How to use HandleMessage method of Microsoft.Coyote.Actors.Tests.Performance.StateMachines.SendEventThroughputBenchmark class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Performance.StateMachines.SendEventThroughputBenchmark.HandleMessage

SendEventThroughputBenchmark.cs

Source:SendEventThroughputBenchmark.cs Github

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...85 this.RaiseGotoStateEvent<Experiment>();86 }87 }88 [OnEventDoAction(typeof(StartExperiment), nameof(Run))]89 [OnEventDoAction(typeof(Ack), nameof(HandleMessageAck))]90 private class Experiment : State91 {92 }93 private void Run(Event e)94 {95 this.TcsExperiment = (e as StartExperiment).TcsExperiment;96 var m = new Message(); // no need to stress the garbage collector.97 this.Counter = 0;98 for (int i = 0; i < this.NumMessages; i++)99 {100 this.SendEvent(this.Consumers[i % this.NumConsumers], m);101 }102 }103 private void HandleMessageAck()104 {105 this.Counter++;106 if (this.Counter == this.NumConsumers)107 {108 this.TcsExperiment.SetResult(true);109 }110 }111 }112 private class Consumer : StateMachine113 {114 private ActorId Producer;115 private long NumMessages;116 private long Counter = 0;117 private readonly Ack AckInstance = new Ack(); // no need to stress the garbage collector.118 [Start]119 [OnEntry(nameof(InitOnEntry))]120 [OnEventDoAction(typeof(Message), nameof(HandleMessage))]121 private class Init : State122 {123 }124 private void InitOnEntry(Event e)125 {126 this.Producer = (e as SetupConsumerEvent).Producer;127 this.NumMessages = (e as SetupConsumerEvent).NumMessages;128 this.SendEvent(this.Producer, this.AckInstance);129 }130 private void HandleMessage()131 {132 this.Counter++;133 if (this.Counter == this.NumMessages)134 {135 this.SendEvent(this.Producer, this.AckInstance);136 this.Counter = 0; // reset for next iteration.137 }138 }139 }140 public static int NumConsumers => 1;141 private static int NumMessages => 100000;142 private IActorRuntime Runtime;143 private ActorId ProducerMachine;144 [IterationSetup]...

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HandleMessage

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Actors;14using Microsoft.Coyote.Tests.Common.Events;15using Microsoft.Coyote.Tests.Common.Tasks;16using Microsoft.Coyote.Tests.Common.Timers;17using Microsoft.Coyote.Tests.Common.Utilities;18using Microsoft.Coyote.Tests.Performance.StateMachines;19using Microsoft.Coyote.Tests.Performance.Tasks;20using Microsoft.Coyote.Tests.Performance.Timers;21using Microsoft.Coyote.Tests.Systematic;22using Microsoft.Coyote.Tests.Systematic.Actors;23using Microsoft.Coyote.Tests.Systematic.Actors.DeadlockDetection;24using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching;25using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices;26using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies;27using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching;28using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching.Cache;29using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching.Cache.Strategies;30using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching.Cache.Strategies.Fifo;31using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching.Cache.Strategies.Lru;32using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching.Cache.Strategies.Mru;33using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching.Cache.Strategies.Random;34using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching.Cache.Strategies.TwoQueue;35using Microsoft.Coyote.Tests.Systematic.Actors.StateCaching.TestingServices.TestingStrategies.StateCaching.Cache.Strategies.TwoStack;

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HandleMessage

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.PerformanceTesting;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Performance;12using Xunit;13using Xunit.Abstractions;14{15 {16 public SendEventThroughputBenchmark(ITestOutputHelper output)17 : base(output)18 {19 }20 {21 }22 {23 public ActorId Id;24 public E(ActorId id)25 {26 this.Id = id;27 }28 }29 {30 public ActorId Id;31 public M(ActorId id)32 {33 this.Id = id;34 }35 }36 {37 public ActorId Id;38 public N(ActorId id)39 {40 this.Id = id;41 }42 }43 {44 public ActorId Id;45 public S(ActorId id)46 {47 this.Id = id;48 }49 }50 {51 public ActorId Id;52 public T(ActorId id)53 {54 this.Id = id;55 }56 }57 {58 public ActorId Id;59 public U(ActorId id)60 {61 this.Id = id;62 }63 }64 {65 public ActorId Id;66 public V(ActorId id)67 {68 this.Id = id;69 }70 }71 {72 public ActorId Id;73 public W(ActorId id)74 {75 this.Id = id;76 }77 }78 {79 public ActorId Id;80 public X(ActorId id)81 {82 this.Id = id;83 }84 }85 {86 public ActorId Id;87 public Y(ActorId id)88 {89 this.Id = id;90 }

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HandleMessage

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.PerformanceTesting;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Microsoft.Coyote.Tests.Common.Performance;10using Microsoft.Coyote.Tests.Common.Utilities;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common.Actors.BugFinding;13using Microsoft.Coyote.Tests.Common.Runtime;14using System.Collections.Generic;15using System.Linq;16{17 {18 private readonly int NumEvents;19 private readonly int NumIterations;20 private readonly int NumActors;21 private readonly bool IsFair;22 private readonly bool IsDeterministic;23 private int CurrentIteration;24 private int CurrentEvent;25 private int CurrentActor;26 private ActorId[] Actors;27 private List<int> ReceivedEvents;28 [OnEntry(nameof(InitOnEntry))]29 [OnEventDoAction(typeof(UnitEvent), nameof(SendEvent))]30 [OnEventDoAction(typeof(Event), nameof(ReceiveEvent))]31 {32 }33 private void InitOnEntry()34 {35 this.CurrentIteration = 0;36 this.CurrentEvent = 0;37 this.CurrentActor = 0;38 this.ReceivedEvents = new List<int>();39 this.Actors = new ActorId[this.NumActors];40 for (int idx = 0; idx < this.NumActors; idx++)41 {42 this.Actors[idx] = this.CreateActor(typeof(Actor));43 }44 this.SendEvent(this.Id, new UnitEvent());45 }46 private void SendEvent()47 {48 if (this.CurrentIteration < this.NumIterations)49 {50 if (this.CurrentEvent < this.NumEvents)51 {52 this.SendEvent(this.Actors[this.CurrentActor], new Event());53 this.CurrentEvent++;54 this.SendEvent(this.Id, new UnitEvent());55 }56 {57 this.CurrentActor = (this.CurrentActor + 1) % this.NumActors;58 this.CurrentEvent = 0;59 this.SendEvent(this.Id, new UnitEvent());60 }61 }62 {

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HandleMessage

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1{2 {3 [OnEventDoAction(typeof(UnitEvent), nameof(HandleMessage))]4 [OnEventDoAction(typeof(StartEvent), nameof(Start))]5 class Init : State { }6 void HandleMessage()7 {8 this.SendEvent(this.Id, new UnitEvent());9 }10 void Start()11 {12 this.SendEvent(this.Id, new UnitEvent());13 }14 }15}16[SendEventThroughputBenchmark.zip](

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HandleMessage

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1using Microsoft.Coyote.Actors;2{3 {4 public static void HandleMessage(ActorId target, int message)5 {6 Actor.SendEvent(target, new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.SendEventThroughputBenchmark.HandleMessageEvent(message));7 }8 }9}10var config = Configuration.Create();11config.LivenessTemperatureThreshold = 1000;12config.SchedulingIterations = 1000;13config.SchedulingSeed = 1;14var runtime = RuntimeFactory.Create(config);15var machineId = runtime.CreateActor(typeof(SendEventThroughputBenchmark));16SendEventThroughputBenchmark.HandleMessage(machineId, 1);17 at Microsoft.Coyote.Actors.Runtime.ActorManager.CreateActor(ActorId actorId, Type type, Object[] args) in C:\Users\manas\Documents\GitHub\coyote\Source\Runtime\Actors\ActorManager.cs:line 11218 at Microsoft.Coyote.Actors.Runtime.RuntimeFactory.CreateActor(Runtime runtime, Type type, Object[] args) in C:\Users\manas\Documents\GitHub\coyote\Source\Runtime\Actors\RuntimeFactory.cs:line 6819 at Microsoft.Coyote.Actors.Runtime.RuntimeFactory.CreateActor(Type type, Object[] args) in C:\Users\manas\Documents\GitHub\coyote\Source\Runtime\Actors\RuntimeFactory.cs:line 5020 at Microsoft.Coyote.Actors.Runtime.RuntimeFactory.CreateActor(Type type) in C:\Users\manas\Documents\GitHub\coyote\Source\Runtime\Actors\RuntimeFactory.cs:line 4521 at Microsoft.Coyote.Actors.Tests.Performance.StateMachines.SendEventThroughputBenchmark.Main(String[] args) in C:\Users\manas\Documents\GitHub\coyote\Tests\Microsoft.Coyote.Actors.Tests\Performance

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HandleMessage

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1using System;2using System.Diagnostics;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;5{6 public static void Main()7 {8 Stopwatch stopwatch = new Stopwatch();9 stopwatch.Start();10 var machine = Actor.CreateActorFromName(typeof(SendEventThroughputBenchmark), "SendEventThroughputBenchmark");11 machine.SendEvent(new System.Tuple<string, int>("HandleMessage", 100000000));12 stopwatch.Stop();13 Console.WriteLine("Elapsed time: {0}", stopwatch.Elapsed);14 }15}16using System;17using System.Diagnostics;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;20{21 public static void Main()22 {23 Stopwatch stopwatch = new Stopwatch();24 stopwatch.Start();25 var machine = Actor.CreateActorFromName(typeof(SendEventThroughputBenchmark), "SendEventThroughputBenchmark");26 machine.SendEvent(new System.Tuple<string, int>("HandleMessage", 1000000000));27 stopwatch.Stop();28 Console.WriteLine("Elapsed time: {0}", stopwatch.Elapsed);29 }30}31using System;32using System.Diagnostics;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;35{36 public static void Main()37 {38 Stopwatch stopwatch = new Stopwatch();39 stopwatch.Start();40 var machine = Actor.CreateActorFromName(typeof(SendEventThroughputBenchmark), "SendEventThroughputBenchmark");41 machine.SendEvent(new System.Tuple<string, int>("HandleMessage", 10000000000));42 stopwatch.Stop();43 Console.WriteLine("Elapsed time: {0}", stopwatch.Elapsed);44 }45}

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HandleMessage

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.TestingServices;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Actors.TestActors;12using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines;13using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.Counter;14using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.CounterWithEvents;15using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.CounterWithEventsAndHandlers;16using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.CounterWithEventsAndHandlersAndMonitors;17using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.CounterWithEventsAndMonitors;18using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.CounterWithHandlers;19using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.CounterWithHandlersAndMonitors;20using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.CounterWithMonitors;21using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.Elevator;22using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.ElevatorWithEvents;23using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.ElevatorWithEventsAndHandlers;24using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.ElevatorWithEventsAndHandlersAndMonitors;25using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.ElevatorWithEventsAndMonitors;26using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.ElevatorWithHandlers;27using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.ElevatorWithHandlersAndMonitors;28using Microsoft.Coyote.Tests.Common.Actors.TestActors.StateMachines.ElevatorWithMonitors;

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