How to use OnReceiveEvent method of Microsoft.Coyote.Actors.Tests.TestEventQueue class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.TestEventQueue.OnReceiveEvent

TestEventQueue.cs

Source:TestEventQueue.cs Github

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...56 this.Logger.WriteLine("Waits to receive event of type '{0}'.", type.FullName);57 }58 this.Notify(Notification.WaitEvent, null, null);59 }60 protected override void OnReceiveEvent(Event e, EventGroup eventGroup, EventInfo eventInfo)61 {62 this.Logger.WriteLine("Received event of type '{0}'.", e.GetType().FullName);63 this.Notify(Notification.ReceiveEvent, e, eventInfo);64 }65 protected override void OnReceiveEventWithoutWaiting(Event e, EventGroup eventGroup, EventInfo eventInfo)66 {67 this.Logger.WriteLine("Received event of type '{0}' without waiting.", e.GetType().FullName);68 this.Notify(Notification.ReceiveEventWithoutWaiting, e, eventInfo);69 }70 protected override void OnIgnoreEvent(Event e, EventGroup eventGroup, EventInfo eventInfo)71 {72 this.Logger.WriteLine("Ignored event of type '{0}'.", e.GetType().FullName);73 this.Notify(Notification.IgnoreEvent, e, eventInfo);74 }75 protected override void OnDeferEvent(Event e, EventGroup eventGroup, EventInfo eventInfo)76 {77 this.Logger.WriteLine("Deferred event of type '{0}'.", e.GetType().FullName);78 this.Notify(Notification.DeferEvent, e, eventInfo);79 }...

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OnReceiveEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Tests;8using System.Threading;9using Microsoft.Coyote.SystematicTesting;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 10;16 config.MaxFairSchedulingSteps = 10;17 config.MaxSteps = 10;18 config.MaxFairSteps = 10;19 config.MaxInterleavings = 10;20 config.MaxUnfairSchedulingSteps = 10;21 config.MaxUnfairSteps = 10;22 config.MaxUnfairInterleavings = 10;23 config.MaxUnfairStepsFromFairSchedule = 10;24 config.MaxUnfairInterleavingsFromFairSchedule = 10;25 config.MaxUnfairStepsFromFairTrace = 10;26 config.MaxUnfairInterleavingsFromFairTrace = 10;27 config.MaxUnfairStepsFromFullFairSchedule = 10;28 config.MaxUnfairInterleavingsFromFullFairSchedule = 10;29 config.MaxUnfairStepsFromFullFairTrace = 10;30 config.MaxUnfairInterleavingsFromFullFairTrace = 10;31 config.MaxFairStepsFromFullFairSchedule = 10;32 config.MaxFairInterleavingsFromFullFairSchedule = 10;33 config.MaxFairStepsFromFullFairTrace = 10;34 config.MaxFairInterleavingsFromFullFairTrace = 10;35 config.MaxFairStepsFromFullUnfairSchedule = 10;36 config.MaxFairInterleavingsFromFullUnfairSchedule = 10;37 config.MaxFairStepsFromFullUnfairTrace = 10;38 config.MaxFairInterleavingsFromFullUnfairTrace = 10;39 config.MaxFairStepsFromFullSchedule = 10;40 config.MaxFairInterleavingsFromFullSchedule = 10;41 config.MaxFairStepsFromFullTrace = 10;42 config.MaxFairInterleavingsFromFullTrace = 10;43 config.MaxFairStepsFromFullUnfairSchedule = 10;44 config.MaxFairInterleavingsFromFullUnfairSchedule = 10;45 config.MaxFairStepsFromFullUnfairTrace = 10;

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OnReceiveEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 var eventQueue = new TestEventQueue();12 eventQueue.Enqueue(new Event());

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OnReceiveEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6 {7 private static void Main(string[] args)8 {9 var queue = new TestEventQueue();10 queue.Enqueue(new Event());11 queue.Enqueue(new Event());

