Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock.Dispose
AsyncLock.cs
Source:AsyncLock.cs
...94 }95 /// <summary>96 /// Releases the acquired lock.97 /// </summary>98 public void Dispose() => this.AsyncLock?.Release();99 }100 }101}...
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4{5 {6 private readonly Task<Releaser> releaser;7 private readonly Task<Releaser> releaser1;8 private readonly Task<Releaser> releaser2;9 private readonly Task<Releaser> releaser3;10 private readonly Task<Releaser> releaser4;11 private readonly Task<Releaser> releaser5;12 private readonly Task<Releaser> releaser6;13 private readonly Task<Releaser> releaser7;14 private readonly Task<Releaser> releaser8;15 private readonly Task<Releaser> releaser9;16 private readonly Task<Releaser> releaser10;17 private AsyncLock()18 {19 this.releaser = Task.FromResult(new Releaser(this));20 this.releaser1 = Task.FromResult(new Releaser(this));21 this.releaser2 = Task.FromResult(new Releaser(this));22 this.releaser3 = Task.FromResult(new Releaser(this));23 this.releaser4 = Task.FromResult(new Releaser(this));24 this.releaser5 = Task.FromResult(new Releaser(this));25 this.releaser6 = Task.FromResult(new Releaser(this));26 this.releaser7 = Task.FromResult(new Releaser(this));27 this.releaser8 = Task.FromResult(new Releaser(this));28 this.releaser9 = Task.FromResult(new Releaser(this));29 this.releaser10 = Task.FromResult(new Releaser(this));30 }31 private AsyncLock(Task<Releaser> releaser)32 {33 this.releaser = releaser;34 this.releaser1 = releaser;35 this.releaser2 = releaser;36 this.releaser3 = releaser;37 this.releaser4 = releaser;38 this.releaser5 = releaser;39 this.releaser6 = releaser;40 this.releaser7 = releaser;41 this.releaser8 = releaser;42 this.releaser9 = releaser;43 this.releaser10 = releaser;44 }45 public static AsyncLock Create()46 {47 return new AsyncLock();
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4{5 {6 private readonly SemaphoreSlim _semaphore = new SemaphoreSlim(1, 1);7 private readonly Task<Releaser> _releaser;8 public AsyncLock()9 {10 _releaser = Task.FromResult(new Releaser(this));11 }12 public Task<Releaser> LockAsync()13 {14 var wait = _semaphore.WaitAsync();15 wait.ContinueWith((_, state) => new Releaser((AsyncLock)state),16 TaskContinuationOptions.ExecuteSynchronously, TaskScheduler.Default);17 }18 {19 private readonly AsyncLock _toRelease;20 internal Releaser(AsyncLock toRelease)21 {22 _toRelease = toRelease;23 }24 public void Dispose()25 {26 if (_toRelease != null)27 _toRelease._semaphore.Release();28 }29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote.Samples.CoffeeMachineTasks;35{36 {37 private readonly SemaphoreSlim _semaphore = new SemaphoreSlim(1, 1);38 private readonly Task<Releaser> _releaser;39 public AsyncLock()40 {41 _releaser = Task.FromResult(new Releaser(this));42 }43 public Task<Releaser> LockAsync()44 {45 var wait = _semaphore.WaitAsync();46 wait.ContinueWith((_, state) => new Releaser((AsyncLock)state),47 TaskContinuationOptions.ExecuteSynchronously, TaskScheduler.Default);48 }49 {50 private readonly AsyncLock _toRelease;51 internal Releaser(AsyncLock toRelease)52 {53 _toRelease = toRelease;54 }55 public void Dispose()56 {
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5{6 {7 static async Task Main(string[] args)8 {9 var asyncLock = new AsyncLock();10 var task1 = Task.Run(async () =>11 {12 using (await asyncLock.LockAsync())13 {14 Console.WriteLine("Task1 acquired the lock.");15 await Task.Delay(1000);16 }17 });18 var task2 = Task.Run(async () =>19 {20 using (await asyncLock.LockAsync())21 {22 Console.WriteLine("Task2 acquired the lock.");23 await Task.Delay(1000);24 }25 });26 await Task.WhenAll(task1, task2);27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Samples.CoffeeMachineTasks;34{35 {36 static async Task Main(string[] args)37 {38 var asyncLock = new AsyncLock();39 var task1 = Task.Run(async () =>40 {41 using (await asyncLock.LockAsync())42 {43 Console.WriteLine("Task1 acquired the lock.");44 await Task.Delay(1000);45 }46 });47 var task2 = Task.Run(async () =>48 {49 using (await asyncLock.LockAsync())50 {51 Console.WriteLine("Task2 acquired the lock.");52 await Task.Delay(1000);53 }54 });55 await Task.WhenAll(task1, task2);56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.CoffeeMachineTasks;63{64 {65 static async Task Main(string[] args)66 {67 var asyncLock = new AsyncLock();
