How to use GrinderButtonEvent method of Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.GrinderButtonEvent

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

copy

Full Screen

...80 {81 this.Log.WriteLine("checking initial state of sensors...");82 // Make sure grinder, shot maker and water heater are off.83 // Notice how easy it is to queue up a whole bunch of async work!84 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));85 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));86 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));87 // Need to check water and hopper levels and if the porta filter has88 // coffee in it we need to dump those grinds.89 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());90 this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());91 this.SendEvent(this.DoorSensor, new ReadDoorOpenEvent());92 this.SendEvent(this.CoffeeGrinder, new ReadPortaFilterCoffeeLevelEvent());93 }94 private void OnWaterLevel(Event e)95 {96 var evt = e as WaterLevelEvent;97 this.WaterLevel = evt.WaterLevel;98 this.Log.WriteLine("Water level is {0} %", (int)this.WaterLevel.Value);99 if ((int)this.WaterLevel.Value <= 0)100 {101 this.Log.WriteLine("Coffee machine is out of water");102 this.RaiseGotoStateEvent<RefillRequired>();103 return;104 }105 this.CheckInitialState();106 }107 private void OnHopperLevel(Event e)108 {109 var evt = e as HopperLevelEvent;110 this.HopperLevel = evt.HopperLevel;111 this.Log.WriteLine("Hopper level is {0} %", (int)this.HopperLevel.Value);112 if ((int)this.HopperLevel.Value == 0)113 {114 this.Log.WriteError("Coffee machine is out of coffee beans");115 this.RaiseGotoStateEvent<RefillRequired>();116 return;117 }118 this.CheckInitialState();119 }120 private void OnDoorOpen(Event e)121 {122 var evt = e as DoorOpenEvent;123 this.DoorOpen = evt.Open;124 if (this.DoorOpen.Value != false)125 {126 this.Log.WriteError("Cannot safely operate coffee machine with the door open!");127 this.RaiseGotoStateEvent<Error>();128 return;129 }130 this.CheckInitialState();131 }132 private void OnPortaFilterCoffeeLevel(Event e)133 {134 var evt = e as PortaFilterCoffeeLevelEvent;135 this.PortaFilterCoffeeLevel = evt.CoffeeLevel;136 if (evt.CoffeeLevel > 0)137 {138 // Dump these grinds because they could be old, we have no idea how long139 // the coffee machine was off (no real time clock sensor).140 this.Log.WriteLine("Dumping old smelly grinds!");141 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));142 }143 this.CheckInitialState();144 }145 private void CheckInitialState()146 {147 if (this.WaterLevel.HasValue && this.HopperLevel.HasValue &&148 this.DoorOpen.HasValue && this.PortaFilterCoffeeLevel.HasValue)149 {150 this.RaiseGotoStateEvent<HeatingWater>();151 }152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {160 // Start heater and keep monitoring the water temp till it reaches 100!161 this.Log.WriteLine("Warming the water to 100 degrees");162 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());163 this.SendEvent(this.WaterTank, new ReadWaterTemperatureEvent());164 }165 private void OnWaterHot()166 {167 this.Log.WriteLine("Coffee machine water temperature is now 100");168 if (this.Heating)169 {170 this.Heating = false;171 // Turn off the heater so we don't overheat it!172 this.Log.WriteLine("Turning off the water heater");173 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));174 }175 this.RaiseGotoStateEvent<Ready>();176 }177 private void MonitorWaterTemperature(Event e)178 {179 var evt = e as WaterTemperatureEvent;180 this.WaterTemperature = evt.WaterTemperature;181 if (this.WaterTemperature.Value >= 100)182 {183 this.OnWaterHot();184 }185 else186 {187 if (!this.Heating)188 {189 this.Heating = true;190 // Turn on the heater and wait for WaterHotEvent.191 this.Log.WriteLine("Turning on the water heater");192 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(true));193 }194 }195 this.Log.WriteLine("Coffee machine is warming up ({0} degrees)...", (int)this.WaterTemperature);196 }197 [OnEntry(nameof(OnReady))]198 [IgnoreEvents(typeof(WaterLevelEvent), typeof(WaterHotEvent), typeof(HopperLevelEvent))]199 [OnEventGotoState(typeof(MakeCoffeeEvent), typeof(MakingCoffee))]200 [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]201 private class Ready : State { }202 private void OnReady()203 {204 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());205 this.Log.WriteLine("Coffee machine is ready to make coffee (green light is on)");206 }207 [OnEntry(nameof(OnMakeCoffee))]208 private class MakingCoffee : State { }209 private void OnMakeCoffee(Event e)210 {211 var evt = e as MakeCoffeeEvent;212 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());213 this.Log.WriteLine($"Coffee requested, shots={evt.Shots}");214 this.ShotsRequested = evt.Shots;215 // First we assume user placed a new cup in the machine, and so the shot count is zero.216 this.PreviousShotCount = 0;217 // Grind beans until porta filter is full. Turn on shot button for desired time dump the218 // grinds, while checking for error conditions, e.g. out of water or coffee beans.219 this.RaiseGotoStateEvent<GrindingBeans>();220 }221 [OnEntry(nameof(OnGrindingBeans))]222 [OnEventDoAction(typeof(PortaFilterCoffeeLevelEvent), nameof(MonitorPortaFilter))]223 [OnEventDoAction(typeof(HopperLevelEvent), nameof(MonitorHopperLevel))]224 [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]225 [IgnoreEvents(typeof(WaterHotEvent))]226 private class GrindingBeans : State { }227 private void OnGrindingBeans()228 {229 // Grind beans until porta filter is full.230 this.Log.WriteLine("Grinding beans...");231 // Turn on the grinder!232 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(true));233 // And keep monitoring the porta filter till it is full, and the bean level in case we get empty.234 this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());235 }236 private void MonitorPortaFilter(Event e)237 {238 var evt = e as PortaFilterCoffeeLevelEvent;239 if (evt.CoffeeLevel >= 100)240 {241 this.Log.WriteLine("PortaFilter is full");242 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));243 this.RaiseGotoStateEvent<MakingShots>();244 }245 else246 {247 if (evt.CoffeeLevel != this.PreviousCoffeeLevel)248 {249 this.PreviousCoffeeLevel = evt.CoffeeLevel;250 this.Log.WriteLine("PortaFilter is {0} % full", evt.CoffeeLevel);251 }252 }253 }254 private void MonitorHopperLevel(Event e)255 {256 var evt = e as HopperLevelEvent;257 if (evt.HopperLevel == 0)258 {259 this.OnHopperEmpty();260 }261 else262 {263 this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());264 }265 }266 private void OnHopperEmpty()267 {268 this.Log.WriteError("hopper is empty!");269 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));270 this.RaiseGotoStateEvent<RefillRequired>();271 }272 [OnEntry(nameof(OnMakingShots))]273 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274 [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275 [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276 [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277 private class MakingShots : State { }278 private void OnMakingShots()279 {280 // Pour the shots.281 this.Log.WriteLine("Making shots...");282 // Turn on the grinder!283 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284 // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286 }287 private void OnShotComplete()288 {289 this.PreviousShotCount++;290 if (this.PreviousShotCount >= this.ShotsRequested)291 {292 this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);293 if (this.PreviousShotCount > this.ShotsRequested)294 {295 this.Log.WriteError("Made the wrong number of shots!");296 this.Assert(false, "Made the wrong number of shots");297 }298 this.RaiseGotoStateEvent<Cleanup>();299 }300 else301 {302 this.Log.WriteLine("Shot count is {0}", this.PreviousShotCount);303 // request another shot!304 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));305 }306 }307 private void OnWaterEmpty()308 {309 this.Log.WriteError("Water is empty!");310 // Turn off the water pump.311 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));312 this.RaiseGotoStateEvent<RefillRequired>();313 }314 private void OnMonitorWaterLevel(Event e)315 {316 var evt = e as WaterLevelEvent;317 if (evt.WaterLevel <= 0)318 {319 this.OnWaterEmpty();320 }321 }322 [OnEntry(nameof(OnCleanup))]323 [IgnoreEvents(typeof(WaterLevelEvent))]324 private class Cleanup : State { }325 private void OnCleanup()326 {327 // Dump the grinds.328 this.Log.WriteLine("Dumping the grinds!");329 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));330 if (this.Client != null)331 {332 this.SendEvent(this.Client, new CoffeeCompletedEvent());333 }334 this.RaiseGotoStateEvent<Ready>();335 }336 [OnEntry(nameof(OnRefillRequired))]337 [IgnoreEvents(typeof(MakeCoffeeEvent), typeof(WaterLevelEvent), typeof(HopperLevelEvent),338 typeof(DoorOpenEvent), typeof(PortaFilterCoffeeLevelEvent))]339 private class RefillRequired : State { }340 private void OnRefillRequired()341 {342 if (this.Client != null)343 {344 this.SendEvent(this.Client, new CoffeeCompletedEvent() { Error = true });345 }346 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());347 this.Log.WriteLine("Coffee machine needs manual refilling of water and/or coffee beans!");348 }349 [OnEntry(nameof(OnError))]350 [IgnoreEvents(typeof(MakeCoffeeEvent), typeof(WaterLevelEvent), typeof(PortaFilterCoffeeLevelEvent),351 typeof(HopperLevelEvent))]352 private class Error : State { }353 private void OnError()354 {355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new CoffeeCompletedEvent() { Error = true });358 }359 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());360 this.Log.WriteError("Coffee machine needs fixing!");361 }362 private void OnTerminate()363 {364 this.Log.WriteLine("Coffee Machine Terminating...");365 // Better turn everything off then!366 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));367 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));368 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));369 this.RaiseHaltEvent();370 }371 protected override Task OnHaltAsync(Event e)372 {373 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());374 this.Log.WriteWarning("#################################################################");375 this.Log.WriteWarning("# Coffee Machine Halted #");376 this.Log.WriteWarning("#################################################################");377 this.Log.WriteLine(string.Empty);378 if (this.Client != null)379 {380 this.SendEvent(this.Client, new HaltedEvent());...

