Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock.Release
AsyncLock.cs
Source:AsyncLock.cs
...34 /// Tries to acquire the lock asynchronously, and returns a task that completes35 /// when the lock has been acquired. The returned task contains a releaser that36 /// releases the lock when disposed. This is not a reentrant operation.37 /// </summary>38 public virtual async Task<Releaser> AcquireAsync()39 {40 TaskCompletionSource<object> awaiter;41 lock (this.Awaiters)42 {43 if (this.IsAcquired)44 {45 awaiter = new TaskCompletionSource<object>();46 this.Awaiters.Enqueue(awaiter);47 }48 else49 {50 this.IsAcquired = true;51 awaiter = null;52 }53 }54 if (awaiter != null)55 {56 await awaiter.Task;57 }58 return new Releaser(this);59 }60 /// <summary>61 /// Releases the lock.62 /// </summary>63 protected virtual void Release()64 {65 TaskCompletionSource<object> awaiter = null;66 lock (this.Awaiters)67 {68 if (this.Awaiters.Count > 0)69 {70 awaiter = this.Awaiters.Dequeue();71 }72 else73 {74 this.IsAcquired = false;75 }76 }77 awaiter?.SetResult(null);78 }79 /// <summary>80 /// Releases the acquired <see cref="AsyncLock"/> when disposed.81 /// </summary>82 public struct Releaser : IDisposable83 {84 /// <summary>85 /// The acquired lock.86 /// </summary>87 private readonly AsyncLock AsyncLock;88 /// <summary>89 /// Initializes a new instance of the <see cref="Releaser"/> struct.90 /// </summary>91 internal Releaser(AsyncLock asyncLock)92 {93 this.AsyncLock = asyncLock;94 }95 /// <summary>96 /// Releases the acquired lock.97 /// </summary>98 public void Dispose() => this.AsyncLock?.Release();99 }100 }101}...
Release
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5{6 {7 new Queue<TaskCompletionSource<bool>>();8 private bool _isLocked = false;9 public Task<IDisposable> AcquireAsync()10 {11 lock (_waitingTasks)12 {13 if (!_isLocked)14 {15 _isLocked = true;16 return Task.FromResult((IDisposable)new Releaser(this));17 }18 {19 var tcs = new TaskCompletionSource<bool>();20 _waitingTasks.Enqueue(tcs);21 return tcs.Task.ContinueWith((_, state) => (IDisposable)new Releaser((AsyncLock)state),22 this);23 }24 }25 }26 private void Release()27 {28 TaskCompletionSource<bool> toRelease = null;29 lock (_waitingTasks)30 {31 if (_waitingTasks.Count > 0)32 {33 toRelease = _waitingTasks.Dequeue();34 }35 {36 _isLocked = false;37 }38 }39 if (toRelease != null)40 {41 toRelease.SetResult(true);42 }43 }44 {45 private readonly AsyncLock _toRelease;46 internal Releaser(AsyncLock toRelease) { _toRelease = toRelease; }47 public void Dispose() { _toRelease.Release(); }48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55{56 {57 private readonly AsyncLock _mutex = new AsyncLock();58 private readonly int _brewTime;59 private readonly int _grindTime;60 private readonly int _pourTime;61 private readonly int _heatTime;
Release
Using AI Code Generation
1await Release();2await Release();3await Release();4await Release();5await Release();6await Release();7await Release();8await Release();9await Release();10await Release();11await Release();12await Release();13await Release();14await Release();
Release
Using AI Code Generation
1public static async Task RunAsync()2{3 var machine = new CoffeeMachine();4 await machine.RunAsync();5}6public static async Task RunAsync()7{8 var machine = new CoffeeMachine();9 await machine.RunAsync();10}11public static async Task RunAsync()12{13 var machine = new CoffeeMachine();14 await machine.RunAsync();15}16public static async Task RunAsync()17{18 var machine = new CoffeeMachine();19 await machine.RunAsync();20}21public static async Task RunAsync()22{23 var machine = new CoffeeMachine();24 await machine.RunAsync();25}26public static async Task RunAsync()27{28 var machine = new CoffeeMachine();29 await machine.RunAsync();30}31public static async Task RunAsync()32{33 var machine = new CoffeeMachine();34 await machine.RunAsync();35}36public static async Task RunAsync()37{38 var machine = new CoffeeMachine();39 await machine.RunAsync();40}41public static async Task RunAsync()42{43 var machine = new CoffeeMachine();44 await machine.RunAsync();45}46public static async Task RunAsync()47{48 var machine = new CoffeeMachine();49 await machine.RunAsync();50}
