How to use HandleComplete method of Microsoft.Coyote.Actors.Tests.Server class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Server.HandleComplete

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...313 {314 this.RaiseGotoStateEvent<Complete>();315 }316 }317 [OnEntry(nameof(HandleComplete))]318 private class Complete : State319 {320 }321 private void HandleComplete()322 {323 this.Logger.WriteLine("Test Complete");324 this.Monitor<TestMonitor>(new CompletedEvent());325 }326 }327 [Fact(Timeout = 5000)]328 public void TestGraphLoggerInstances()329 {330 this.Test(async runtime =>331 {332 using (CustomLogger logger = new CustomLogger())333 {334 runtime.Logger = logger;335 var graphBuilder = new ActorRuntimeLogGraphBuilder(false);...

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HandleComplete

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Tests;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.SharedObjects;10using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary;11using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;12using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;13using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;14using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;15using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;16using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;17using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;18using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;19using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;20using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;21using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;22using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;23using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;24using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;25using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;26using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;27using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;28using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;29using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;30using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;31using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;32using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;33using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;34using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;35using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;36using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;37using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;38using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;39using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Interfaces;40using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary.Implementation;41{42 {

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HandleComplete

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Tests;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13{14 {15 private int id;16 private int numRequests;17 private int numResponses;18 private Server server;19 public Client(int id, Server server)20 {21 this.id = id;22 this.server = server;23 this.numRequests = 0;24 this.numResponses = 0;25 }26 [OnEventDoAction(typeof(StartEvent), nameof(DoStart))]27 {28 }29 private void DoStart()30 {31 this.SendEvent(this.server, new RequestEvent(this.id));32 this.RaiseGotoStateEvent<WaitForResponse>();33 }34 [OnEventDoAction(typeof(ResponseEvent), nameof(HandleResponse))]35 {36 }37 private void HandleResponse()38 {39 this.numResponses++;40 if (this.numResponses == this.numRequests)41 {42 this.server.HandleComplete();43 this.RaiseHaltEvent();44 }45 {46 this.SendEvent(this.server, new RequestEvent(this.id));47 }48 }49 public void SendRequest()50 {51 this.numRequests++;52 this.SendEvent(this.server, new RequestEvent(this.id));53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.Tests;63using Microsoft.Coyote.Actors.Timers;64using Microsoft.Coyote.Specifications;65using Microsoft.Coyote.Tasks;66using Microsoft.Coyote.Tests.Common;67using Microsoft.Coyote.Tests.Common.Actors;68{69 {70 static void Main(string[] args)71 {72 var runtime = RuntimeFactory.Create();73 runtime.CreateActor(typeof(Server));

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HandleComplete

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 Server server = new Server();6 server.HandleComplete();7 }8 }9}10{11 {12 static void Main(string[] args)13 {14 Server server = new Server();15 server.HandleComplete();16 }17 }18}19{20 {21 static void Main(string[] args)22 {23 Server server = new Server();24 server.HandleComplete();25 }26 }27}28{29 {30 static void Main(string[] args)31 {32 Server server = new Server();33 server.HandleComplete();34 }35 }36}37{38 {39 static void Main(string[] args)40 {41 Server server = new Server();42 server.HandleComplete();43 }44 }45}46{47 {48 static void Main(string[] args)49 {50 Server server = new Server();51 server.HandleComplete();52 }53 }54}55{56 {57 static void Main(string[] args)58 {59 Server server = new Server();60 server.HandleComplete();61 }62 }63}64{65 {66 static void Main(string[]

