How to use OnEventUnhandledAsync method of Microsoft.Coyote.Samples.CoffeeMachineActors.Init class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.Init.OnEventUnhandledAsync

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...380 this.SendEvent(this.Client, new HaltedEvent());381 }382 return base.OnHaltAsync(e);383 }384 protected override Task OnEventUnhandledAsync(Event e, string state)385 {386 this.Log.WriteError("### Unhandled event {0} in state {1}", e.GetType().FullName, state);387 return base.OnEventUnhandledAsync(e, state);388 }389 }390}...

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MockSensors.cs

Source:MockSensors.cs Github

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...229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)360 {361 this.StopTimer(this.GrinderTimer);362 this.GrinderTimer = null;363 }364 }365 }366 protected override Task OnEventUnhandledAsync(Event e, string state)367 {368 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);369 return base.OnEventUnhandledAsync(e, state);370 }371 private void OnDumpGrindsButton(Event e)372 {373 var evt = e as DumpGrindsButtonEvent;374 if (evt.PowerOn)375 {376 this.Monitor<DoorSafetyMonitor>(new BusyEvent());377 // This is a toggle button, in no time grinds are dumped (just for simplicity).378 this.PortaFilterCoffeeLevel = 0;379 }380 }381 }382}...

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FailoverDriver.cs

Source:FailoverDriver.cs Github

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...120 this.SendEvent(this.CoffeeGrinderId, HaltEvent.Instance);121 this.RaiseHaltEvent();122 }123 }124 protected override Task OnEventUnhandledAsync(Event e, string state)125 {126 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);127 return base.OnEventUnhandledAsync(e, state);128 }129 }130}...

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7{8 {9 static void Main(string[] args)10 {11 Task t = RunAsync();12 t.Wait();13 }14 static async Task RunAsync()15 {16 var runtime = RuntimeFactory.Create();17 var config = Configuration.Create();18 config.MaxSchedulingSteps = 1000;19 config.MaxFairSchedulingSteps = 1000;20 config.SchedulingIterations = 100;21 config.Verbose = 0;22 config.LogWriter = Console.Out;23 config.EnableCycleDetection = false;24 var machine = runtime.CreateActor(typeof(Init), config);25 var task = machine.ReceiveEventAsync(typeof(CoffeeMachineActors.Events.Stop));26 await runtime.RunAsync(config);27 await task;28 }29 }30}31using System;32using System.Collections.Generic;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Samples.CoffeeMachineActors;37{38 {39 static void Main(string[] args)40 {41 Task t = RunAsync();42 t.Wait();43 }44 static async Task RunAsync()45 {46 var runtime = RuntimeFactory.Create();47 var config = Configuration.Create();48 config.MaxSchedulingSteps = 1000;49 config.MaxFairSchedulingSteps = 1000;50 config.SchedulingIterations = 100;51 config.Verbose = 0;52 config.LogWriter = Console.Out;53 config.EnableCycleDetection = false;54 var machine = runtime.CreateActor(typeof(CoffeeMachine), config);55 var task = machine.ReceiveEventAsync(typeof(CoffeeMachineActors.Events.Stop));56 await runtime.RunAsync(config);57 await task;58 }59 }60}61using System;62using System.Collections.Generic;63using System.Threading.Tasks;64using Microsoft.Coyote;65using Microsoft.Coyote.Actors;

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithNumberOfIterations(10000);11 await RunAsync(config);12 }13 static async Task RunAsync(Configuration config)14 {15 var runtime = RuntimeFactory.Create(config);16 var coffeeMachine = ActorId.CreateActor(typeof(Init));17 await runtime.SendEventAsync(coffeeMachine, new Init());18 await runtime.SendEventAsync(coffeeMachine, new Start());

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActor(typeof(Init));12 Console.ReadLine();13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Samples.CoffeeMachineActors;21{22 {23 static async Task Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 await runtime.CreateActor(typeof(CoffeeMachine));27 Console.ReadLine();28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Samples.CoffeeMachineActors;36{37 {38 static async Task Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 await runtime.CreateActor(typeof(CoffeeMachine));42 Console.ReadLine();43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Samples.CoffeeMachineActors;51{52 {53 static async Task Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 await runtime.CreateActor(typeof(CoffeeMachine));57 Console.ReadLine();58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Actors;

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OnEventUnhandledAsync

Using AI Code Generation

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1using System.Collections.Generic;2using System.Threading.Tasks;3{4 {5 public virtual Task OnEventUnhandledAsync(Event e)6 {7 return Task.CompletedTask;8 }9 }10}11using System.Collections.Generic;12using System.Threading.Tasks;13{14 {15 public virtual Task OnEventUnhandledAsync(Event e)16 {17 return Task.CompletedTask;18 }19 }20}21using System.Collections.Generic;22using System.Threading.Tasks;23{24 {25 public virtual Task OnEventUnhandledAsync(Event e)26 {27 return Task.CompletedTask;28 }29 }30}31using System.Collections.Generic;32using System.Threading.Tasks;33{34 {35 public virtual Task OnEventUnhandledAsync(Event e)36 {37 return Task.CompletedTask;38 }39 }40}41using System.Collections.Generic;42using System.Threading.Tasks;43{44 {

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OnEventUnhandledAsync

Using AI Code Generation

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1await this.OnEventUnhandledAsync();2return;3}4}5}6await this.RaiseEventAsync(new InitMachineEvent());7return;8this.Assert(this.machineState == MachineState.Off, "Machine is already initialized.");9this.machineState = MachineState.On;10this.Log($"Coffee machine is turned on.");11return;12this.Assert(this.machineState == MachineState.On, "Machine is already turned off.");13this.machineState = MachineState.Off;14this.Log($"Coffee machine is turned off.");15return;16this.Assert(this.machineState == MachineState.Off, "Machine is already turned on.");17this.machineState = MachineState.On;18this.Log($"Coffee machine is turned on.");19return;20this.Assert(this.machineState == MachineState.On, "Machine is turned off.");21this.Assert(this.coffeeState == CoffeeState.Empty, "Coffee machine is empty.");22this.coffeeState = CoffeeState.Partial;23this.Log($"Coffee is being made.");24return;25this.Assert(this.machineState == MachineState.On, "Machine is turned off.");26this.Assert(this.coffeeState == CoffeeState.Empty, "Coffee machine is empty.");27this.coffeeState = CoffeeState.Partial;28this.Log($"Coffee is being made.");29return;30this.Assert(this.machineState == MachineState.On, "Machine is turned off.");31this.Assert(this.coffeeState == CoffeeState.Partial, "Coffee machine is

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