How to use Configure method of Microsoft.Coyote.Actors.Tests.MemoryLeakTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.MemoryLeakTests.Configure

MemoryLeakTests.cs

Source:MemoryLeakTests.cs Github

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...74 {75 private int[] Buffer;76 private SetupEvent Setup;77 [Start]78 [OnEntry(nameof(Configure))]79 [OnEventDoAction(typeof(E), nameof(Act))]80 private class Init : State81 {82 }83 private void Configure(Event e)84 {85 this.Setup = (SetupEvent)e;86 this.Buffer = new int[10000];87 this.Buffer[this.Buffer.Length - 1] = 1;88 this.Setup.Add(this.Buffer);89 }90 private void Act(Event e)91 {92 var sender = (e as E).Id;93 var send = new E(this.Id);94 this.Setup.Add(send.Buffer);95 this.SendEvent(sender, new E(this.Id));96 if (this.Setup.HaltTest)97 {...

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Configure

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Actors.TestingServices;5using Microsoft.Coyote.Actors.TestingServices.Runtime;6using Microsoft.Coyote.Actors.TestingServices.Runtime.Mocks;7using Microsoft.Coyote.Actors.TestingServices.Runtime.Scheduling;8using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing;9using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule;10using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default;11using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies;12using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage;13using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace;14using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies;15using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies.Bounded;16using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies.Unbounded;17using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies.Unbounded.Bounded;18using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies.Unbounded.Bounded.Directed;19using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies.Unbounded.Bounded.Directed.Bounded;20using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies.Unbounded.Bounded.Directed.Bounded.Directed;21using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies.Unbounded.Bounded.Directed.Bounded.Directed.Bounded;22using Microsoft.Coyote.Actors.TestingServices.Runtime.Tracing.Schedule.Default.Strategies.Coverage.Workspace.Strategies.Unbounded.Bounded.Directed.Bounded.Directed.Bounded.Directed;

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Configure

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Runtime;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Xunit;12using Xunit.Abstractions;13using Microsoft.Coyote.Actors.BugFinding;14using Microsoft.Coyote.Actors.BugFinding.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;16using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExecution;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExploration;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecution;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecutionWithFairScheduling;22using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecutionWithFairScheduling.Strategies;23using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecutionWithFairScheduling.Strategies.PCT;24using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecutionWithFairScheduling.Strategies.PCT.Strategies;25using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecutionWithFairScheduling.Strategies.PCT.Strategies.PCT;26using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecutionWithFairScheduling.Strategies.PCT.Strategies.PCT.Strategies;27using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecutionWithFairScheduling.Strategies.PCT.Strategies.PCT.Strategies.PCT;28using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic.Strategies.RandomExecutionWithFairScheduling.Strategies.PCT.Strategies.PCT.Strategies.PCT.Strategies;

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.SharedObjects;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.TestingServices;10using Microsoft.Coyote.Actors.TestingServices.Logging;11using Microsoft.Coyote.Actors.TestingServices.Runtime;12using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers;13using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Debuggers;14using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Writers;15using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies;16using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Basic;17using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.DPOR;18using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Fuzzing;19using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.ProbabilisticRandomExecution;20using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.ProbabilisticRandomExecution.Strategies;21using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution;22using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomValueGeneration;23using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomWalk;24using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration;25using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Graph;26using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Graph.Strategies;27using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.PCT;28using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.PCT.Strategies;29using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.PCT.Strategies.Greedy;30using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.PCT.Strategies.Random;31using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.PCT.Strategies.RandomWalk;