Full Screen

Full Screen

MockSensors.cs

Source:MockSensors.cs Github

copy

Full Screen

...243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {...

Full Screen

Full Screen

SensorEvents.cs

Source:SensorEvents.cs Github

copy

Full Screen

...99 }100 /// <summary>101 /// Turn on/off the coffee grinder.102 /// </summary>103 internal class GrinderButtonEvent : Event104 {105 // True means the power is on.106 public bool PowerOn;107 public GrinderButtonEvent(bool value) { this.PowerOn = value; }108 }109 internal class HopperEmptyEvent : Event110 {111 }112 internal class WaterEmptyEvent : Event113 {114 }115 internal class WaterHotEvent : Event { }116 internal class ShotCompleteEvent : Event { }117 internal class PumpWaterEvent : Event118 {119 // True means the power is on, shot button produces 1 shot of espresso and turns off automatically,120 // raising a ShowCompleteEvent press it multiple times to get multiple shots.121 public bool PowerOn;...

Full Screen

Full Screen

GrinderButtonEvent

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;4{5 {6 public Grinder()7 {8 }9 public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)10 {11 }12 }13}14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;16using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;17{18 {19 public Hopper()20 {21 }22 public void HopperLevelEvent(HopperLevelEvent hopperLevelEvent)23 {24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;29using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;30{31 {32 public Boiler()33 {34 }35 public void BoilerLevelEvent(BoilerLevelEvent boilerLevelEvent)36 {37 }38 }39}40using Microsoft.Coyote.Samples.CoffeeMachineActors;41using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;42using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;43{44 {45 public CoffeeMaker()46 {47 }48 public void CoffeeMakerButtonEvent(CoffeeMakerButtonEvent coffeeMakerButtonEvent)49 {50 }51 }52}

Full Screen

Full Screen

GrinderButtonEvent

Using AI Code Generation

copy

Full Screen

1var grinderButtonEvent = new GrinderButtonEvent();2hopperLevelEvent.GrinderButtonEvent(grinderButtonEvent);3var grinderButtonEvent = new GrinderButtonEvent();4hopperLevelEvent.GrinderButtonEvent(grinderButtonEvent);5public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)6{7 this.grinderButtonEvent = grinderButtonEvent;8}9public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)10{11 this.grinderButtonEvent = grinderButtonEvent;12}13public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)14{15 this.grinderButtonEvent = grinderButtonEvent;16}17public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)18{19 this.grinderButtonEvent = grinderButtonEvent;20}21public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)22{23 this.grinderButtonEvent = grinderButtonEvent;24}25public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)26{27 this.grinderButtonEvent = grinderButtonEvent;28}29public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)30{31 this.grinderButtonEvent = grinderButtonEvent;32}33public void GrinderButtonEvent(GrinderButtonEvent grinderButtonEvent)34{

