How to use MonitorWaterPump method of Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump

MockSensors.cs

Source:MockSensors.cs Github

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...70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {...

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MonitorWaterPump

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();2Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();3Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();4Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();5Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();6Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();7Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();8Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();9Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();10Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();

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MonitorWaterPump

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1Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();2Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();3Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();4Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();5Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();6Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();7Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();8Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();9Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();10Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();11Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();

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MonitorWaterPump

Using AI Code Generation

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1var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();2busyEvent.MonitorWaterPump();3var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();4busyEvent.MonitorWaterPump();5var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();6busyEvent.MonitorWaterPump();7var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();8busyEvent.MonitorWaterPump();9var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();10busyEvent.MonitorWaterPump();11var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();12busyEvent.MonitorWaterPump();13var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();14busyEvent.MonitorWaterPump();15var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();16busyEvent.MonitorWaterPump();17var busyEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();18busyEvent.MonitorWaterPump();

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MonitorWaterPump

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();2Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();3Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();4Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();5Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();6Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();7Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();8Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();9Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();10Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();11Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();12Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();13Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();14Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();15Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();16Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();17Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();18Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();19Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.MonitorWaterPump();

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MonitorWaterPump

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 var coffeeMachine = new CoffeeMachine();9 coffeeMachine.MonitorWaterPump();10 coffeeMachine.TurnOn();11 coffeeMachine.MakeCoffee();12 coffeeMachine.TurnOff();13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using System;18using System.Threading.Tasks;19{20 {21 public static async Task Main(string[] args)22 {23 var coffeeMachine = new CoffeeMachine();24 coffeeMachine.MonitorWaterPump();25 coffeeMachine.TurnOn();26 coffeeMachine.MakeCoffee();27 coffeeMachine.TurnOff();28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using System;33using System.Threading.Tasks;34{35 {36 public static async Task Main(string[] args)37 {38 var coffeeMachine = new CoffeeMachine();39 coffeeMachine.MonitorWaterPump();40 coffeeMachine.TurnOn();41 coffeeMachine.MakeCoffee();42 coffeeMachine.TurnOff();43 }44 }45}

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MonitorWaterPump

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tasks;4using System;5{6 {7 [OnEventGotoState(typeof(WaterPumpOn), typeof(WaterPumpOn))]8 [OnEventGotoState(typeof(WaterPumpOff), typeof(WaterPumpOff))]9 {10 }11 [OnEventGotoState(typeof(WaterPumpOn), typeof(WaterPumpOn))]12 {13 }14 [OnEventGotoState(typeof(WaterPumpOff), typeof(WaterPumpOff))]15 {16 }17 }18}19using Microsoft.Coyote.Samples.CoffeeMachineActors;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Tasks;22using System;23{24 {25 [OnEventGotoState(typeof(WaterPumpOn), typeof(WaterPumpOn))]26 [OnEventGotoState(typeof(WaterPumpOff), typeof(WaterPumpOff))]27 {28 }29 [OnEventGotoState(typeof(WaterPumpOn), typeof(WaterPumpOn))]30 {31 }32 [OnEventGotoState(typeof(WaterPumpOff), typeof(WaterPumpOff))]33 {34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Tasks;40using System;41{42 {

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MonitorWaterPump

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 private readonly ActorId coffeeMaker;7 private readonly ActorId waterPump;8 private readonly ActorId waterLevelSensor;9 private readonly ActorId coffeePot;10 private readonly ActorId waterPot;11 private readonly ActorId coffeeGroundsPot;12 private readonly ActorId coffeeGroundsSensor;13 private readonly ActorId coffeePotSensor;14 private readonly ActorId waterPotSensor;15 private readonly ActorId coffeeMachineController;16 public CoffeeMachineActor(ActorId coffeeMaker, ActorId waterPump,17 {18 this.coffeeMaker = coffeeMaker;19 this.waterPump = waterPump;20 this.waterLevelSensor = waterLevelSensor;21 this.coffeePot = coffeePot;22 this.waterPot = waterPot;23 this.coffeeGroundsPot = coffeeGroundsPot;24 this.coffeeGroundsSensor = coffeeGroundsSensor;25 this.coffeePotSensor = coffeePotSensor;26 this.waterPotSensor = waterPotSensor;27 this.coffeeMachineController = coffeeMachineController;28 }29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 await this.RegisterEventHandlerAsync<MonitorWaterPump>(this.OnMonitorWaterPump);32 await this.RegisterEventHandlerAsync<MonitorWaterLevel>(this.OnMonitorWaterLevel);33 await this.RegisterEventHandlerAsync<MonitorCoffeeGrounds>(this.OnMonitorCoffeeGrounds);34 await this.RegisterEventHandlerAsync<MonitorCoffeePot>(this.OnMonitorCoffeePot);35 await this.RegisterEventHandlerAsync<MonitorWaterPot>(this.OnMonitorWaterPot);36 await this.RegisterEventHandlerAsync<MonitorCoffeeMachineController>(this.OnMonitorCoffeeMachineController);37 }38 private async Task OnMonitorWaterPump(Event e)39 {40 await this.SendEventAsync(this.waterPump, e);41 }42 private async Task OnMonitorWaterLevel(Event e)43 {44 await this.SendEventAsync(this.waterLevelSensor, e);45 }

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1{2 public int CoffeeMachineId;3 public int WaterPumpId;4 public BusyEvent(int coffeeMachineId, int waterPumpId)5 {6 this.CoffeeMachineId = coffeeMachineId;7 this.WaterPumpId = waterPumpId;8 }9}10{11 public int CoffeeMachineId;12 public int WaterPumpId;13 public BusyEvent(int coffeeMachineId, int waterPumpId)14 {15 this.CoffeeMachineId = coffeeMachineId;16 this.WaterPumpId = waterPumpId;17 }18}19{20 public int CoffeeMachineId;21 public int WaterPumpId;22 public BusyEvent(int coffeeMachineId, int waterPumpId)23 {24 this.CoffeeMachineId = coffeeMachineId;25 this.WaterPumpId = waterPumpId;26 }27}28{29 public int CoffeeMachineId;30 public int WaterPumpId;31 public BusyEvent(int coffeeMachineId, int waterPumpId)32 {33 this.CoffeeMachineId = coffeeMachineId;34 this.WaterPumpId = waterPumpId;35 }36}37{

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