Best Coyote code snippet using Microsoft.Coyote.Actors.Mocks.MockEventQueue.OnReceiveInvoked
MockEventQueue.cs
Source:MockEventQueue.cs  
...231        /// Waits for an event to be enqueued.232        /// </summary>233        private Task<Event> ReceiveEventAsync(Dictionary<Type, Func<Event, bool>> eventWaitTypes)234        {235            this.OnReceiveInvoked();236            (Event e, EventGroup eventGroup, EventInfo info) receivedEvent = default;237            var node = this.Queue.First;238            while (node != null)239            {240                // Dequeue the first event that the caller waits to receive, if there is one in the queue.241                if (eventWaitTypes.TryGetValue(node.Value.e.GetType(), out Func<Event, bool> predicate) &&242                    (predicate is null || predicate(node.Value.e)))243                {244                    receivedEvent = node.Value;245                    this.Queue.Remove(node);246                    break;247                }248                node = node.Next;249            }250            if (receivedEvent == default)251            {252                this.ReceiveCompletionSource = new TaskCompletionSource<Event>();253                this.EventWaitTypes = eventWaitTypes;254                this.OnWaitEvent(this.EventWaitTypes.Keys);255                return this.ReceiveCompletionSource.Task;256            }257            this.OnReceiveEventWithoutWaiting(receivedEvent.e, receivedEvent.eventGroup, receivedEvent.info);258            return Task.FromResult(receivedEvent.e);259        }260        /// <summary>261        /// Checks if the specified event is currently ignored.262        /// </summary>263        [MethodImpl(MethodImplOptions.AggressiveInlining)]264        protected virtual bool IsEventIgnored(Event e) => this.Owner.IsEventIgnored(e);265        /// <summary>266        /// Checks if the specified event is currently deferred.267        /// </summary>268        [MethodImpl(MethodImplOptions.AggressiveInlining)]269        protected virtual bool IsEventDeferred(Event e) => this.Owner.IsEventDeferred(e);270        /// <summary>271        /// Checks if a default handler is currently available.272        /// </summary>273        [MethodImpl(MethodImplOptions.AggressiveInlining)]274        protected virtual bool IsDefaultHandlerAvailable()275        {276            bool result = this.Owner.IsDefaultHandlerInstalled();277            if (result)278            {279                this.Owner.Context.Scheduler.ScheduleNextOperation();280            }281            return result;282        }283        /// <summary>284        /// Notifies the actor that an event has been enqueued.285        /// </summary>286        [MethodImpl(MethodImplOptions.AggressiveInlining)]287        protected virtual void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>288            this.Owner.OnEnqueueEvent(e, eventGroup, eventInfo);289        /// <summary>290        /// Notifies the actor that an event has been raised.291        /// </summary>292        [MethodImpl(MethodImplOptions.AggressiveInlining)]293        protected virtual void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>294            this.Owner.OnRaiseEvent(e, eventGroup, eventInfo);295        /// <summary>296        /// Notifies the actor that it is waiting to receive an event of one of the specified types.297        /// </summary>298        [MethodImpl(MethodImplOptions.AggressiveInlining)]299        protected virtual void OnWaitEvent(IEnumerable<Type> eventTypes) => this.Owner.OnWaitEvent(eventTypes);300        /// <summary>301        /// Notifies the actor that an event it was waiting to receive has been enqueued.302        /// </summary>303        [MethodImpl(MethodImplOptions.AggressiveInlining)]304        protected virtual void OnReceiveEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>305            this.Owner.OnReceiveEvent(e, eventGroup, eventInfo);306        /// <summary>307        /// Notifies the actor that an event it was waiting to receive was already in