How to use DoorOpenEvent method of Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.DoorOpenEvent

MockSensors.cs

Source:MockSensors.cs Github

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...15 /// </summary>16 internal class DoorSafetyMonitor : Monitor17 {18 [Start]19 [OnEventGotoState(typeof(DoorOpenEvent), typeof(Error))]20 [IgnoreEvents(typeof(BusyEvent))]21 private class Init : State { }22 [OnEventDoAction(typeof(BusyEvent), nameof(OnBusy))]23 private class Error : State { }24 private void OnBusy()25 {26 this.Assert(false, "Should not be doing anything while door is open");27 }28 }29 /// <summary>30 /// This Actor models is a sensor that detects whether any doors on the coffee machine are open.31 /// For safe operation, all doors must be closed before machine will do anything.32 /// </summary>33 [OnEventDoAction(typeof(ReadDoorOpenEvent), nameof(OnReadDoorOpen))]34 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]35 internal class MockDoorSensor : Actor36 {37 private bool DoorOpen;38 private ActorId Client;39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 // Since this is a mock, we randomly it to false with one chance out of 5 just42 // to test this error condition, if the door is open, the machine should not43 // agree to do anything for you.44 this.DoorOpen = this.RandomInteger(5) is 0;45 if (this.DoorOpen)46 {47 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));48 }49 return base.OnInitializeAsync(initialEvent);50 }51 private void OnRegisterClient(Event e)52 {53 this.Client = ((RegisterClientEvent)e).Caller;54 }55 private void OnReadDoorOpen()56 {57 if (this.Client != null)58 {59 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));60 }61 }62 }63 /// <summary>64 /// This Actor models is a mock implementation of a the water tank inside the coffee machine.65 /// It can heat the water, and run a water pump which runs pressurized water through the66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]...

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SensorEvents.cs

Source:SensorEvents.cs Github

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...26 public ActorId Caller;27 public RegisterClientEvent(ActorId caller) { this.Caller = caller; }28 }29 /// <summary>30 /// Returned from ReadDoorOpenEvent, cannot set this value.31 /// </summary>32 internal class DoorOpenEvent : Event33 {34 public bool Open; // true if open, a safety check to make sure machine is buttoned up properly before use.35 public DoorOpenEvent(bool value) { this.Open = value; }36 }37 internal class ReadDoorOpenEvent : Event { }38}...

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DoorOpenEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7{8 {9 static void Main(string[] args)10 {11 var config = new ConfigEvent();12 config.DoorOpenEvent();13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Samples.CoffeeMachineActors;22{23 {24 static void Main(string[] args)25 {26 var config = new ConfigEvent();27 config.DoorCloseEvent();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Samples.CoffeeMachineActors;37{38 {39 static void Main(string[] args)40 {41 var config = new ConfigEvent();42 config.PowerButtonEvent();43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Samples.CoffeeMachineActors;52{53 {54 static void Main(string[] args)55 {56 var config = new ConfigEvent();57 config.PowerButtonEvent();58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.Coyote.Samples.CoffeeMachineActors;

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DoorOpenEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8{9 {10 [OnEventDoAction(typeof(StartEvent), nameof(Start))]11 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpen))]12 [OnEventDoAction(typeof(DoorCloseEvent), nameof(DoorClose))]13 [OnEventDoAction(typeof(BrewEvent), nameof(Brew))]14 [OnEventDoAction(typeof(CoffeeReadyEvent), nameof(CoffeeReady))]15 [OnEventDoAction(typeof(StopEvent), nameof(Stop))]16 {17 }18 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpen))]19 [OnEventDoAction(typeof(StopEvent), nameof(Stop))]20 {21 }22 private void Start()23 {24 this.RaiseEvent(new DoorCloseEvent());25 }26 private void DoorOpen()27 {28 this.RaiseEvent(new DoorOpenEvent());29 }30 private void DoorClose()31 {32 this.RaiseEvent(new DoorCloseEvent());33 }34 private void Brew()35 {36 this.RaiseEvent(new BrewEvent());37 }38 private void CoffeeReady()39 {40 this.RaiseEvent(new CoffeeReadyEvent());41 }42 private void Stop()43 {44 this.RaiseEvent(new StopEvent());45 }46 }47}48using System;49using System.Collections.Generic;50using System.Linq;51using System.Threading.Tasks;52using Microsoft.Coyote;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Samples.CoffeeMachineActors;55{56 {57 [OnEventDoAction(typeof(StartEvent), nameof(Start))]58 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpen))]59 [OnEventDoAction(typeof(DoorCloseEvent), nameof(DoorClose))]60 [OnEventDoAction(typeof(BrewEvent), nameof

