How to use InitOnEntry method of Microsoft.Coyote.Actors.Tests.E2Te2 class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E2Te2.InitOnEntry

InitOnEntry

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.TestingServices;8using Microsoft.Coyote.Actors.TestingServices.Logging;9using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.Actors.TestingServices.StateCaching;11using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies;14using Microsoft.Coyote.Actors.TestingServices.Threading;15using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks;16using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks.Default;17using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks.Default.Strategies;18using Microsoft.Coyote.Actors.TestingServices.Timers;19using Microsoft.Coyote.Actors.TestingServices.Timers.Default;20using Microsoft.Coyote.Actors.TestingServices.Timers.Default.Strategies;21using Microsoft.Coyote.Actors.Timers;22using Microsoft.Coyote.Actors.TestingServices.Timers;23using Microsoft.Coyote.Actors.TestingServices.Timers.Default;24using Microsoft.Coyote.Actors.TestingServices.Timers.Default.Strategies;25using Microsoft.Coyote.Actors.TestingServices.Threading;26using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks;27using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks.Default;28using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks.Default.Strategies;29using Microsoft.Coyote.Actors.TestingServices.Timers;30using Microsoft.Coyote.Actors.TestingServices.Timers.Default;31using Microsoft.Coyote.Actors.TestingServices.Timers.Default.Strategies;32using Microsoft.Coyote.Actors.TestingServices.Threading;33using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks;34using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks.Default;35using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks.Default.Strategies;36using Microsoft.Coyote.Actors.TestingServices.Timers;37using Microsoft.Coyote.Actors.TestingServices.Timers.Default;38using Microsoft.Coyote.Actors.TestingServices.Timers.Default.Strategies;39using Microsoft.Coyote.Actors.TestingServices.Threading;

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InitOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Actors.Timers.Mocks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actorId = runtime.CreateActor(typeof(E2Te2));12 runtime.SendEvent(actorId, new E());13 runtime.Wait();14 }15 }16 {17 void OnEvent(E e);18 }19 {20 public ActorId Timer;21 }22 {23 private E2Te2State State;24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.State = this.StateManager.GetOrCreateState<E2Te2State>();27 this.State.Timer = this.CreateTimer();28 return Task.CompletedTask;29 }30 protected override Task OnEventAsync(Event e)31 {32 switch (e)33 {34 this.SendEvent(this.State.Timer, new TimerElapsedEvent());35 return Task.CompletedTask;36 this.SendEvent(this.State.Timer, new TimerElapsedEvent());37 return Task.CompletedTask;38 this.SendEvent(this.State.Timer, new TimerElapsedEvent());39 return Task.CompletedTask;40 this.SendEvent(this.State.Timer, new TimerElapsedEvent());41 return Task.CompletedTask;42 return Task.CompletedTask;43 }44 }45 protected override Task OnTimerElapsedEventAsync(Event e)46 {47 this.SendEvent(this.State.Timer, new TimerElapsedEvent());48 return Task.CompletedTask;49 }50 }51 public class E : Event { }52 public class H : Event { }53 public class F : Event { }54 public class G : Event { }55}

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InitOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var config = Configuration.Create();15 runtime.CreateActor(typeof(E2Te2), config, null);16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.Tests;21using Microsoft.Coyote.Specifications;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 var config = Configuration.Create();33 runtime.CreateActor(typeof(E2Te2), config, null);34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.Tests;39using Microsoft.Coyote.Specifications;40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45{46 {47 static void Main(string[] args)48 {49 var runtime = RuntimeFactory.Create();50 var config = Configuration.Create();51 runtime.CreateActor(typeof(E2Te2), config, null);52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.Tests;57using Microsoft.Coyote.Specifications;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {67 var runtime = RuntimeFactory.Create();68 var config = Configuration.Create();69 runtime.CreateActor(typeof(E2Te2), config, null);70 }71 }72}

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InitOnEntry

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 public static void InitOnEntry()6 {7 var runtime = RuntimeFactory.Create();8 runtime.CreateActor(typeof(E2Te2Actor));9 runtime.Wait();10 }11 }12 {13 [OnEntry(nameof(InitOnEntry))]14 private class Init : State { }15 private void InitOnEntry()16 {17 Console.WriteLine("InitOnEntry");18 }19 }20}21using System;22using Microsoft.Coyote.Actors;23{24 {25 public static void OnEventDoAction()26 {27 var runtime = RuntimeFactory.Create();28 runtime.CreateActor(typeof(E2Te3Actor));29 runtime.Wait();30 }31 }32 {33 [OnEntry(nameof(InitOnEntry))]34 [OnEventDoAction(typeof(UnitEvent), nameof(DoAction))]35 private class Init : State { }36 private void InitOnEntry()37 {38 Console.WriteLine("InitOnEntry");39 this.SendEvent(this.Id, new UnitEvent());40 }41 private void DoAction()42 {43 Console.WriteLine("DoAction");44 }45 }46}47using System;48using Microsoft.Coyote.Actors;49{50 {51 public static void OnEventGotoState()52 {53 var runtime = RuntimeFactory.Create();54 runtime.CreateActor(typeof(E2Te4Actor));55 runtime.Wait();56 }57 }58 {59 [OnEntry(nameof(InitOnEntry))]60 [OnEventGotoState(typeof(UnitEvent), typeof(NextState))]61 private class Init : State { }62 private void InitOnEntry()63 {64 Console.WriteLine("InitOnEntry");65 this.SendEvent(this

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InitOnEntry

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tests.Common;6using System.Threading.Tasks;7using System.Threading;8using System.Diagnostics;9{10 {11 {12 public Setup(int n)13 {14 this.N = n;15 }16 public int N;17 }18 {19 }20 {21 public E(int n)22 {23 this.N = n;24 }25 public int N;26 }27 private int N;28 private int Counter;29 [OnEntry(nameof(InitOnEntry))]30 [OnEventDoAction(typeof(E), nameof(IncCounter))]31 [OnEventGotoState(typeof(Done), typeof(Final))]32 {33 }34 private void InitOnEntry(Event e)35 {36 this.N = (e as Setup).N;37 this.Counter = 0;38 this.Raise(new E(this.N));39 }40 private void IncCounter()41 {42 this.Counter++;43 if (this.Counter < this.N)44 {45 this.Raise(new E(this.N));46 }47 {48 this.Raise(new Done());49 }50 }51 {52 }53 }54}55using System;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.Timers;58using Microsoft.Coyote.Specifications;59using Microsoft.Coyote.Tests.Common;60using System.Threading.Tasks;61using System.Threading;62using System.Diagnostics;63{64 {65 {66 public Setup(int n)67 {68 this.N = n;69 }70 public int N;71 }72 {73 }74 {75 public E(int n)76 {77 this.N = n;78 }79 public int N;80 }81 private int N;

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InitOnEntry

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 {6 }7 {8 }9 {10 public e()11 {12 }13 }14 {15 public e1()16 {17 }18 }19 {20 public e2()21 {22 }23 }24 {25 public e3()26 {27 }28 }29 [OnEntry(nameof(InitOnEntry))]30 [OnEventGotoState(typeof(e), typeof(Done))]31 {32 }33 private void InitOnEntry()34 {35 this.SendEvent(this.Id, new e());36 }37 protected override Task OnInitializeAsync(Event initialEvent)38 {39 this.RaiseEvent(new e1());40 return base.OnInitializeAsync(initialEvent);41 }42 }43}44using System;45using Microsoft.Coyote.Actors;46{47 {48 {49 }50 {51 }52 {53 public e()54 {55 }56 }57 {58 public e1()59 {60 }61 }62 {63 public e2()64 {65 }66 }67 {68 public e3()69 {70 }71 }72 [OnEntry(nameof(InitOnEntry))]73 [OnEventGotoState(typeof(e), typeof(Done))]74 {75 }76 private void InitOnEntry()77 {78 this.SendEvent(this.Id, new e());79 }80 protected override Task OnInitializeAsync(Event initialEvent)81 {82 this.RaiseEvent(new e1());83 this.RaiseEvent(new e2());84 return base.OnInitializeAsync(initial

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InitOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Collections.Generic;5using System.Text;6{7 {8 public static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var m = new E2Te2();12 runtime.CreateActor(typeof(E2Te2), m);13 Console.ReadLine();14 }15 }16}17Subject: [microsoft/coyote] Debugging InitOnEntry method does not work (#188)18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.Tests;20using System;21using System.Collections.Generic;22using System.Text;23{24 {25 public static void Main(string[] args)26 {27 var runtime = RuntimeFactory.Create();28 var m = new E2Te2();29 runtime.CreateActor(typeof(E2Te2), m);30 Console.ReadLine();31 }32 }33}