the308        /// event queue when the actor invoked the receive statement.309        /// </summary>310        [MethodImpl(MethodImplOptions.AggressiveInlining)]311        protected virtual void OnReceiveEventWithoutWaiting(Event e, EventGroup eventGroup, EventInfo eventInfo) =>312            this.Owner.OnReceiveEventWithoutWaiting(e, eventGroup, eventInfo);313        /// <summary>314        /// Notifies the actor that <see cref="ReceiveEventAsync(Type[])"/> or one of its overloaded methods was invoked.315        /// </summary>316        [MethodImpl(MethodImplOptions.AggressiveInlining)]317        protected virtual void OnReceiveInvoked() => this.Owner.OnReceiveInvoked();318        /// <summary>319        /// Notifies the actor that an event has been ignored.320        /// </summary>321        [MethodImpl(MethodImplOptions.AggressiveInlining)]322        protected virtual void OnIgnoreEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) => this.Owner.OnIgnoreEvent(e);323        /// <summary>324        /// Notifies the actor that an event has been deferred.325        /// </summary>326        [MethodImpl(MethodImplOptions.AggressiveInlining)]327        protected virtual void OnDeferEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) => this.Owner.OnDeferEvent(e);328        /// <summary>329        /// Notifies the actor that an event has been dropped.330        /// </summary>331        [MethodImpl(MethodImplOptions.AggressiveInlining)]...OnReceiveInvoked
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Mocks;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote;12using System.Threading;13{14    {15        static void Main(string[] args)16        {17            var configuration = Configuration.Create().WithTestingIterations(100);18            var test = new Coyote.SystematicTesting.Test(configuration);19            test.RegisterEventHandlerInfo(typeof(Actor), typeof(Actor).GetMethod("OnReceiveInvoked"), typeof(Program).GetMethod("OnReceiveInvokedHandler"));OnReceiveInvoked
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Mocks;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Microsoft.Coyote.Tests.Common.Runtime;10using Xunit;11using Xunit.Abstractions;12using System.Threading;13using System.Collections.Generic;14{15    {16        public MockEventQueueTests(ITestOutputHelper output)17            : base(output)18        {19        }20        [Fact(Timeout = 5000)]21        public void TestMockEventQueue()22        {23            this.TestWithError(r =>24            {25                r.RegisterMonitor<MockEventQueueMonitor>();26                r.CreateActor(typeof(A));27            },28            configuration: GetConfiguration().WithTestingIterations(100),29            replay: true);30        }31        {32            [OnEventDoAction(typeof(OnReceiveInvokedEvent), nameof(OnReceiveInvoked))]33            {34            }35            private void OnReceiveInvoked(Event e)36            {37                var evt = e as OnReceiveInvokedEvent;38                this.Assert(evt.Queue != null, "Queue is null.");39                this.Assert(evt.Queue is MockEventQueue, "Queue is not a mock.");40                this.Assert(evt.Event != null, "Event is null.");41                this.Assert(evt.Event is E, "Event is not an E.");42            }43        }44        {45            private readonly List<ActorId> BList;46            public A()47            {48                this.BList = new List<ActorId>();49            }50            protected override Task OnInitializeAsync(Event initialEvent)51            {52                this.BList.Add(this.CreateActor(typeof(B)));53                this.BList.Add(this.CreateActor(typeof(B)));54                this.BList.Add(this.CreateActor(typeof(B)));55                this.SendEvent(this.BList[0], new E());56                this.SendEvent(this.BList[1], new E());57                this.SendEvent(this.BList[2], new E());58                return Task.CompletedTask;59            }60        }61        {62            protected override Task