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Configure

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Actors.TestingServices;4using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.Actors.TestingServices.Threading;6using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;7using Microsoft.Coyote.Actors.TestingServices.Timers;8using Microsoft.Coyote.Actors.TestingServices.Utilities;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.SystematicTesting.Utilities;14using Microsoft.Coyote.Tasks;15using Microsoft.Coyote.Tasks.SystematicTesting;16using Microsoft.Coyote.Tasks.SystematicTesting.Strategies;17using Microsoft.Coyote.Tasks.SystematicTesting.Utilities;18using Microsoft.Coyote.Tests.Common;19using Microsoft.Coyote.Tests.Common.Actors;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding;21using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;22using Microsoft.Coyote.Tests.Common.Actors.Counter;23using Microsoft.Coyote.Tests.Common.Actors.Counter.Tasks;24using Microsoft.Coyote.Tests.Common.Actors.Deadlock;25using Microsoft.Coyote.Tests.Common.Actors.Deadlock.Tasks;26using Microsoft.Coyote.Tests.Common.Actors.Election;27using Microsoft.Coyote.Tests.Common.Actors.Election.Tasks;28using Microsoft.Coyote.Tests.Common.Actors.EventBuffering;29using Microsoft.Coyote.Tests.Common.Actors.EventBuffering.Tasks;30using Microsoft.Coyote.Tests.Common.Actors.EventBufferingWithLatency;31using Microsoft.Coyote.Tests.Common.Actors.EventBufferingWithLatency.Tasks;32using Microsoft.Coyote.Tests.Common.Actors.EventBufferingWithReordering;33using Microsoft.Coyote.Tests.Common.Actors.EventBufferingWithReordering.Tasks;34using Microsoft.Coyote.Tests.Common.Actors.EventBufferingWithReorderingAndLatency;35using Microsoft.Coyote.Tests.Common.Actors.EventBufferingWithReorderingAndLatency.Tasks;36using Microsoft.Coyote.Tests.Common.Actors.EventBufferingWithReorderingAndLatency.Tasks;37using Microsoft.Coyote.Tests.Common.Actors.MultipleInterfaces;38using Microsoft.Coyote.Tests.Common.Actors.MultipleInterfaces.Tasks;39using Microsoft.Coyote.Tests.Common.Actors.PingPong;

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Configure

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Microsoft.Coyote.Runtime;6 using Microsoft.Coyote.Specifications;7 using Microsoft.Coyote.SystematicTesting;8 using Microsoft.Coyote.Tasks;9 using Xunit;10 using Xunit.Abstractions;11 {12 public MemoryLeakTests(ITestOutputHelper output)13 : base(output)14 {15 }16 {17 public ActorId Id;18 public E(ActorId id)19 {20 this.Id = id;21 }22 }23 {24 }25 {26 }27 {28 }29 {30 }31 {32 }33 {34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 }45 {46 }47 {48 }49 {50 private TaskCompletionSource<bool> Tcs;51 public A(TaskCompletionSource<bool> tcs)52 {53 this.Tcs = tcs;54 }55 protected override Task OnInitializeAsync(Event initialEvent)56 {57 this.SendEvent(this.Id, new M());58 this.SendEvent(this.Id, new N());59 this.SendEvent(this.Id, new P());60 this.SendEvent(this.Id, new Q());61 this.SendEvent(this.Id, new R());62 this.SendEvent(this.Id, new S());63 this.SendEvent(this.Id, new T());64 this.SendEvent(this.Id, new U());65 this.SendEvent(this.Id, new V());66 this.SendEvent(this.Id, new W());67 this.SendEvent(this.Id, new X());68 this.SendEvent(this.Id, new Y());69 this.SendEvent(this.Id, new Z());70 this.Tcs.SetResult(true);71 return Task.CompletedTask;72 }73 }