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HandleComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6{7 {8 private ActorId ServerId;9 [OnEventDoAction(typeof(UnitEvent), nameof(StartClient))]10 {11 }12 private async Task StartClient(Event e)13 {14 this.ServerId = this.CreateActor(typeof(Server));15 this.SendEvent(this.ServerId, new UnitEvent());16 await this.ReceiveEventAsync(typeof(UnitEvent));17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.Timers;24using Microsoft.Coyote.Specifications;25{26 {27 private ActorId ServerId;28 [OnEventDoAction(typeof(UnitEvent), nameof(StartClient))]29 {30 }31 private async Task StartClient(Event e)32 {33 this.ServerId = this.CreateActor(typeof(Server));34 this.SendEvent(this.ServerId, new UnitEvent());35 await this.ReceiveEventAsync(typeof(UnitEvent));36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Timers;43using Microsoft.Coyote.Specifications;44{45 {46 private ActorId ServerId;47 [OnEventDoAction(typeof(UnitEvent), nameof(StartClient))]48 {49 }50 private async Task StartClient(Event e)51 {52 this.ServerId = this.CreateActor(typeof(Server));53 this.SendEvent(this.ServerId, new UnitEvent());54 await this.ReceiveEventAsync(typeof(UnitEvent));55 }56 }57}58using System;

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HandleComplete

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3{4 {5 [OnEventDoAction(typeof(StartServer), nameof(StartServerHandler))]6 private class Init : Event { }7 private class StartServer : Event { }8 private void StartServerHandler()9 {10 this.SendEvent(this.Id, new HandleComplete());11 }12 [OnEventDoAction(typeof(HandleComplete), nameof(HandleCompleteHandler))]13 private class Handle : Event { }14 private void HandleCompleteHandler()15 {16 this.Assert(false, "Assertion failed");17 }18 }19}20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.Tests;23using Microsoft.Coyote.Tests.Common;24{25 {26 static void Main(string[] args)27 {28 var configuration = Configuration.Create().WithTestingIterations(1);29 var runtime = RuntimeFactory.Create(configuration);30 runtime.CreateActor(typeof(Server));31 runtime.Wait();32 }33 }34}35The code above is a minimal example that reproduces the issue. The code is written in C# and uses the Microsoft.Coyote library. The code is split across three files: 3.cs (the code for the Server actor), 3.csproj (the project file for the code), and Program.cs (the code that runs the test). The code is compiled using the following command:36Unhandled Exception: System.AggregateException: One or more errors occurred. (Assertion failed) ---> Microsoft.Coyote.AssertionFailureException: Assertion failed37 at Microsoft.Coyote.Actors.Actor.Assert(Boolean condition,

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HandleComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Tests.Common;6using Xunit;7using Xunit.Abstractions;8{9 {10 public Testing(ITestOutputHelper output)11 : base(output)12 {13 }14 [Fact(Timeout = 5000)]15 public async Task Test()16 {17 var runtime = this.CreateActorRuntime();18 var client = runtime.CreateActor(typeof(Client));19 var server = runtime.CreateActor(typeof(Server));20 runtime.SendEvent(client, new E(server));21 await this.WaitAsync(runtime, client, server);22 }23 {24 public ActorId Id;25 public E(ActorId id)26 {27 this.Id = id;28 }29 }30 {31 protected override Task OnInitializeAsync(Event initialEvent)32 {33 this.RegisterTimer("Timer", new E(this.Id), 100, true);34 return Task.CompletedTask;35 }36 protected override Task OnEventAsync(Event e)37 {38 if (e is E)39 {40 this.SendEvent((e as E).Id, new E(this.Id));41 }42 return Task.CompletedTask;43 }44 }45 {46 private int count = 0;47 private ActorId server;48 protected override Task OnEventAsync(Event e)49 {50 if (e is E)51 {52 this.server = (e as E).Id;53 this.count++;54 if (this.count == 10)55 {56 this.SendEvent(this.server, new Halt());57 }58 }59 return Task.CompletedTask;60 }61 }62 }63}64using System;65using System.Threading.Tasks;66using Microsoft.Coyote.Actors;67using Microsoft.Coyote.Actors.Timers;68using Microsoft.Coyote.Tests.Common;69using Xunit;70using Xunit.Abstractions;71{72 {73 public Testing(ITestOutputHelper output)74 : base(output)

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