Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.OnRegisterClient
MockSensors.cs
Source:MockSensors.cs
...30 /// This Actor models is a sensor that detects whether any doors on the coffee machine are open.31 /// For safe operation, all doors must be closed before machine will do anything.32 /// </summary>33 [OnEventDoAction(typeof(ReadDoorOpenEvent), nameof(OnReadDoorOpen))]34 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]35 internal class MockDoorSensor : Actor36 {37 private bool DoorOpen;38 private ActorId Client;39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 // Since this is a mock, we randomly it to false with one chance out of 5 just42 // to test this error condition, if the door is open, the machine should not43 // agree to do anything for you.44 this.DoorOpen = this.RandomInteger(5) is 0;45 if (this.DoorOpen)46 {47 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));48 }49 return base.OnInitializeAsync(initialEvent);50 }51 private void OnRegisterClient(Event e)52 {53 this.Client = ((RegisterClientEvent)e).Caller;54 }55 private void OnReadDoorOpen()56 {57 if (this.Client != null)58 {59 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));60 }61 }62 }63 /// <summary>64 /// This Actor models is a mock implementation of a the water tank inside the coffee machine.65 /// It can heat the water, and run a water pump which runs pressurized water through the66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {227 this.StopTimer(this.WaterPumpTimer);228 this.WaterPumpTimer = null;229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;...
OnRegisterClient
Using AI Code Generation
1{2 public async Task TestMethod()3 {4 await Task.Delay(1000);5 await TestMethod2();6 }
OnRegisterClient
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Tasks;10{11 {12 public readonly ActorId WaterPump;13 public WaterPumpTimerEvent(ActorId waterPump)14 {15 this.WaterPump = waterPump;16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.CoffeeMachineActors;27using Microsoft.Coyote.Tasks;28{29 {30 public readonly ActorId WaterPump;31 public WaterPumpTimerEvent(ActorId waterPump)32 {33 this.WaterPump = waterPump;34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Samples.CoffeeMachineActors;45using Microsoft.Coyote.Tasks;46{47 {48 public readonly ActorId WaterPump;49 public WaterPumpTimerEvent(ActorId waterPump)50 {51 this.WaterPump = waterPump;52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote;
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 RunAsync().Wait();11 }12 static async Task RunAsync()13 {14 var runtime = RuntimeFactory.Create();15 var config = Configuration.Create();16 var machine = runtime.CreateActor(typeof(WaterPumpTimerEvent), config, null);17 await runtime.SendEventAsync(machine, new WaterPumpTimerEvent.OnRegisterClient());18 }19 }20}21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Samples.CoffeeMachineActors;24using System;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 RunAsync().Wait();31 }32 static async Task RunAsync()33 {34 var runtime = RuntimeFactory.Create();35 var config = Configuration.Create();36 var machine = runtime.CreateActor(typeof(WaterPumpTimerEvent), config, null);37 await runtime.SendEventAsync(machine, new WaterPumpTimerEvent.OnRegisterClient());38 }39 }40}41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Samples.CoffeeMachineActors;44using System;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 RunAsync().Wait();51 }52 static async Task RunAsync()53 {54 var runtime = RuntimeFactory.Create();55 var config = Configuration.Create();56 var machine = runtime.CreateActor(typeof(WaterPumpTimerEvent), config, null);57 await runtime.SendEventAsync(machine, new WaterPumpTimerEvent.OnRegisterClient());58 }59 }60}
OnRegisterClient
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 public ActorId Id;10 public WaterPumpTimerEvent(ActorId id)11 {12 this.Id = id;13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22{23 {24 public ActorId Id;25 public WaterPumpTimerEvent(ActorId id)26 {27 this.Id = id;28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37{38 {39 public ActorId Id;40 public WaterPumpTimerEvent(ActorId id)41 {42 this.Id = id;43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52{53 {54 public ActorId Id;55 public WaterPumpTimerEvent(ActorId id)56 {57 this.Id = id;58 }59 }60}61using System;62using System.Collections.Generic;
OnRegisterClient
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;12using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;14using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers;15using Microsoft.Coyote.Samples.CoffeeMachineActors.Controllers;16using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using System;4using System.Threading.Tasks;5{6 {7 private readonly ActorId coffeeMachine;8 public WaterPumpTimer(ActorId coffeeMachine)9 {10 this.coffeeMachine = coffeeMachine;11 }12 [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]13 private class Init : Event { }14 private void StartTimer()15 {16 this.SendEvent(this.Id, new OnRegisterClientEvent(this.coffeeMachine));17 this.SendEvent(this.Id, new OnTimerEvent());18 }19 [OnEventDoAction(typeof(OnTimerEvent), nameof(OnTimer))]20 private class Timer : Event { }21 private void OnTimer()22 {23 this.SendEvent(this.coffeeMachine, new WaterPumpTimerEvent());24 this.SendEvent(this.Id, new OnTimerEvent());25 }26 [OnEventDoAction(typeof(StopTimerEvent), nameof(StopTimer))]27 private class Stop : Event { }28 private void StopTimer()29 {30 this.RaiseHaltEvent();31 }32 }33}34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Samples.CoffeeMachineActors;36using System;37using System.Threading.Tasks;38{39 {40 private readonly ActorId coffeeMachine;41 public WaterPumpTimer(ActorId coffeeMachine)42 {43 this.coffeeMachine = coffeeMachine;44 }45 [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]46 private class Init : Event { }47 private void StartTimer()48 {49 this.SendEvent(this.Id, new OnRegisterClientEvent(this.coffeeMachine));50 this.SendEvent(this.Id, new OnTimerEvent());51 }52 [OnEventDoAction(typeof(OnTimerEvent), nameof(OnTimer))]53 private class Timer : Event { }54 private void OnTimer()55 {56 this.SendEvent(this.coffeeMachine, new
OnRegisterClient
Using AI Code Generation
1OnRegisterClient();2OnUnregisterClient();3OnStart();4OnStop();5OnReset();6OnPumpWater();7OnWaterPumped();8OnWaterPumpTimeout();9OnWaterPumpReset();10OnWaterPumpError();11OnWaterPumpErrorResolved();12OnWaterPumpErrorReset();13OnWaterPumpErrorReset();14OnWaterPumpErrorReset();15OnWaterPumpErrorReset();
OnRegisterClient
Using AI Code Generation
1var WaterPumpTimerEvent = Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent;2var registerClient = new WaterPumpTimerEvent.OnRegisterClient(this, this.OnWaterPumpTimerElapsed);3this.WaterPumpTimer.RegisterClient(registerClient);4var WaterPumpTimerEvent = Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent;5var unregisterClient = new WaterPumpTimerEvent.OnUnregisterClient(this, this.OnWaterPumpTimerElapsed);6this.WaterPumpTimer.UnregisterClient(unregisterClient);7var BrewButtonEvent = Microsoft.Coyote.Samples.CoffeeMachineActors.BrewButtonEvent;8var registerClient = new BrewButtonEvent.OnRegisterClient(this, this.OnBrewButtonPressed);9this.BrewButton.RegisterClient(registerClient);10var BrewButtonEvent = Microsoft.Coyote.Samples.CoffeeMachineActors.BrewButtonEvent;11var unregisterClient = new BrewButtonEvent.OnUnregisterClient(this, this.OnBrewButtonPressed);12this.BrewButton.UnregisterClient(unregisterClient);13var BoilerSensorEvent = Microsoft.Coyote.Samples.CoffeeMachineActors.BoilerSensorEvent;14var registerClient = new BoilerSensorEvent.OnRegisterClient(this, this.OnBoilerSensorChanged);15this.BoilerSensor.RegisterClient(registerClient);16var BoilerSensorEvent = Microsoft.Coyote.Samples.CoffeeMachineActors.BoilerSensorEvent;17var unregisterClient = new BoilerSensorEvent.OnUnregisterClient(this, this.OnBoilerSensorChanged);18 var config = Configuration.Create();19 var machine = runtime.CreateActor(typeof(WaterPumpTimerEvent), config, null);20 await runtime.SendEventAsync(machine, new WaterPumpTimerEvent.OnRegisterClient());21 }22 }23}
OnRegisterClient
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;12using Microsoft.Coyote.Samples.CoffeeMachineActors.Actors;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;14using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers;15using Microsoft.Coyote.Samples.CoffeeMachineActors.Controllers;16using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;
OnRegisterClient
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using System;4using System.Threading.Tasks;5{6 {7 private readonly ActorId coffeeMachine;8 public WaterPumpTimer(ActorId coffeeMachine)9 {10 this.coffeeMachine = coffeeMachine;11 }12 [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]13 private class Init : Event { }14 private void StartTimer()15 {16 this.SendEvent(this.Id, new OnRegisterClientEvent(this.coffeeMachine));17 this.SendEvent(this.Id, new OnTimerEvent());18 }19 [OnEventDoAction(typeof(OnTimerEvent), nameof(OnTimer))]20 private class Timer : Event { }21 private void OnTimer()22 {23 this.SendEvent(this.coffeeMachine, new WaterPumpTimerEvent());24 this.SendEvent(this.Id, new OnTimerEvent());25 }26 [OnEventDoAction(typeof(StopTimerEvent), nameof(StopTimer))]27 private class Stop : Event { }28 private void StopTimer()29 {30 this.RaiseHaltEvent();31 }32 }33}34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Samples.CoffeeMachineActors;36using System;37using System.Threading.Tasks;38{39 {40 private readonly ActorId coffeeMachine;41 public WaterPumpTimer(ActorId coffeeMachine)42 {43 this.coffeeMachine = coffeeMachine;44 }45 [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]46 private class Init : Event { }47 private void StartTimer()48 {49 this.SendEvent(this.Id, new OnRegisterClientEvent(this.coffeeMachine));50 this.SendEvent(this.Id, new OnTimerEvent());51 }52 [OnEventDoAction(typeof(OnTimerEvent), nameof(OnTimer))]53 private class Timer : Event { }54 private void OnTimer()55 {56 this.SendEvent(this.coffeeMachine, new
OnRegisterClient
Using AI Code Generation
1 {2 private readonly ActorId coffeeMachine;3 public WaterPumpTimer(ActorId coffeeMachine)4 {5 this.coffeeMachine = coffeeMachine;6 }7 [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]8 private class Init : Event { }9 private void StartTimer()10 {11 this.SendEvent(this.Id, new OnRegisterClientEvent(this.coffeeMachine));12 this.SendEvent(this.Id, new OnTimerEvent());13 }14 [OnEventDoAction(typeof(OnTimerEvent), nameof(OnTimer))]15 private class Timer : Event { }16 private void OnTimer()17 {18 this.SendEvent(this.coffeeMachine, new
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