How to use OnMonitorWaterLevel method of Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.OnMonitorWaterLevel

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...269 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));270 this.RaiseGotoStateEvent<RefillRequired>();271 }272 [OnEntry(nameof(OnMakingShots))]273 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274 [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275 [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276 [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277 private class MakingShots : State { }278 private void OnMakingShots()279 {280 // Pour the shots.281 this.Log.WriteLine("Making shots...");282 // Turn on the grinder!283 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284 // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286 }287 private void OnShotComplete()288 {289 this.PreviousShotCount++;290 if (this.PreviousShotCount >= this.ShotsRequested)291 {292 this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);293 if (this.PreviousShotCount > this.ShotsRequested)294 {295 this.Log.WriteError("Made the wrong number of shots!");296 this.Assert(false, "Made the wrong number of shots");297 }298 this.RaiseGotoStateEvent<Cleanup>();299 }300 else301 {302 this.Log.WriteLine("Shot count is {0}", this.PreviousShotCount);303 // request another shot!304 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));305 }306 }307 private void OnWaterEmpty()308 {309 this.Log.WriteError("Water is empty!");310 // Turn off the water pump.311 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));312 this.RaiseGotoStateEvent<RefillRequired>();313 }314 private void OnMonitorWaterLevel(Event e)315 {316 var evt = e as WaterLevelEvent;317 if (evt.WaterLevel <= 0)318 {319 this.OnWaterEmpty();320 }321 }322 [OnEntry(nameof(OnCleanup))]323 [IgnoreEvents(typeof(WaterLevelEvent))]324 private class Cleanup : State { }325 private void OnCleanup()326 {327 // Dump the grinds.328 this.Log.WriteLine("Dumping the grinds!");...

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OnMonitorWaterLevel

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static void Main(string[] args)9 {10 MakeCoffeeEvent obj = new MakeCoffeeEvent();11 obj.OnMonitorWaterLevel();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Samples.CoffeeMachineActors;20{21 {22 static void Main(string[] args)23 {24 MakeCoffeeEvent obj = new MakeCoffeeEvent();25 obj.OnMonitorWaterLevel();26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Samples.CoffeeMachineActors;34{35 {36 static void Main(string[] args)37 {38 MakeCoffeeEvent obj = new MakeCoffeeEvent();39 obj.OnMonitorWaterLevel();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.CoffeeMachineActors;48{49 {50 static void Main(string[] args)51 {52 MakeCoffeeEvent obj = new MakeCoffeeEvent();53 obj.OnMonitorWaterLevel();54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote;

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OnMonitorWaterLevel

Using AI Code Generation

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1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5{6 {7 static void Main(string[] args)8 {9 Task task = Task.Run(() =>10 {11 Runtime.RegisterMonitor(typeof(MakeCoffeeMonitor));12 Runtime.Start(new Configuration());13 Runtime.CreateActor(typeof(MakeCoffeeMachine));14 });15 task.Wait();16 }17 }18 {19 private bool waterLevelLow;20 [OnEventDoAction(typeof(StartEvent), nameof(Start))]21 private class Init : State { }22 private void Start()23 {24 this.waterLevelLow = false;25 this.RaiseEvent(new WaterLevelLowEvent());26 this.RaiseEvent(new WaterLevelHighEvent());27 this.RaiseEvent(new WaterLevelHighEvent());28 this.RaiseEvent(new WaterLevelLowEvent());29 }30 [OnEventDoAction(typeof(WaterLevelLowEvent), nameof(OnWaterLevelLow))]31 [OnEventDoAction(typeof(WaterLevelHighEvent), nameof(OnWaterLevelHigh))]32 private class WaitingForWater : State { }33 private void OnWaterLevelLow()34 {35 this.waterLevelLow = true;36 this.RaiseEvent(new MakeCoffeeEvent());37 }38 private void OnWaterLevelHigh()39 {40 this.waterLevelLow = false;41 }42 [OnEventDoAction(typeof(MakeCoffeeEvent), nameof(OnMakeCoffee))]43 private class MakingCoffee : State { }44 private void OnMakeCoffee()45 {46 if (this.waterLevelLow)47 {48 this.RaiseEvent(new MakeCoffeeEvent());49 }50 }51 }52}53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Samples.CoffeeMachineActors;57{58 {59 static void Main(string[] args)60 {61 Task task = Task.Run(() =>62 {63 Runtime.RegisterMonitor(typeof(MakeCoffeeMonitor));64 Runtime.Start(new Configuration());65 Runtime.CreateActor(typeof(MakeCoffeeMachine));66 });67 task.Wait();68 }69 }