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5{6{7static async Task Main(string[] args)8{9using (var lock1 = new AsyncLock())10{11Console.WriteLine("Lock1 acquired");12using (var lock2 = new AsyncLock())13{14Console.WriteLine("Lock2 acquired");15await Task.Delay(1000);16}17Console.WriteLine("Lock2 released");18}19Console.WriteLine("Lock1 released");20}21}22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Samples.CoffeeMachineTasks;27{28{29static async Task Main(string[] args)30{31using (var lock1 = new AsyncLock())32{33Console.WriteLine("Lock1 acquired");34using (var lock2 = new AsyncLock())35{36Console.WriteLine("Lock2 acquired");37await Task.Delay(1000);38}39Console.WriteLine("Lock2 released");40}41Console.WriteLine("Lock1 released");42}43}44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Samples.CoffeeMachineTasks;49{50{51static async Task Main(string[] args)52{53using (var lock1 = new AsyncLock())54{55Console.WriteLine("Lock1 acquired");56using (var lock2 = new AsyncLock())57{58Console.WriteLine("Lock2 acquired");59await Task.Delay(1000);60}61Console.WriteLine("Lock2 released");62}63Console.WriteLine("Lock1 released");64}65}66}67using System;68using System.Threading.Tasks;69using Microsoft.Coyote;70using Microsoft.Coyote.Samples.CoffeeMachineTasks;71{72{73static async Task Main(string[] args)74{75using (var lock1 = new AsyncLock())76{77Console.WriteLine("Lock1 acquired
Dispose
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 AsyncLock asyncLock = new AsyncLock();9 using (AsyncLock.Releaser releaser = await asyncLock.LockAsync())10 {11 Console.WriteLine("Hello World");12 }13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineTasks;17using System;18using System.Threading.Tasks;19{20 {21 public static async Task Main()22 {23 AsyncLock asyncLock = new AsyncLock();24 using (AsyncLock.Releaser releaser = await asyncLock.LockAsync())25 {26 Console.WriteLine("Hello World");27 }28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineTasks;32using System;33using System.Threading.Tasks;34{35 {36 public static async Task Main()37 {38 AsyncLock asyncLock = new AsyncLock();39 using (AsyncLock.Releaser releaser = await asyncLock.LockAsync())40 {41 Console.WriteLine("Hello World");42 }43 }44 }45}46using Microsoft.Coyote.Samples.CoffeeMachineTasks;47using System;48using System.Threading.Tasks;49{50 {51 public static async Task Main()52 {53 AsyncLock asyncLock = new AsyncLock();54 using (AsyncLock.Releaser releaser = await asyncLock.LockAsync())55 {56 Console.WriteLine("Hello World");57 }58 }59 }60}61using Microsoft.Coyote.Samples.CoffeeMachineTasks;
Dispose
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 var machine = new CoffeeMachine();5 var tasks = new List<Task>();6 for (int i = 0; i < 10; i++)7 {8 tasks.Add(Task.Run(() =>9 {10 for (int j = 0; j < 10; j++)11 {12 machine.BrewCoffee();13 }14 }));15 }16 Task.WaitAll(tasks.ToArray());17 Console.WriteLine("Done brewing coffee.");18 }19}20{21 static void Main(string[] args)22 {23 var machine = new CoffeeMachine();24 var tasks = new List<Task>();25 for (int i = 0; i < 10; i++)26 {27 tasks.Add(Task.Run(() =>28 {29 for (int j = 0; j < 10; j++)30 {31 machine.BrewCoffee();32 }33 }));34 }35 Task.WaitAll(tasks.ToArray());36 Console.WriteLine("Done brewing coffee.");37 }38}39{40 static void Main(string[] args)41 {42 var machine = new CoffeeMachine();43 var tasks = new List<Task>();44 for (int i = 0; i < 10; i++)45 {46 tasks.Add(Task.Run(() =>47 {48 for (int j = 0; j < 10; j++)49 {50 machine.BrewCoffee();51 }52 }));53 }54 Task.WaitAll(tasks.ToArray());55 Console.WriteLine("Done brewing coffee.");56 }57}58{59 static void Main(string[] args)60 {61 var machine = new CoffeeMachine();62 var tasks = new List<Task>();63 for (int i = 0; i < 10; i++)64 {65 tasks.Add(Task.Run(() =>66 {67 for (int j = 0; j < 10; j++)68 {69 machine.BrewCoffee();70 }71 }));72 }73 Task.WaitAll(tasks.ToArray());
