How to use HandlePong method of Microsoft.Coyote.Actors.Tests.CompletedEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...271 {272 this.ServerId = server;273 }274 }275 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]276 internal class Client : Actor277 {278 public ActorId ServerId;279 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)280 {281 this.Logger.WriteLine("{0} initializing", this.Id);282 this.ServerId = ((ClientSetupEvent)initialEvent).ServerId;283 this.Logger.WriteLine("{0} sending ping event to server", this.Id);284 this.SendEvent(this.ServerId, new PingEvent(this.Id));285 return base.OnInitializeAsync(initialEvent);286 }287 private void HandlePong()288 {289 this.Logger.WriteLine("{0} received pong event", this.Id);290 }291 }292 internal class Server : StateMachine293 {294 private int Count;295 [Start]296 [OnEventGotoState(typeof(PingEvent), typeof(Pong))]297 private class Init : State298 {299 }300 [OnEntry(nameof(HandlePing))]301 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]...

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HandlePong

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();2Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();3Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();4Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();5Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();6Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();7Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();8Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();9Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();10Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();11Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();12Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();13Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();

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HandlePong

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Actor1));12 runtime.Run();13 }14 }15 {16 private ActorId actor2;17 protected override void OnInitialize()18 {19 this.actor2 = this.CreateActor(typeof(Actor2));20 this.SendEvent(this.actor2, new PingEvent());21 }22 protected override Task OnEventAsync(Event e)23 {24 if (e is PongEvent)25 {26 this.SendEvent(this.actor2, new PingEvent());27 }28 return Task.CompletedTask;29 }30 }31 {32 protected override Task OnEventAsync(Event e)33 {34 if (e is PingEvent)35 {36 this.SendEvent(this.Id, new CompletedEvent());37 }38 return Task.CompletedTask;39 }40 }41 class PingEvent : Event { }42 class PongEvent : Event { }43}44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 var runtime = RuntimeFactory.Create();54 runtime.CreateActor(typeof(Actor1));55 runtime.Run();56 }57 }58 {59 private ActorId actor2;60 protected override void OnInitialize()61 {62 this.actor2 = this.CreateActor(typeof(Actor2));63 this.SendEvent(this.actor2, new PingEvent());64 }65 protected override Task OnEventAsync(Event e)66 {67 if (e is PongEvent)68 {69 this.SendEvent(this.actor2, new PingEvent());70 }71 return Task.CompletedTask;72 }73 }74 {75 protected override Task OnEventAsync(Event e)76 {77 if (e is PingEvent)78 {79 this.SendEvent(this.Id, new CompletedEvent());80 }81 return Task.CompletedTask;82 }83 }

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HandlePong

Using AI Code Generation

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1var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();2completedEvent.HandlePong();3var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();4completedEvent.HandlePong();5var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();6completedEvent.HandlePong();7var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();8completedEvent.HandlePong();9var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();10completedEvent.HandlePong();11var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();12completedEvent.HandlePong();13var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();14completedEvent.HandlePong();15var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();16completedEvent.HandlePong();17var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();18completedEvent.HandlePong();19var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();20completedEvent.HandlePong();21var completedEvent = new Microsoft.Coyote.Actors.Tests.CompletedEvent();

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HandlePong

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2CompletedEvent.HandlePong();3using Microsoft.Coyote.Actors.Tests;4Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();5using Microsoft.Coyote.Actors.Tests;6Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();7using Microsoft.Coyote.Actors.Tests;8Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();9using Microsoft.Coyote.Actors.Tests;10Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();11using Microsoft.Coyote.Actors.Tests;12Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();13using Microsoft.Coyote.Actors.Tests;14Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();15using Microsoft.Coyote.Actors.Tests;16Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();17using Microsoft.Coyote.Actors.Tests;18Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();19using Microsoft.Coyote.Actors.Tests;20Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong();21using Microsoft.Coyote.Actors.Tests;

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HandlePong

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 CompletedEvent ce = new CompletedEvent();12 ce.HandlePong();13 }14 }15}16using Microsoft.Coyote.Actors.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 CompletedEvent ce = new CompletedEvent();27 ce.HandlePong();28 }29 }30}31using Microsoft.Coyote.Actors.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 CompletedEvent ce = new CompletedEvent();42 ce.HandlePong();43 }44 }45}46using Microsoft.Coyote.Actors.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 CompletedEvent ce = new CompletedEvent();57 ce.HandlePong();58 }59 }60}61using Microsoft.Coyote.Actors.Tests;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 CompletedEvent ce = new CompletedEvent();72 ce.HandlePong();73 }74 }75}

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HandlePong

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1Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);2Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);3Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);4Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);5Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);6Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);7Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);8Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);9Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);10Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);11Microsoft.Coyote.Actors.Tests.CompletedEvent.HandlePong(1, 2);

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HandlePong

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(Actor1));10 runtime.Wait();11 }12 }13 {14 protected override void OnInitialize(Event initialEvent)15 {16 this.SendEvent(this.Id, new CompletedEvent());17 }18 protected override Task OnEventAsync(Event e)19 {20 if (e is CompletedEvent)21 {22 var completedEvent = (CompletedEvent)e;23 completedEvent.HandlePong(this.Id);24 }25 return Task.CompletedTask;26 }27 }28}29I have a C# console application that uses Microsoft.Coyote.Actors package. I am trying to use the HandlePong method of Microsoft.Coyote.Actors.Tests.CompletedEvent class. But when I use it, I get the following error:Error: CS0246: The type or namespace name 'CompletedEvent' could not be found (are you missing a using directive or an assembly reference?)I have the following code to use the HandlePong method:How can I use the HandlePong method of CompletedEvent class?30using Microsoft.Coyote.Actors.Tests;

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HandlePong

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1{2 public static void Main(string[] args)3 {4 var runtime = RuntimeFactory.Create();5 var m = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.CompletedEvent));6 runtime.SendEvent(m, new Microsoft.Coyote.Actors.Tests.PingEvent());7 }8}9{10 public static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var m = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.CompletedEvent));14 runtime.SendEvent(m, new Microsoft.Coyote.Actors.Tests.PingEvent());15 }16}17{18 public static void Main(string[] args)19 {20 var runtime = RuntimeFactory.Create();21 var m = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.CompletedEvent));22 runtime.SendEvent(m, new Microsoft.Coyote.Actors.Tests.PingEvent());23 }24}25{26 public static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 var m = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.CompletedEvent));30 runtime.SendEvent(m, new Microsoft.Coyote.Actors.Tests.PingEvent());31 }32}33{34 public static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var m = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.CompletedEvent));38 runtime.SendEvent(m, new Microsoft.Coyote.Actors.Tests.PingEvent());39 }40}41{42 public static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 var m = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.CompletedEvent));

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