Full Screen

Full Screen

GrinderButtonEvent

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;7using Microsoft.Coyote.Samples.CoffeeMachineActors.States;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events;10using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.States;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Actors;12using System.Threading;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events;14{15 {16 public GrinderButtonEvent(int value) : base(value)17 {18 }19 }20}21using Microsoft.Coyote.Samples.CoffeeMachineActors;22using Microsoft.Coyote.Actors;23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;27using Microsoft.Coyote.Samples.CoffeeMachineActors.States;28using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;29using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events;30using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.States;31using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Actors;32using System.Threading;33using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events;34{35 {36 public GrinderButtonEvent(int value) : base(value)37 {38 }39 }40}41using Microsoft.Coyote.Samples.CoffeeMachineActors;42using Microsoft.Coyote.Actors;43using System;

Full Screen

Full Screen

GrinderButtonEvent

Using AI Code Generation

copy

Full Screen

1var hopperLevelEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent();2hopperLevelEvent.GrinderButtonEvent = GrinderButtonEvent;3await this.SendEvent(hopperLevelEvent);4var hopperLevelEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent();5hopperLevelEvent.GrinderButtonEvent = GrinderButtonEvent;6await this.SendEvent(hopperLevelEvent);7var hopperLevelEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent();8hopperLevelEvent.GrinderButtonEvent = GrinderButtonEvent;9await this.SendEvent(hopperLevelEvent);10var hopperLevelEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent();11hopperLevelEvent.GrinderButtonEvent = GrinderButtonEvent;12await this.SendEvent(hopperLevelEvent);13var hopperLevelEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent();14hopperLevelEvent.GrinderButtonEvent = GrinderButtonEvent;15await this.SendEvent(hopperLevelEvent);16var hopperLevelEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent();17hopperLevelEvent.GrinderButtonEvent = GrinderButtonEvent;18await this.SendEvent(hopperLevelEvent);19var hopperLevelEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent();

Full Screen

Full Screen

GrinderButtonEvent

Using AI Code Generation

copy

Full Screen

1GrinderButtonEvent grinderButtonEvent = new GrinderButtonEvent();2GrinderActor.SendEvent(grinderButtonEvent);3GrinderButtonEvent grinderButtonEvent = new GrinderButtonEvent();4GrinderActor.SendEvent(grinderButtonEvent);5GrinderButtonEvent grinderButtonEvent = new GrinderButtonEvent();6GrinderActor.SendEvent(grinderButtonEvent);7GrinderButtonEvent grinderButtonEvent = new GrinderButtonEvent();8GrinderActor.SendEvent(grinderButtonEvent);9GrinderButtonEvent grinderButtonEvent = new GrinderButtonEvent();10GrinderActor.SendEvent(grinderButtonEvent);11GrinderButtonEvent grinderButtonEvent = new GrinderButtonEvent();12GrinderActor.SendEvent(grinderButtonEvent);13GrinderButtonEvent grinderButtonEvent = new GrinderButtonEvent();14GrinderActor.SendEvent(grinderButtonEvent);15GrinderButtonEvent grinderButtonEvent = new GrinderButtonEvent();

Full Screen

Full Screen

GrinderButtonEvent

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5{6 public static void Main()7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(HopperLevelEvent), new HopperLevelEvent());10 runtime.SendEvent(new GrinderButtonEvent());11 }12}13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote;16using System;17{18 public static void Main()19 {20 var runtime = RuntimeFactory.Create();21 runtime.CreateActor(typeof(HopperLevelEvent), new HopperLevelEvent());22 runtime.SendEvent(new GrinderButtonEvent());23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineActors;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote;28using System;29{30 public static void Main()31 {32 var runtime = RuntimeFactory.Create();33 runtime.CreateActor(typeof(HopperLevelEvent), new HopperLevelEvent());34 runtime.SendEvent(new GrinderButtonEvent());35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote;40using System;41{42 public static void Main()43 {44 var runtime = RuntimeFactory.Create();