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4{5 {6 private readonly Task<IDisposable> releaser;7 private readonly Task<Releaser> taskReleaser;8 public AsyncLock()9 {10 releaser = Task.FromResult((IDisposable)new Releaser(this));11 taskReleaser = Task.FromResult(new Releaser(this));12 }13 public Task<IDisposable> LockAsync()14 {15 var wait = this.taskReleaser;16 this.taskReleaser = new TaskCompletionSource<Releaser>().Task;17 wait.ContinueWith((_, state) => (IDisposable)state,18 releaser.Result, TaskContinuationOptions.ExecuteSynchronously);19 }20 private void Release()21 {22 var toRelease = this.taskReleaser;23 this.taskReleaser = Task.FromResult(new Releaser(this));24 toRelease.TrySetResult(new Releaser(this));25 }26 {27 private readonly AsyncLock toRelease;28 public Releaser(AsyncLock toRelease) { this.toRelease = toRelease; }29 public void Dispose()30 {31 if (toRelease != null)32 toRelease.Release();33 }34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Samples.CoffeeMachineTasks;40{41 {42 private int _coffeeAmount;43 private int _waterAmount;44 private int _milkAmount;45 private readonly AsyncLock _asyncLock = new AsyncLock();46 public CoffeeMachine(int coffeeAmount, int waterAmount, int milkAmount)47 {48 _coffeeAmount = coffeeAmount;49 _waterAmount = waterAmount;50 _milkAmount = milkAmount;51 }52 public async Task MakeCoffeeAsync()53 {54 using (await _asyncLock.LockAsync())55 {56 if (_coffeeAmount < 2 || _waterAmount < 1 || _milk
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 private static async Task Main(string[] args)10 {11 var machine = new CoffeeMachine();12 await machine.StartAsync();13 await Task.Delay(2000);14 await machine.StopAsync();15 Console.WriteLine("Press any key to exit.");16 Console.ReadLine();17 }18 }19 {20 private AsyncLock _lock;21 private int _waterLevel;22 private int _coffeeLevel;23 private int _milkLevel;24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this._lock = new AsyncLock();27 this._waterLevel = 100;28 this._coffeeLevel = 100;29 this._milkLevel = 100;30 return Task.CompletedTask;31 }32 protected override async Task OnEventAsync(Event e)33 {34 switch (e)35 {36 this.RaiseEvent<MakeCoffee>(new MakeCoffee());37 this.RaiseEvent<MakeCoffee>(new MakeCoffee());38 break;39 using (await this._lock.LockAsync())40 {41 if (this._waterLevel > 0 && this._coffeeLevel > 0 && this._milkLevel > 0)42 {43 this._waterLevel -= 10;44 this._coffeeLevel -= 10;45 this._milkLevel -= 10;46 Console.WriteLine("Making coffee...");47 }48 {49 Console.WriteLine("Cannot make coffee, the machine is empty.");50 }51 }52 break;53 this.RaiseHaltEvent();54 break;55 }56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.CoffeeMachineTasks;63using Microsoft.Coyote.Tasks;64using Microsoft.Coyote.Actors;65 {66 _coffeeAmount = coffeeAmount;67 _waterAmount = waterAmount;68 _milkAmount = milkAmount;69 }70 public async Task MakeCoffeeAsync()71 {72 using (await _asyncLock.LockAsync())73 {74 if (_coffeeAmount < 2 || _waterAmount < 1 || _milk
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 private static async Task Main(string[] args)10 {11 var machine = new CoffeeMachine();12 await machine.StartAsync();13 await Task.Delay(2000);14 await machine.StopAsync();15 Console.WriteLine("Press any key to exit.");16 Console.ReadLine();17 }18 }19 {20 private AsyncLock _lock;21 private int _waterLevel;22 private int _coffeeLevel;23 private int _milkLevel;24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this._lock = new AsyncLock();27 this._waterLevel = 100;28 this._coffeeLevel = 100;29 this._milkLevel = 100;30 return Task.CompletedTask;31 }32 protected override async Task OnEventAsync(Event e)33 {34 switch (e)35 {36 this.RaiseEvent<MakeCoffee>(new MakeCoffee());37 this.RaiseEvent<MakeCoffee>(new MakeCoffee());38 break;39 using (await this._lock.LockAsync())40 {41 if (this._waterLevel > 0 && this._coffeeLevel > 0 && this._milkLevel > 0)42 {43 this._waterLevel -= 10;44 this._coffeeLevel -= 10;45 this._milkLevel -= 10;46 Console.WriteLine("Making coffee...");47 }48 {49 Console.WriteLine("Cannot make coffee, the machine is empty.");50 }51 }52 break;53 this.RaiseHaltEvent();54 break;55 }56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.CoffeeMachineTasks;63using Microsoft.Coyote.Tasks;64using Microsoft.Coyote.Actors;
