How to use DoTransitionFromState method of Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.DoTransitionFromState

GotoTransitionThroughputBenchmark.cs

Source:GotoTransitionThroughputBenchmark.cs Github

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...52 this.Tcs = (e as SetupEvent).Tcs;53 this.NumTransitions = (e as SetupEvent).NumTransitions;54 this.RaiseGotoStateEvent(typeof(Ping));55 }56 private void PingOnEntry() => this.DoTransitionFromState(typeof(Ping));57 private void PongOnEntry() => this.DoTransitionFromState(typeof(Pong));58 private void DoTransitionFromState(Type fromState)59 {60 if (this.NumTransitions > 0 && fromState == typeof(Ping))61 {62 this.RaiseEvent(Trigger.Instance);63 }64 else if (this.NumTransitions > 0 && fromState == typeof(Pong))65 {66 this.RaiseGotoStateEvent(typeof(Ping));67 }68 else if (this.NumTransitions is 0)69 {70 this.RaiseHaltEvent();71 this.Tcs.TrySetResult(true);72 }...

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DoTransitionFromState

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.PerformanceTesting;7using Microsoft.Coyote.PerformanceTesting.Coverage;8using Microsoft.Coyote.PerformanceTesting.Logging;9using Microsoft.Coyote.PerformanceTesting.Strategies;10using Microsoft.Coyote.PerformanceTesting.TestingServices;11using Microsoft.Coyote.Runtime;12using Microsoft.Coyote.Specifications;13using Microsoft.Coyote.SystematicTesting;14using Microsoft.Coyote.SystematicTesting.Strategies;15using Microsoft.Coyote.Tasks;16using Microsoft.Coyote.Tests.Common;17using Microsoft.Coyote.Tests.Common.Actors;18using Microsoft.Coyote.Tests.Common.Coverage;19using Microsoft.Coyote.Tests.Common.TestingServices;20using Microsoft.Coyote.Tests.Performance;21using Microsoft.Coyote.Tests.Performance.Actors;22using Microsoft.Coyote.Tests.Performance.Coverage;23using Microsoft.Coyote.Tests.Performance.Tasks;24using Microsoft.Coyote.Tests.Performance.Timers;25using Microsoft.Coyote.Tests.Performance.Timers.PeriodicTimers;26using Microsoft.Coyote.Tests.Performance.Timers.Timers;27using Microsoft.Coyote.Tests.Performance.Timers.TimersWithDelays;28using Microsoft.Coyote.Tests.Performance.Timers.TimersWithDelaysAndCancels;29using Microsoft.Coyote.Tests.Performance.Timers.TimersWithDelaysAndCancelsAndRestarts;30using Microsoft.Coyote.Tests.Performance.Timers.TimersWithDelaysAndRestarts;31using Microsoft.Coyote.Tests.Performance.Timers.TimersWithRestarts;32using Microsoft.Coyote.Tests.Performance.Tasks.PeriodicTasks;33using Microsoft.Coyote.Tests.Performance.Tasks.Tasks;34using Microsoft.Coyote.Tests.Performance.Tasks.TasksWithDelays;35using Microsoft.Coyote.Tests.Performance.Tasks.TasksWithDelaysAndCancels;36using Microsoft.Coyote.Tests.Performance.Tasks.TasksWithDelaysAndCancelsAndRestarts;37using Microsoft.Coyote.Tests.Performance.Tasks.TasksWithDelaysAndRestarts;38using Microsoft.Coyote.Tests.Performance.Tasks.TasksWithRestarts;39using Microsoft.Coyote.Tests.Performance.Tasks.TasksWithYields;40using Microsoft.Coyote.Tests.Performance.Tasks.TasksWithYieldsAndDelays;