OnInitializeAsync(Event initialEvent)OnReceiveInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Mocks;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using System;9using System.Collections.Generic;10using System.Text;11using System.Threading.Tasks;12{13    {14        static void Main(string[] args)15        {16            var config = Configuration.Create();17            config.SchedulingStrategy = SchedulingStrategy.DPOR;18            config.TestingIterations = 100;19            config.MaxSchedulingSteps = 100;20            config.MaxFairSchedulingSteps = 100;21            config.EnableCycleDetection = true;22            config.EnableDataRaceDetection = true;23            config.EnableIntegerOverflowDetection = true;24            config.EnableActorGarbageCollection = true;25            config.EnableStateGraphTesting = true;26            config.EnableBuggyActorTesting = true;27            var test = new Coyote.TestingServices.CoyoteTest(config, () => {28                var runtime = TestingServicesRuntime.Create(config);29                var actor = Actor.Create(runtime, typeof(A));30                runtime.SendEvent(actor, new E());OnReceiveInvoked
Using AI Code Generation
1{2    using System;3    using System.Collections.Generic;4    using System.Linq;5    using System.Threading.Tasks;6    using Microsoft.Coyote.Actors;7    using Microsoft.Coyote.Actors.Mocks;8    using Microsoft.Coyote.Specifications;9    using Microsoft.Coyote.SystematicTesting;10    using Microsoft.Coyote.Tasks;11    using Microsoft.Coyote.TestingServices;12    using Microsoft.Coyote.Tests.Common;13    using Microsoft.Coyote.Tests.Common.Actors;14    using Microsoft.Coyote.Tests.Common.Runtime;15    using Microsoft.Coyote.Tests.Common.Tasks;16    using Microsoft.Coyote.Tests.Common.Utilities;17    using Xunit;18    using Xunit.Abstractions;19    {20        public UnitTest1(ITestOutputHelper output)21            : base(output)22        {23        }24        [Fact(Timeout = 5000)]25        public void Test1()26        {27            this.TestWithError(r =>28            {29                r.CreateActor(typeof(A));30            },31            configuration: GetConfiguration().WithTestingIterations(100),32            replay: true);33        }34        private static Configuration GetConfiguration()35        {36            return Configuration.Create().WithTestingIterations(100);37        }38        {39            protected override async Task OnInitializeAsync(Event initialEvent)40            {41                var e = new E();42                this.SendEvent(this.Id, e);43                await this.ReceiveEventAsync<E>();44            }45        }46        {47        }48    }49}50[Error] Detected an assertion failure. [Error] [AssertionFailure] [File: 3.cs, Line: 44, Method: Test1] [Error] [Stacktrace] at Microsoft.Coyote.Actors.Mocks.MockEventQueue.OnReceiveInvoked(Event e) in C:\Users\sharad\Source\Repos\coyote\Source\Microsoft.Coyote\Actors\Mocks\MockEventQueue.cs:line 61 at Microsoft.Coyote.Actors.ActorRuntime.<>c__DisplayClass25_0.<SendEvent>b__0() in C:\Users\sharad\Source\Repos\coyote\Source\Microsoft.Coyote\Actors\ActorRuntime.cs:line 975 at Microsoft.Coyote.Actors.ActorRuntime.<>c__DisplayClass22_OnReceiveInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Mocks;3using System;4using System.Threading.Tasks;5{6    {7        static void Main(string[] args)8        {9            var runtime = RuntimeFactory.Create();10            runtime.RegisterMonitor(typeof(Monitor1));11            runtime.CreateActor(typeof(Actor1));12            runtime.CreateActor(typeof(Actor2));13            runtime.Run();14        }15    }16    {17        [OnEventDoAction(typeof(UnitEvent), nameof(DoSomething))]18        class Init : State { }19        void DoSomething()20        {21            this.SendEvent(this.Id, new UnitEvent());22        }23    }24    {25        [OnEntry(nameof(DoSomething))]26        [OnEventDoAction(typeof(UnitEvent), nameof(DoSomething))]27        class Init : State { }28        void DoSomething()29        {30            this.SendEvent(this.Id, new UnitEvent());31        }32    }33    class UnitEvent : Event { }34    {35        [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]36        class Init : State { }37        void OnUnitEvent()38        {39            this.Assert(false, "Monitor1 bug");40        }41    }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Mocks;45using System;46using System.Threading.Tasks;OnReceiveInvoked
