How to use TestReuseNamedActorIdAfterHalt method of Microsoft.Coyote.Actors.Tests.ReuseActorIdTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.ReuseActorIdTests.TestReuseNamedActorIdAfterHalt

ReuseActorIdTests.cs

Source:ReuseActorIdTests.cs Github

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...94 },95 configuration: this.GetConfiguration().WithTestingIterations(100));96 }97 [Fact(Timeout = 5000)]98 public void TestReuseNamedActorIdAfterHalt()99 {100 this.Test(async r =>101 {102 ActorId id = r.CreateActorIdFromName(typeof(A), "NamedActor");103 r.CreateActor(id, typeof(A));104 while (true)105 {106 try107 {108 // Halt the actor before trying to reuse its id.109 r.SendEvent(id, HaltEvent.Instance);110 // Trying to bring up a halted actor,111 // but this is racy and can fail.112 id = r.CreateActor(id, typeof(A));...

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TestReuseNamedActorIdAfterHalt

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.Timers;13using Microsoft.Coyote.Tests.Common.Tasks;14using Microsoft.Coyote.Tests.Common.Events;15using Microsoft.Coyote.Tests.Common.Actors.B;16using Microsoft.Coyote.Tests.Common.Actors.C;17using Microsoft.Coyote.Tests.Common.Actors.D;18using Microsoft.Coyote.Tests.Common.Actors.E;19using Microsoft.Coyote.Tests.Common.Actors.F;20using Microsoft.Coyote.Tests.Common.Actors.G;21using Microsoft.Coyote.Tests.Common.Actors.H;22using Microsoft.Coyote.Tests.Common.Actors.I;23using Microsoft.Coyote.Tests.Common.Actors.J;24using Microsoft.Coyote.Tests.Common.Actors.K;25using Microsoft.Coyote.Tests.Common.Actors.L;26using Microsoft.Coyote.Tests.Common.Actors.M;27using Microsoft.Coyote.Tests.Common.Actors.N;28using Microsoft.Coyote.Tests.Common.Actors.O;29using Microsoft.Coyote.Tests.Common.Actors.P;30using Microsoft.Coyote.Tests.Common.Actors.Q;31using Microsoft.Coyote.Tests.Common.Actors.R;32using Microsoft.Coyote.Tests.Common.Actors.S;33using Microsoft.Coyote.Tests.Common.Actors.T;34using Microsoft.Coyote.Tests.Common.Actors.U;35using Microsoft.Coyote.Tests.Common.Actors.V;36using Microsoft.Coyote.Tests.Common.Actors.W;37using Microsoft.Coyote.Tests.Common.Actors.X;38using Microsoft.Coyote.Tests.Common.Actors.Y;39using Microsoft.Coyote.Tests.Common.Actors.Z;40using Microsoft.Coyote.Tests.Common.Actors.A;41using Microsoft.Coyote.Tests.Common.Actors;42using Microsoft.Coyote.Tests.Common.Actors.Aa;43using Microsoft.Coyote.Tests.Common.Actors.Ab;44using Microsoft.Coyote.Tests.Common.Actors.Ac;45using Microsoft.Coyote.Tests.Common.Actors.Ad;46using Microsoft.Coyote.Tests.Common.Actors.Ae;47using Microsoft.Coyote.Tests.Common.Actors.Af;48using Microsoft.Coyote.Tests.Common.Actors.Ag;

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TestReuseNamedActorIdAfterHalt

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.TestingServices;9using Microsoft.Coyote.Actors.TestingServices.Logging;10using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.Actors.TestingServices.Threading;12using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;13using Microsoft.Coyote.IO;14using Microsoft.Coyote.Production;15using Microsoft.Coyote.Runtime;16using Microsoft.Coyote.Specifications;17using Microsoft.Coyote.SystematicTesting;18using Microsoft.Coyote.SystematicTesting.Strategies;19using Microsoft.Coyote.SystematicTesting.Threading;20using Microsoft.Coyote.SystematicTesting.Threading.Strategies;21using Microsoft.Coyote.Tasks;22using Microsoft.Coyote.Tests.Common;23using Microsoft.Coyote.Tests.Common.Actors;24using Microsoft.Coyote.Tests.Common.Actors.BugFinding;25using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;26using Microsoft.Coyote.Tests.Common.Actors.Counter;27using Microsoft.Coyote.Tests.Common.Actors.Deadlock;28using Microsoft.Coyote.Tests.Common.Actors.Deadlock.Tasks;29using Microsoft.Coyote.Tests.Common.Actors.Generics;30using Microsoft.Coyote.Tests.Common.Actors.Generics.Tasks;31using Microsoft.Coyote.Tests.Common.Actors.Monitoring;32using Microsoft.Coyote.Tests.Common.Actors.Monitoring.Tasks;33using Microsoft.Coyote.Tests.Common.Actors.StateCaching;34using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks;35using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.Cache;36using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.Invalidate;37using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.Update;38using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.Validate;39using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.ValidateEntry;40using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.ValidateKey;41using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.ValidateValue;42using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.ValidateValueAndVersion;43using Microsoft.Coyote.Tests.Common.Actors.StateCaching.Tasks.ValidateVersion;

