How to use OnInitEntry method of Microsoft.Coyote.Actors.Tests.M class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.M.OnInitEntry

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

copy

Full Screen

...84 }85 internal class N : StateMachine86 {87 [Start]88 [OnEntry(nameof(OnInitEntry))]89 [OnEventGotoState(typeof(E), typeof(Act))]90 private class Init : State91 {92 }93#pragma warning disable CA1822 // Mark members as static94 private void OnInitEntry()95#pragma warning restore CA1822 // Mark members as static96 {97 }98 [OnEntry(nameof(ActOnEntry))]99 private class Act : State100 {101 }102 private void ActOnEntry(Event e)103 {104 this.Monitor<S>(e);105 ActorId m = (e as E).Id;106 this.SendEvent(m, new E(this.Id));107 }108 }109 [Fact(Timeout = 5000)]110 public void TestCustomLogger()111 {112 this.Test(async runtime =>113 {114 using (CustomLogger logger = new CustomLogger())115 {116 runtime.Logger = logger;117 var tcs = TaskCompletionSource.Create<bool>();118 runtime.RegisterMonitor<TestMonitor>();119 runtime.Monitor<TestMonitor>(new SetupEvent(tcs));120 runtime.CreateActor(typeof(M));121 await this.WaitAsync(tcs.Task);122 await Task.Delay(200);123 Assert.True(tcs.Task.IsCompleted, "The task await returned but the task is not completed???");124 string expected = @"<CreateLog> TestMonitor was created.125<MonitorLog> TestMonitor enters state 'Init'.126<MonitorLog> TestMonitor is processing event 'SetupEvent' in state 'Init'.127<MonitorLog> TestMonitor executed action 'OnSetup' in state 'Init'.128<CreateLog> M() was created by task ''.129<CreateLog> N() was created by M().130<SendLog> M() in state '' sent event 'E' to N().131<EnqueueLog> N() enqueued event 'E'.132<StateLog> N() enters state 'Init'.133<ActionLog> N() invoked action 'OnInitEntry' in state 'Init'.134<DequeueLog> N() dequeued event 'E' in state 'Init'.135<GotoLog> N() is transitioning from state 'Init' to state 'N.Act'.136<StateLog> N() exits state 'Init'.137<StateLog> N() enters state 'Act'.138<ActionLog> N() invoked action 'ActOnEntry' in state 'Act'.139<SendLog> N() in state 'Act' sent event 'E' to M().140<EnqueueLog> M() enqueued event 'E'.141<DequeueLog> M() dequeued event 'E'.142<ActionLog> M() invoked action 'Act'.143<MonitorLog> TestMonitor is processing event 'CompletedEvent' in state 'Init'.144<MonitorLog> TestMonitor executed action 'OnCompleted' in state 'Init'.";145 string actual = logger.ToString().RemoveNonDeterministicValues();146 expected = expected.NormalizeNewLines();147 actual = actual.SortLines(); // threading makes this non-deterministic otherwise....

Full Screen

Full Screen

ClassHandlerTests.cs

Source:ClassHandlerTests.cs Github

copy

Full Screen

...59 [OnEventDoAction(typeof(E1), nameof(HandleE1))]60 private class M3 : TraceableStateMachine61 {62 [Start]63 [OnEntry(nameof(OnInitEntry))]64 [DeferEvents(typeof(E1))]65 private class Init : State66 {67 }68 private void OnInitEntry()69 {70 this.Trace("OnInitEntry");71 this.RaiseGotoStateEvent<Active>();72 }73 [OnEventDoAction(typeof(E1), nameof(HandleActiveE1))]74 private class Active : State75 {76 }77 private void HandleE1()78 {79 this.Trace("HandleE1");80 this.OnFinalEvent();81 }82 private void HandleActiveE1()83 {84 this.Trace("HandleActiveE1");85 this.OnFinalEvent();86 }87 }88 [OnEventDoAction(typeof(E1), nameof(HandleE1))]89 private class M4 : TraceableStateMachine90 {91 [Start]92 [OnEventDoAction(typeof(WildCardEvent), nameof(HandleWildCard))]93 private class Init : State94 {95 }96 private void HandleE1()97 {98 this.Trace("HandleE1");99 this.OnFinalEvent();100 }101 private void HandleWildCard()102 {103 this.Trace("HandleWildCard");104 this.OnFinalEvent();105 }106 }107 [Fact(Timeout = 5000)]108 public void TestClassEventHandler()109 {110 this.Test(async (IActorRuntime runtime) =>111 {112 var op = new EventGroupList();113 var id = runtime.CreateActor(typeof(M1), null, op);114 runtime.SendEvent(id, new E1());115 await this.GetResultAsync(op.Task);116 var actual = op.ToString();117 Assert.Equal("HandleE1", actual);118 });119 }120 [Fact(Timeout = 5000)]121 public void TestClassEventHandlerOverride()122 {123 this.Test(async (IActorRuntime runtime) =>124 {125 var op = new EventGroupList();126 var id = runtime.CreateActor(typeof(M2), null, op);127 runtime.SendEvent(id, new E1());128 await this.GetResultAsync(op.Task);129 var actual = op.ToString();130 Assert.Equal("HandleInitE1", actual);131 });132 }133 [Fact(Timeout = 5000)]134 public void TestClassEventHandlerDeferOverride()135 {136 this.Test(async (IActorRuntime runtime) =>137 {138 var op = new EventGroupList();139 var id = runtime.CreateActor(typeof(M3), null, op);140 runtime.SendEvent(id, new E1());141 await this.GetResultAsync(op.Task);142 var actual = op.ToString();143 Assert.Equal("OnInitEntry, CurrentState=Active, HandleActiveE1", actual);144 });145 }146 [Fact(Timeout = 5000)]147 public void TestClassEventHandlerWildcardOverride()148 {149 this.Test(async (IActorRuntime runtime) =>150 {151 var op = new EventGroupList();152 var id = runtime.CreateActor(typeof(M4), null, op);153 runtime.SendEvent(id, new E1());154 await this.GetResultAsync(op.Task);155 var actual = op.ToString();156 Assert.Equal("HandleWildCard", actual);157 });...

