How to use TestCustomPeriodicTimerEventInStateMachine method of Microsoft.Coyote.Actors.Tests.ConfigEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.ConfigEvent.TestCustomPeriodicTimerEventInStateMachine

TimerTests.cs

Source:TimerTests.cs Github

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...322 Assert.True(result);323 });324 }325 [Fact(Timeout = 10000)]326 public async Task TestCustomPeriodicTimerEventInStateMachine()327 {328 await this.RunAsync(async r =>329 {330 var tcs = new TaskCompletionSource<bool>();331 r.CreateActor(typeof(T6), new T6.ConfigEvent { Tcs = tcs, Test = T6.TestType.CustomPeriodicTimer });332 var result = await this.GetResultAsync(tcs);333 Assert.True(result);334 });335 }336 }337}...

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TestCustomPeriodicTimerEventInStateMachine

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.Runtime.Events;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExponentialRandom;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandom;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandom;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling2;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling3;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling4;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling5;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling6;22using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling7;23using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling8;24using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling9;25using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling10;26using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling11;27using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling12;28using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling13;29using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomWithFairScheduling14;

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TestCustomPeriodicTimerEventInStateMachine

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Tests.Common;7using System;8using System.Collections.Generic;9using System.Collections.Immutable;10using System.Diagnostics;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14using System.Threading;15using System.IO;16using System.Reflection;17{18 {19 public static void Main(string[] args)20 {21 var configuration = Configuration.Create();22 configuration.TestingIterations = 10;23 configuration.TestingEngine = TestingEngine.SystematicTesting;24 configuration.SchedulingStrategy = SchedulingStrategy.ProbabilisticRandom;25 configuration.SchedulingIterations = 100;26 configuration.SchedulingSeed = 0;27 configuration.MaxFairSchedulingSteps = 10000;28 configuration.MaxUnfairSchedulingSteps = 10000;29 configuration.Verbose = 2;30 configuration.LogWriter = new StreamWriter("C:\\Users\\User\\Desktop\\coyote\\coyote\\Tests\\Microsoft.Coyote.Actors.Tests\\log.txt");31 configuration.UserAssembly = Assembly.GetExecutingAssembly();32 configuration.UserAssemblyQualifiedName = typeof(ConfigEvent).AssemblyQualifiedName;33 configuration.UserAssemblyName = typeof(ConfigEvent).AssemblyQualifiedName;34 configuration.UserAssemblyPath = @"C:\Users\User\Desktop\coyote\coyote\Tests\Microsoft.Coyote.Actors.Tests\bin\Debug\netcoreapp3.1\Microsoft.Coyote.Actors.Tests.dll";35 configuration.AssemblyPaths = new List<string>();36 configuration.AssemblyPaths.Add(@"C:\Users\User\Desktop\coyote\coyote\Tests\Microsoft.Coyote.Actors.Tests\bin\Debug\netcoreapp3.1\Microsoft.Coyote.Actors.Tests.dll");37 configuration.AssemblyPaths.Add(@"C:\Users\User\Desktop\coyote\coyote\Tests\Microsoft.Coyote.Actors.Tests\bin\Debug\netcoreapp3.1\Microsoft.Coyote.Actors.Tests.dll");38 configuration.AssemblyPaths.Add(@"C:\Users\User\Desktop\coyote\coyote\Tests\Microsoft.Coyote.Actors.Tests\bin\Debug\netcoreapp3.1\Microsoft.Coyote.Actors.Tests.dll");39 configuration.AssemblyPaths.Add(@"

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TestCustomPeriodicTimerEventInStateMachine

Using AI Code Generation

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1var config = Configuration.Create();2config.TestingIterations = 1000;3config.MaxSchedulingSteps = 1000;4config.MaxFairSchedulingSteps = 1000;5config.MaxUnfairSchedulingSteps = 1000;6config.MaxStepsFromProduction = 1000;7config.MaxUnfairSchedulingStepsFromProduction = 1000;8config.MaxFairSchedulingStepsFromProduction = 1000;9config.MaxFairSchedulingStepsFromYield = 1000;10config.MaxFairSchedulingStepsFromWait = 1000;11config.RandomSchedulingSeed = 0;12config.IsRandomSchedulingEnabled = false;13config.IsFairSchedulingEnabled = false;14config.IsDebuggingEnabled = false;15config.IsActivityTrackingEnabled = false;16config.IsStateGraphVisualizationEnabled = false;

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TestCustomPeriodicTimerEventInStateMachine

