Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentBagT.TryTake
TryTake
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentBag<int> cb = new ConcurrentBag<int>();12 cb.Add(1);13 cb.Add(2);14 cb.Add(3);15 cb.Add(4);16 cb.Add(5);17 int outVal;18 bool result = cb.TryTake(out outVal);19 Console.WriteLine(result);20 Console.WriteLine(outVal);21 Console.ReadKey();22 }23 }24}25using System;26using System.Collections.Concurrent;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 ConcurrentBag<int> cb = new ConcurrentBag<int>();36 cb.Add(1);37 cb.Add(2);38 cb.Add(3);39 cb.Add(4);40 cb.Add(5);41 int outVal;42 bool result = cb.TryPeek(out outVal);43 Console.WriteLine(result);44 Console.WriteLine(outVal);45 Console.ReadKey();46 }47 }48}49using System;50using System.Collections.Concurrent;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55{56 {57 static void Main(string[] args)58 {59 ConcurrentBag<int> cb = new ConcurrentBag<int>();60 cb.Add(1);61 cb.Add(2);62 cb.Add(3);63 cb.Add(4);64 cb.Add(5);65 int[] arr = cb.ToArray();66 foreach (int i in arr)67 {68 Console.WriteLine(i);69 }70 Console.ReadKey();71 }72 }73}74using System;75using System.Collections.Concurrent;76using System.Collections.Generic;77using System.Linq;78using System.Text;79using System.Threading.Tasks;80{
TryTake
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentBag<int> bag = new ConcurrentBag<int>();12 bag.Add(1);13 bag.Add(2);14 bag.Add(3);15 bag.Add(4);16 bag.Add(5);17 bag.Add(6);18 bag.Add(7);19 bag.Add(8);20 bag.Add(9);21 bag.Add(10);22 int i = 0;23 while (bag.TryTake(out i))24 {25 Console.WriteLine(i);26 }27 Console.ReadLine();28 }29 }30}31using System;32using System.Collections.Concurrent;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 ConcurrentStack<int> stack = new ConcurrentStack<int>();42 stack.Push(1);43 stack.Push(2);44 stack.Push(3);45 stack.Push(4);46 stack.Push(5);47 stack.Push(6);48 stack.Push(7);49 stack.Push(8);50 stack.Push(9);51 stack.Push(10);52 int i = 0;53 while (stack.TryTake(out i))54 {55 Console.WriteLine(i);56 }57 Console.ReadLine();58 }59 }60}61using System;62using System.Collections.Concurrent;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();72 queue.Enqueue(1);73 queue.Enqueue(2);74 queue.Enqueue(3);75 queue.Enqueue(4);76 queue.Enqueue(5);77 queue.Enqueue(6);78 queue.Enqueue(7);79 queue.Enqueue(8);80 queue.Enqueue(9);81 queue.Enqueue(10);82 int i = 0;83 while (queue.TryTake
TryTake
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3{4 static void Main()5 {6 ConcurrentBag<int> bag = new ConcurrentBag<int>();7 bag.Add(1);8 bag.Add(2);9 bag.Add(3);10 int result;11 if (bag.TryTake(out result))12 {13 Console.WriteLine(result);14 }15 }16}17using System;18using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;19{20 static void Main()21 {22 ConcurrentBag<int> bag = new ConcurrentBag<int>();23 bag.Add(1);24 bag.Add(2);25 bag.Add(3);26 int result;27 if (bag.TryPeek(out result))28 {29 Console.WriteLine(result);30 }31 }32}33using System;34using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;35{36 static void Main()37 {38 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();39 queue.Enqueue(1);40 queue.Enqueue(2);41 queue.Enqueue(3);42 int result;43 if (queue.TryTake(out result))44 {45 Console.WriteLine(result);46 }47 }48}49using System;50using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;51{52 static void Main()53 {54 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();55 queue.Enqueue(1);56 queue.Enqueue(2);57 queue.Enqueue(3);58 int result;59 if (queue.TryPeek(out result))60 {61 Console.WriteLine(result);62 }63 }64}65using System;66using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;67{68 static void Main()69 {70 ConcurrentStack<int> stack = new ConcurrentStack<int>();71 stack.Push(1);72 stack.Push(2);
TryTake
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 public static void Main(string[] args)10 {11 ConcurrentBag<int> bag = new ConcurrentBag<int>();12 bag.Add(1);13 bag.Add(2);14 bag.Add(3);15 int item;16 if (bag.TryTake(out item))17 {18 Console.WriteLine("Item removed from bag: {0}", item);19 }20 {21 Console.WriteLine("Item not removed from bag");22 }23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;32{33 {34 public static void Main(string[] args)35 {36 ConcurrentBag<int> bag = new ConcurrentBag<int>();37 bag.Add(1);38 bag.Add(2);39 bag.Add(3);40 int item;41 if (bag.TryPeek(out item))42 {43 Console.WriteLine("Item peeked from bag: {0}", item);44 }45 {46 Console.WriteLine("Item not peeked from bag");47 }48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;57{58 {59 public static void Main(string[] args)60 {
TryTake