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OnReceiveEvent

Using AI Code Generation

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1var queue = new Microsoft.Coyote.Actors.Tests.TestEventQueue();2queue.OnReceiveEvent(new Microsoft.Coyote.Actors.Tests.TestEvent());3var queue = new Microsoft.Coyote.Actors.Tests.TestEventQueue();4queue.OnReceiveEvent(new Microsoft.Coyote.Actors.Tests.TestEvent());5var queue = new Microsoft.Coyote.Actors.Tests.TestEventQueue();6queue.OnReceiveEvent(new Microsoft.Coyote.Actors.Tests.TestEvent());7var queue = new Microsoft.Coyote.Actors.Tests.TestEventQueue();8queue.OnReceiveEvent(new Microsoft.Coyote.Actors.Tests.TestEvent());9var queue = new Microsoft.Coyote.Actors.Tests.TestEventQueue();10queue.OnReceiveEvent(new Microsoft.Coyote.Actors.Tests.TestEvent());11var queue = new Microsoft.Coyote.Actors.Tests.TestEventQueue();12queue.OnReceiveEvent(new Microsoft.Coyote.Actors.Tests.TestEvent());13var queue = new Microsoft.Coyote.Actors.Tests.TestEventQueue();14queue.OnReceiveEvent(new Microsoft.Coyote.Actors.Tests.TestEvent());15var queue = new Microsoft.Coyote.Actors.Tests.TestEventQueue();16queue.OnReceiveEvent(new Microsoft.Coyote.Actors.Tests.TestEvent());

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OnReceiveEvent

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Xunit;9using Xunit.Abstractions;10{11 {12 public TestEventQueue(ITestOutputHelper output)13 : base(output)14 {15 }16 {17 public int Value;18 public E(int value)19 {20 this.Value = value;21 }22 }23 {24 public TaskCompletionSource<bool> Tcs;25 public M(TaskCompletionSource<bool> tcs)26 {27 this.Tcs = tcs;28 }29 }30 {31 }32 {33 protected override async Task OnInitializeAsync(Event initialEvent)34 {35 await base.OnInitializeAsync(initialEvent);36 this.OnReceiveEvent<E>(this.OnE);37 this.OnReceiveEvent<M>(this.OnM);38 this.OnReceiveEvent<N>(this.OnN);39 }40 private void OnE(Event e)41 {42 this.Assert(e is E);43 this.Assert((e as E).Value == 1);44 this.Assert(this.CurrentEvent == e);45 this.Assert(this.CurrentEvent is E);46 this.Assert((this.CurrentEvent as E).Value == 1);47 this.Assert(this.CurrentState == this.Id);48 this.Assert(this.CurrentStateName == "OnE");49 this.Assert(this.CurrentStateType == typeof(OnE));50 this.Assert(this.CurrentActorId == this.Id);51 this.Assert(this.CurrentActorType == typeof(Actor));52 this.Assert(this.CurrentActorName == "Actor");53 this.Assert(this.CurrentEventQueue == this.EventQueue);54 this.Assert(this.CurrentMachineId == this.Id);55 this.Assert(this.CurrentMachineType == typeof(Actor));56 this.Assert(this.CurrentMachineName == "Actor");57 this.Assert(this.CurrentOperation == null);58 this.Assert(this.CurrentOperationName == null);59 this.Assert(this.CurrentOperationType == null);60 this.Assert(this.CurrentOperationStatus == OperationStatus.None);61 this.Assert(this.CurrentOperationGroupId ==

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OnReceiveEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Tests;6using System.Threading.Tasks;7{8 {9 public TestEventQueue() : base()10 {11 this.OnReceiveEvent += this.TestEventQueue_OnReceiveEvent;12 }13 private void TestEventQueue_OnReceiveEvent(object sender, EventArgs e)14 {15 Console.WriteLine("Event received");16 }17 }18}19using System;20using System.Collections.Generic;21using System.Text;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.Tests;24using System.Threading.Tasks;25{26 {27 public TestEventQueue() : base()28 {29 this.OnReceiveEvent += this.TestEventQueue_OnReceiveEvent;30 }31 private void TestEventQueue_OnReceiveEvent(object sender, EventArgs e)32 {33 Console.WriteLine("Event received");34 }35 }36}37using System;38using System.Collections.Generic;39using System.Text;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.Tests;42using System.Threading.Tasks;43{44 {45 public TestEventQueue() : base()46 {47 this.OnReceiveEvent += this.TestEventQueue_OnReceiveEvent;48 }49 private void TestEventQueue_OnReceiveEvent(object sender, EventArgs e)50 {51 Console.WriteLine("Event received");52 }53 }54}55using System;56using System.Collections.Generic;57using System.Text;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.Tests;60using System.Threading.Tasks;