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OnMonitorWaterLevel

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using System;5using System.Threading.Tasks;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading;10using System.Diagnostics;11using System.IO;12{13 {14 public int WaterLevel { get; set; }15 public MakeCoffeeEvent(int waterLevel)16 {17 this.WaterLevel = waterLevel;18 }19 }20}21using Microsoft.Coyote.Samples.CoffeeMachineActors;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using System;25using System.Threading.Tasks;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading;30using System.Diagnostics;31using System.IO;32{33 {34 public int WaterLevel { get; set; }35 public MakeCoffeeEvent(int waterLevel)36 {37 this.WaterLevel = waterLevel;38 }39 }40}41using Microsoft.Coyote.Samples.CoffeeMachineActors;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using System;45using System.Threading.Tasks;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading;50using System.Diagnostics;51using System.IO;52{53 {54 public int WaterLevel { get; set; }55 public MakeCoffeeEvent(int waterLevel)56 {57 this.WaterLevel = waterLevel;58 }59 }60}61using Microsoft.Coyote.Samples.CoffeeMachineActors;62using Microsoft.Coyote;63using Microsoft.Coyote.Actors;64using System;65using System.Threading.Tasks;

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OnMonitorWaterLevel

Using AI Code Generation

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1MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();2makeCoffeeEvent.OnMonitorWaterLevel += OnMonitorWaterLevel;3await this.SendEventAsync(this.CoffeeMachine, makeCoffeeEvent);4MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();5makeCoffeeEvent.OnMonitorWaterLevel += OnMonitorWaterLevel;6await this.SendEventAsync(this.CoffeeMachine, makeCoffeeEvent);7MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();8makeCoffeeEvent.OnMonitorWaterLevel += OnMonitorWaterLevel;9await this.SendEventAsync(this.CoffeeMachine, makeCoffeeEvent);10MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();11makeCoffeeEvent.OnMonitorWaterLevel += OnMonitorWaterLevel;12await this.SendEventAsync(this.CoffeeMachine, makeCoffeeEvent);13MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();14makeCoffeeEvent.OnMonitorWaterLevel += OnMonitorWaterLevel;15await this.SendEventAsync(this.CoffeeMachine, makeCoffeeEvent);16MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();17makeCoffeeEvent.OnMonitorWaterLevel += OnMonitorWaterLevel;18await this.SendEventAsync(this.CoffeeMachine, makeCoffeeEvent);19MakeCoffeeEvent makeCoffeeEvent = new MakeCoffeeEvent();

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OnMonitorWaterLevel

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.OnMonitorWaterLevel += (sender, args) =>2{3 Console.WriteLine("Water level is low. Please refill the water tank.");4};5Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.OnMonitorWaterLevel += (sender, args) =>6{7 Console.WriteLine("Water level is low. Please refill the water tank.");8};9Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.OnMonitorWaterLevel += (sender, args) =>10{11 Console.WriteLine("Water level is low. Please refill the water tank.");12};13Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.OnMonitorWaterLevel += (sender, args) =>14{15 Console.WriteLine("Water level is low. Please refill the water tank.");16};17Microsoft.Coyote.Samples.CoffeeMachineActors.MakeCoffeeEvent.OnMonitorWaterLevel += (sender, args) =>18{19 Console.WriteLine("Water level is low. Please refill the water tank.");20};

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