How to use WaterTemperatureEvent method of Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...151 }152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {160 // Start heater and keep monitoring the water temp till it reaches 100!161 this.Log.WriteLine("Warming the water to 100 degrees");162 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());163 this.SendEvent(this.WaterTank, new ReadWaterTemperatureEvent());164 }165 private void OnWaterHot()166 {167 this.Log.WriteLine("Coffee machine water temperature is now 100");168 if (this.Heating)169 {170 this.Heating = false;171 // Turn off the heater so we don't overheat it!172 this.Log.WriteLine("Turning off the water heater");173 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));174 }175 this.RaiseGotoStateEvent<Ready>();176 }177 private void MonitorWaterTemperature(Event e)178 {179 var evt = e as WaterTemperatureEvent;180 this.WaterTemperature = evt.WaterTemperature;181 if (this.WaterTemperature.Value >= 100)182 {183 this.OnWaterHot();184 }185 else186 {187 if (!this.Heating)188 {189 this.Heating = true;190 // Turn on the heater and wait for WaterHotEvent.191 this.Log.WriteLine("Turning on the water heater");192 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(true));193 }...

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MockSensors.cs

Source:MockSensors.cs Github

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...66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)...

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SensorEvents.cs

Source:SensorEvents.cs Github

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...52 /// Read the current coffee level in the hopper. Returns a HopperLevelEvent to the caller.53 /// </summary>54 internal class ReadHopperLevelEvent : Event { }55 /// <summary>56 /// Event is returned from ReadWaterTemperatureEvent, cannot set this value.57 /// </summary>58 internal class WaterTemperatureEvent : Event59 {60 // Starts at room temp, heats up to 100 when water heater is on.61 public double WaterTemperature;62 public WaterTemperatureEvent(double value) { this.WaterTemperature = value; }63 }64 /// <summary>65 /// Read the current water temperature. Returns a WaterTemperatureEvent to the caller.66 /// </summary>67 internal class ReadWaterTemperatureEvent : Event { }68 /// <summary>69 /// Event is returned from ReadPortaFilterCoffeeLevelEvent, cannot set this value.70 /// </summary>71 internal class PortaFilterCoffeeLevelEvent : Event72 {73 // Starts out empty=0, it gets filled to 100% with ground coffee while grinder is on.74 public double CoffeeLevel;75 public PortaFilterCoffeeLevelEvent(double value) { this.CoffeeLevel = value; }76 }77 /// <summary>78 /// Read the current coffee level in the porta filter. Returns a PortaFilterCoffeeLevelEvent to the caller.79 /// </summary>80 internal class ReadPortaFilterCoffeeLevelEvent : Event { }81 /// <summary>...

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WaterTemperatureEvent

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();2Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();3Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();4Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();5Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();6Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();7Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();8Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();9Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();10Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();

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WaterTemperatureEvent

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();2Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();3Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();4Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();5Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();6Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();7Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();8Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();9Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();10Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent();

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WaterTemperatureEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2HopperLevelEvent.WaterTemperatureEvent();3using Microsoft.Coyote.Samples.CoffeeMachineActors;4HopperLevelEvent.WaterTemperatureEvent();5using Microsoft.Coyote.Samples.CoffeeMachineActors;6HopperLevelEvent.WaterTemperatureEvent();7using Microsoft.Coyote.Samples.CoffeeMachineActors;8HopperLevelEvent.WaterTemperatureEvent();9using Microsoft.Coyote.Samples.CoffeeMachineActors;10HopperLevelEvent.WaterTemperatureEvent();11using Microsoft.Coyote.Samples.CoffeeMachineActors;12HopperLevelEvent.WaterTemperatureEvent();13using Microsoft.Coyote.Samples.CoffeeMachineActors;14HopperLevelEvent.WaterTemperatureEvent();15using Microsoft.Coyote.Samples.CoffeeMachineActors;16HopperLevelEvent.WaterTemperatureEvent();17using Microsoft.Coyote.Samples.CoffeeMachineActors;18HopperLevelEvent.WaterTemperatureEvent();

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WaterTemperatureEvent

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);2Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);3Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);4Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);5Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);6Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);7Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);8Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);9Microsoft.Coyote.Samples.CoffeeMachineActors.HopperLevelEvent.WaterTemperatureEvent(100);

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WaterTemperatureEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Tasks;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public int Level;13 public HopperLevelEvent(int level)14 {15 this.Level = level;16 }17 }18}19using Microsoft.Coyote.Samples.CoffeeMachineActors;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote;22using Microsoft.Coyote.Tasks;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 public int Temperature;31 public WaterTemperatureEvent(int temperature)32 {33 this.Temperature = temperature;34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote;40using Microsoft.Coyote.Tasks;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 private int waterLevel;49 private int waterTemperature;50 private int hopperLevel;51 private bool isOn;52 [OnEventDoAction(typeof(TurnOnEvent), nameof(OnTurnOn))]53 [OnEventDoAction(typeof(TurnOffEvent), nameof(OnTurnOff))]54 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnWaterLevel))]55 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(OnWaterTemperature))]56 [OnEventDoAction(typeof(HopperLevelEvent), nameof(OnHopperLevel))]57 [OnEventDoAction(typeof(MakeCoffeeEvent), nameof(OnMakeCoffee

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