Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.SetupEvent.InitOnEntry
SharedCounterTests.cs
Source:SharedCounterTests.cs  
...32        }33        private class M1 : StateMachine34        {35            [Start]36            [OnEntry(nameof(InitOnEntry))]37            private class Init : State38            {39            }40            private void InitOnEntry()41            {42                var counter = SharedCounter.Create(this.Id.Runtime, 0);43                this.CreateActor(typeof(N1), new E(counter));44                counter.Increment();45                var v = counter.GetValue();46                this.Assert(v is 1, "Reached test assertion.");47            }48        }49        private class N1 : StateMachine50        {51            [Start]52            [OnEntry(nameof(InitOnEntry))]53            private class Init : State54            {55            }56#pragma warning disable CA1822 // Mark members as static57            private void InitOnEntry(Event e)58#pragma warning restore CA1822 // Mark members as static59            {60                var counter = (e as E).Counter;61                counter.Decrement();62            }63        }64        [Fact(Timeout = 5000)]65        public void TestSharedCounter1()66        {67            this.TestWithError(r =>68            {69                r.CreateActor(typeof(M1));70            },71            configuration: Configuration.Create().WithTestingIterations(50),72            expectedError: "Reached test assertion.",73            replay: true);74        }75        private class M2 : StateMachine76        {77            [Start]78            [OnEntry(nameof(InitOnEntry))]79            private class Init : State80            {81            }82            private void InitOnEntry(Event e)83            {84                var flag = (e as SetupEvent).Flag;85                var counter = SharedCounter.Create(this.Id.Runtime, 0);86                this.CreateActor(typeof(N2), new E(counter));87                int v1 = counter.CompareExchange(10, 0); // if 0 then 1088                int v2 = counter.GetValue();89                if (flag is 0)90                {91                    this.Assert((v1 == 5 && v2 == 5) || (v1 is 0 && v2 == 10) ||92                        (v1 is 0 && v2 == 15));93                }94                else if (flag is 1)95                {96                    this.Assert((v1 is 0 && v2 == 10) || (v1 is 0 && v2 == 15),97                        "Reached test assertion.");98                }99                else if (flag is 2)100                {101                    this.Assert((v1 == 5 && v2 == 5) || (v1 is 0 && v2 == 15),102                        "Reached test assertion.");103                }104                else if (flag is 3)105                {106                    this.Assert((v1 == 5 && v2 == 5) || (v1 is 0 && v2 == 10),107                        "Reached test assertion.");108                }109            }110        }111        private class N2 : StateMachine112        {113            private SharedCounter Counter;114            [Start]115            [OnEventDoAction(typeof(Done), nameof(Check))]116            [OnEntry(nameof(InitOnEntry))]117            private class Init : State118            {119            }120            private void InitOnEntry(Event e)121            {122                this.Counter = (e as E).Counter;123                this.Counter.Add(5);124            }125            private void Check()126            {127                var v = this.Counter.GetValue();128                this.Assert(v is 0);129            }130        }131        [Fact(Timeout = 5000)]132        public void TestSharedCounter2()133        {134            this.Test(r =>135            {136                r.CreateActor(typeof(M2), new SetupEvent(0));137            },138            configuration: Configuration.Create().WithTestingIterations(50));139        }140        [Fact(Timeout = 5000)]141        public void TestSharedCounter3()142        {143            this.TestWithError(r =>144            {145                r.CreateActor(typeof(M2), new SetupEvent(1));146            },147            configuration: Configuration.Create().WithTestingIterations(100),148            expectedError: "Reached test assertion.",149            replay: true);150        }151        [Fact(Timeout = 5000)]152        public void TestSharedCounter4()153        {154            this.TestWithError(r =>155            {156                r.CreateActor(typeof(M2), new SetupEvent(2));157            },158            configuration: Configuration.Create().WithTestingIterations(100),159            expectedError: "Reached test assertion.",160            replay: true);161        }162        [Fact(Timeout = 5000)]163        public void TestSharedCounter5()164        {165            this.TestWithError(r =>166            {167                r.CreateActor(typeof(M2), new SetupEvent(3));168            },169            configuration: Configuration.Create().WithTestingIterations(100),170            expectedError: "Reached test assertion.",171            replay: true);172        }173        private class M3 : StateMachine174        {175            [Start]176            [OnEntry(nameof(InitOnEntry))]177            private class Init : State178            {179            }180            private void