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OnReceiveEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Services;8{9 {10 static void Main(string[] args)11 {12 using (var runtime = RuntimeFactory.Create())13 {14 var test = new CoyoteTest(runtime, new Configuration()15 {16 TestReporters = new ITestReporter[] { new TextWriterTestReporter() }17 });18 test.Run(async r =>19 {20 var id = r.CreateActor(typeof(A));21 r.SendEvent(id, new E());22 await r.ReceiveEventAsync(typeof(E));23 });24 }25 }26 }27 {28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 this.CreateTimer(this.Id, new E(), TimeSpan.FromSeconds(1), true);31 return Task.CompletedTask;32 }33 protected override Task OnReceiveEventAsync(Event e)34 {35 if (e is E)36 {37 Console.WriteLine("received event E");38 }39 return Task.CompletedTask;40 }41 }42 {43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.Timers;50using Microsoft.Coyote.Testing;51using Microsoft.Coyote.Testing.Services;52{53 {54 static void Main(string[] args)55 {56 using (var runtime = RuntimeFactory.Create())57 {

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OnReceiveEvent

Using AI Code Generation

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1{2 [OnEventDoAction(typeof(Configure), nameof(Configure))]3 [OnEventDoAction(typeof(Start), nameof(Start))]4 [OnEventDoAction(typeof(Stop), nameof(Stop))]5 [OnEventDoAction(typeof(Enqueue), nameof(Enqueue))]6 [OnEventDoAction(typeof(Dequeue), nameof(Dequeue))]7 [OnEventDoAction(typeof(DequeueAll), nameof(DequeueAll))]8 [OnEventDoAction(typeof(Count), nameof(Count))]9 [OnEventDoAction(typeof(Clear), nameof(Clear))]10 [OnEventDoAction(typeof(Contains), nameof(Contains))]11 [OnEventDoAction(typeof(ContainsAll), nameof(ContainsAll))]12 [OnEventDoAction(typeof(ToArray), nameof(ToArray))]13 [OnEventDoAction(typeof(ToCollection), nameof(ToCollection))]14 [OnEventDoAction(typeof(ToReadOnlyCollection), nameof(ToReadOnlyCollection))]15 [OnEventDoAction(typeof(ToReadOnlyEventQueue), nameof(ToReadOnlyEventQueue))]16 [OnEventDoAction(typeof(ToReadOnlyEventQueueWithCapacity), nameof(ToReadOnlyEventQueueWithCapacity))]17 {18 }19 private EventQueue eventQueue;20 private void Configure(Event e)21 {22 this.eventQueue = new EventQueue();23 }24 private void Start(Event e)25 {26 this.eventQueue.Start();27 }28 private void Stop(Event e)29 {30 this.eventQueue.Stop();31 }32 private void Enqueue(Event e)33 {34 this.eventQueue.Enqueue((e as Enqueue).Event);35 }36 private void Dequeue(Event e)37 {38 this.eventQueue.Dequeue();39 }40 private void DequeueAll(Event e)41 {42 this.eventQueue.DequeueAll();43 }44 private void Count(Event e)45 {46 this.eventQueue.Count();47 }48 private void Clear(Event e)49 {50 this.eventQueue.Clear();51 }52 private void Contains(Event e)53 {54 this.eventQueue.Contains((e as Contains).Event);55 }56 private void ContainsAll(Event e)57 {58 this.eventQueue.ContainsAll((e as ContainsAll).Events);59 }60 private void ToArray(Event e)61 {62 this.eventQueue.ToArray();

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