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using System.Threading;4{5 {6 static void Main(string[] args)7 {8 ConcurrentBag<int> bag = new ConcurrentBag<int>();9 bag.Add(1);10 bag.Add(2);11 bag.Add(3);12 bag.Add(4);13 bag.Add(5);14 int item;15 if (bag.TryTake(out item))16 {17 Console.WriteLine("Item removed from bag: {0}", item);18 }19 {20 Console.WriteLine("No item removed from bag");21 }22 Console.WriteLine("Press any key to exit");23 Console.ReadKey();24 }25 }26}
TryTake
Using AI Code Generation
1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 var bag = new ConcurrentBag<int>();12 bag.Add(1);13 bag.Add(2);14 bag.Add(3);15 bag.Add(4);16 bag.Add(5);17 bag.Add(6);18 bag.Add(7);19 bag.Add(8);20 bag.Add(9);21 bag.Add(10);22 bag.Add(11);23 bag.Add(12);24 bag.Add(13);25 bag.Add(14);26 bag.Add(15);27 bag.Add(16);28 bag.Add(17);29 bag.Add(18);30 bag.Add(19);31 bag.Add(20);32 bag.Add(21);33 bag.Add(22);34 bag.Add(23);35 bag.Add(24);36 bag.Add(25);37 bag.Add(26);38 bag.Add(27);39 bag.Add(28);40 bag.Add(29);41 bag.Add(30);42 bag.Add(31);43 bag.Add(32);44 bag.Add(33);45 bag.Add(34);46 bag.Add(35);47 bag.Add(36);48 bag.Add(37);49 bag.Add(38);50 bag.Add(39);51 bag.Add(40);52 bag.Add(41);53 bag.Add(42);54 bag.Add(43);55 bag.Add(44);56 bag.Add(45);57 bag.Add(46);58 bag.Add(47);59 bag.Add(48);60 bag.Add(49);61 bag.Add(50);62 bag.Add(51);63 bag.Add(52);64 bag.Add(53);65 bag.Add(54);66 bag.Add(55);67 bag.Add(56);68 bag.Add(57);69 bag.Add(58);70 bag.Add(59);71 bag.Add(60);72 bag.Add(61);73 bag.Add(62);74 bag.Add(63);75 bag.Add(64);76 bag.Add(65);77 bag.Add(66);78 bag.Add(67);79 bag.Add(68);80 bag.Add(69);81 bag.Add(70);82 bag.Add(71);
TryTake
Using AI Code Generation
1using System;2using System.Threading;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 {6 public static void Main(string[] args)7 {8 ConcurrentBag<int> bag = new ConcurrentBag<int>();9 bag.Add(1);10 bag.Add(2);11 bag.Add(3);12 bag.Add(4);13 bag.Add(5);14 bag.Add(6);15 bag.Add(7);16 bag.Add(8);17 bag.Add(9);18 bag.Add(10);19 int result;20 while (bag.TryTake(out result))21 {22 Console.WriteLine(result);23 }24 }25 }26}27using System;28using System.Threading;29using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;30{31 {32 public static void Main(string[] args)33 {34 ConcurrentBag<Action> tasks = new ConcurrentBag<Action>();35 tasks.Add(() => Console.WriteLine("task 1"));36 tasks.Add(() => Console.WriteLine("task 2"));37 tasks.Add(() => Console.WriteLine("task 3"));38 tasks.Add(() => Console.WriteLine("task 4"));39 tasks.Add(() => Console.WriteLine("task 5"));40 tasks.Add(() => Console.WriteLine("task 6"));41 tasks.Add(() => Console.WriteLine("task 7"));42 tasks.Add(() => Console.WriteLine("task 8"));43 tasks.Add(() => Console.WriteLine("task 9"));44 tasks.Add(() => Console.WriteLine("task 10"));45 Action result;46 while (tasks.TryTake(out result))
TryTake
Using AI Code Generation
1using System;2using System.Threading;3using System.Threading.Tasks;4using System.Collections.Generic;5using System.Collections.Concurrent;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;10{11 {12 static void Main(string[] args)13 {14 ConcurrentBag<int> cb = new ConcurrentBag<int>();15 cb.Add(1);16 cb.Add(2);17 cb.Add(3);18 cb.Add(4);19 cb.Add(5);20 int result;21 bool success = cb.TryTake(out result);22 Console.WriteLine("Success: {0}, Result: {1}", success, result);23 Console.ReadLine();24 }25 }26}27using System;28using System.Threading;29using System.Threading.Tasks;30using System.Collections.Generic;31using System.Collections.Concurrent;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 ConcurrentBag<int> cb = new ConcurrentBag<int>();40 cb.Add(1);41 cb.Add(2);42 cb.Add(3);43 cb.Add(4);44 cb.Add(5);45 int result;46 bool success = cb.TryTake(out result);47 Console.WriteLine("Success: {0}, Result: {1}", success, result);48 Console.ReadLine();49 }50 }51}52using System;53using System.Threading;54using System.Threading.Tasks;55using System.Collections.Generic;56using System.Collections.Concurrent;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 ConcurrentBag<int> cb = new ConcurrentBag<int>();65 cb.Add(1);66 cb.Add(2);67 cb.Add(3);68 cb.Add(4);69 cb.Add(5);70 int result;71 bool success = cb.TryTake(out result);72 Console.WriteLine("Success: {0}, Result: {1}", success, result);73 Console.ReadLine();74 }75 }76}
TryTake
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentBag<int> bag = new ConcurrentBag<int>();12 bag.Add(42);13 bag.Add(21);14 int result;15 if (bag.TryTake(out result))16 Console.WriteLine(result);17 if (bag.TryTake(out result))18 Console.WriteLine(result);19 }20 }21}
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