How to use HandleComplete method of Microsoft.Coyote.Actors.Tests.Client class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Client.HandleComplete

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...313 {314 this.RaiseGotoStateEvent<Complete>();315 }316 }317 [OnEntry(nameof(HandleComplete))]318 private class Complete : State319 {320 }321 private void HandleComplete()322 {323 this.Logger.WriteLine("Test Complete");324 this.Monitor<TestMonitor>(new CompletedEvent());325 }326 }327 [Fact(Timeout = 5000)]328 public void TestGraphLoggerInstances()329 {330 this.Test(async runtime =>331 {332 using (CustomLogger logger = new CustomLogger())333 {334 runtime.Logger = logger;335 var graphBuilder = new ActorRuntimeLogGraphBuilder(false);...

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HandleComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 private readonly TaskCompletionSource<bool> tcs;8 public Client(TaskCompletionSource<bool> tcs)9 {10 this.tcs = tcs;11 }12 protected override Task OnInitializeAsync(Event initialEvent)13 {14 this.SendEvent(this.Id, new E());15 return Task.CompletedTask;16 }17 protected override Task OnEventAsync(Event e)18 {19 switch (e)20 {21 this.SendEvent(this.Id, new E());22 break;23 this.tcs.SetResult(true);24 break;25 }26 return Task.CompletedTask;27 }28 }29 public class E : Event { }30 public class Halt : Event { }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Testing;37using Microsoft.Coyote.Testing.Services;38using Microsoft.Coyote.Tasks;39{40 {41 private readonly TaskCompletionSource<bool> tcs;42 public Test(TaskCompletionSource<bool> tcs)43 {44 this.tcs = tcs;45 }46 [OnEventDoAction(typeof(E), nameof(HandleE))]47 [OnEventDoAction(typeof(Halt), nameof(HandleHalt))]48 private class Init : State { }49 private void HandleE(Event e)50 {51 this.SendEvent(this.Id, new E());52 }53 private void HandleHalt(Event e)54 {55 this.tcs.SetResult(true);56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Testing;64using Microsoft.Coyote.Testing.Services;65using Microsoft.Coyote.Tasks;66{67 {68 private readonly TaskCompletionSource<bool> tcs;69 public Test(TaskCompletion

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HandleComplete

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var client = runtime.CreateActor(typeof(Client));10 await runtime.SendEventAsync(client, new Request());11 await runtime.WaitForCompletionAsync();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.Tests;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var client = runtime.CreateActor(typeof(Client));24 await runtime.SendEventAsync(client, new Request());25 await runtime.WaitForCompletionAsync();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Tests;31using System.Threading.Tasks;32{33 {34 static async Task Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var client = runtime.CreateActor(typeof(Client));38 await runtime.SendEventAsync(client, new Request());39 await runtime.WaitForCompletionAsync();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Tests;45using System.Threading.Tasks;46{47 {48 static async Task Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var client = runtime.CreateActor(typeof(Client));52 await runtime.SendEventAsync(client, new Request());53 await runtime.WaitForCompletionAsync();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.Tests;59using System.Threading.Tasks;60{61 {62 static async Task Main(string[] args)63 {64 var runtime = RuntimeFactory.Create();

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HandleComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.TestingServices;7using Microsoft.Coyote.Actors.TestingServices.Logging;8using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.Actors.TestingServices.Threading;10using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;11using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies;14using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic;15using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.Bounded;16using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.Unbounded;17using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded;18using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Async;19using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Sync;20using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Sync.Async;21using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Sync.Async.PCT;22using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Sync.Async.PCT.Probabilistic;23using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Sync.Async.PCT.Probabilistic.Bounded;24using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Sync.Async.PCT.Probabilistic.Unbounded;25using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Sync.Async.PCT.Probabilistic.Unbounded.Async;26using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Unbounded.Sync.Async.PCT.Probabilistic.Unbounded.Async.Probabilistic;

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HandleComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.Testing;7using Microsoft.Coyote.Actors.TestingServices;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Actors.SharedObjects;12using Microsoft.Coyote.Actors.BugFinding;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors.BugFinding.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Services;16using Microsoft.Coyote.Actors.BugFinding.Traces;17using Microsoft.Coyote.Actors.BugFinding.SchedulingStrategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Random;21using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk;22using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution;

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