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DoorOpenEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;7using Microsoft.Coyote.Tasks;8{9 {10 static void Main(string[] args)11 {12 using (var runtime = RuntimeFactory.Create())13 {14 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));15 var user = runtime.CreateActor(typeof(User));16 runtime.SendEvent(user, new DoorOpenEvent());17 Console.WriteLine("Press any key to close the door.");18 Console.ReadKey();19 runtime.SendEvent(user, new DoorClosedEvent());20 Console.WriteLine("Press any key to press the button.");21 Console.ReadKey();22 runtime.SendEvent(user, new ButtonPressedEvent());23 Console.WriteLine("Press any key to exit.");24 Console.ReadKey();25 }26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Samples.CoffeeMachineActors;33using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;34using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;35using Microsoft.Coyote.Tasks;36{37 {38 static void Main(string[] args)39 {40 using (var runtime = RuntimeFactory.Create())41 {42 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));

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DoorOpenEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote;10using Microsoft.Coyote.Tasks;11using System.Threading;12using System.Diagnostics;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;14using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;15using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;16{17 {18 public static void Main(string[] args)19 {20 var runtime = RuntimeFactory.Create();21 var scheduler = TaskSchedulerFactory.Create(runtime);22 var actorRuntime = ActorRuntimeFactory.Create(runtime, scheduler);23 var actorScheduler = ActorTaskSchedulerFactory.Create(actorRuntime, scheduler);24 runtime.Configure(actorRuntime, actorScheduler);25 runtime.RunAsync(async () =>26 {27 var coffeeMachine = Actor.Create<CoffeeMachineActor>(new ConfigEvent());28 await coffeeMachine.SendEventAsync(new DoorOpenEvent());29 await coffeeMachine.SendEventAsync(new DoorCloseEvent());30 await coffeeMachine.SendEventAsync(new MakeCoffeeEvent());31 await coffeeMachine.SendEventAsync(new MakeCoffeeEvent());32 await coffeeMachine.SendEventAsync(new MakeCoffeeEvent());33 await coffeeMachine.SendEventAsync(new MakeCoffeeEvent());34 await coffeeMachine.SendEventAsync(new MakeCoffeeEvent());35 await coffeeMachine.SendEventAsync(new MakeCoffeeEvent());36 }).Wait();

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DoorOpenEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3{4 {5 public void DoorOpenEvent()6 {7 Console.WriteLine("DoorOpenEvent");8 }9 }10}11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using System;13{14 {15 public void DoorCloseEvent()16 {17 Console.WriteLine("DoorCloseEvent");18 }19 }20}21using Microsoft.Coyote.Samples.CoffeeMachineActors;22using System;23{24 {25 public void SwitchOnEvent()26 {27 Console.WriteLine("SwitchOnEvent");28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using System;33{34 {35 public void SwitchOffEvent()36 {37 Console.WriteLine("SwitchOffEvent");38 }39 }40}41using Microsoft.Coyote.Samples.CoffeeMachineActors;42using System;43{44 {45 public void SwitchOnEvent()46 {47 Console.WriteLine("SwitchOnEvent");48 }49 }50}51using Microsoft.Coyote.Samples.CoffeeMachineActors;52using System;53{

