Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine
TestEventInheritanceInStateMachine
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();2Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();3Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();4Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();5Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();6Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();7Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();8Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();9Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();10Microsoft.Coyote.Actors.Tests.E10Te10.TestEventInheritanceInStateMachine();
TestEventInheritanceInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Actors.Tests;
TestEventInheritanceInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.TestingServices.Schedulers;6using Microsoft.Coyote.TestingServices.StateCaching;7using Microsoft.Coyote.TestingServices.StateCaching.Strategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default.Default;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default.Default.Default;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default.Default.Default.Default;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default.Default.Default.Default.Default;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default.Default.Default.Default.Default.Default;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default.Default.Default.Default.Default.Default.Default;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default.Default.Default.Default.Default.Default.Default.Default;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Default.Schedule.Default.Test.Default.Default.Default.Default.Default.Default.Default.Default.Default;
TestEventInheritanceInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Tests;5using Microsoft.Coyote.Tests.Common;6using Xunit;7using Xunit.Abstractions;8{9 {10 public E10Te10(ITestOutputHelper output)11 : base(output)12 {13 }14 [Fact(Timeout = 5000)]15 public void TestEventInheritanceInStateMachine()16 {17 this.Test(async () =>18 {19 var config = Configuration.Create();20 config.SchedulingIterations = 1;21 config.SchedulingStrategy = SchedulingStrategy.DFS;22 config.LivenessTemperatureThreshold = 100;23 config.EnableCycleDetection = true;24 config.EnableFairScheduling = true;25 config.EnableRandomScheduling = true;26 config.EnableBuggyActorExceptionTesting = true;27 config.EnableActorGarbageCollection = true;28 config.EnableHotStateDetection = true;29 config.EnableHotStateExploration = true;30 config.EnableHotStateExplorationWithFairScheduling = true;31 config.EnableHotStateExplorationWithRandomScheduling = true;32 config.EnableHotStateExplorationWithBuggyActorExceptionTesting = true;33 config.EnableHotStateExplorationWithActorGarbageCollection = true;34 config.EnableHotStateExplorationWithCycleDetection = true;35 config.EnableHotStateExplorationWithFairSchedulingAndRandomScheduling = true;36 config.EnableHotStateExplorationWithBuggyActorExceptionTestingAndActorGarbageCollection = true;37 config.EnableHotStateExplorationWithBuggyActorExceptionTestingAndCycleDetection = true;38 config.EnableHotStateExplorationWithActorGarbageCollectionAndCycleDetection = true;39 config.EnableHotStateExplorationWithBuggyActorExceptionTestingAndActorGarbageCollectionAndCycleDetection = true;40 config.EnableHotStateExplorationWithFairSchedulingAndRandomSchedulingAndBuggyActorExceptionTesting = true;41 config.EnableHotStateExplorationWithFairSchedulingAndRandomSchedulingAndActorGarbageCollection = true;42 config.EnableHotStateExplorationWithFairSchedulingAndRandomSchedulingAndCycleDetection = true;43 config.EnableHotStateExplorationWithFairSchedulingAndRandomSchedulingAndActorGarbageCollectionAndCycleDetection = true;
TestEventInheritanceInStateMachine
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 var runtime = Microsoft.Coyote.RuntimeFactory.Create();5 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.E10Te10));6 runtime.SendEvent(typeof(Microsoft.Coyote.Actors.Tests.E10Te10), new Microsoft.Coyote.Actors.Tests.TestEventInheritanceInStateMachine());7 runtime.Wait();8 }9}10{11 static void Main(string[] args)12 {13 var runtime = Microsoft.Coyote.RuntimeFactory.Create();14 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.E10Te10));15 runtime.SendEvent(typeof(Microsoft.Coyote.Actors.Tests.E10Te10), new Microsoft.Coyote.Actors.Tests.TestEventInheritanceInStateMachine());16 runtime.Wait();17 }18}19{20 static void Main(string[] args)21 {22 var runtime = Microsoft.Coyote.RuntimeFactory.Create();23 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.E10Te10));24 runtime.SendEvent(typeof(Microsoft.Coyote.Actors.Tests.E10Te10), new Microsoft.Coyote.Actors.Tests.TestEventInheritanceInStateMachine());25 runtime.Wait();26 }27}28{29 static void Main(string[] args)30 {31 var runtime = Microsoft.Coyote.RuntimeFactory.Create();32 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.E10Te10));33 runtime.SendEvent(typeof(Microsoft.Coyote.Actors.Tests.E10Te10), new Microsoft.Coyote.Actors.Tests.TestEventInheritanceInStateMachine());34 runtime.Wait();35 }36}37{38 static void Main(string[] args)39 {40 var runtime = Microsoft.Coyote.RuntimeFactory.Create();41 runtime.CreateActor(typeof(Microsoft.C
TestEventInheritanceInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var test = new Microsoft.Coyote.Actors.Tests.E10Te10();13 test.TestEventInheritanceInStateMachine();14 }15 }16}17Severity Code Description Project File Line Suppression State Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?) CoyoteTest C:\Users\user\Desktop\coyote\CoyoteTest\Program.cs 6 Active
TestEventInheritanceInStateMachine
Using AI Code Generation
1{2 using System;3 using Microsoft.Coyote.Actors;4 using Microsoft.Coyote.Actors.Timers;5 using Microsoft.Coyote.Specifications;6 using Microsoft.Coyote.SystematicTesting;7 using Xunit;8 using Xunit.Abstractions;9 {10 public E10Te10(ITestOutputHelper output)11 : base(output)12 {13 }14 [Fact(Timeout = 5000)]15 public void TestEventInheritanceInStateMachine()16 {17 this.TestWithError(r =>18 {19 r.RegisterMonitor(typeof(M));20 r.CreateActor(typeof(A));21 },22 configuration: GetConfiguration().WithTestingIterations(100),23 replay: true);24 }25 {26 }27 {28 }29 {30 }31 {32 }33 {34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 }45 {46 }47 {48 [OnEventGotoState(typeof(E1), typeof(S1))]49 [OnEventGotoState(typeof(E2), typeof(S2))]50 [OnEventGotoState(typeof(E3), typeof(S3))]51 [OnEventGotoState(typeof(E4), typeof(S4))]52 [OnEventGotoState(typeof(E5), typeof(S5))]53 [OnEventGotoState(typeof(E6), typeof(S6))]54 [OnEventGotoState(typeof(E7), typeof(S7))]55 [OnEventGotoState(typeof(E8), typeof(S8))]56 [OnEventGotoState(typeof(E9), typeof(S9))]57 [OnEventGotoState(typeof(E10), typeof(S10))]
TestEventInheritanceInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Tests;5using Microsoft.Coyote.Production;6using Microsoft.Coyote.SystematicTesting;7{8 {9 static async Task Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.TestingIterations = 100;13 configuration.SchedulingIterations = 100;14 configuration.SchedulingStrategy = SchedulingStrategy.Fuzzing;15 configuration.Verbose = 1;16 configuration.ThrowOnFailure = false;17 configuration.RandomSchedulingSeed = 1;18 configuration.LogWriter = new ConsoleLogWriter();19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnableOperationInterleavings = true;23 configuration.EnablePhaseInterleavings = true;24 configuration.EnableRandomExecution = true;25 configuration.EnableStateGraph = true;26 configuration.EnableStateGraphScheduling = true;27 configuration.EnableStateGraphTesting = true;28 configuration.EnableStateGraphTracing = true;29 configuration.EnableTestingTracing = true;30 configuration.EnableUnfairScheduling = true;31 configuration.EnableVerboseTrace = true;32 configuration.EnableWeakFairScheduling = true;33 configuration.SchedulingIterations = 10;34 configuration.TestingIterations = 10;35 configuration.SchedulingIterationsBound = 10;36 configuration.TestingIterationsBound = 10;37 configuration.MaxFairSchedulingSteps = 10;38 configuration.MaxUnfairSchedulingSteps = 10;
TestEventInheritanceInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using System.Threading.Tasks;3using System;4using System.Threading;5using System.Runtime.CompilerServices;6using System.IO;7using System.Collections.Generic;8using System.Linq;9{10 {11 public static void Main(string[] args)12 {13 TestEventInheritanceInStateMachine();14 }15 public static void TestEventInheritanceInStateMachine()16 {17 var config = Configuration.Create();18 var runtime = RuntimeFactory.Create(config);19 runtime.RegisterMonitor(typeof(M));20 runtime.CreateActor(typeof(A));21 runtime.Wait();22 }23 }24 {25 [OnEventGotoState(typeof(E1), typeof(S1))]26 [OnEventGotoState(typeof(E2), typeof(S2))]27 {28 }29 [OnEntry(nameof(EntryInit))]30 [OnEventGotoState(typeof(E3), typeof(S3))]31 {32 }33 [OnEntry(nameof(EntryS1))]34 [OnEventGotoState(typeof(E4), typeof(S4))]35 {36 }37 [OnEntry(nameof(EntryS2))]38 [OnEventGotoState(typeof(E5), typeof(S5))]39 {40 }41 [OnEntry(nameof(EntryS3))]42 [OnEventGotoState(typeof(E6), typeof(S6))]43 {44 }45 [OnEntry(nameof(EntryS4))]46 [OnEventGotoState(typeof(E7), typeof(S7))]47 {48 }49 [OnEntry(nameof(EntryS5))]50 [OnEventGotoState(typeof(E8), typeof(S8))]51 {52 }53 [OnEntry(nameof(EntryS6))]54 [OnEventGotoState(typeof(E9), typeof(S9))]55 {56 }57 [OnEntry(nameof(EntryS7))]58 [OnEventGotoState(typeof(E10), typeof(S10))]59 {60 }61 [OnEntry(nameof(EntryS8))]62 [OnEventGotoState(typeof
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