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DoTransitionFromState

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Diagnostics;4using System.Linq;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.PerformanceTesting;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Performance;14using Microsoft.Coyote.Tests.Common.Utilities;15using Xunit;16using Xunit.Abstractions;17using System.Threading;18using System.IO;19using System.Text.RegularExpressions;20using System.Text;21using System.Diagnostics;22{23 public static void Main()24 {25 var config = Configuration.Create();26 config.MaxSchedulingSteps = 1000000;27 config.MaxFairSchedulingSteps = 1000000;28 config.MaxStepsFromEntryToExit = 1000000;29 config.MaxFairStepsFromEntryToExit = 1000000;30 config.MaxStepsInPath = 1000000;31 config.MaxFairStepsInPath = 1000000;32 config.MaxStepsInCycle = 1000000;33 config.MaxFairStepsInCycle = 1000000;34 config.MaxUnfairSchedulingSteps = 1000000;35 config.MaxUnfairStepsFromEntryToExit = 1000000;36 config.MaxUnfairStepsInPath = 1000000;37 config.MaxUnfairStepsInCycle = 1000000;38 config.MaxUnfairSchedulingSteps = 1000000;39 config.MaxUnfairStepsFromEntryToExit = 1000000;40 config.MaxUnfairStepsInPath = 1000000;41 config.MaxUnfairStepsInCycle = 1000000;42 config.MaxInterleavings = 1000000;43 config.MaxFairInterleavings = 1000000;44 config.MaxUnfairInterleavings = 1000000;45 config.MaxFairSchedulingSteps = 1000000;46 config.MaxFairStepsFromEntryToExit = 1000000;47 config.MaxFairStepsInPath = 1000000;48 config.MaxFairStepsInCycle = 1000000;49 config.MaxFairInterleavings = 1000000;50 config.MaxUnfairSchedulingSteps = 1000000;

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DoTransitionFromState

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Services;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters;7using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text;8using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Calls;9using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.StateMachines;10using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Timers;12using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers;13using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Timers;15using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Workers;16using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Workers.Tasks;17using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Workers.Timers;18using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Workers.Workers;19using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Workers.Workers.Tasks;20using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Workers.Workers.Timers;21using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Workers.Workers.Workers;22using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.BugReporters.Text.Workers.Workers.Workers.Workers.Tasks;

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DoTransitionFromState

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Microsoft.Coyote.Tests.Common.Runtime;9using Microsoft.Coyote.Tests.Common.TestingServices;10using Microsoft.Coyote.Tests.Performance;11using Microsoft.Coyote.Tests.Performance.StateMachines;12using Xunit;13using Xunit.Abstractions;14using System.Diagnostics;15using System.Collections.Generic;16{17 {18 public GotoTransitionThroughputBenchmarkTests(ITestOutputHelper output)19 : base(output)20 {21 }22 [Fact(Timeout = 5000)]23 public void TestGotoTransitionThroughputBenchmark()24 {25 var test = new GotoTransitionThroughputBenchmark();26 base.TestWithError(async () =>27 {28 await test.RunAsync();29 },30 configuration: this.GetConfiguration().WithTestingIterations(100),31 replay: true);32 }33 }34}

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DoTransitionFromState

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Benchmarking;4using Microsoft.Coyote.Actors.Benchmarking.Tests;5using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance;6using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines;7using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark;8using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Events;9using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.States;10using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks;11using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Events;12using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.States;13using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks;14using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.Events;15using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.States;16using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.Tasks.Events;18using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.Tasks.States;19using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.Tasks.Tasks;20using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.Tasks.Tasks.Events;21using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.Tasks.Tasks.States;22using Microsoft.Coyote.Actors.Benchmarking.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark.Tasks.Tasks.Tasks.Tasks.Tasks;

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DoTransitionFromState

Using AI Code Generation

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1public static void Main(string[] args)2{3 var machine = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark();4 machine.DoTransitionFromState();5}6public static void Main(string[] args)7{8 var machine = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark();9 machine.DoTransitionFromState();10}11public static void Main(string[] args)12{13 var machine = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark();14 machine.DoTransitionFromState();15}16public static void Main(string[] args)17{18 var machine = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark();19 machine.DoTransitionFromState();20}21public static void Main(string[] args)22{23 var machine = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark();24 machine.DoTransitionFromState();25}26public static void Main(string[] args)27{28 var machine = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark();29 machine.DoTransitionFromState();30}31public static void Main(string[] args)32{