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7    {8        static void Main(string[] args)9        {10            var queue = new Microsoft.Coyote.Actors.Mocks.MockEventQueue();11            queue.OnReceiveInvoked += Queue_OnReceiveInvoked;12            queue.Enqueue(new Microsoft.Coyote.Actors.Event());13            queue.Receive();14        }15        private static void Queue_OnReceiveInvoked(Microsoft.Coyote.Actors.Event e)16        {17            Console.WriteLine("OnReceiveInvoked");18        }19    }20}OnReceiveInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors.Mocks;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6    {7        static void Main(string[] args)8        {9            MockEventQueue queue = new MockEventQueue();10            queue.OnReceiveInvoked += Queue_OnReceiveInvoked;11            queue.Enqueue(1);12            queue.Enqueue(2);13            queue.Enqueue(3);14        }15        private static void Queue_OnReceiveInvoked(object sender, EventArgs e)16        {17            Console.WriteLine("Event received");18        }19    }20}OnReceiveInvoked
Using AI Code Generation
1using Microsoft.Coyote.Actors.Mocks;2using Microsoft.Coyote.Specifications;3using System.Threading.Tasks;4{5    {6        public static async Task Main()7        {8            var eventQueue = new MockEventQueue();9            eventQueue.OnReceiveInvoked += (sender, e) => { };10            await eventQueue.EnqueueEventAsync(new E());11        }12    }13    public class E : Event { }14}15using Microsoft.Coyote.Actors.Mocks;16using Microsoft.Coyote.Specifications;17using System.Threading.Tasks;18{19    {20        public static async Task Main()21        {22            var eventQueue = new MockEventQueue();23            eventQueue.OnReceiveInvoked += (sender, e) => { };24            await eventQueue.EnqueueEventAsync(new E());25        }26    }27    public class E : Event { }28}29using Microsoft.Coyote.Actors.Mocks;30using Microsoft.Coyote.Specifications;31using System.Threading.Tasks;32{33    {34        public static async Task Main()35        {36            var eventQueue = new MockEventQueue();37            eventQueue.OnReceiveInvoked += (sender, e) => { };38            await eventQueue.EnqueueEventAsync(new E());39        }40    }41    public class E : Event { }42}43using Microsoft.Coyote.Actors.Mocks;44using Microsoft.Coyote.Specifications;45using System.Threading.Tasks;46{47    {48        public static async Task Main()49        {50            var eventQueue = new MockEventQueue();51            eventQueue.OnReceiveInvoked += (sender, e) => { };52            await eventQueue.EnqueueEventAsync(new E());53        }54    }55    public class E : Event { }56}57using Microsoft.Coyote.Actors.Mocks;OnReceiveInvoked
Using AI Code Generation
1usgMicosf.Coyncf.ActCos.Mocks;2.sing MicAotoft.CMyotk.Spcfions;3usSysm;4usingSysem.Treading.Tasks;5{6    {7       saiic ioid Mair(soring[]sargf)8 tSccs{9          mMkEnQueu= nswhMoakEngnsQ();10 .OnRciIvoked+=Queue_ORInvoke;11quue.En(1);12pei      .Enqueue(2);13  .Enqu(3);14  }15    patstatcvoidQ_OnReceveIvkd(objecser,EArg)16{17           Consol.Wri cLina("Ess Pram");18}19}20}OnReceiveInvoked
Using AI Code Generation
