33            config.MaxStepsFromAnyActionToAnyOperation = 1000;34            config.MaxStepsFromAnyActionToAnyAction = 1000;35            config.MaxStepsFromAnyOperationToTermination = 1000;36            config.MaxStepsFromAnyOperationToAnyOperation = 1000;37            config.MaxStepsFromAnyOperationToAnyAction = 1000;38            config.MaxStepsFromAnyActionToTermination = 1000;39            config.MaxStepsFromAnyActionToAnyOperation = 1000;40            config.MaxStepsFromAnyActionToAnyAction = 1000;41            config.MaxStepsFromEntryActionToTermination = 1000;OnDeferEvent
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Mocks;4using Microsoft.Coyote.Specifications;5using System;6using System.Threading.Tasks;7{8    {9        public static void Main(string[] args)10        {11            Task.Run(() => MainAsync(args)).Wait();12        }13        public static async Task MainAsync(string[] args)14        {15            var configuration = Configuration.Create();16            configuration.WithTestingIterations(100);17            configuration.WithRandomSchedulingSeed(1);18            await Runtime.RunAsync(configuration, async () =>19            {20                var id = ActorId.CreateRandom();21                var mock = Actor.CreateActorFromTask<MockActor>(id, async (actor, cancellationToken) =>22                {23                    await actor.ReceiveEventAsync<StartEvent>();24                });25                var mockEventQueue = new MockEventQueue(mock);26                mockEventQueue.OnDeferEvent += MockEventQueue_OnDeferEvent;27                mockEventQueue.OnEnqueueEvent += MockEventQueue_OnEnqueueEvent;28                mockEventQueue.OnReceiveEvent += MockEventQueue_OnReceiveEvent;29                mockEventQueue.OnSendEvent += MockEventQueue_OnSendEvent;30                mockEventQueue.OnWaitEvent += MockEventQueue_OnWaitEvent;31                mockEventQueue.OnWaitEventAsync += MockEventQueue_OnWaitEventAsync;32                mockEventQueue.OnWaitEventAsyncTimeout += MockEventQueue_OnWaitEventAsyncTimeout;33                var e = new StartEvent();34                mockEventQueue.EnqueueEvent(e);35                mockEventQueue.DeferEvent(e);36                mockEventQueue.SendEvent(mock, e);37                mockEventQueue.SendEvent(mock, e, null);38                mockEventQueue.SendEvent(mock, e, null, null);39                mockEventQueue.SendEvent(mock, e, null, null, null);40                mockEventQueue.SendEvent(mock, e, null, null, null, null);41                mockEventQueue.SendEvent(mock, e, null, null, null, null, null);42                mockEventQueue.SendEvent(mock, e, null, null, null, null, null, null);43                mockEventQueue.SendEvent(mock, e, null, null, null, null, null, null, null);44                mockEventQueue.SendEvent(mock, e, null, null, null, null, null, null, null, null);45                mockEventQueue.SendEvent(mock, e, null,OnDeferEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6{7    {8        static async Task Main(string[] args)9        {10            var runtime = RuntimeFactory.Create();11            runtime.CreateActor(typeof(Actor1));12            await Task.Delay(1000);13            runtime.Stop();14        }15    }16    {17        protected override Task OnInitializeAsync(Event initialEvent)18        {19            this.SendEvent(this.Id, new E1());20            return Task.CompletedTask;21        }22        protected override async Task OnEventAsync(Event e)23        {24            switch (e)25            {26                    await Task.Delay(1000);27                    this.SendEvent(this.Id, new E2());28                    break;29                    this.SendEvent(this.Id, new E3());30                    break;31                    this.SendEvent(this.Id, new E4());32                    break;33                    this.SendEvent(this.Id, new E5());34                    break;35                    this.SendEvent(this.Id, new E6());36                    break;37                    this.SendEvent(this.Id, new E7());38                    break;39                    this.SendEvent(this.Id, new E8());40                    break;41                    