How to use EnterLock method of Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.EnterLock

Monitor.cs

Source:Monitor.cs Github

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...377 /// to the specified object and enters the lock.378 /// </summary>379 internal static SynchronizedBlock Lock(object syncObject) =>380 Cache.GetOrAdd(syncObject, key => new Lazy<SynchronizedBlock>(381 () => new SynchronizedBlock(key))).Value.EnterLock();382 /// <summary>383 /// Finds the synchronized block associated with the specified synchronization object.384 /// </summary>385 internal static SynchronizedBlock Find(object syncObject) =>386 Cache.TryGetValue(syncObject, out Lazy<SynchronizedBlock> lazyMock) ? lazyMock.Value : null;387 /// <summary>388 /// Determines whether the current thread holds the lock on the sync object.389 /// </summary>390 internal bool IsEntered()391 {392 if (this.Owner != null)393 {394 var op = this.Resource.Runtime.GetExecutingOperation();395 return this.Owner == op;396 }397 return false;398 }399 private SynchronizedBlock EnterLock()400 {401 this.IsLockTaken = true;402 SystemInterlocked.Increment(ref this.UseCount);403 if (this.Owner is null)404 {405 // If this operation is trying to acquire this lock while it is free, then inject a scheduling406 // point to give another enabled operation the chance to race and acquire this lock.407 this.Resource.Runtime.ScheduleNextOperation(default, SchedulingPointType.Acquire);408 }409 if (this.Owner != null)410 {411 var op = this.Resource.Runtime.GetExecutingOperation();412 if (this.Owner == op)413 {...

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EnterLock

Using AI Code Generation

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1using System;2using System.Threading;3using Microsoft.Coyote.Rewriting.Types.Threading;4{5 {6 static void Main(string[] args)7 {8 int x = 0;9 SynchronizedBlock.EnterLock(ref x);10 Console.WriteLine("Hello World!");11 }12 }13}14using System;15using System.Threading;16using Microsoft.Coyote.Rewriting.Types.Threading;17{18 {19 static void Main(string[] args)20 {21 int x = 0;22 SynchronizedBlock.EnterLock(ref x);23 Console.WriteLine("Hello World!");24 }25 }26}27using System;28using System.Threading;29using Microsoft.Coyote.Rewriting.Types.Threading;30{31 {32 static void Main(string[] args)33 {34 int x = 0;35 SynchronizedBlock.EnterLock(ref x);36 Console.WriteLine("Hello World!");37 }38 }39}40using System;41using System.Threading;42using Microsoft.Coyote.Rewriting.Types.Threading;43{44 {45 static void Main(string[] args)46 {47 int x = 0;48 SynchronizedBlock.EnterLock(ref x);49 Console.WriteLine("Hello World!");50 }51 }52}53using System;54using System.Threading;55using Microsoft.Coyote.Rewriting.Types.Threading;56{57 {58 static void Main(string[] args)59 {60 int x = 0;61 SynchronizedBlock.EnterLock(ref x);62 Console.WriteLine("Hello World!");63 }64 }65}66using System;67using System.Threading;68using Microsoft.Coyote.Rewriting.Types.Threading;69{

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EnterLock

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Rewriting.Types.Threading;3{4 {5 public static void Main(string[] args)6 {7 int i = 0;8 SynchronizedBlock.EnterLock(ref i);9 Console.WriteLine("Hello World!");10 }11 }12}13using System;14using Microsoft.Coyote.Rewriting.Types.Threading;15{16 {17 public static void Main(string[] args)18 {19 int i = 0;20 SynchronizedBlock.EnterLock(ref i);21 Console.WriteLine("Hello World!");22 }23 }24}

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Using AI Code Generation

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1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Rewriting.Types.Threading;6using Microsoft.Coyote.Specifications;7{8 {9 static void Main(string[] args)10 {11 SynchronizedBlock.EnterLock();12 SynchronizedBlock.ExitLock();13 }14 }15}16using System;17using System.Threading;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Rewriting.Types.Threading;21using Microsoft.Coyote.Specifications;22{23 {24 static void Main(string[] args)25 {26 SynchronizedBlock.EnterLock();27 SynchronizedBlock.ExitLock();28 }29 }30}31using System;32using System.Threading;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Rewriting.Types.Threading;36using Microsoft.Coyote.Specifications;37{38 {39 static void Main(string[] args)40 {41 SynchronizedBlock.EnterLock();42 SynchronizedBlock.ExitLock();43 }44 }45}46using System;47using System.Threading;48using System.Threading.Tasks;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Rewriting.Types.Threading;51using Microsoft.Coyote.Specifications;52{53 {54 static void Main(string[] args)55 {56 SynchronizedBlock.EnterLock();57 SynchronizedBlock.ExitLock();58 }59 }60}61using System;62using System.Threading;63using System.Threading.Tasks;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Rewriting.Types.Threading;66using Microsoft.Coyote.Specifications;67{68 {69 static void Main(string[]

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EnterLock

Using AI Code Generation

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1Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.EnterLock(this);2Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.ExitLock(this);3Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.EnterLock(this);4Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.ExitLock(this);5Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.EnterLock(this);6Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.ExitLock(this);7Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.EnterLock(this);8Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.ExitLock(this);9Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.EnterLock(this);10Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.ExitLock(this);11Microsoft.Coyote.Rewriting.Types.Threading.SynchronizedBlock.EnterLock(this);