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100;11 config.MaxFairSchedulingSteps = 100;12 config.MaxStepsFromEntryToExit = 100;13 config.MaxStepsFromAnyActionToExit = 100;14 config.MaxStepsFromAnyActionToAnyAction = 100;15 config.MaxStepsFromEntryToAnyAction = 100;16 config.MaxStepsFromAnyActionToExit = 100;17 config.MaxStepsFromAnyActionToAnyAction = 100;18 config.MaxStepsFromEntryToAnyAction = 100;19 config.MaxStepsFromAnyActionToExit = 100;20 config.MaxStepsFromAnyActionToAnyAction = 100;21 config.MaxStepsFromEntryToAnyAction = 100;22 config.MaxStepsFromAnyActionToExit = 100;23 config.MaxStepsFromAnyActionToAnyAction = 100;24 config.MaxStepsFromEntryToAnyAction = 100;25 config.MaxStepsFromAnyActionToExit = 100;26 config.MaxStepsFromAnyActionToAnyAction = 100;27 config.MaxStepsFromEntryToAnyAction = 100;28 config.MaxStepsFromAnyActionToExit = 100;29 config.MaxStepsFromAnyActionToAnyAction = 100;30 config.MaxStepsFromEntryToAnyAction = 100;31 config.MaxStepsFromAnyActionToExit = 100;32 config.MaxStepsFromAnyActionToAnyAction = 100;33 config.MaxStepsFromEntryToAnyAction = 100;34 config.MaxStepsFromAnyActionToExit = 100;35 config.MaxStepsFromAnyActionToAnyAction = 100;36 config.MaxStepsFromEntryToAnyAction = 100;37 config.MaxStepsFromAnyActionToExit = 100;38 config.MaxStepsFromAnyActionToAnyAction = 100;39 config.MaxStepsFromEntryToAnyAction = 100;40 config.MaxStepsFromAnyActionToExit = 100;41 config.MaxStepsFromAnyActionToAnyAction = 100;42 config.MaxStepsFromEntryToAnyAction = 100;

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TestCustomPeriodicTimerEventInStateMachine

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors.Tests;6using System.Threading;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 100000;13 config.UseRandomSchedulingStrategy();14 config.TestingIterations = 100;15 config.Verbose = 2;16 config.SchedulingIterations = 100000;17 config.MaxFairSchedulingSteps = 100000;18 config.MaxUnfairSchedulingSteps = 100000;19 config.MaxStepsFromEntryToExit = 100000;20 config.MaxStepsFromAnyActionToExit = 100000;21 config.MaxStepsFromAnyActionToAnyAction = 100000;22 config.MaxStepsFromEntryToAnyAction = 100000;23 config.MaxStepsFromExitToAnyAction = 100000;24 config.MaxStepsFromAnyActionToExit = 100000;25 config.MaxStepsFromAnyActionToAnyAction = 100000;26 config.MaxStepsFromEntryToAnyAction = 100000;27 config.MaxStepsFromExitToAnyAction = 100000;28 config.MaxStepsFromAnyActionToExit = 100000;29 config.MaxStepsFromAnyActionToAnyAction = 100000;30 config.MaxStepsFromEntryToAnyAction = 100000;31 config.MaxStepsFromExitToAnyAction = 100000;32 config.MaxStepsFromAnyActionToExit = 100000;33 config.MaxStepsFromAnyActionToAnyAction = 100000;34 config.MaxStepsFromEntryToAnyAction = 100000;35 config.MaxStepsFromExitToAnyAction = 100000;36 config.MaxStepsFromAnyActionToExit = 100000;37 config.MaxStepsFromAnyActionToAnyAction = 100000;38 config.MaxStepsFromEntryToAnyAction = 100000;39 config.MaxStepsFromExitToAnyAction = 100000;40 config.MaxStepsFromAnyActionToExit = 100000;41 config.MaxStepsFromAnyActionToAnyAction = 100000;42 config.MaxStepsFromEntryToAnyAction = 100000;

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TestCustomPeriodicTimerEventInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Specifications;4using System;5{6 {7 public static void TestCustomPeriodicTimerEventInStateMachine()8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Tester));11 runtime.Wait();12 }13 {14 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]15 {16 }17 private void Configure()18 {19 this.CreateActor(typeof(Monitor));20 this.SendEvent(this.Id, new UnitEvent());21 }22 [OnEntry(nameof(ConfigureTimer))]23 [OnEventDoAction(typeof(UnitEvent), nameof(ConfigureTimer))]24 [OnEventDoAction(typeof(DefaultEvent), nameof(HandleDefaultEvent))]25 {26 }27 private void ConfigureTimer()28 {29 this.StartTimer("TimerId", new DefaultEvent(), TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));30 this.RaiseEvent(new UnitEvent());31 }32 private void HandleDefaultEvent()33 {34 this.RaiseEvent(new UnitEvent());35 }36 }37 {38 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]39 {40 }41 private void Configure()42 {43 this.CreateActor(typeof(Monitor));44 this.SendEvent(this.Id, new UnitEvent());45 }46 [OnEntry(nameof(ConfigureTimer))]47 [OnEventDoAction(typeof(UnitEvent), nameof(ConfigureTimer))]48 [OnEventDoAction(typeof(DefaultEvent), nameof(HandleDefaultEvent))]49 {50 }51 private void ConfigureTimer()52 {53 this.StartTimer("TimerId", new DefaultEvent(), TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));54 this.RaiseEvent(new UnitEvent());55 }56 private void HandleDefaultEvent()57 {58 this.RaiseEvent(new UnitEvent());59 }60 }61 }62}

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