Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Init.HandleE
SendAndExecuteTests.cs
Source:SendAndExecuteTests.cs  
...23            }24        }25        private class Config2 : Event26        {27            public bool HandleException;28            public TaskCompletionSource<bool> Tcs;29            public Config2(bool handleEx, TaskCompletionSource<bool> tcs)30            {31                this.HandleException = handleEx;32                this.Tcs = tcs;33            }34        }35        private class E1 : Event36        {37            public int Value;38            public E1()39            {40                this.Value = 0;41            }42        }43        private class E2 : Event44        {45            public ActorId Id;46            public E2(ActorId id)47            {48                this.Id = id;49            }50        }51        private class E3 : Event52        {53        }54        private class MHalts : Event55        {56        }57        private class SEReturns : Event58        {59        }60        private class M1 : StateMachine61        {62            [Start]63            [OnEntry(nameof(InitOnEntry))]64            private class Init : State65            {66            }67            private async SystemTasks.Task InitOnEntry(Event e)68            {69                var tcs = (e as Config1).Tcs;70                var e1 = new E1();71                var m = await this.Context.CreateActorAndExecuteAsync(typeof(N1));72                await this.Context.SendEventAndExecuteAsync(m, e1);73                this.Assert(e1.Value is 1);74                tcs.SetResult(true);75            }76        }77        private class N1 : StateMachine78        {79            private bool LEHandled = false;80            [Start]81            [OnEntry(nameof(InitOnEntry))]82            [OnEventDoAction(typeof(E1), nameof(HandleEventE))]83            [OnEventDoAction(typeof(E3), nameof(HandleEventLE))]84            private class Init : State85            {86            }87            private void InitOnEntry()88            {89                this.SendEvent(this.Id, new E3());90            }91            private void HandleEventLE()92            {93                this.LEHandled = true;94            }95            private void HandleEventE(Event e)96            {97                this.Assert(this.LEHandled);98                (e as E1).Value = 1;99            }100        }101        [Fact(Timeout = 5000)]102        public async SystemTasks.Task TestSyncSendBlocks()103        {104            await this.RunAsync(async r =>105            {106                var failed = false;107                var tcs = TaskCompletionSource.Create<bool>();108                r.OnFailure += (ex) =>109                {110                    failed = true;111                    tcs.SetResult(true);112                };113                r.CreateActor(typeof(M1), new Config1(tcs));114                await this.WaitAsync(tcs.Task);115                Assert.False(failed);116            },117            handleFailures: false);118        }119        private class M2 : StateMachine120        {121            [Start]122            [OnEntry(nameof(InitOnEntry))]123            [IgnoreEvents(typeof(E3))]124            private class Init : State125            {126            }127            private async SystemTasks.Task InitOnEntry(Event e)128            {129                var tcs = (e as Config1).Tcs;130                var m = await this.Context.CreateActorAndExecuteAsync(typeof(N2), new E2(this.Id));131                var handled = await this.Context.SendEventAndExecuteAsync(m, new E3());132                this.Assert(handled);133                tcs.SetResult(true);134            }135        }136        private class N2 : StateMachine137        {138            [Start]139            [OnEntry(nameof(InitOnEntry))]140            [IgnoreEvents(typeof(E3))]141            private class Init : State142            {143            }144            private async SystemTasks.Task InitOnEntry(Event e)145            {146                var creator = (e as E2).Id;147#pragma warning disable CS0618 // Type or member is obsolete148                var handled = await this.Id.Runtime.SendEventAndExecuteAsync(creator, new E3());149#pragma warning restore CS0618 // Type or member is obsolete150                this.Assert(!handled);151            }152        }153        [Fact(Timeout = 5000)]154        public async SystemTasks.Task TestSendCycleDoesNotDeadlock()155        {156            await this.RunAsync(async r =>157            {158                var failed = false;159                var tcs = TaskCompletionSource.Create<bool>();160                r.OnFailure += (ex) =>161                {162                    failed = true;163                    tcs.SetResult(false);164                };165                r.CreateActor(typeof(M2), new Config1(tcs));166                await this.WaitAsync(tcs.Task);167                Assert.False(failed);168            },169            handleFailures: false);170        }171        private class M3 : StateMachine172        {173            [Start]174            [OnEntry(nameof(InitOnEntry))]175            private class Init : State176            {177            }178            private async SystemTasks.Task InitOnEntry(Event e)179            {180                var tcs = (e as Config1).Tcs;181                var m = await this.Context.CreateActorAndExecuteAsync(typeof(N3));182                var handled = await this.Context.SendEventAndExecuteAsync(m, new E3());183                this.Monitor<SafetyMonitor>(new SEReturns());184                this.Assert(handled);185                tcs.TrySetResult(true);186            }187        }188        private class N3 : StateMachine189        {190            [Start]191            [OnEventDoAction(typeof(E3), nameof(HandleE))]192            private class Init : State193            {194            }195            private void HandleE() => this.RaiseHaltEvent();196            protected override SystemTasks.Task OnHaltAsync(Event e)197            {198                this.Monitor<SafetyMonitor>(new MHalts());199                return SystemTasks.Task.CompletedTask;200            }201        }202        private class SafetyMonitor : Monitor203        {204            private bool MHalted = false;205            private bool SEReturned = false;206            [Start]207            [Hot]208            [OnEventDoAction(typeof(MHalts), nameof(OnMHalts))]209            [OnEventDoAction(typeof(SEReturns), nameof(OnSEReturns))]210            private class Init : State211            {212            }213            [Cold]214            private class Done : State215            {216            }217            private void OnMHalts()218            {219                this.Assert(this.SEReturned is false);220                this.MHalted = true;221            }222            private void OnSEReturns()223            {224                this.Assert(this.MHalted);225                this.SEReturned = true;226                this.RaiseGotoStateEvent<Done>();227            }228        }229        [Fact(Timeout = 5000)]230        public async SystemTasks.Task TestMachineHaltsOnSendExec()231        {232            var config = GetConfiguration();233            config.IsMonitoringEnabledInInProduction = true;234            await this.RunAsync(async r =>235            {236                var failed = false;237                var tcs = TaskCompletionSource.Create<bool>();238                r.OnFailure += (ex) =>239                {240                    failed = true;241                    tcs.SetResult(false);242                };243                r.RegisterMonitor<SafetyMonitor>();244                r.CreateActor(typeof(M3), new Config1(tcs));245                await this.WaitAsync(tcs.Task);246                Assert.False(failed);247            }, config, handleFailures: false);248        }249        private class M4 : StateMachine250        {251            [Start]252            [OnEntry(nameof(InitOnEntry))]253            private class Init : State254            {255            }256            private async SystemTasks.Task InitOnEntry(Event e)257            {258                var tcs = (e as Config2).Tcs;259                var m = await this.Context.CreateActorAndExecuteAsync(typeof(N4), e);260                var handled = await this.Context.SendEventAndExecuteAsync(m, new E3());261                this.Assert(handled);262                tcs.TrySetResult(true);263            }264            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)265            {266                this.Assert(false);267                return OnExceptionOutcome.ThrowException;268            }269        }270        private class N4 : StateMachine271        {272            private bool HandleException = false;273            [Start]274            [OnEntry(nameof(InitOnEntry))]275            [OnEventDoAction(typeof(E3), nameof(HandleE))]276            private class Init : State277            {278            }279            private void InitOnEntry(Event e)280            {281                this.HandleException = (e as Config2).HandleException;282            }283#pragma warning disable CA1822 // Mark members as static284            private void HandleE() => throw new Exception();285#pragma warning restore CA1822 // Mark members as static286            protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e)287            {288                if (this.HandleException)289                {290                    return OnExceptionOutcome.HandledException;291                }292                return OnExceptionOutcome.ThrowException;293            }294        }295        [Fact(Timeout = 5000)]296        public async SystemTasks.Task TestHandledExceptionOnSendExec()297        {298            await this.RunAsync(async r =>299            {300                var failed = false;301                var tcs = TaskCompletionSource.Create<bool>();302                r.OnFailure += (ex) =>...RaiseEventTransitionTests.cs
Source:RaiseEventTransitionTests.cs  