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DoorOpenEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;3using System;4using System.Threading.Tasks;5{6 {7 private bool doorOpen;8 private bool powerOn;9 private bool waterTankEmpty;10 private bool coffeeGroundsContainerFull;11 private bool coffeeReady;12 private bool coffeeGroundsContainerRemoved;13 [OnEntry(nameof(InitOnEntry))]14 [OnEventDoAction(typeof(PowerOnEvent), nameof(PowerOn))]15 [OnEventDoAction(typeof(PowerOffEvent), nameof(PowerOff))]16 [OnEventDoAction(typeof(DoorOpenEvent), nameof(DoorOpen))]17 [OnEventDoAction(typeof(DoorClosedEvent), nameof(DoorClosed))]18 [OnEventDoAction(typeof(WaterTankEmptyEvent), nameof(WaterTankEmpty))]19 [OnEventDoAction(typeof(WaterTankNotEmptyEvent), nameof(WaterTankNotEmpty))]20 [OnEventDoAction(typeof(CoffeeGroundsContainerFullEvent), nameof(CoffeeGroundsContainerFull))]21 [OnEventDoAction(typeof(CoffeeGroundsContainerNotEmptyEvent), nameof(CoffeeGroundsContainerNotEmpty))]22 [OnEventDoAction(typeof(CoffeeGroundsContainerRemovedEvent), nameof(CoffeeGroundsContainerRemoved))]23 [OnEventDoAction(typeof(CoffeeReadyEvent), nameof(CoffeeReady))]24 [OnEventGotoState(typeof(MakeCoffeeEvent), typeof(MakingCoffee))]25 [OnEventGotoState(typeof(PrepareCoffeeEvent), typeof(PreparingCoffee))]26 [OnEventGotoState(typeof(EmptyCoffeeGroundsContainerEvent), typeof(EmptyingCoffeeGroundsContainer))]27 [OnEventGotoState(typeof(RemoveCoffeeGroundsContainerEvent), typeof(RemovingCoffeeGroundsContainer))]28 [OnEventGotoState(typeof(RefillWaterTankEvent), typeof(RefillingWaterTank))]29 [OnEventGotoState(typeof(AddCoffeeGroundsEvent), typeof(AddingCoffeeGrounds))]30 [OnEventGotoState(typeof(InsertCoffeeGroundsContainerEvent), typeof(InsertingCoffeeGroundsContainer))]31 [OnEventGotoState(typeof(ShutdownEvent), typeof(ShuttingDown))]32 private class Init : MachineState { }

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DoorOpenEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using System;4{5 {6 public static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));10 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorOpenEvent));11 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorCloseEvent));12 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorOpenEvent));13 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorCloseEvent));14 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorOpenEvent));15 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorCloseEvent));16 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorOpenEvent));17 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorCloseEvent));18 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorOpenEvent));19 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorCloseEvent));20 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorOpenEvent));21 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorCloseEvent));22 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorOpenEvent));23 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorCloseEvent));24 runtime.SendEvent(coffeeMachine, new ConfigEvent(DoorOpenEvent));

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DoorOpenEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Specifications;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.LivenessTemperatureInferenceBound = 100;13 config.LivenessTemperatureInferencePeriod = 10;14 config.LivenessTemperatureInferenceThreshold = 10;15 config.LivenessTemperatureInferenceIterations = 100;16 config.LivenessTemperatureInferenceMaxSchedulingSteps = 1000;17 config.LivenessTemperatureInferenceMaxFairSchedulingSteps = 1000;18 var runtime = RuntimeFactory.Create(config);19 runtime.CreateActor(typeof(CoffeeMachine));20 runtime.CreateActor(typeof(Door));21 runtime.CreateActor(typeof(Heater));22 runtime.CreateActor(typeof(Thermometer));23 runtime.CreateActor(typeof(CoffeePot));24 runtime.CreateActor(typeof(UserInterface));25 runtime.CreateActor(typeof(CoffeeMachineController));26 runtime.CreateActor(typeof(CoffeeMachineMonitor));27 runtime.CreateActor(typeof(CoffeeMachineDriver));28 runtime.CreateActor(typeof(CoffeeMachineDriver2));29 runtime.CreateActor(typeof(CoffeeMachineDriver3));30 runtime.CreateActor(typeof(CoffeeMachineDriver4));31 runtime.CreateActor(typeof(CoffeeMachineDriver5));32 runtime.CreateActor(typeof(CoffeeMachineDriver6));33 runtime.CreateActor(typeof(CoffeeMachineDriver7));34 runtime.CreateActor(typeof(CoffeeMachineDriver8));35 runtime.CreateActor(typeof(CoffeeMachineDriver9));36 runtime.CreateActor(typeof(CoffeeMachineDriver10));37 runtime.CreateActor(typeof(CoffeeMachineDriver11));38 runtime.CreateActor(typeof(CoffeeMachineDriver12));39 runtime.CreateActor(typeof(CoffeeMachineDriver13));40 runtime.CreateActor(typeof(CoffeeMachineDriver14));41 runtime.CreateActor(typeof(CoffeeMachineDriver15));42 runtime.CreateActor(typeof(CoffeeMachineDriver16));43 runtime.CreateActor(typeof(CoffeeMachineDriver17));44 runtime.CreateActor(typeof(CoffeeMachineDriver18));45 runtime.CreateActor(typeof(CoffeeMachineDriver19));46 runtime.CreateActor(typeof(CoffeeMachineDriver20));47 runtime.CreateActor(typeof(CoffeeMachineDriver21));48 runtime.CreateActor(typeof(CoffeeMachineDriver22));49 runtime.CreateActor(typeof(CoffeeMachineDriver23));50 runtime.CreateActor(typeof(CoffeeMachineDriver24

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