InitOnEntry()181            {182                var counter = SharedCounter.Create(this.Id.Runtime, 0);183                var n = this.CreateActor(typeof(N3), new E(counter));184                counter.Add(4);185                counter.Increment();186                counter.Add(5);187                this.SendEvent(n, new Done());188            }189        }190        private class N3 : StateMachine191        {192            private SharedCounter Counter;193            [Start]194            [OnEventDoAction(typeof(Done), nameof(Check))]195            [OnEntry(nameof(InitOnEntry))]196            private class Init : State197            {198            }199            private void InitOnEntry(Event e)200            {201                this.Counter = (e as E).Counter;202                this.Counter.Add(-4);203                this.Counter.Decrement();204                var v = this.Counter.Exchange(100);205                this.Counter.Add(-5);206                this.Counter.Add(v - 100);207            }208            private void Check()209            {210                var v = this.Counter.GetValue();211                this.Assert(v is 0);212            }213        }...ReceiveEventIntegrationTests.cs
Source:ReceiveEventIntegrationTests.cs  
...33        }34        private class M1 : StateMachine35        {36            [Start]37            [OnEntry(nameof(InitOnEntry))]38            private class Init : State39            {40            }41            private async SystemTasks.Task InitOnEntry(Event e)42            {43                var tcs = (e as SetupEvent).Tcs;44                this.SendEvent(this.Id, new E1());45                await this.ReceiveEventAsync(typeof(E1));46                tcs.SetResult(true);47            }48        }49        private class M2 : StateMachine50        {51            [Start]52            [OnEntry(nameof(InitOnEntry))]53            private class Init : State54            {55            }56            private async SystemTasks.Task InitOnEntry(Event e)57            {58                var tcs = (e as SetupEvent).Tcs;59                this.SendEvent(this.Id, new E1());60                await this.ReceiveEventAsync(typeof(E1), evt => evt is E1);61                tcs.SetResult(true);62            }63        }64        private class M3 : StateMachine65        {66            [Start]67            [OnEntry(nameof(InitOnEntry))]68            private class Init : State69            {70            }71            private async SystemTasks.Task InitOnEntry(Event e)72            {73                var tcs = (e as SetupEvent).Tcs;74                this.SendEvent(this.Id, new E1());75                await this.ReceiveEventAsync(typeof(E1), typeof(E2));76                tcs.SetResult(true);77            }78        }79        private class M4 : StateMachine80        {81            [Start]82            [OnEntry(nameof(InitOnEntry))]83            private class Init : State84            {85            }86            private async SystemTasks.Task InitOnEntry(Event e)87            {88                var tcs = (e as SetupEvent).Tcs;89                var id = this.CreateActor(typeof(M5), new E2(this.Id));90                this.SendEvent(id, new E2(this.Id));91                await this.ReceiveEventAsync(typeof(E2));92                this.SendEvent(id, new E2(this.Id));93                this.SendEvent(id, new E2(this.Id));94                await this.ReceiveEventAsync(typeof(E2));95                tcs.SetResult(true);96            }97        }98        private class M5 : StateMachine99        {100            [Start]101            [OnEntry(nameof(InitOnEntry))]102            [OnEventDoAction(typeof(E2), nameof(Handle))]103            private class Init : State104            {105            }106            private async SystemTasks.Task InitOnEntry(Event e)107            {108                var id = (e as E2).Id;109                var received = (E2)await this.ReceiveEventAsync(typeof(E2));110                this.SendEvent(received.Id, new E2(this.Id));111            }112            private async SystemTasks.Task Handle(Event e)113            {114                var id = (e as E2).Id;115                var received = (E2)await this.ReceiveEventAsync(typeof(E2));116                this.SendEvent(received.Id, new E2(this.Id));117            }118        }119        [Fact(Timeout = 5000)]120        public async SystemTasks.Task TestReceiveEventOneMachine()...TimerStressTests.cs
Source:TimerStressTests.cs  
...25        private class T1 : StateMachine26        {27            private TaskCompletionSource<bool> Tcs;28            [Start]29            [OnEntry(nameof(InitOnEntry))]30            [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]31            private class Init : State32            {33            }34            private void InitOnEntry(Event e)35            {36                this.Tcs = (e as SetupEvent).Tcs;37                // Start a regular timer.38                this.StartTimer(TimeSpan.FromTicks(1));39            }40            private void HandleTimeout()41            {42                this.Tcs.SetResult(true);43                this.RaiseHaltEvent();44            }45        }46        [Fact(Timeout = 6000)]47        public async SystemTasks.Task TestTimerLifetime()48        {49            await this.RunAsync(async r =>50            {51                int numTimers = 1000;52                var awaiters = new Task[numTimers];53                for (int i = 0; i < numTimers; i++)54                {55                    var tcs = TaskCompletionSource.Create<bool>();56                    r.CreateActor(typeof(T1), new SetupEvent(tcs));57                    awaiters[i] = tcs.Task;58                }59                Task task = Task.WhenAll(awaiters);60                await this.WaitAsync(task);61            });62        }63        private class T2 : StateMachine64        {65            private TaskCompletionSource<bool> Tcs;66            private int Counter;67            [Start]68            [OnEntry(nameof(InitOnEntry))]69            [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]70            private class Init : State71            {72            }73            private void InitOnEntry(Event e)74            {75                this.Tcs = (e as SetupEvent).Tcs;76                this.Counter = 0;77                // Start a periodic timer.78                this.StartPeriodicTimer(TimeSpan.FromTicks(1), TimeSpan.FromTicks(1));79            }80            private void HandleTimeout()81            {82                this.Counter++;83                if (this.Counter is 10)84                {85                    this.Tcs.SetResult(true);86                    this.RaiseHaltEvent();87                }...InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.TestingServices;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.Strategies;11using Microsoft.Coyote.SystematicTesting.TestingServices;12using Microsoft.Coyote.SystematicTesting.Timers;13using Microsoft.Coyote.SystematicTesting.Tasks;14using Microsoft.Coyote.SystematicTesting.Threading;15using Microsoft.Coyote.SystematicTesting.Threading.Tasks;16using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers;17using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies;18using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.DPOR;19using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.Fuzzing;20using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.PCT;21using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.Probabilistic;22using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.Random;23using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.Scheduling;24using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration;25using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.DPOR;26using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.PCT;27using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.Probabilistic;28using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.Random;29using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.Scheduling;30using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.StateGraph;31using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.StateGraph.Strategies;32using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.StateGraph.Strategies.BoundedExploration;33using Microsoft.Coyote.SystematicTesting.Threading.Tasks.Schedulers.Strategies.StateExploration.StateGraph.Strategies.CompleteExploration;InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.TestingServices;7using Microsoft.Coyote.Actors.TestingServices.Timers;8using Microsoft.Coyote.Actors.TestingServices.Runtime;9using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers;10using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies;11using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.DPOR;12using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.Probabilistic;13using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution;14using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration;15using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy;16using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided;17using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided.Search;18using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided.Search.Heuristics;19using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided.Search.Heuristics.Cost;20using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided.Search.Heuristics.State;21using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided.Search.Heuristics.State.Cost;22using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided.Search.Heuristics.State.Cost.Bound;23using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided.Search.Heuristics.State.Cost.Bound.Cost;24using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.StateExploration.Greedy.Guided.Search.Heuristics.State.Cost.Bound.Cost.Bound;InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.StateCaching;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Events;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;17using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport;18using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model;19using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage;20using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph;21using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph.Model;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph.Model.Nodes;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph.Model.Nodes.State;24using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph.Model.Nodes.StateGroup;25using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph.Model.Nodes.StateMachine;26using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph.Model.Nodes.StateMachineGroup;27using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph.Model.Nodes.StateMachineGroup.StateMachine;28using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.Coverage.CoverageGraph.Model.Nodes.StateMachineGroup.StateMachine.State;InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6    {7        private static async Task Main(string[] args)8        {9            var config = Configuration.Create();10            config.MaxSchedulingSteps = 1000;11            config.MaxFairSchedulingSteps = 1000;12            config.EnableCycleDetection = true;13            config.EnableDataRaceDetection = true;14            config.EnableIntegerOverflowDetection = true;15            config.EnableObjectDisposedExceptionDetection = true;16            config.EnableOperationCanceledExceptionDetection = true;17            config.EnableDeadlockDetection = true;18            config.EnableActorGarbageCollection = true;19            config.EnableActorTaskInterleavings = true;20            config.EnableStateGraphVisualization = true;21            config.EnableHotStateDetection = true;22            config.EnableHotStateVisualization = true;23            config.EnableHotStateStatistics = true;24            config.EnableHotStateStatisticsVisualization = true;25            config.EnableHotStateStatisticsHtmlReport = true;26            config.EnableHotStateStatisticsJsonReport = true;27            config.EnableHotStateStatisticsCsvReport = true;28            config.EnableHotStateStatisticsXmlReport = true;29            config.EnableHotStateStatisticsTextReport = true;30            config.EnableHotStateStatisticsHtmlReport = true;31            config.EnableHotStateStatisticsJsonReport = true;32            config.EnableHotStateStatisticsCsvReport = true;33            config.EnableHotStateStatisticsXmlReport = true;34            config.EnableHotStateStatisticsTextReport = true;35            config.EnableHotStateStatisticsHtmlReport = true;36            config.EnableHotStateStatisticsJsonReport = true;37            config.EnableHotStateStatisticsCsvReport = true;38            config.EnableHotStateStatisticsXmlReport = true;39            config.EnableHotStateStatisticsTextReport = true;40            config.EnableHotStateStatisticsHtmlReport = true;41            config.EnableHotStateStatisticsJsonReport = true;42            config.EnableHotStateStatisticsCsvReport = true;43            config.EnableHotStateStatisticsXmlReport = true;44            config.EnableHotStateStatisticsTextReport = true;45            config.EnableHotStateStatisticsHtmlReport = true;46            config.EnableHotStateStatisticsJsonReport = true;47            config.EnableHotStateStatisticsCsvReport = true;48            config.EnableHotStateStatisticsXmlReport = true;49            config.EnableHotStateStatisticsTextReport = true;50            config.EnableHotStateStatisticsHtmlReport = true;InitOnEntry
Using AI Code Generation
1{2    {3        public int Value { get; private set; }4        public SetupEvent(int value)5        {6            this.Value = value;7        }8        public void InitOnEntry()9        {10            this.Value = 1;11        }12    }13}14{15    {16        public int Value { get; private set; }17        public SetupEvent(int value)18        {19            this.Value = value;20        }21        public void InitOnEntry()22        {23            this.Value = 2;24        }25    }26}27{28    {29        public int Value { get; private set; }30        public SetupEvent(int value)31        {32            this.Value = value;33        }34        public void InitOnEntry()35        {36            this.Value = 3;37        }38    }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Timers;48using Microsoft.Coyote.Actors.Testing;49using Microsoft.Coyote.Specifications;50using Microsoft.Coyote.SystematicTesting;51using Microsoft.Coyote.Tasks;52using Microsoft.Coyote.Tests.Common;53using Microsoft.Coyote.Tests.Common.Actors;54using Microsoft.Coyote.Tests.Common.Events;55using Microsoft.Coyote.Tests.Common.Tasks;56using Microsoft.Coyote.Tests.Common.Timers;57using Microsoft.Coyote.Tests.Common.TestingServices;58using Microsoft.Coyote.Tests.Common.Utilities;59using Microsoft.Coyote.Tests.Systematic;60using Microsoft.Coyote.Tests.Systematic.Actors;61using Microsoft.Coyote.Tests.Systematic.Actors.Actors;62using Microsoft.Coyote.Tests.Systematic.Actors.Events;63using Microsoft.Coyote.Tests.Systematic.Actors.Tasks;InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.Actors.Timers;4using System;5using System.Collections.Generic;6using System.Text;7{8    {9        public int Value { get; private set; }10        public SetupEvent(int value)11        {12            this.Value = value;13        }14        public void InitOnEntry()15        {16            this.Value = 10;17        }18    }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.Tests;22using Microsoft.Coyote.Actors.Timers;23using System;24using System.Collections.Generic;25using System.Text;26{27    {28        public int Value { get; private set; }29        public SetupEvent(int value)30        {31            this.Value = value;32        }33        public void InitOnEntry()34        {35            this.Value = 10;36        }37    }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.Tests;41using Microsoft.Coyote.Actors.Timers;42using System;43using System.Collections.Generic;44using System.Text;45{46    {47        public int Value { get; private set; }48        public SetupEvent(int value)49        {50            this.Value = value;51        }52        public void InitOnEntry()53        {54            this.Value = 10;55        }56    }57}58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.Tests;60using Microsoft.Coyote.Actors.Timers;61using System;62using System.Collections.Generic;63using System.Text;64{65    {66        public int Value { get; private set; }67        public SetupEvent(int value)68        {69            this.Value = value;70        }InitOnEntry
Using AI Code Generation
1{2    {3        static void Main(string[] args)4        {5            var runtime = RuntimeFactory.Create();6            runtime.CreateActor(typeof(SetupEvent));7        }8    }9}10{11    {12        static void Main(string[] args)13        {14            var runtime = RuntimeFactory.Create();15            runtime.CreateActor(typeof(SetupEvent));16        }17    }18}19var runtime = RuntimeFactory.Create();20runtime.CreateActor(typeof(SetupEvent));21var runtime = RuntimeFactory.Create();22runtime.CreateActor(typeof(SetupEvent));23var runtime = RuntimeFactory.Create();24runtime.CreateActor(typeof(SetupEvent));25var runtime = RuntimeFactory.Create();26runtime.CreateActor(typeof(SetupEvent));27var runtime = RuntimeFactory.Create();28runtime.CreateActor(typeof(SetupEvent));29var runtime = RuntimeFactory.Create();30runtime.CreateActor(typeof(SetupEvent));31var runtime = RuntimeFactory.Create();32runtime.CreateActor(typeof(SetupEvent));33var runtime = RuntimeFactory.Create();34runtime.CreateActor(typeof(SetupEvent));35var runtime = RuntimeFactory.Create();36runtime.CreateActor(typeof(SetupEvent));37var runtime = RuntimeFactory.Create();InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4{5    {6        public static void Main()7        {8            var runtime = RuntimeFactory.Create();9            runtime.CreateActor(typeof(Actor1));10            Console.ReadLine();11        }12    }13    {14        [OnEntry(nameof(InitOnEntry))]15        [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]16        class Init : State { }17        private void InitOnEntry(Event e)18        {19            this.RaiseEvent(new SetupEvent());20        }21        private void Setup()22        {23            this.SendEvent(this.Id, new E());24        }25    }26    public class E : Event { }27}28I am trying to implement a simple actor model using C#. I am using [Microsoft.Coyote.Actors](InitOnEntry
Using AI Code Generation
1{2    public SetupEvent()3    {4        this.InitOnEntry();5    }6}7{8    public SetupEvent()9    {10        this.InitOnEntry();11    }12}13{14    public SetupEvent()15    {16        this.InitOnEntry();17    }18}19{20    public SetupEvent()21    {22        this.InitOnEntry();23    }24}25{26    public SetupEvent()27    {28        this.InitOnEntry();29    }30}31{32    public SetupEvent()33    {34        this.InitOnEntry();35    }36}37{38    public SetupEvent()39    {40        this.InitOnEntry();41    }42}43{44    public SetupEvent()45    {46        this.InitOnEntry();47    }48}49{50    public SetupEvent()51    {52        this.InitOnEntry();53    }54}55{56    public SetupEvent()57    {58        this.InitOnEntry();59    }60}61{InitOnEntry
Using AI Code Generation
1{2    {3        static void Main(string[] args)4        {5            Runtime runtime = Runtime.Create();6            runtime.CreateActor(typeof(Actor1));7            runtime.CreateActor(typeof(Actor2));8            runtime.SendEvent(typeof(SetupEvent), new SetupEvent());9            runtime.Wait();10        }11    }12}13{14    {15        static void Main(string[] args)16        {17            Runtime runtime = Runtime.Create();18            runtime.CreateActor(typeof(Actor1));19            runtime.CreateActor(typeof(Actor2));20            runtime.SendEvent(typeof(SetupEvent), new SetupEvent());21            runtime.Wait();22        }23    }24}25{26    {27        static void Main(string[] args)28        {29            Runtime runtime = Runtime.Create();30            runtime.CreateActor(typeof(Actor1));31            runtime.CreateActor(typeof(Actor2));32            runtime.SendEvent(typeof(SetupEvent), new SetupEvent());33            runtime.Wait();34        }35    }36}37{38    {39        static void Main(string[] args)40        {41            Runtime runtime = Runtime.Create();42            runtime.CreateActor(typeof(Actor1));43            runtime.CreateActor(typeof(Actor2));44            runtime.SendEvent(typeof(SetupEvent), new SetupEvent());45            runtime.Wait();46        }47    }48}49{50    {51        static void Main(string[] args)52        {53            Runtime runtime = Runtime.Create();54            runtime.CreateActor(typeof(Actor1));55            runtime.CreateActor(typeof(Actor2));56            runtime.SendEvent(typeof(SetupEvent), new SetupEvent());57            runtime.Wait();58        }59    }60}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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