...17        private class M1 : StateMachine18        {19            [Start]20            [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]21            [OnEventDoAction(typeof(E), nameof(HandleE))]22            private class Init : State23            {24            }25            private void HandleUnitEvent() => this.RaiseEvent(new E());26            private void HandleE()27            {28                this.Assert(false, "Reached test assertion.");29            }30        }31        [Fact(Timeout = 5000)]32        public void TestRaiseEventTransition()33        {34            this.TestWithError(r =>35            {36                var id = r.CreateActor(typeof(M1));37                r.SendEvent(id, UnitEvent.Instance);38            },39            configuration: GetConfiguration(),40            expectedError: "Reached test assertion.",...HandleE
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.Init.HandleE();2Microsoft.Coyote.Actors.Tests.Init.HandleE();3Microsoft.Coyote.Actors.Tests.Init.HandleE();4Microsoft.Coyote.Actors.Tests.Init.HandleE();5Microsoft.Coyote.Actors.Tests.Init.HandleE();6Microsoft.Coyote.Actors.Tests.Init.HandleE();7Microsoft.Coyote.Actors.Tests.Init.HandleE();8Microsoft.Coyote.Actors.Tests.Init.HandleE();9Microsoft.Coyote.Actors.Tests.Init.HandleE();10Microsoft.Coyote.Actors.Tests.Init.HandleE();11Microsoft.Coyote.Actors.Tests.Init.HandleE();12Microsoft.Coyote.Actors.Tests.Init.HandleE();13Microsoft.Coyote.Actors.Tests.Init.HandleE();14Microsoft.Coyote.Actors.Tests.Init.HandleE();HandleE
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.Init.HandleE();2Microsoft.Coyote.Actors.Tests.Init.HandleE();3Microsoft.Coyote.Actors.Tests.Init.HandleE();4Microsoft.Coyote.Actors.Tests.Init.HandleE();5Microsoft.Coyote.Actors.Tests.Init.HandleE();6Microsoft.Coyote.Actors.Tests.Init.HandleE();7using Microsoft.Coyote.Actors.Tests;8Microsoft.Coyote.Actors.Tests.Init.HandleE();9Microsoft.Coyote.Actors.Tests.Init.HandleE();10Microsoft.Coyote.Actors.Tests.Init.HandleE();HandleE
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.Init.HandleE();2Microsoft.Coyote.Actors.Tests.Init.HandleE();3Microsoft.Coyote.Actors.Tests.Init.HandleE();4Microsoft.Coyote.Actors.Tests.Init.HandleE();5Microsoft.Coyote.Actors.Tests.Init.HandleE();6Microsoft.Coyote.Actors.Tests.Init.HandleE();7Microsoft.Coyote.Actors.Tests.Init.HandleE();8Microsoft.Coyote.Actors.Tests.Init.HandleE();9Microsoft.Coyote.Actors.Tests.Init.HandleE();10Microsoft.Coyote.Actors.Tests.Init.HandleE();11Microsoft.Coyote.Actors.Tests.Init.HandleE();12Microsoft.Coyote.Actors.Tests.Init.HandleE();13Microsoft.Coyote.Actors.Tests.Init.HandleE();14Microsoft.Coyote.Actors.Tests.Init.HandleE();15Microsoft.Coyote.Actors.Tests.Init.HandleE();16Microsoft.Coyote.Actors.Tests.Init.HandleE();HandleE
Using AI Code Generation
1{2    {3        static void Main(string[] args)4        {5            var runtime = RuntimeFactory.Create();6            var actor = runtime.CreateActor(typeof(Init));7            runtime.SendEvent(actor, new E());8            Console.WriteLine("Hello World!");9        }10    }11}12using Microsoft.Coyote.Actors;13using Microsoft.Coyote.Actors.TestingServices;14using Microsoft.Coyote.Specifications;15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21    {22        [OnEventDoAction(typeof(E), nameof(HandleE))]23        class InitState : MachineState { }24        void HandleE() { }25    }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.TestingServices;29using Microsoft.Coyote.Specifications;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36    public class E : Event { }37}HandleE
Using AI Code Generation
1{2    {3        public static void HandleE()4        {5            Console.WriteLine("Hello World");6        }7    }8}9{10    {11        public static void HandleE()12        {13            Init.HandleE();14        }15    }16}17{18    {19        public static void HandleE()20        {21            Init2.HandleE();22        }23    }24}25{26    {27        public static void HandleE()28        {29            Init3.HandleE();30        }31    }32}33{34    {35        public static void HandleE()36        {37            Init4.HandleE();38        }39    }40}41{42    {43        public static void HandleE()44        {45            Init5.HandleE();46        }47    }48}49{50    {51        public static void HandleE()52        {53            Init6.HandleE();54        }55    }56}57{58    {59        public static void HandleE()60        {61            Init7.HandleE();62        }63    }64}HandleE
Using AI Code Generation
1{2    {3        public static void HandleE()4        {5            Console.WriteLine("In HandleE");6        }7    }8}9using Microsoft.Coyote.Actors.Tests;10{11    {12        public static void HandleE()13        {14            Console.WriteLine("In HandleE");15        }16    }17}18namespace Microsoft.Coyote.Actors.Tests;19namespace Microsoft.Coyote.Actors.Tests;Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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