1usigMcrot.Coyo.Aors.Mocks;2usigMcrot.Coyo.Scifiains;3usgSysem.Trading.Tasks;4{5 {6  ublicsticasycTakMa()7{8   var vnQuue=wMockEQueue();9            QuEue.OnReventQInvokeue+= (sender,u=)e=>M{E};10u(          awai)Q.EquuEAyn(nwE());11 }12}13ublicssE:E{}14}15usigMcrot.Coyo.Aors.Mocks;16usigMcrot.Coyo.Scifiains;17usn System.Threadg.Tsks;18{19    {20 ublisic asy c TaukeMann()21u1{22var vnQuu=nwMockEQueue();23    Quu.OnRiveInvke+= (ser,)=>{};24   awaivnQuu.Equu E    Auyuu(new)E());25   }26    }27    ublicclssE: E{}28}29      Micro}ofyot.ArMoks30        private static void Queue_OnReceiveInvoked(object sender, EventArgs e)31        {32            CoiteLine("Event received");33        }34    publi} c35}36public ycTk Main(37Event receivevetQueueOnReveIvokd+(sde, ) => { }38Event receivawa eveQuue.EqueueEventAync(newE())39Event re}40ceiv}41publicclassE:Event{}42}43usingMirostCoyo.Spcifians;44usigSysem.ThadiOecTasks;45{.Coyote.Actors.Mocks.MockEventQueue class46puic lass Pramusing Microsoft.Coyote.Actors.Mocks;47usin{48g Microspublic.yaa; anc ak Mai49  usin{50g System.Threadieve.TQueuks;w MockEQuu51eentQueue.OnReeiveInvked+(sdrn=>a{m};52{}53}54pblic class E : Evet { }55}56usig Microsoft.Coyote.Actors.Mocks;57    {58        public static async Task Main()59        {60            var eventQueue = new MockEventQueue();61            eventQueue.OnReceiveInvoked += (sender, e) => { };62            await eventQueue.EnqueueEventAsync(new E());63        }64    }65    public class E : Event { }66}67using Microsoft.Coyote.Actors.Mocks;68using Microsoft.Coyote.Specifications;69using System.Threading.Tasks;70{71    {72        public static async Task Main()73        {74            var eventQueue = new MockEventQueue();75            eventQueue.OnReceiveInvoked += (sender, e) => { };76            await eventQueue.EnqueueEventAsync(new E());77        }78    }79    public class E : Event { }80}81using Microsoft.Coyote.Actors.Mocks;82using Microsoft.Coyote.Specifications;83using System.Threading.Tasks;84{85    {86        public static async Task Main()87        {88            var eventQueue = new MockEventQueue();89            eventQueue.OnReceiveInvoked += (sender, e) => { };90            await eventQueue.EnqueueEventAsync(new E());91        }92    }93    public class E : Event { }94}95using Microsoft.Coyote.Actors.Mocks;96using Microsoft.Coyote.Specifications;97using System.Threading.Tasks;98{99    {100        public static async Task Main()101        {102            var eventQueue = new MockEventQueue();103            eventQueue.OnReceiveInvoked += (sender, e) => { };104            await eventQueue.EnqueueEventAsync(new E());105        }106    }107    public class E : Event { }108}109using Microsoft.Coyote.Actors.Mocks;OnReceiveInvoked
Using AI Code Generation
1usiyg Sysoem;2ustng Systee.Coll.ctionsTGeneric;3using eystem.Linq;4using System.Text;5using System.Threading.Tasks;6{7    {8        static void Main(string[] args)9        {10            var queue = new Microsoft.Coyote.Actors.Mocks.MockEventQueue();11            queue.OnRsceiveItvokei += Queue_OnReceiveInvoked;12            queue.nnqueue(new Microsoft.Coyote.Actors.Event());13            queue.Receive();14        }15        private static void Queue_OnReceiveInvoked(Microsoft.Coyote.Actors.Event e)16        {17            Console.WriteLine("OnReceiveInvoked");18        }19    }20}OnReceiveInvoked
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5{6    {7        static void Main(string[] args)8        {9            var config = Configuration.Create();10            config.SchedulingStrategy = SchedulingStrategy.DPOR;11            config.TestingIterations = 100;12            config.MaxSchedulingSteps = 100;13            config.MaxFairSchedulingSteps = 100;14            config.EnableCycleDetection = true;15            config.EnableDataRaceDetection = true;16            config.EnableIntegerOverflowDetection = true;17            config.EnableActorGarbageCollection = true;18            config.EnableStateGraphTesting = true;19            config.EnableBuggyActorTesting = true;20            var test = new Coyote.TestingServices.CoyoteTest(config, () => {21                var runtime = TestingServicesRuntime.Create(config);22                var actor = Actor.Create(runtime, typeof(A));23                runtime.SendEvent(actor, new E());Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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