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Using AI Code Generation

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1using System;2using System.Threading;3using Microsoft.Coyote.Rewriting.Types.Threading;4using Microsoft.Coyote.Rewriting.Types;5using System.Diagnostics;6{7 {8 static void Main(string[] args)9 {10 string str = "Hello";11 lock (str)12 {13 Console.WriteLine("Inside lock");14 SynchronizedBlock.EnterLock(str);15 Console.WriteLine("Inside EnterLock");16 }17 }18 }19}20using System;21using System.Threading;22using Microsoft.Coyote.Rewriting.Types.Threading;23using Microsoft.Coyote.Rewriting.Types;24using System.Diagnostics;25{26 {27 static void Main(string[] args)28 {29 string str = "Hello";30 lock (str)31 {32 Console.WriteLine("Inside lock");33 SynchronizedBlock.EnterLock(str);34 Console.WriteLine("Inside EnterLock");35 SynchronizedBlock.ExitLock(str);36 Console.WriteLine("Inside ExitLock");37 }38 }39 }40}41using System;42using System.Threading;43using Microsoft.Coyote.Rewriting.Types.Threading;44using Microsoft.Coyote.Rewriting.Types;45using System.Diagnostics;46{47 {48 static void Main(string[] args)49 {50 string str = "Hello";51 lock (str)52 {53 Console.WriteLine("Inside lock");54 SynchronizedBlock.EnterLock(str);55 Console.WriteLine("Inside EnterLock");56 SynchronizedBlock.ExitLock(str);57 Console.WriteLine("Inside ExitLock");58 }59 }60 }61}

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Using AI Code Generation

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1using System;2using Microsoft.Coyote.Rewriting.Types.Threading;3{4 static void Main(string[] args)5 {6 object lockObj = new object();7 SynchronizedBlock.EnterLock(lockObj);8 Console.WriteLine("Entered lock");9 }10}11using System;12using Microsoft.Coyote.Rewriting.Types.Threading;13{14 static void Main(string[] args)15 {16 object lockObj = new object();17 using (SynchronizedBlock.EnterLock(lockObj))18 {19 Console.WriteLine("Entered lock");20 }21 }22}23using System;24using System.Threading;25using Microsoft.Coyote.Rewriting.Types.Threading;26{27 static void Main(string[] args)28 {29 object lockObj = new object();30 if (Monitor.TryEnter(lockObj))31 {32 {33 using (SynchronizedBlock.EnterLock(lockObj))34 {35 Console.WriteLine("Entered lock");36 }37 }38 {39 Monitor.Exit(lockObj);40 }41 }42 {43 Console.WriteLine("Could not enter lock");44 }45 }46}

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Using AI Code Generation

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1using System;2using Microsoft.Coyote.Rewriting.Types.Threading;3{4 {5 static void Main(string[] args)6 {7 SynchronizedBlock.EnterLock();8 Console.WriteLine("In critical section");9 SynchronizedBlock.ExitLock();10 }11 }12}13using System;14using Microsoft.Coyote.Rewriting.Types.Threading;15{16 {17 static void Main(string[] args)18 {19 if (SynchronizedBlock.TryEnterLock())20 {21 Console.WriteLine("In critical section");22 SynchronizedBlock.ExitLock();23 }24 {25 Console.WriteLine("Failed to enter critical section");26 }27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote.Rewriting.Types.Threading;33{34 {35 static async Task Main(string[] args)36 {37 await SynchronizedBlock.EnterLockAsync();38 Console.WriteLine("In critical section");39 SynchronizedBlock.ExitLock();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Rewriting.Types.Threading;46{47 {48 static async Task Main(string[] args)49 {50 if (await SynchronizedBlock.TryEnterLockAsync())51 {52 Console.WriteLine("In critical section");53 SynchronizedBlock.ExitLock();54 }55 {56 Console.WriteLine("Failed to enter critical section");57 }58 }59 }60}61using System;62using Microsoft.Coyote.Rewriting.Types.Threading;63{64 {65 static void Main(string[] args)66 {

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EnterLock

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Rewriting.Types.Threading;3{4 {5 static void Main(string[] args)6 {7 var x = new int[1];8 SynchronizedBlock.EnterLock(x);9 x[0] = 1;10 SynchronizedBlock.ExitLock(x);11 }12 }13}

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EnterLock

Using AI Code Generation

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1using Microsoft.Coyote.Rewriting.Types.Threading;2{3 public void M()4 {5 SynchronizedBlock.EnterLock(this);6 SynchronizedBlock.ExitLock(this);7 }8}9using Microsoft.Coyote.Rewriting.Types.Threading;10{11 public void M()12 {13 SynchronizedBlock.EnterLock(this);14 SynchronizedBlock.ExitLock(this);15 }16}17using Microsoft.Coyote.Rewriting.Types.Threading;18{19 public void M()20 {21 SynchronizedBlock.EnterLock(this);22 SynchronizedBlock.ExitLock(this);23 }24}25using Microsoft.Coyote.Rewriting.Types.Threading;26{27 public void M()28 {29 SynchronizedBlock.EnterLock(this);30 SynchronizedBlock.ExitLock(this);31 }32}33using Microsoft.Coyote.Rewriting.Types.Threading;34{35 public void M()36 {37 SynchronizedBlock.EnterLock(this);38 SynchronizedBlock.ExitLock(this);39 }40}41using Microsoft.Coyote.Rewriting.Types.Threading;42{43 public void M()44 {45 SynchronizedBlock.EnterLock(this

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