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TestReuseNamedActorIdAfterHalt

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 TestReuseNamedActorIdAfterHalt();12 }13 static void TestReuseNamedActorIdAfterHalt()14 {15 var configuration = Configuration.Create().WithTestingIterations(100);16 var test = new SystematicTest(configuration);17 test.RegisterMonitor(typeof(Monitor));18 test.RegisterActor(typeof(A));19 test.RegisterActor(typeof(B));20 test.RegisterActor(typeof(C));21 test.Execute();22 }23 }24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.SendEvent(this.Id, new E());28 return Task.CompletedTask;29 }30 protected override Task OnEventAsync(Event e)31 {32 this.Assert(e is E);33 this.SendEvent(this.Id, new E());34 return Task.CompletedTask;35 }36 }37 {38 protected override Task OnInitializeAsync(Event initialEvent)39 {40 this.SendEvent(this.Id, new E());41 return Task.CompletedTask;42 }43 protected override Task OnEventAsync(Event e)44 {45 this.Assert(e is E);46 this.SendEvent(this.Id, new E());47 return Task.CompletedTask;48 }49 }50 {51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 this.SendEvent(this.Id, new E());54 return Task.CompletedTask;55 }56 protected override Task OnEventAsync(Event e)57 {58 this.Assert(e is E);59 this.SendEvent(this.Id, new E());60 return Task.CompletedTask;61 }62 }63 {64 }65 {66 [OnEventDoAction(typeof(E), nameof(OnE))]67 {68 }69 void OnE()70 {71 this.Assert(false);72 }73 }74}75using Microsoft.Coyote.Actors;76using Microsoft.Coyote.Actors.Tests;

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TestReuseNamedActorIdAfterHalt

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var test = new ReuseActorIdTests(runtime);10 test.TestReuseNamedActorIdAfterHalt();11 }12}13using Microsoft.Coyote.Actors.Tests;14using Microsoft.Coyote.Actors;15using System;16using System.Threading.Tasks;17{18 static void Main(string[] args)19 {20 var runtime = RuntimeFactory.Create();21 var test = new ReuseActorIdTests(runtime);22 test.TestReuseNamedActorIdAfterHalt();23 }24}25using Microsoft.Coyote.Actors.Tests;26using Microsoft.Coyote.Actors;27using System;28using System.Threading.Tasks;29{30 static void Main(string[] args)31 {32 var runtime = RuntimeFactory.Create();33 var test = new ReuseActorIdTests(runtime);34 test.TestReuseNamedActorIdAfterHalt();35 }36}37using Microsoft.Coyote.Actors.Tests;38using Microsoft.Coyote.Actors;39using System;40using System.Threading.Tasks;41{42 static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 var test = new ReuseActorIdTests(runtime);46 test.TestReuseNamedActorIdAfterHalt();47 }48}49using Microsoft.Coyote.Actors.Tests;50using Microsoft.Coyote.Actors;51using System;52using System.Threading.Tasks;53{54 static void Main(string[] args)55 {56 var runtime = RuntimeFactory.Create();57 var test = new ReuseActorIdTests(runtime);

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TestReuseNamedActorIdAfterHalt

Using AI Code Generation

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1var actor = this.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.ReuseActorIdTests), new Event());2actor.SendEvent(new Event());3actor.Halt();4actor.SendEvent(new Event());5actor.Halt();6actor.SendEvent(new Event());7var actor = this.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.ReuseActorIdTests), new Event());8actor.SendEvent(new Event());9actor.Halt();10actor.SendEvent(new Event());11actor.Halt();12actor.SendEvent(new Event());13actor.Halt();14actor.SendEvent(new Event());15var actor = this.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.ReuseActorIdTests), new Event());16actor.SendEvent(new Event());17actor.Halt();18actor.SendEvent(new Event());19actor.Halt();20actor.SendEvent(new Event());21actor.Halt();22actor.SendEvent(new Event());23actor.Halt();24actor.SendEvent(new Event());25var actor = this.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.ReuseActorIdTests), new Event());26actor.SendEvent(new Event());27actor.Halt(

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TestReuseNamedActorIdAfterHalt

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1{2 static void Main(string[] args)3 {4 var configuration = Configuration.Create().WithTestingIterations(10);5 var test = new ReuseActorIdTests();6 var result = CoyoteRuntime.Execute(configuration, () => test.TestReuseNamedActorIdAfterHalt());7 Console.WriteLine("Test result: " + result);8 }9}10 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId actorId, Type type, Object[] args)11 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId actorId, Type type)12 at Microsoft.Coyote.Actors.Tests.ReuseActorIdTests.TestReuseNamedActorIdAfterHalt() in C:\Users\user\source\repos\CoyoteTest\ReuseActorIdTests.cs:line 3513 at Microsoft.Coyote.Runtime.CoyoteRuntime.Execute[T](Configuration configuration, Func`1 test, Action`1 onException) in C:\Users\user\source\repos\microsoft\coyote\Source\Core\Runtime\CoyoteRuntime.cs:line 28214runtime.CreateActor(id, typeof(A));

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