How to use HandleE method of Microsoft.Coyote.Actors.Tests.Init class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Init.HandleE

SendAndExecuteTests.cs

Source:SendAndExecuteTests.cs Github

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...23 }24 }25 private class Config2 : Event26 {27 public bool HandleException;28 public TaskCompletionSource<bool> Tcs;29 public Config2(bool handleEx, TaskCompletionSource<bool> tcs)30 {31 this.HandleException = handleEx;32 this.Tcs = tcs;33 }34 }35 private class E1 : Event36 {37 public int Value;38 public E1()39 {40 this.Value = 0;41 }42 }43 private class E2 : Event44 {45 public ActorId Id;46 public E2(ActorId id)47 {48 this.Id = id;49 }50 }51 private class E3 : Event52 {53 }54 private class MHalts : Event55 {56 }57 private class SEReturns : Event58 {59 }60 private class M1 : StateMachine61 {62 [Start]63 [OnEntry(nameof(InitOnEntry))]64 private class Init : State65 {66 }67 private async SystemTasks.Task InitOnEntry(Event e)68 {69 var tcs = (e as Config1).Tcs;70 var e1 = new E1();71 var m = await this.Context.CreateActorAndExecuteAsync(typeof(N1));72 await this.Context.SendEventAndExecuteAsync(m, e1);73 this.Assert(e1.Value is 1);74 tcs.SetResult(true);75 }76 }77 private class N1 : StateMachine78 {79 private bool LEHandled = false;80 [Start]81 [OnEntry(nameof(InitOnEntry))]82 [OnEventDoAction(typeof(E1), nameof(HandleEventE))]83 [OnEventDoAction(typeof(E3), nameof(HandleEventLE))]84 private class Init : State85 {86 }87 private void InitOnEntry()88 {89 this.SendEvent(this.Id, new E3());90 }91 private void HandleEventLE()92 {93 this.LEHandled = true;94 }95 private void HandleEventE(Event e)96 {97 this.Assert(this.LEHandled);98 (e as E1).Value = 1;99 }100 }101 [Fact(Timeout = 5000)]102 public async SystemTasks.Task TestSyncSendBlocks()103 {104 await this.RunAsync(async r =>105 {106 var failed = false;107 var tcs = TaskCompletionSource.Create<bool>();108 r.OnFailure += (ex) =>109 {110 failed = true;111 tcs.SetResult(true);112 };113 r.CreateActor(typeof(M1), new Config1(tcs));114 await this.WaitAsync(tcs.Task);115 Assert.False(failed);116 },117 handleFailures: false);118 }119 private class M2 : StateMachine120 {121 [Start]122 [OnEntry(nameof(InitOnEntry))]123 [IgnoreEvents(typeof(E3))]124 private class Init : State125 {126 }127 private async SystemTasks.Task InitOnEntry(Event e)128 {129 var tcs = (e as Config1).Tcs;130 var m = await this.Context.CreateActorAndExecuteAsync(typeof(N2), new E2(this.Id));131 var handled = await this.Context.SendEventAndExecuteAsync(m, new E3());132 this.Assert(handled);133 tcs.SetResult(true);134 }135 }136 private class N2 : StateMachine137 {138 [Start]139 [OnEntry(nameof(InitOnEntry))]140 [IgnoreEvents(typeof(E3))]141 private class Init : State142 {143 }144 private async SystemTasks.Task InitOnEntry(Event e)145 {146 var creator = (e as E2).Id;147#pragma warning disable CS0618 // Type or member is obsolete148 var handled = await this.Id.Runtime.SendEventAndExecuteAsync(creator, new E3());149#pragma warning restore CS0618 // Type or member is obsolete150 this.Assert(!handled);151 }152 }153 [Fact(Timeout = 5000)]154 public async SystemTasks.Task TestSendCycleDoesNotDeadlock()155 {156 await this.RunAsync(async r =>157 {158 var failed = false;159 var tcs = TaskCompletionSource.Create<bool>();160 r.OnFailure += (ex) =>161 {162 failed = true;163 tcs.SetResult(false);164 };165 r.CreateActor(typeof(M2), new Config1(tcs));166 await this.WaitAsync(tcs.Task);167 Assert.False(failed);168 },169 handleFailures: false);170 }171 private class M3 : StateMachine172 {173 [Start]174 [OnEntry(nameof(InitOnEntry))]175 private class Init : State176 {177 }178 private async SystemTasks.Task InitOnEntry(Event e)179 {180 var tcs = (e as Config1).Tcs;181 var m = await this.Context.CreateActorAndExecuteAsync(typeof(N3));182 var handled = await this.Context.SendEventAndExecuteAsync(m, new E3());183 this.Monitor<SafetyMonitor>(new SEReturns());184 this.Assert(handled);185 tcs.TrySetResult(true);186 }187 }188 private class N3 : StateMachine189 {190 [Start]191 [OnEventDoAction(typeof(E3), nameof(HandleE))]192 private class Init : State193 {194 }195 private void HandleE() => this.RaiseHaltEvent();196 protected override SystemTasks.Task OnHaltAsync(Event e)197 {198 this.Monitor<SafetyMonitor>(new MHalts());199 return SystemTasks.Task.CompletedTask;200 }201 }202 private class SafetyMonitor : Monitor203 {204 private bool MHalted = false;205 private bool SEReturned = false;206 [Start]207 [Hot]208 [OnEventDoAction(typeof(MHalts), nameof(OnMHalts))]209 [OnEventDoAction(typeof(SEReturns), nameof(OnSEReturns))]210 private class Init : State211 {212 }213 [Cold]214 private class Done : State215 {216 }217 private void OnMHalts()218 {219 this.Assert(this.SEReturned is false);220 this.MHalted = true;221 }222 private void OnSEReturns()223 {224 this.Assert(this.MHalted);225 this.SEReturned = true;226 this.RaiseGotoStateEvent<Done>();227 }228 }229 [Fact(Timeout = 5000)]230 public async SystemTasks.Task TestMachineHaltsOnSendExec()231 {232 var config = GetConfiguration();233 config.IsMonitoringEnabledInInProduction = true;234 await this.RunAsync(async r =>235 {236 var failed = false;237 var tcs = TaskCompletionSource.Create<bool>();238 r.OnFailure += (ex) =>239 {240 failed = true;241 tcs.SetResult(false);242 };243 r.RegisterMonitor<SafetyMonitor>();244 r.CreateActor(typeof(M3), new Config1(tcs));245 await this.WaitAsync(tcs.Task);246 Assert.False(failed);247 }, config, handleFailures: false);248 }249 private class M4 : StateMachine250 {251 [Start]252 [OnEntry(nameof(InitOnEntry))]253 private class Init : State254 {255 }256 private async SystemTasks.Task InitOnEntry(Event e)257 {258 var tcs = (e as Config2).Tcs;259 var m = await this.Context.CreateActorAndExecuteAsync(typeof(N4), e);260 var handled = await this.Context.SendEventAndExecuteAsync(m, new E3());261 this.Assert(handled);262 tcs.TrySetResult(true);263 }264 protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)265 {266 this.Assert(false);267 return OnExceptionOutcome.ThrowException;268 }269 }270 private class N4 : StateMachine271 {272 private bool HandleException = false;273 [Start]274 [OnEntry(nameof(InitOnEntry))]275 [OnEventDoAction(typeof(E3), nameof(HandleE))]276 private class Init : State277 {278 }279 private void InitOnEntry(Event e)280 {281 this.HandleException = (e as Config2).HandleException;282 }283#pragma warning disable CA1822 // Mark members as static284 private void HandleE() => throw new Exception();285#pragma warning restore CA1822 // Mark members as static286 protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)287 {288 if (this.HandleException)289 {290 return OnExceptionOutcome.HandledException;291 }292 return OnExceptionOutcome.ThrowException;293 }294 }295 [Fact(Timeout = 5000)]296 public async SystemTasks.Task TestHandledExceptionOnSendExec()297 {298 await this.RunAsync(async r =>299 {300 var failed = false;301 var tcs = TaskCompletionSource.Create<bool>();302 r.OnFailure += (ex) =>...

