How to use OnEventUnhandledAsync method of Microsoft.Coyote.Samples.CoffeeMachineActors.GrinderTimerEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.GrinderTimerEvent.OnEventUnhandledAsync

MockSensors.cs

Source:MockSensors.cs Github

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...229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)360 {361 this.StopTimer(this.GrinderTimer);362 this.GrinderTimer = null;363 }364 }365 }366 protected override Task OnEventUnhandledAsync(Event e, string state)367 {368 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);369 return base.OnEventUnhandledAsync(e, state);370 }371 private void OnDumpGrindsButton(Event e)372 {373 var evt = e as DumpGrindsButtonEvent;374 if (evt.PowerOn)375 {376 this.Monitor<DoorSafetyMonitor>(new BusyEvent());377 // This is a toggle button, in no time grinds are dumped (just for simplicity).378 this.PortaFilterCoffeeLevel = 0;379 }380 }381 }382}...

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OnEventUnhandledAsync

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 {7 public GrinderTimerEvent()8 {9 }10 }11}12{13 using System;14 using System.Threading.Tasks;15 using Microsoft.Coyote;16 using Microsoft.Coyote.Actors;17 {18 public GrinderTimerEvent()19 {20 }21 }22}23{24 using System;25 using System.Threading.Tasks;26 using Microsoft.Coyote;27 using Microsoft.Coyote.Actors;28 {29 public GrinderTimerEvent()30 {31 }32 }33}34{35 using System;36 using System.Threading.Tasks;37 using Microsoft.Coyote;38 using Microsoft.Coyote.Actors;39 {40 public GrinderTimerEvent()41 {42 }43 }44}45{46 using System;47 using System.Threading.Tasks;48 using Microsoft.Coyote;49 using Microsoft.Coyote.Actors;50 {51 public GrinderTimerEvent()52 {53 }54 }55}

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Samples.CoffeeMachineActors.GrinderTimerEvent;8{9 {10 public GrinderTimerEvent(int time)11 {12 this.Time = time;13 }14 public int Time { get; private set; }15 protected override Task OnEventUnhandledAsync(Event e, ActorId target)16 {17 Console.WriteLine("Unhandled event {0} in {1}", e, this);18 return Task.CompletedTask;19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.CoffeeMachineActors;27using Microsoft.Coyote.Tasks;28using Microsoft.Coyote.Samples.CoffeeMachineActors.GrinderTimerEvent;29{30 {31 public GrinderTimerEvent(int time)32 {33 this.Time = time;34 }35 public int Time { get; private set; }36 protected override Task OnEventUnhandledAsync(Event e, ActorId target)37 {38 Console.WriteLine("Unhandled event {0} in {1}", e, this);39 return Task.CompletedTask;40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.CoffeeMachineActors;48using Microsoft.Coyote.Tasks;49using Microsoft.Coyote.Samples.CoffeeMachineActors.GrinderTimerEvent;50{51 {52 public GrinderTimerEvent(int time)53 {54 this.Time = time;55 }56 public int Time { get; private set; }

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OnEventUnhandledAsync

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3{4 {5 public GrinderTimerEvent()6 {7 this.RegisterOnEventUnhandledAsync(this.OnEventUnhandledAsync);8 }9 public async Task OnEventUnhandledAsync(Event e, ActorId id)10 {11 await Task.CompletedTask;12 }13 }14}15using Microsoft.Coyote;16using Microsoft.Coyote.Actors;17{18 {19 public BoilerTimerEvent()20 {21 this.RegisterOnEventUnhandledAsync(this.OnEventUnhandledAsync);22 }23 public async Task OnEventUnhandledAsync(Event e, ActorId id)24 {25 await Task.CompletedTask;26 }27 }28}29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31{32 {33 public DripTrayEvent()34 {35 this.RegisterOnEventUnhandledAsync(this.OnEventUnhandledAsync);36 }37 public async Task OnEventUnhandledAsync(Event e, ActorId id)38 {39 await Task.CompletedTask;40 }41 }42}43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45{46 {47 public BoilerEvent()48 {49 this.RegisterOnEventUnhandledAsync(this.OnEventUnhandledAsync);50 }51 public async Task OnEventUnhandledAsync(Event e, ActorId id)52 {53 await Task.CompletedTask;54 }55 }56}

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OnEventUnhandledAsync

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Tasks;5using System;6using System.Collections.Generic;7using System.Threading.Tasks;8{9 {10 public GrinderTimerEvent()11 {12 }13 }14}15using Microsoft.Coyote;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using Microsoft.Coyote.Tasks;19using System;20using System.Collections.Generic;21using System.Threading.Tasks;22{23 {24 public WaterHeaterTimerEvent()25 {26 }27 }28}29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using Microsoft.Coyote.Tasks;33using System;34using System.Collections.Generic;35using System.Threading.Tasks;36{37 {38 public WaterLevelSensorEvent()39 {40 }41 }42}43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Samples.CoffeeMachineActors;46using Microsoft.Coyote.Tasks;47using System;48using System.Collections.Generic;49using System.Threading.Tasks;50{51 {52 private ActorId waterHeater;53 private ActorId grinder;54 private ActorId waterLevelSensor;

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OnEventUnhandledAsync

Using AI Code Generation

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1{2 public GrinderTimerEvent()3 {4 }5 public async Task OnEventUnhandledAsync(Event e)6 {7 if (e is GrinderTimerEvent)8 {9 this.Assert(false, "Grinder timer expired");10 }11 }12}13{14 public GrinderTimerEvent()15 {16 }17 public async Task OnEventUnhandledAsync(Event e)18 {19 if (e is GrinderTimerEvent)20 {21 this.Assert(false, "Grinder timer expired");22 }23 }24}25{26 public GrinderTimerEvent()27 {28 }29 public async Task OnEventUnhandledAsync(Event e)30 {31 if (e is GrinderTimerEvent)32 {33 this.Assert(false, "Grinder timer expired");34 }35 }36}37{38 public GrinderTimerEvent()39 {40 }41 public async Task OnEventUnhandledAsync(Event e)42 {43 if (e is GrinderTimerEvent)44 {45 this.Assert(false, "Grinder timer expired");46 }47 }48}49{50 public GrinderTimerEvent()51 {52 }53 public async Task OnEventUnhandledAsync(Event e)54 {55 if (e is GrinderTimerEvent)56 {57 this.Assert(false, "Grinder timer expired");58 }59 }60}61{62 public GrinderTimerEvent()63 {64 }65 public async Task OnEventUnhandledAsync(Event e)66 {

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OnEventUnhandledAsync

Using AI Code Generation

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1await this.OnEventUnhandledAsync(new GrinderTimerEvent());2await this.OnEventUnhandledAsync(new GrinderTimerEvent());3await this.OnEventUnhandledAsync(new GrinderTimerEvent());4await this.OnEventUnhandledAsync(new GrinderTimerEvent());5await this.OnEventUnhandledAsync(new GrinderTimerEvent());6await this.OnEventUnhandledAsync(new GrinderTimerEvent());7await this.OnEventUnhandledAsync(new GrinderTimerEvent());8await this.OnEventUnhandledAsync(new GrinderTimerEvent());

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