Full Screen

Full Screen

OnInitEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = new CoyoteRuntime();10 runtime.CreateActor(typeof(M));11 runtime.Wait();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.Tests;19{20 {21 static void Main(string[] args)22 {23 var runtime = new CoyoteRuntime();24 runtime.CreateActor(typeof(M));25 runtime.Wait();26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Tests;33{34 {35 static void Main(string[] args)36 {37 var runtime = new CoyoteRuntime();38 runtime.CreateActor(typeof(M));39 runtime.Wait();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.Tests;47{48 {49 static void Main(string[] args)50 {51 var runtime = new CoyoteRuntime();52 runtime.CreateActor(typeof(M));53 runtime.Wait();54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.Tests;61{62 {63 static void Main(string[] args)64 {65 var runtime = new CoyoteRuntime();66 runtime.CreateActor(typeof(M));67 runtime.Wait();68 }69 }70}71using System;

Full Screen

Full Screen

OnInitEntry

Using AI Code Generation

copy

Full Screen

1{2 state s: int;3 event e: int;4 {5 {6 this.s = 0;7 this.SendEvent(this.Id, new e(1));8 }9 }10 {11 {12 this.s = this.s + 1;13 }14 }15}16{17 state s: int;18 event e: int;19 {20 {21 this.Initialize();22 this.SendEvent(this.Id, new e(1));23 }24 }25 {26 {27 this.s = this.s + 1;28 }29 }30 void Initialize()31 {32 this.s = 0;33 }34}35{36 state s: int;37 event e: int;38 {39 {40 this.Initialize();41 this.SendEvent(this.Id, new e(1));42 }43 }44 {45 {46 this.s = this.s + 1;47 }48 }49 void Initialize()50 {51 this.s = 0;52 }53}54{55 state s: int;56 event e: int;57 {58 {59 this.Initialize();60 this.SendEvent(this.Id, new e(1));61 }62 }63 {64 {65 this.s = this.s + 1;66 }67 }68 void Initialize()69 {70 this.s = 0;71 }72}

Full Screen

Full Screen

OnInitEntry

Using AI Code Generation

copy

Full Screen

1public void InitEntry()2{3 m.InitEntry();4}5public void UseDictionary()6{7 m.UseDictionary();8}9public void UseDictionary()10{11 m.UseDictionary();12}13public void UseDictionary()14{15 m.UseDictionary();16}17public void UseDictionary()18{19 m.UseDictionary();20}21public void UseDictionary()22{23 m.UseDictionary();24}25public void UseDictionary()26{27 m.UseDictionary();28}29public void UseDictionary()30{31 m.UseDictionary();32}33public void UseDictionary()34{35 m.UseDictionary();36}37public void UseDictionary()38{39 m.UseDictionary();40}41public void UseDictionary()42{43 m.UseDictionary();44}45public void UseDictionary()46{47 m.UseDictionary();48}49public void UseDictionary()50{51 m.UseDictionary();52}53public void UseDictionary()54{55 m.UseDictionary();56}57public void UseDictionary()58{59 m.UseDictionary();60}61public void UseDictionary()62{63 m.UseDictionary();64}65public void UseDictionary()66{67 m.UseDictionary();68}69public void UseDictionary()70{71 m.UseDictionary();72}73public void UseDictionary()74{75 m.UseDictionary();76}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful