Best Coyote code snippet using Microsoft.Coyote.Actors.SharedObjects.SharedRegisterEvent.SetEvent
SharedRegister.cs
Source:SharedRegister.cs
...48 : base(value)49 {50 this.Context = context;51 this.RegisterActor = context.CreateActor(typeof(SharedRegisterActor<T>));52 context.SendEvent(this.RegisterActor, SharedRegisterEvent.SetEvent(value));53 }54 /// <summary>55 /// Reads and updates the register.56 /// </summary>57 public override T Update(Func<T, T> func)58 {59 var op = this.Context.Scheduler.GetExecutingOperation<ActorOperation>();60 this.Context.SendEvent(this.RegisterActor, SharedRegisterEvent.UpdateEvent(func, op.Actor.Id));61 var e = op.Actor.ReceiveEventAsync(typeof(SharedRegisterResponseEvent<T>)).Result as SharedRegisterResponseEvent<T>;62 return e.Value;63 }64 /// <summary>65 /// Gets current value of the register.66 /// </summary>67 public override T GetValue()68 {69 var op = this.Context.Scheduler.GetExecutingOperation<ActorOperation>();70 this.Context.SendEvent(this.RegisterActor, SharedRegisterEvent.GetEvent(op.Actor.Id));71 var e = op.Actor.ReceiveEventAsync(typeof(SharedRegisterResponseEvent<T>)).Result as SharedRegisterResponseEvent<T>;72 return e.Value;73 }74 /// <summary>75 /// Sets current value of the register.76 /// </summary>77 public override void SetValue(T value)78 {79 this.Context.SendEvent(this.RegisterActor, SharedRegisterEvent.SetEvent(value));80 }81 }82 }83 /// <summary>84 /// A thread-safe register that can be shared in-memory by actors.85 /// </summary>86 /// <typeparam name="T">The type of the value.</typeparam>87 public class SharedRegister<T>88 where T : struct89 {90 /// <summary>91 /// Current value of the register.92 /// </summary>93 private protected T Value;...
MockSharedRegister.cs
Source:MockSharedRegister.cs
...26 public MockSharedRegister(T value, SystematicTestingRuntime runtime)27 {28 this.Runtime = runtime;29 this.RegisterActor = this.Runtime.CreateActor(typeof(SharedRegisterActor<T>));30 this.Runtime.SendEvent(this.RegisterActor, SharedRegisterEvent.SetEvent(value));31 }32 /// <summary>33 /// Reads and updates the register.34 /// </summary>35 public T Update(Func<T, T> func)36 {37 var currentActor = this.Runtime.GetExecutingActor<Actor>();38 this.Runtime.SendEvent(this.RegisterActor, SharedRegisterEvent.UpdateEvent(func, currentActor.Id));39 var e = currentActor.Receive(typeof(SharedRegisterResponseEvent<T>)).Result as SharedRegisterResponseEvent<T>;40 return e.Value;41 }42 /// <summary>43 /// Gets current value of the register.44 /// </summary>45 public T GetValue()46 {47 var currentActor = this.Runtime.GetExecutingActor<Actor>();48 this.Runtime.SendEvent(this.RegisterActor, SharedRegisterEvent.GetEvent(currentActor.Id));49 var e = currentActor.Receive(typeof(SharedRegisterResponseEvent<T>)).Result as SharedRegisterResponseEvent<T>;50 return e.Value;51 }52 /// <summary>53 /// Sets current value of the register.54 /// </summary>55 public void SetValue(T value)56 {57 this.Runtime.SendEvent(this.RegisterActor, SharedRegisterEvent.SetEvent(value));58 }59 }60}...
SharedRegisterEvent.cs
Source:SharedRegisterEvent.cs
...51 }52 /// <summary>53 /// Creates a new event for the <see cref="OperationType.Set"/> operation.54 /// </summary>55 public static SharedRegisterEvent SetEvent(object value)56 {57 return new SharedRegisterEvent(OperationType.Set, value, null, null);58 }59 /// <summary>60 /// Creates a new event for the <see cref="OperationType.Get"/> operation.61 /// </summary>62 public static SharedRegisterEvent GetEvent(ActorId sender)63 {64 return new SharedRegisterEvent(OperationType.Get, null, null, sender);65 }66 }67}...
SetEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.SharedObjects;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SharedRegisterEvent e = new SharedRegisterEvent();12 e.SetEvent(1);13 int value = (int)e.GetEvent();14 Console.WriteLine(value);15 }16 }17}18using Microsoft.Coyote.Actors.SharedObjects;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 SharedRegisterEvent e = new SharedRegisterEvent();29 e.SetEvent(1);30 int value = (int)e.GetEvent();31 Console.WriteLine(value);32 }33 }34}35using Microsoft.Coyote.Actors.SharedObjects;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 static void Main(string[] args)44 {45 SharedRegisterEvent e = new SharedRegisterEvent();46 e.SetEvent(1);47 int value = (int)e.GetEvent();48 Console.WriteLine(value);
SetEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 SharedRegisterEvent.SetEvent("myEvent", "myValue");10 Console.WriteLine("Hello World!");11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.SharedObjects;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 string value = SharedRegisterEvent.GetEvent("myEvent");23 Console.WriteLine("Hello World!");24 }25 }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.SharedObjects;29using System;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 SharedRegisterEvent.SetEvent("myEvent", "myValue");36 Console.WriteLine("Hello World!");37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.SharedObjects;42using System;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 string value = SharedRegisterEvent.GetEvent("myEvent");49 Console.WriteLine("Hello World!");50 }51 }52}53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.SharedObjects;55using System;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 SharedRegisterEvent.SetEvent("myEvent", "myValue");62 Console.WriteLine("Hello World!");63 }64 }65}
SetEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.SharedObjects;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SharedRegisterEvent myRegister = new SharedRegisterEvent();12 myRegister.SetEvent(100);13 Console.WriteLine("Value in the register is: " + myRegister.GetEvent());14 Console.ReadLine();15 }16 }17}18using Microsoft.Coyote.Actors.SharedObjects;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 SharedRegisterEvent myRegister = new SharedRegisterEvent();29 myRegister.SetEvent(100);30 myRegister.AddEvent(50);31 Console.WriteLine("Value in the register is: " + myRegister.GetEvent());32 Console.ReadLine();33 }34 }35}36using Microsoft.Coyote.Actors.SharedObjects;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 SharedRegisterEvent myRegister = new SharedRegisterEvent();47 myRegister.SetEvent(100);48 myRegister.SubEvent(50);49 Console.WriteLine("Value in the register is: " + myRegister.GetEvent());50 Console.ReadLine();51 }52 }53}54using Microsoft.Coyote.Actors.SharedObjects;55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 SharedRegisterEvent myRegister = new SharedRegisterEvent();65 myRegister.SetEvent(100);66 myRegister.MulEvent(50);67 Console.WriteLine("Value in the register is: " + myRegister.GetEvent());68 Console.ReadLine();69 }
SetEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.SharedObjects;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 SharedRegisterEvent sharedRegisterEvent = new SharedRegisterEvent();9 Task.Run(() => sharedRegisterEvent.SetEvent());10 Console.WriteLine("Hello World!");11 }12 }13}
SetEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.SharedObjects;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 SharedRegisterEvent e = new SharedRegisterEvent();9 e.SetEvent("Hello World");10 Console.WriteLine(e.GetEvent());11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors.SharedObjects;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 SharedRegisterEvent e = new SharedRegisterEvent();23 e.SetEvent("Hello World");24 Console.WriteLine(e.GetEvent());25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors.SharedObjects;30using System;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 SharedRegisterEvent e = new SharedRegisterEvent();37 e.SetEvent("Hello World");38 Console.WriteLine(e.GetEvent());39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors.SharedObjects;44using System;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 SharedRegisterEvent e = new SharedRegisterEvent();51 e.SetEvent("Hello World");52 Console.WriteLine(e.GetEvent());53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors.SharedObjects;58using System;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 SharedRegisterEvent e = new SharedRegisterEvent();65 e.SetEvent("Hello World");66 Console.WriteLine(e.GetEvent());67 Console.ReadLine();68 }69 }70}
SetEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Tasks;7{8 {9 public static void Main()10 {11 Runtime.RegisterMonitor(typeof(MyMonitor));12 Task t = Task.Run(async () => {13 var m = new MyActor();14 await m.RunAsync();15 });16 t.Wait();17 }18 }19 {20 private SharedRegisterEvent<bool> _event;21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 _event = SharedRegister.CreateEvent<bool>(this.Id, "event");24 SharedRegister.SetEvent<bool>(this.Id, "event", true);25 }26 protected override async Task OnEventAsync(Event e)27 {28 if (e is MyEvent)29 {30 var v = SharedRegister.GetEvent<bool>(this.Id, "event");31 if (v)32 {33 SharedRegister.SetEvent<bool>(this.Id, "event", false);34 }35 {36 SharedRegister.SetEvent<bool>(this.Id, "event", true);37 }38 }39 }40 }41 class MyEvent : Event { }42 {43 private SharedRegisterEvent<bool> _event;44 [OnEntry(nameof(InitOnEntry))]45 [OnEventDoAction(typeof(MyEvent), nameof(HandleMyEvent))]46 private class Init : MonitorState { }47 private void InitOnEntry()48 {49 _event = SharedRegister.CreateEvent<bool>(this.Id, "event");50 }51 private void HandleMyEvent()52 {53 var v = SharedRegister.GetEvent<bool>(this.Id, "event");54 if (v)55 {56 SharedRegister.SetEvent<bool>(this.Id, "event", false);57 }58 {59 SharedRegister.SetEvent<bool>(this.Id, "event", true);60 }61 }62 }63}64 at Microsoft.Coyote.Actors.SharedObjects.SharedRegister.GetEvent[T](ActorId actorId, String name)
SetEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.SharedObjects;2SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();3evt.SetEvent(true);4using Microsoft.Coyote.Actors.SharedObjects;5SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();6evt.SetEvent(true);7using Microsoft.Coyote.Actors.SharedObjects;8SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();9evt.SetEvent(true);10using Microsoft.Coyote.Actors.SharedObjects;11SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();12evt.SetEvent(true);13using Microsoft.Coyote.Actors.SharedObjects;14SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();15evt.SetEvent(true);16using Microsoft.Coyote.Actors.SharedObjects;17SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();18evt.SetEvent(true);19using Microsoft.Coyote.Actors.SharedObjects;20SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();21evt.SetEvent(true);22using Microsoft.Coyote.Actors.SharedObjects;23SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();24evt.SetEvent(true);25using Microsoft.Coyote.Actors.SharedObjects;26SharedRegisterEvent<bool> evt = new SharedRegisterEvent<bool>();27evt.SetEvent(true);
SetEvent
Using AI Code Generation
1 {2 static void Main(string[] args)3 {4 var runtime = RuntimeFactory.Create();5 runtime.RegisterEvent(typeof(SharedRegisterEvent));6 runtime.CreateActor(typeof(Actor1));7 runtime.CreateActor(typeof(Actor2));8 runtime.CreateActor(typeof(Actor3));9 runtime.CreateActor(typeof(Actor4));10 runtime.CreateActor(typeof(Actor5));11 runtime.CreateActor(typeof(Actor6));12 runtime.CreateActor(typeof(Actor7));13 runtime.CreateActor(typeof(Actor8));14 runtime.CreateActor(typeof(Actor9));15 runtime.CreateActor(typeof(Actor10));16 runtime.CreateActor(typeof(Actor11));17 runtime.CreateActor(typeof(Actor12));18 runtime.CreateActor(typeof(Actor13));19 runtime.CreateActor(typeof(Actor14));20 runtime.CreateActor(typeof(Actor15));21 runtime.CreateActor(typeof(Actor16));22 runtime.CreateActor(typeof(Actor17));23 runtime.CreateActor(typeof(Actor18));24 runtime.CreateActor(typeof(Actor19));25 runtime.CreateActor(typeof(Actor20));26 runtime.CreateActor(typeof(Actor21));27 runtime.CreateActor(typeof(Actor22));28 runtime.CreateActor(typeof(Actor23));29 runtime.CreateActor(typeof(Actor24));30 runtime.CreateActor(typeof(Actor25));31 runtime.CreateActor(typeof(Actor26));32 runtime.CreateActor(typeof(Actor27));33 runtime.CreateActor(typeof(Actor28));34 runtime.CreateActor(typeof(Actor29));35 runtime.CreateActor(typeof(Actor30));36 runtime.CreateActor(typeof(Actor31));37 runtime.CreateActor(typeof(Actor32));38 runtime.CreateActor(typeof(Actor33));39 runtime.CreateActor(typeof(Actor34));40 runtime.CreateActor(typeof(Actor35));41 runtime.CreateActor(typeof(Actor36));42 runtime.CreateActor(typeof(Actor37));43 runtime.CreateActor(typeof(Actor38));44 runtime.CreateActor(typeof(Actor39));45 runtime.CreateActor(typeof(Actor40));46 runtime.CreateActor(typeof(Actor41));47 runtime.CreateActor(typeof(Actor42));48 runtime.CreateActor(typeof(Actor43));49 runtime.CreateActor(typeof(Actor44));50 runtime.CreateActor(typeof(Actor45));51 runtime.CreateActor(typeof(Actor46));52 runtime.CreateActor(typeof(Actor47));53 runtime.CreateActor(typeof(Actor48));54 runtime.CreateActor(typeof(Actor49));55 runtime.CreateActor(typeof(Actor50));56 runtime.CreateActor(typeof
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