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1public void Test()2{3 var config = Configuration.Create();4 config.MaxSchedulingSteps = 100;5 config.MaxFairSchedulingSteps = 10;6 config.MaxUnfairSchedulingSteps = 100;7 config.MaxStepsFromEntryToExit = 100;8 config.EnableCycleDetection = true;9 config.EnableDataRaceDetection = true;10 config.EnableDeadlockDetection = true;11 config.EnableHotStateDetection = true;12 config.EnableOperationInterleavings = true;13 config.EnableRandomExecution = true;14 config.EnableBuggyActorCreation = true;15 config.EnableBuggyMachineCreation = true;16 config.EnableBuggyTaskCreation = true;17 config.EnableBuggyTaskContinuationCreation = true;18 config.EnableBuggyTimerCreation = true;19 config.EnableBuggyWaitTaskCreation = true;20 config.EnableBuggyWaitAllTaskCreation = true;21 config.EnableBuggyWaitAnyTaskCreation = true;22 config.EnableBuggyWaitAllTasksCreation = true;23 config.EnableBuggyWaitAnyTasksCreation = true;24 config.EnableActorGarbageCollection = true;25 config.EnableMachineGarbageCollection = true;26 config.EnableTaskGarbageCollection = true;27 config.EnableLogging = true;28 config.EnableCycleDetection = true;29 config.EnableDataRaceDetection = true;30 config.EnableDeadlockDetection = true;31 config.EnableHotStateDetection = true;32 config.EnableOperationInterleavings = true;33 config.EnableRandomExecution = true;34 config.EnableBuggyActorCreation = true;35 config.EnableBuggyMachineCreation = true;36 config.EnableBuggyTaskCreation = true;37 config.EnableBuggyTaskContinuationCreation = true;38 config.EnableBuggyTimerCreation = true;39 config.EnableBuggyWaitTaskCreation = true;40 config.EnableBuggyWaitAllTaskCreation = true;41 config.EnableBuggyWaitAnyTaskCreation = true;42 config.EnableBuggyWaitAllTasksCreation = true;43 config.EnableBuggyWaitAnyTasksCreation = true;44 config.EnableActorGarbageCollection = true;45 config.EnableMachineGarbageCollection = true;46 config.EnableTaskGarbageCollection = true;47 config.EnableLogging = true;48 config.EnableCycleDetection = true;49 config.EnableDataRaceDetection = true;50 config.EnableDeadlockDetection = true;51 config.EnableHotStateDetection = true;

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1var configuration = Configuration.Create();2configuration.UseMicrosoftLogging();3configuration.UseMemoryLogger();4configuration.UseRandomSchedulingStrategy();5configuration.UseActorRuntime();6configuration.UseActorDebugger();7configuration.UseActorLogger();8var runtime = RuntimeFactory.Create(configuration);9runtime.Configure();10runtime.Dispose();11var configuration = Configuration.Create();12configuration.UseMicrosoftLogging();13configuration.UseMemoryLogger();14configuration.UseRandomSchedulingStrategy();15configuration.UseActorRuntime();16configuration.UseActorDebugger();17configuration.UseActorLogger();18var runtime = RuntimeFactory.Create(configuration);19runtime.Configure();20runtime.Dispose();21var configuration = Configuration.Create();22configuration.UseMicrosoftLogging();23configuration.UseMemoryLogger();24configuration.UseRandomSchedulingStrategy();25configuration.UseActorRuntime();26configuration.UseActorDebugger();27configuration.UseActorLogger();28var runtime = RuntimeFactory.Create(configuration);29runtime.Configure();30runtime.Dispose();31var configuration = Configuration.Create();32configuration.UseMicrosoftLogging();33configuration.UseMemoryLogger();34configuration.UseRandomSchedulingStrategy();35configuration.UseActorRuntime();36configuration.UseActorDebugger();37configuration.UseActorLogger();38var runtime = RuntimeFactory.Create(configuration);39runtime.Configure();40runtime.Dispose();41var configuration = Configuration.Create();42configuration.UseMicrosoftLogging();43configuration.UseMemoryLogger();44configuration.UseRandomSchedulingStrategy();45configuration.UseActorRuntime();46configuration.UseActorDebugger();47configuration.UseActorLogger();48var runtime = RuntimeFactory.Create(configuration);49runtime.Configure();50runtime.Dispose();51var configuration = Configuration.Create();52configuration.UseMicrosoftLogging();53configuration.UseMemoryLogger();54configuration.UseRandomSchedulingStrategy();55configuration.UseActorRuntime();56configuration.UseActorDebugger();57configuration.UseActorLogger();58var runtime = RuntimeFactory.Create(configuration);59runtime.Configure();60runtime.Dispose();61var configuration = Configuration.Create();62configuration.UseMicrosoftLogging();63configuration.UseMemoryLogger();64configuration.UseRandomSchedulingStrategy();

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