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RaiseEventTransitionTests.cs

Source:RaiseEventTransitionTests.cs Github

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...17 private class M1 : StateMachine18 {19 [Start]20 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]21 [OnEventDoAction(typeof(E), nameof(HandleE))]22 private class Init : State23 {24 }25 private void HandleUnitEvent() => this.RaiseEvent(new E());26 private void HandleE()27 {28 this.Assert(false, "Reached test assertion.");29 }30 }31 [Fact(Timeout = 5000)]32 public void TestRaiseEventTransition()33 {34 this.TestWithError(r =>35 {36 var id = r.CreateActor(typeof(M1));37 r.SendEvent(id, UnitEvent.Instance);38 },39 configuration: GetConfiguration(),40 expectedError: "Reached test assertion.",...

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HandleE

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.Init.HandleE();2Microsoft.Coyote.Actors.Tests.Init.HandleE();3Microsoft.Coyote.Actors.Tests.Init.HandleE();4Microsoft.Coyote.Actors.Tests.Init.HandleE();5Microsoft.Coyote.Actors.Tests.Init.HandleE();6Microsoft.Coyote.Actors.Tests.Init.HandleE();7Microsoft.Coyote.Actors.Tests.Init.HandleE();8Microsoft.Coyote.Actors.Tests.Init.HandleE();9Microsoft.Coyote.Actors.Tests.Init.HandleE();10Microsoft.Coyote.Actors.Tests.Init.HandleE();11Microsoft.Coyote.Actors.Tests.Init.HandleE();12Microsoft.Coyote.Actors.Tests.Init.HandleE();13Microsoft.Coyote.Actors.Tests.Init.HandleE();14Microsoft.Coyote.Actors.Tests.Init.HandleE();

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HandleE

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.Init.HandleE();2Microsoft.Coyote.Actors.Tests.Init.HandleE();3Microsoft.Coyote.Actors.Tests.Init.HandleE();4Microsoft.Coyote.Actors.Tests.Init.HandleE();5Microsoft.Coyote.Actors.Tests.Init.HandleE();6Microsoft.Coyote.Actors.Tests.Init.HandleE();7using Microsoft.Coyote.Actors.Tests;8Microsoft.Coyote.Actors.Tests.Init.HandleE();9Microsoft.Coyote.Actors.Tests.Init.HandleE();10Microsoft.Coyote.Actors.Tests.Init.HandleE();

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HandleE

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.Init.HandleE();2Microsoft.Coyote.Actors.Tests.Init.HandleE();3Microsoft.Coyote.Actors.Tests.Init.HandleE();4Microsoft.Coyote.Actors.Tests.Init.HandleE();5Microsoft.Coyote.Actors.Tests.Init.HandleE();6Microsoft.Coyote.Actors.Tests.Init.HandleE();7Microsoft.Coyote.Actors.Tests.Init.HandleE();8Microsoft.Coyote.Actors.Tests.Init.HandleE();9Microsoft.Coyote.Actors.Tests.Init.HandleE();10Microsoft.Coyote.Actors.Tests.Init.HandleE();11Microsoft.Coyote.Actors.Tests.Init.HandleE();12Microsoft.Coyote.Actors.Tests.Init.HandleE();13Microsoft.Coyote.Actors.Tests.Init.HandleE();14Microsoft.Coyote.Actors.Tests.Init.HandleE();15Microsoft.Coyote.Actors.Tests.Init.HandleE();16Microsoft.Coyote.Actors.Tests.Init.HandleE();

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HandleE

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 var actor = runtime.CreateActor(typeof(Init));7 runtime.SendEvent(actor, new E());8 Console.WriteLine("Hello World!");9 }10 }11}12using Microsoft.Coyote.Actors;13using Microsoft.Coyote.Actors.TestingServices;14using Microsoft.Coyote.Specifications;15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 [OnEventDoAction(typeof(E), nameof(HandleE))]23 class InitState : MachineState { }24 void HandleE() { }25 }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.TestingServices;29using Microsoft.Coyote.Specifications;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 public class E : Event { }37}

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HandleE

Using AI Code Generation

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1{2 {3 public static void HandleE()4 {5 Console.WriteLine("Hello World");6 }7 }8}9{10 {11 public static void HandleE()12 {13 Init.HandleE();14 }15 }16}17{18 {19 public static void HandleE()20 {21 Init2.HandleE();22 }23 }24}25{26 {27 public static void HandleE()28 {29 Init3.HandleE();30 }31 }32}33{34 {35 public static void HandleE()36 {37 Init4.HandleE();38 }39 }40}41{42 {43 public static void HandleE()44 {45 Init5.HandleE();46 }47 }48}49{50 {51 public static void HandleE()52 {53 Init6.HandleE();54 }55 }56}57{58 {59 public static void HandleE()60 {61 Init7.HandleE();62 }63 }64}

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HandleE

Using AI Code Generation

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1{2 {3 public static void HandleE()4 {5 Console.WriteLine("In HandleE");6 }7 }8}9using Microsoft.Coyote.Actors.Tests;10{11 {12 public static void HandleE()13 {14 Console.WriteLine("In HandleE");15 }16 }17}18namespace Microsoft.Coyote.Actors.Tests;19namespace Microsoft.Coyote.Actors.Tests;

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