How to use CheckInitialState method of Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.CheckInitialState

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...101 this.Log.WriteLine("Coffee machine is out of water");102 this.RaiseGotoStateEvent<RefillRequired>();103 return;104 }105 this.CheckInitialState();106 }107 private void OnHopperLevel(Event e)108 {109 var evt = e as HopperLevelEvent;110 this.HopperLevel = evt.HopperLevel;111 this.Log.WriteLine("Hopper level is {0} %", (int)this.HopperLevel.Value);112 if ((int)this.HopperLevel.Value == 0)113 {114 this.Log.WriteError("Coffee machine is out of coffee beans");115 this.RaiseGotoStateEvent<RefillRequired>();116 return;117 }118 this.CheckInitialState();119 }120 private void OnDoorOpen(Event e)121 {122 var evt = e as DoorOpenEvent;123 this.DoorOpen = evt.Open;124 if (this.DoorOpen.Value != false)125 {126 this.Log.WriteError("Cannot safely operate coffee machine with the door open!");127 this.RaiseGotoStateEvent<Error>();128 return;129 }130 this.CheckInitialState();131 }132 private void OnPortaFilterCoffeeLevel(Event e)133 {134 var evt = e as PortaFilterCoffeeLevelEvent;135 this.PortaFilterCoffeeLevel = evt.CoffeeLevel;136 if (evt.CoffeeLevel > 0)137 {138 // Dump these grinds because they could be old, we have no idea how long139 // the coffee machine was off (no real time clock sensor).140 this.Log.WriteLine("Dumping old smelly grinds!");141 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));142 }143 this.CheckInitialState();144 }145 private void CheckInitialState()146 {147 if (this.WaterLevel.HasValue && this.HopperLevel.HasValue &&148 this.DoorOpen.HasValue && this.PortaFilterCoffeeLevel.HasValue)149 {150 this.RaiseGotoStateEvent<HeatingWater>();151 }152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {...

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();3makeCoffeeEvent.CheckInitialState();4using Microsoft.Coyote.Samples.CoffeeMachineActors;5MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();6makeCoffeeEvent.CheckInitialState();

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CheckInitialState

Using AI Code Generation

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1{2 public static void Main()3 {4 var config = Configuration.Create();5 config.TestingIterations = 100;6 config.SchedulingIterations = 100;7 var test = new Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent();8 test.CheckInitialState();9 }10}11{12 public static void Main()13 {14 var config = Configuration.Create();15 config.TestingIterations = 100;16 config.SchedulingIterations = 100;17 var test = new Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent();18 test.CheckInitialState();19 }20}21{22 public static void Main()23 {24 var config = Configuration.Create();25 config.TestingIterations = 100;26 config.SchedulingIterations = 100;27 var test = new Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent();28 test.CheckInitialState();29 }30}31{32 public static void Main()33 {34 var config = Configuration.Create();35 config.TestingIterations = 100;36 config.SchedulingIterations = 100;37 var test = new Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent();38 test.CheckInitialState();39 }40}41{42 public static void Main()43 {44 var config = Configuration.Create();45 config.TestingIterations = 100;46 config.SchedulingIterations = 100;47 var test = new Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent();48 test.CheckInitialState();49 }50}51{52 public static void Main()53 {

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CheckInitialState

Using AI Code Generation

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1public static void Main(string[] args)2{3 var machine = new Machine();4 var config = Configuration.Create().WithVerbosityEnabled();5 var runtime = RuntimeFactory.Create(config);6 runtime.CreateActor(typeof(Machine), new Machine.SetupEvent(machine));7 runtime.WaitAsync().Wait();8}9{10 {11 public MakeCoffeeEvent()12 {13 this.CheckInitialState();14 }15 }16}17{18 {19 public MakeCoffeeEvent()20 {21 this.CheckInitialState();22 }23 }24}25{26 {27 public MakeCoffeeEvent()28 {29 this.CheckInitialState();30 }31 }32}33{34 {35 public MakeCoffeeEvent()36 {37 this.CheckInitialState();38 }39 }40}41{42 {43 public MakeCoffeeEvent()44 {45 this.CheckInitialState();46 }47 }48}49{50 {51 public MakeCoffeeEvent()52 {53 this.CheckInitialState();54 }55 }56}57{58 {59 public MakeCoffeeEvent()60 {61 this.CheckInitialState();62 }63 }64}65{66 {67 public MakeCoffeeEvent()68 {69 this.CheckInitialState();70 }71 }72}73{74 {75 public MakeCoffeeEvent()