Full Screen

Full Screen

GrinderButtonEvent

Using AI Code Generation

copy

Full Screen

1var grinderButtonEvent = new GrinderButtonEvent();2grinderButtonEvent.HopperLevel = 1;3grinderButtonEvent.GrinderButton = GrinderButton.Pressed;4await GrinderButtonEvent(grinderButtonEvent);5var grinderButtonEvent1 = new GrinderButtonEvent();6grinderButtonEvent1.HopperLevel = 2;7grinderButtonEvent1.GrinderButton = GrinderButton.Pressed;8await GrinderButtonEvent(grinderButtonEvent1);9var grinderButtonEvent2 = new GrinderButtonEvent();10grinderButtonEvent2.HopperLevel = 3;11grinderButtonEvent2.GrinderButton = GrinderButton.Pressed;12await GrinderButtonEvent(grinderButtonEvent2);13var grinderButtonEvent3 = new GrinderButtonEvent();14grinderButtonEvent3.HopperLevel = 4;15grinderButtonEvent3.GrinderButton = GrinderButton.Pressed;16await GrinderButtonEvent(grinderButtonEvent3);17var grinderButtonEvent4 = new GrinderButtonEvent();18grinderButtonEvent4.HopperLevel = 5;19grinderButtonEvent4.GrinderButton = GrinderButton.Pressed;20await GrinderButtonEvent(grinderButtonEvent4);21var grinderButtonEvent5 = new GrinderButtonEvent();22grinderButtonEvent5.HopperLevel = 6;23grinderButtonEvent5.GrinderButton = GrinderButton.Pressed;24await GrinderButtonEvent(grinderButtonEvent5);25var grinderButtonEvent6 = new GrinderButtonEvent();26grinderButtonEvent6.HopperLevel = 7;27grinderButtonEvent6.GrinderButton = GrinderButton.Pressed;28await GrinderButtonEvent(grinderButtonEvent6);

Full Screen

Full Screen

GrinderButtonEvent

Using AI Code Generation

copy

Full Screen

1var grinderButtonEvent = new GrinderButtonEvent();2grinderButtonEvent.Path = 1;3grinderButtonEvent.Type = GrinderButtonEventType.Pressed;4grinderButtonEvent.Time = DateTime.UtcNow;5SendEvent(this.Id, grinderButtonEvent, this.Id);6var grinderButtonEvent = new GrinderButtonEvent();7grinderButtonEvent.Path = 2;8grinderButtonEvent.Type = GrinderButtonEventType.Pressed;9grinderButtonEvent.Time = DateTime.UtcNow;10SendEvent(this.Id, grinderButtonEvent, this.Id);11var grinderButtonEvent = new GrinderButtonEvent();12grinderButtonEvent.Path = 3;13grinderButtonEvent.Type = GrinderButtonEventType.Pressed;14grinderButtonEvent.Time = DateTime.UtcNow;15SendEvent(this.Id, grinderButtonEvent, this.Id);16var grinderButtonEvent = new GrinderButtonEvent();17grinderButtonEvent.Path = 4;18grinderButtonEvent.Type = GrinderButtonEventType.Pressed;19grinderButtonEvent.Time = DateTime.UtcNow;20SendEvent(this.Id, grinderButtonEvent, this.Id);21var grinderButtonEvent = new GrinderButtonEvent();22grinderButtonEvent.Path = 5;23grinderButtonEvent.Type = GrinderButtonEventType.Pressed;24grinderButtonEvent.Time = DateTime.UtcNow;25SendEvent(this.Id, grinderButtonEvent, this.Id);26var grinderButtonEvent = new GrinderButtonEvent();27grinderButtonEvent.Path = 6;28grinderButtonEvent.Type = GrinderButtonEventType.Pressed;29grinderButtonEvent.Time = DateTime.UtcNow;30SendEvent(this.Id, grinderButtonEvent, this.Id);

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run Coyote automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful