How to use OnEventUnhandledAsync method of Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.OnEventUnhandledAsync

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...380 this.SendEvent(this.Client, new HaltedEvent());381 }382 return base.OnHaltAsync(e);383 }384 protected override Task OnEventUnhandledAsync(Event e, string state)385 {386 this.Log.WriteError("### Unhandled event {0} in state {1}", e.GetType().FullName, state);387 return base.OnEventUnhandledAsync(e, state);388 }389 }390}...

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MockSensors.cs

Source:MockSensors.cs Github

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...229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)360 {361 this.StopTimer(this.GrinderTimer);362 this.GrinderTimer = null;363 }364 }365 }366 protected override Task OnEventUnhandledAsync(Event e, string state)367 {368 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);369 return base.OnEventUnhandledAsync(e, state);370 }371 private void OnDumpGrindsButton(Event e)372 {373 var evt = e as DumpGrindsButtonEvent;374 if (evt.PowerOn)375 {376 this.Monitor<DoorSafetyMonitor>(new BusyEvent());377 // This is a toggle button, in no time grinds are dumped (just for simplicity).378 this.PortaFilterCoffeeLevel = 0;379 }380 }381 }382}...

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 public TaskCompletionSource<bool> TaskCompletionSource;8 public BusyEvent(TaskCompletionSource<bool> taskCompletionSource)9 {10 TaskCompletionSource = taskCompletionSource;11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18{19 {20 public TaskCompletionSource<bool> TaskCompletionSource;21 public BusyEvent(TaskCompletionSource<bool> taskCompletionSource)22 {23 TaskCompletionSource = taskCompletionSource;24 }25 public override Task OnEventUnhandledAsync(Event e, EventInfo info, ActorRuntime runtime)26 {27 TaskCompletionSource.TrySetResult(false);28 return Task.CompletedTask;29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36{37 {38 public TaskCompletionSource<bool> TaskCompletionSource;39 public BusyEvent(TaskCompletionSource<bool> taskCompletionSource)40 {41 TaskCompletionSource = taskCompletionSource;42 }43 public override Task OnEventUnhandledAsync(Event e, EventInfo info, ActorRuntime runtime)44 {45 TaskCompletionSource.TrySetResult(false);46 return Task.CompletedTask;47 }48 public override Task OnEventUnhandledAsync(Event e, EventInfo info, ActorRuntime runtime, ActorId target)49 {50 TaskCompletionSource.TrySetResult(false);51 return Task.CompletedTask;52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActor(typeof(CoffeeMachine));12 await runtime.CreateActor(typeof(User));13 await runtime.RunAsync();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Samples.CoffeeMachineActors;22{23 {24 static async Task Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 await runtime.CreateActor(typeof(CoffeeMachine));28 await runtime.CreateActor(typeof(User));29 await runtime.RunAsync();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Samples.CoffeeMachineActors;38{39 {40 static async Task Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 await runtime.CreateActor(typeof(CoffeeMachine));44 await runtime.CreateActor(typeof(User));45 await runtime.RunAsync();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Samples.CoffeeMachineActors;54{55 {56 static async Task Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();59 await runtime.CreateActor(typeof(CoffeeMachine));60 await runtime.CreateActor(typeof(User));61 await runtime.RunAsync();62 }63 }64}

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OnEventUnhandledAsync

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System.Threading.Tasks;5using System;6using System.Threading;7{8 {9 static async Task Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 await runtime.CreateActor(typeof(CoffeeMachine), new CoffeeMachine.Configure("coffeemachine", 10));13 await runtime.CreateActor(typeof(Customer), new Customer.Configure("customer", 100));14 await runtime.OnEventUnhandledAsync();15 Console.WriteLine("Done");16 }17 }18}19using Microsoft.Coyote.Samples.CoffeeMachineActors;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote;22using System.Threading.Tasks;23using System;24using System.Threading;25{26 {27 static async Task Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 await runtime.CreateActor(typeof(CoffeeMachine), new CoffeeMachine.Configure("coffeemachine", 10));31 await runtime.CreateActor(typeof(Customer), new Customer.Configure("customer", 100));32 await runtime.OnEventUnhandledAsync<BusyEvent>();33 Console.WriteLine("Done");34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote;40using System.Threading.Tasks;41using System;42using System.Threading;43{44 {45 static async Task Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 await runtime.CreateActor(typeof(CoffeeMachine), new CoffeeMachine.Configure("coffeemachine", 10));49 await runtime.CreateActor(typeof(Customer), new Customer.Configure("customer", 100));50 await runtime.OnEventUnhandledAsync<BusyEvent>();51 Console.WriteLine("Done");52 }53 }54}

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OnEventUnhandledAsync

Using AI Code Generation

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1using System.Threading.Tasks;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.CoyoteActors;4{5 {6 public override Task OnEventUnhandledAsync(Event e)7 {8 return Task.CompletedTask;9 }10 }11}12using System.Threading.Tasks;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.CoyoteActors;15{16 {17 public override Task OnEventUnhandledAsync(Event e)18 {19 return Task.CompletedTask;20 }21 }22}23using System.Threading.Tasks;24using Microsoft.Coyote.Samples.CoffeeMachineActors;25using Microsoft.CoyoteActors;26{27 {28 public override Task OnEventUnhandledAsync(Event e)29 {30 return Task.CompletedTask;31 }32 }33}34using System.Threading.Tasks;35using Microsoft.Coyote.Samples.CoffeeMachineActors;

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