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CheckInitialState

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.CheckInitialState("MakeCoffeeEvent", 1, "MakeCoffeeEvent", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10);2Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.CheckInitialState("MakeCoffeeEvent", 1, "MakeCoffeeEvent", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10);3Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.CheckInitialState("MakeCoffeeEvent", 1, "MakeCoffeeEvent", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10);4Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.CheckInitialState("MakeCoffeeEvent", 1, "MakeCoffeeEvent", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10);5Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.CheckInitialState("MakeCoffeeEvent", 1, "MakeCoffeeEvent", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10);6Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.CheckInitialState("MakeCoffeeEvent", 1, "MakeCoffeeEvent", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10);

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CheckInitialState

Using AI Code Generation

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1public void CheckInitialState()2{3 var machine = new CoffeeMachine();4 var config = Configuration.Create();5 var runtime = RuntimeFactory.Create(config);6 var controller = runtime.CreateActor(typeof(CoffeeMachineController), machine);7 runtime.SendEvent(controller, new MakeCoffeeEvent());8 runtime.Wait();9}10public void CheckInitialState()11{12 var machine = new CoffeeMachine();13 var config = Configuration.Create();14 var runtime = RuntimeFactory.Create(config);15 var controller = runtime.CreateActor(typeof(CoffeeMachineController), machine);16 runtime.SendEvent(controller, new MakeCoffeeEvent());17 runtime.Wait();18}19public void CheckInitialState()20{21 var machine = new CoffeeMachine();22 var config = Configuration.Create();23 var runtime = RuntimeFactory.Create(config);24 var controller = runtime.CreateActor(typeof(CoffeeMachineController), machine);25 runtime.SendEvent(controller, new MakeCoffeeEvent());26 runtime.Wait();27}28public void CheckInitialState()29{30 var machine = new CoffeeMachine();31 var config = Configuration.Create();32 var runtime = RuntimeFactory.Create(config);33 var controller = runtime.CreateActor(typeof(CoffeeMachineController), machine);34 runtime.SendEvent(controller, new MakeCoffeeEvent());35 runtime.Wait();36}37public void CheckInitialState()38{39 var machine = new CoffeeMachine();40 var config = Configuration.Create();41 var runtime = RuntimeFactory.Create(config);42 var controller = runtime.CreateActor(typeof(CoffeeMachineController), machine);43 runtime.SendEvent(controller, new MakeCoffeeEvent());44 runtime.Wait();45}46public void CheckInitialState()47{48 var machine = new CoffeeMachine();49 var config = Configuration.Create();50 var runtime = RuntimeFactory.Create(config);51 var controller = runtime.CreateActor(typeof(CoffeeMachineController),

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CheckInitialState

Using AI Code Generation

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1if (this.CheckInitialState("Off"))2{3 this.SendEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.TurnOnEvent());4}5if (this.CheckInitialState("On"))6{7 this.SendEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent());8}9if (this.CheckInitialState("Brewing"))10{11 this.SendEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.TurnOffEvent());12}13if (this.CheckInitialState("Off"))14{15 this.SendEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.TurnOnEvent());16}17if (this.CheckInitialState("On"))18{19 this.SendEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent());20}21if (this.CheckInitialState("Brewing"))22{23 this.SendEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.TurnOffEvent());24}25if (this.CheckInitialState("Off"))26{27 this.SendEvent(new Microsoft.Coyote.Samples.CoffeeMachineActors.TurnOnEvent

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CheckInitialState

Using AI Code Generation

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1public void MakeCoffee(MakeCoffeeEvent evt)2{3 if(evt.CheckInitialState())4 {5 this.MachineState = CoffeeMachineState.On;6 this.CoffeeQuantity = 0;7 this.CoffeeMachineEmpty = true;8 }9 {10 this.MachineState = CoffeeMachineState.On;11 this.CoffeeQuantity = 0;12 this.CoffeeMachineEmpty = false;13 this.MakeCoffee();14 }15}16public void MakeCoffee(MakeCoffeeEvent evt)17{18 if (evt.CheckInitialState())19 {20 this.MachineState = CoffeeMachineState.On;21 this.CoffeeQuantity = 0;22 this.CoffeeMachineEmpty = true;23 }24 {25 this.MachineState = CoffeeMachineState.On;26 this.CoffeeQuantity = 0;27 this.CoffeeMachineEmpty = false;28 this.MakeCoffee();29 }30}31public void MakeCoffee(MakeCoffeeEvent evt)32{33 if (evt.CheckInitialState())34 {35 this.MachineState = CoffeeMachineState.On;36 this.CoffeeQuantity = 0;37 this.CoffeeMachineEmpty = true;38 }39 {40 this.MachineState = CoffeeMachineState.On;41 this.CoffeeQuantity = 0;42 this.CoffeeMachineEmpty = false;43 this.MakeCoffee();44 }45}

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