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DoTransitionFromState

Using AI Code Generation

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1{2 {3 private static int NumOfStates = 2;4 private static int NumOfTransitions = 1;5 private static int NumOfIterations = 1000000;6 protected override async Task<IActorRuntime> CreateRuntimeAsync()7 {8 return await RuntimeFactory.CreateAsync();9 }10 protected override async Task RunAsync(IActorRuntime runtime)11 {12 ActorId id = runtime.CreateActor(typeof(GotoTransitionThroughputActor));13 await runtime.WaitAsync(id, TimeSpan.FromSeconds(100));14 }15 protected override async Task CleanupAsync(IActorRuntime runtime)16 {17 await Task.CompletedTask;18 runtime.Dispose();19 }20 {21 [OnEntry(nameof(InitOnEntry))]22 [OnEventDoAction(typeof(Event), nameof(HandleEvent))]23 {24 }25 private void InitOnEntry(Event e)26 {27 this.DoTransitionFromState(typeof(Init), typeof(Next), e);28 }29 private void HandleEvent(Event e)30 {31 this.DoTransitionFromState(typeof(Next), typeof(Init), e);32 }33 [OnEntry(nameof(NextOnEntry))]34 {35 }36 private void NextOnEntry(Event e)37 {38 this.DoTransitionFromState(typeof(Next), typeof(Init), e);39 }40 }41 }42}43{44 {45 private static int NumOfStates = 3;46 private static int NumOfTransitions = 1;47 private static int NumOfIterations = 1000000;48 protected override async Task<IActorRuntime> CreateRuntimeAsync()49 {50 return await RuntimeFactory.CreateAsync();51 }52 protected override async Task RunAsync(IActorRuntime runtime)53 {54 ActorId id = runtime.CreateActor(typeof(GotoTransitionThroughputActor));55 await runtime.WaitAsync(id, TimeSpan.FromSeconds(100));

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DoTransitionFromState

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Benchmarking;3using Microsoft.Coyote.Actors.Benchmarking.Tests;4using Microsoft.Coyote.Actors.Tests;5using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;6using Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark;7using Microsoft.Coyote.Benchmarking;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var runtime = RuntimeFactory.Create();18 var testHost = new CoyoteTestHost(runtime);19 var test = new GotoTransitionThroughputBenchmark();20 testHost.Run(test);21 Console.WriteLine(testHost.TestReport.ToString());22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Benchmarking;27using Microsoft.Coyote.Actors.Benchmarking.Tests;28using Microsoft.Coyote.Actors.Tests;29using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;30using Microsoft.Coyote.Actors.Tests.Performance.StateMachines.GotoTransitionThroughputBenchmark;31using Microsoft.Coyote.Benchmarking;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 var testHost = new CoyoteTestHost(runtime);43 var test = new GotoTransitionThroughputBenchmark();44 testHost.Run(test);45 Console.WriteLine(testHost.TestReport.ToString());

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DoTransitionFromState

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.PerformanceTesting;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Microsoft.Coyote.Tests.Common.Performance;9using Microsoft.Coyote.Tests.Common.Utilities;10using Xunit;11using Xunit.Abstractions;12{13 {14 public GotoTransitionThroughputBenchmark2(ITestOutputHelper output)15 : base(output)16 {17 }18 {19 }20 {21 [OnEntry(nameof(InitOnEntry))]22 [OnEventDoAction(typeof(E), nameof(Handle))]23 {24 }25 private void InitOnEntry()26 {27 this.Send(this.Id, new E());28 }29 private void Handle()30 {31 this.Goto<Init>();32 }33 }34 [Fact(Timeout = 5000)]35 public void TestGotoTransitionThroughput2()36 {37 var configuration = Configuration.Create().WithTestingIterations(2000);38 this.TestWithError(async r =>39 {40 var sw = System.Diagnostics.Stopwatch.StartNew();41 PerformanceTestRuntime runtime = r as PerformanceTestRuntime;42 for (int i = 0; i < 1000000; i++)43 {44 runtime.DoTransitionFromState(typeof(M), typeof(M.Init), typeof(M.Init), 0);45 }46 sw.Stop();47 this.Output.WriteLine($"Elapsed time: {sw.ElapsedMilliseconds} ms");48 },49 configuration: configuration);

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