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 private static async Task Main(string[] args)10 {11 var machine = new CoffeeMachine();12 await machine.StartAsync();13 await Task.Delay(2000);14 await machine.StopAsync();15 Console.WriteLine("Press any key to exit.");16 Console.ReadLine();17 }18 }19 {20 private AsyncLock _lock;21 private int _waterLevel;22 private int _coffeeLevel;23 private int _milkLevel;24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this._lock = new AsyncLock();27 this._waterLevel = 100;28 this._coffeeLevel = 100;29 this._milkLevel = 100;30 return Task.CompletedTask;31 }32 protected override async Task OnEventAsync(Event e)33 {34 switch (e)35 {36 this.RaiseEvent<MakeCoffee>(new MakeCoffee());37 this.RaiseEvent<MakeCoffee>(new MakeCoffee());38 break;39 using (await this._lock.LockAsync())40 {41 if (this._waterLevel > 0 && this._coffeeLevel > 0 && this._milkLevel > 0)42 {43 this._waterLevel -= 10;44 this._coffeeLevel -= 10;45 this._milkLevel -= 10;46 Console.WriteLine("Making coffee...");47 }48 {49 Console.WriteLine("Cannot make coffee, the machine is empty.");50 }51 }52 break;53 this.RaiseHaltEvent();54 break;55 }56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.CoffeeMachineTasks;63using Microsoft.Coyote.Tasks;64using Microsoft.Coyote.Actors;
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4{5 {6 private readonly Task<IDisposable> releaser;7 private readonly Task<Releaser> taskReleaser;8 public AsyncLock()9 {10 releaser = Task.FromResult((IDisposable)new Releaser(this));11 taskReleaser = Task.FromResult(new Releaser(this));12 }13 public Task<IDisposable> LockAsync()14 {15 var wait = this.taskReleaser;16 this.taskReleaser = new TaskCompletionSource<Releaser>().Task;17 wait.ContinueWith((_, state) => (IDisposable)state,18 releaser.Result, TaskContinuationOptions.ExecuteSynchronously);19 }20 private void Release()21 {22 var toRelease = this.taskReleaser;23 this.taskReleaser = Task.FromResult(new Releaser(this));24 toRelease.TrySetResult(new Releaser(this));25 }26 {27 private readonly AsyncLock toRelease;28 public Releaser(AsyncLock toRelease) { this.toRelease = toRelease; }29 public void Dispose()30 {31 if (toRelease != null)32 toRelease.Release();33 }34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Samples.CoffeeMachineTasks;40{41 {42 private int _coffeeAmount;43 private int _waterAmount;44 private int _milkAmount;45 private readonly AsyncLock _asyncLock = new AsyncLock();46 public CoffeeMachine(int coffeeAmount, int waterAmount, int milkAmount)47 {48 _coffeeAmount = coffeeAmount;49 _waterAmount = waterAmount;50 _milkAmount = milkAmount;51 }52 public async Task MakeCoffeeAsync()53 {54 using (await _asyncLock.LockAsync())55 {56 if (_coffeeAmount < 2 || _waterAmount < 1 || _milk
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 private static async Task Main(string[] args)10 {11 var machine = new CoffeeMachine();12 await machine.StartAsync();13 await Task.Delay(2000);14 await machine.StopAsync();15 Console.WriteLine("Press any key to exit.");16 Console.ReadLine();17 }18 }19 {20 private AsyncLock _lock;21 private int _waterLevel;22 private int _coffeeLevel;23 private int _milkLevel;24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this._lock = new AsyncLock();27 this._waterLevel = 100;28 this._coffeeLevel = 100;29 this._milkLevel = 100;30 return Task.CompletedTask;31 }32 protected override async Task OnEventAsync(Event e)33 {34 switch (e)35 {36 this.RaiseEvent<MakeCoffee>(new MakeCoffee());37 this.RaiseEvent<MakeCoffee>(new MakeCoffee());38 break;39 using (await this._lock.LockAsync())40 {41 if (this._waterLevel > 0 && this._coffeeLevel > 0 && this._milkLevel > 0)42 {43 this._waterLevel -= 10;44 this._coffeeLevel -= 10;45 this._milkLevel -= 10;46 Console.WriteLine("Making coffee...");47 }48 {49 Console.WriteLine("Cannot make coffee, the machine is empty.");50 }51 }52 break;53 this.RaiseHaltEvent();54 break;55 }56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.CoffeeMachineTasks;63using Microsoft.Coyote.Tasks;64using Microsoft.Coyote.Actors;
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