this.SendEvent(this.Id, new E9());42                    break;43                    this.SendEvent(this.Id, new E10());44                    break;45                    this.SendEvent(this.Id, new E11());46                    break;47                    this.SendEvent(this.Id, new E12());48                    break;49                    this.SendEvent(this.Id, new E13());50                    break;51                    this.SendEvent(this.Id, new E14());52                    break;53                    this.SendEvent(this.Id, new E15());54                    break;55                    this.SendEvent(this.Id, new E16());56                    break;57                    this.SendEvent(this.Id, new E17());58                    break;59                    this.SendEvent(this.Id, new E18());60                    break;OnDeferEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6using Microsoft.Coyote.Actors.Timers;7{8    {9        public static void Main(string[] args)10        {11            var config = Configuration.Create();12            config.TestingIterations = 1;13            config.TestingEngineTraceLevel = 0;14            config.SchedulingIterations = 1;15            config.SchedulingStrategy = SchedulingStrategy.DFS;16            config.SchedulingRandomSeed = 1;17            config.SchedulingMaxSteps = 1000;18            config.SchedulingVerbosity = 0;19            config.SchedulingSearchDepth = 1000;20            config.SchedulingExplorationBound = 1000;21            config.SchedulingFairScheduling = false;22            config.SchedulingFairSchedulingProbability = 0.5;23            config.SchedulingMaxFairSchedulingSteps = 100;24            config.SchedulingMaxUnfairSchedulingSteps = 100;25            config.SchedulingMaxInterleavings = 100;26            config.SchedulingMaxInterleavingSteps = 100;27            config.SchedulingMaxSchedulingSteps = 100;28            config.SchedulingMaxStepsPerIteration = 1000;29            config.SchedulingMaxStepsPerScheduling = 1000;30            config.SchedulingMaxStepsPerTesting = 1000;31            config.SchedulingMaxStepsPerTestCase = 1000;32            config.SchedulingMaxStepsPerTest = 1000;33            config.SchedulingMaxStepsPerOperation = 1000;34            config.SchedulingMaxStepsPerAction = 1000;35            config.SchedulingMaxStepsPerWait = 1000;36            config.SchedulingMaxStepsPerReceive = 1000;37            config.SchedulingMaxStepsPerSend = 1000;38            config.SchedulingMaxStepsPerCreate = 1000;39            config.SchedulingMaxStepsPerGotoState = 1000;40            config.SchedulingMaxStepsPerOnEvent = 1000;41            config.SchedulingMaxStepsPerOnHalt = 1000;42            config.SchedulingMaxStepsPerOnDefault = 1000;43            config.SchedulingMaxStepsPerOnGotoState = 1000;44            config.SchedulingMaxStepsPerOnPopState = 1000;OnDeferEvent
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Mocks;4using System.Threading.Tasks;5using System.Threading;6{7    {8        private static void Main(string[] args)9        {10            var config = Configuration.Create();11            var runtime = RuntimeFactory.Create(config);12            runtime.RegisterMonitor(typeof(Monitor1));13            runtime.CreateActor(typeof(Actor1));14            runtime.Run();15        }16    }17    {18        [OnEventDoAction(typeof(E1), nameof(OnE1))]19        {20        }21        private void OnE1()22        {23            Console.WriteLine("Monitor1 received E1");24            var actor = this.Runtime.GetActor("Actor1");25            var queue = actor.GetEventQueue() as MockEventQueue;26            queue.OnDeferEvent(new E2());27        }28    }29    {30        [OnEventDoAction(typeof(E1), nameof(OnE1))]31        [OnEventDoAction(typeof(E2), nameof(OnE2))]32        {33        }34        private void OnE1()35        {36            Console.WriteLine("Actor1 received E1");37            this.RaiseEvent(new E2());38        }39        private void OnE2()40        {41            Console.WriteLine("Actor1 received E2");42        }43    }44    {45    }46    {47    }48}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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