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InitOnEntry

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1var assembly = Assembly.LoadFrom("Microsoft.Coyote.Actors.Tests.dll");2var type = assembly.GetType("Microsoft.Coyote.Actors.Tests.E2Te2");3var method = type.GetMethod("InitOnEntry");4var stateMachine = (StateMachine)Activator.CreateInstance(type);5var methodInfo = stateMachine.GetType().GetMethod("InitOnEntry");6methodInfo.Invoke(stateMachine, new object[] { });7var assembly = Assembly.LoadFrom("Microsoft.Coyote.Actors.Tests.dll");8var type = assembly.GetType("Microsoft.Coyote.Actors.Tests.E2Te2");9var method = type.GetMethod("InitOnEntry");10var stateMachine = (StateMachine)Activator.CreateInstance(type);11var methodInfo = stateMachine.GetType().GetMethod("InitOnEntry");12methodInfo.Invoke(stateMachine, new object[] { });13var assembly = Assembly.LoadFrom("Microsoft.Coyote.Actors.Tests.dll");14var type = assembly.GetType("Microsoft.Coyote.Actors.Tests.E2Te2");15var method = type.GetMethod("InitOnEntry");16var stateMachine = (StateMachine)Activator.CreateInstance(type);17var methodInfo = stateMachine.GetType().GetMethod("InitOnEntry");18methodInfo.Invoke(stateMachine, new object[] { });

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InitOnEntry

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1using System;2using System.Collections.Generic;3using System.Text;4{5 {6 public static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var m = new E2Te2();10 runtime.CreateActor(typeof(E2Te2), m);11 Console.ReadLine();12 }13 }14}

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InitOnEntry

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1var assembly = Assembly.LoadFrom("Microsoft.Coyote.Actors.Tests.dll");2var type = assembly.GetType("Microsoft.Coyote.Actors.Tests.E2Te2");3var method = type.GetMethod("InitOnEntry");4var stateMachine = (StateMachine)Activator.CreateInstance(type);5var methodInfo = stateMachine.GetType().GetMethod("InitOnEntry");6methodInfo.Invoke(stateMachine, new object[] { });7var assembly = Assembly.LoadFrom("Microsoft.Coyote.Actors.Tests.dll");8var type = assembly.GetType("Microsoft.Coyote.Actors.Tests.E2Te2");9var method = type.GetMethod("InitOnEntry");10var stateMachine = (StateMachine)Activator.CreateInstance(type);11var methodInfo = stateMachine.GetType().GetMethod("InitOnEntry");12methodInfo.Invoke(stateMachine, new object[] { });13var assembly = Assembly.LoadFrom("Microsoft.Coyote.Actors.Tests.dll");14var type = assembly.GetType("Microsoft.Coyote.Actors.Tests.E2Te2");15var method = type.GetMethod("InitOnEntry");16var stateMachine = (StateMachine)Activator.CreateInstance(type);17var methodInfo = stateMachine.GetType().GetMethod("InitOnEntry");18methodInfo.Invoke(stateMachine, new object[] { });

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InitOnEntry

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1 }2 {3 public e2()4 {5 }6 }7 {8 public e3()9 {10 }11 }12 [OnEntry(nameof(InitOnEntry))]13 [OnEventGotoState(typeof(e), typeof(Done))]14 {15 }16 private void InitOnEntry()17 {18 this.SendEvent(this.Id, new e());19 }20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.RaiseEvent(new e1());23 this.RaiseEvent(new e2());24 return base.OnInitializeAsync(initial

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InitOnEntry

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 {6 }7 {8 }9 {10 public e()11 {12 }13 }14 {15 public e1()16 {17 }18 }19 {20 public e2()21 {22 }23 }24 {25 public e3()26 {27 }28 }29 [OnEntry(nameof(InitOnEntry))]30 [OnEventGotoState(typeof(e), typeof(Done))]31 {32 }33 private void InitOnEntry()34 {35 this.SendEvent(this.Id, new e());36 }37 protected override Task OnInitializeAsync(Event initialEvent)38 {39 this.RaiseEvent(new e1());40 return base.OnInitializeAsync(initialEvent);41 }42 }43}44using System;45using Microsoft.Coyote.Actors;46{47 {48 {49 }50 {51 }52 {53 public e()54 {55 }56 }57 {58 public e1()59 {60 }61 }62 {63 public e2()64 {65 }66 }67 {68 public e3()69 {70 }71 }72 [OnEntry(nameof(InitOnEntry))]73 [OnEventGotoState(typeof(e), typeof(Done))]74 {75 }76 private void InitOnEntry()77 {78 this.SendEvent(this.Id, new e());79 }80 protected override Task OnInitializeAsync(Event initialEvent)81 {82 this.RaiseEvent(new e1());83 this.RaiseEvent(new e2());84 return base.OnInitializeAsync(initial

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