Release
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Samples.CoffeeMachineTasks;6{7 {8 private readonly object _mutex;9 private bool _isBusy;10 public AsyncLock()11 {12 _mutex = new object();13 _isBusy = false;14 }15 public async Task<IDisposable> AcquireAsync()16 {17 await Task.Run(() =>18 {19 lock (_mutex)20 {21 while (_isBusy)22 {23 Monitor.Wait(_mutex);24 }25 _isBusy = true;26 }27 });28 return new Releaser(this);29 }30 {31 private readonly AsyncLock _toRelease;32 public Releaser(AsyncLock toRelease)33 {34 _toRelease = toRelease;35 }36 public void Dispose()37 {38 lock (_toRelease._mutex)39 {40 _toRelease._isBusy = false;41 Monitor.PulseAll(_toRelease._mutex);42 }43 }44 }45 }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Tasks;51using Microsoft.Coyote.Samples.CoffeeMachineTasks;52{53 {54 private readonly AsyncLock _lock;55 private readonly int _waterCapacity;56 private readonly int _coffeeCapacity;57 private int _waterLevel;58 private int _coffeeLevel;59 public CoffeeMachine(int waterCapacity, int coffeeCapacity)60 {61 _lock = new AsyncLock();62 _waterCapacity = waterCapacity;63 _coffeeCapacity = coffeeCapacity;64 _waterLevel = 0;65 _coffeeLevel = 0;66 }67 public async Task FillWater(int amount)68 {69 using (await _lock.AcquireAsync())70 {71 if (_waterLevel + amount > _waterCapacity)72 {73 throw new InvalidOperationException("Cannot fill water tank over capacity.");74 }75 _waterLevel += amount;
Release
Using AI Code Generation
1var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();2using (await Lock.AcquireAsync())3{4}5var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();6using (await Lock.AcquireAsync())7{8}9var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();10using (await Lock.AcquireAsync())11{12}13var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();14using (await Lock.AcquireAsync())15{16}17var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();18using (await Lock.AcquireAsync())19{20}21var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();22using (await Lock.AcquireAsync())23{24}25var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();26using (await Lock.AcquireAsync())27{28}29var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();30using (await Lock.AcquireAsync())31{32}
Release
Using AI Code Generation
1async Task ReleaseAsync()2{3 await this.asyncLock.ReleaseAsync();4}5Task Release()6{7 return this.asyncLock.Release();8}9void Release()10{11 this.asyncLock.Release();12}13async Task Release()14{15 await this.asyncLock.Release();16}17Task Release()18{19 return this.asyncLock.Release();20}21void Release()22{23 this.asyncLock.Release();24}25async Task Release()26{27 await this.asyncLock.Release();28}29Task Release()30{31 return this.asyncLock.Release();32}33void Release()34{35 this.asyncLock.Release();36}37async Task Release()38{39 await this.asyncLock.Release();40}41Task Release()42{43 return this.asyncLock.Release();44}
Release
Using AI Code Generation
1public static async Task RunAsync()2{3 var machine = new CoffeeMachine();4 await machine.RunAsync();5}6public static async Task RunAsync()7{8 var machine = new CoffeeMachine();9 await machine.RunAsync();10}11public static async Task RunAsync()12{13 var machine = new CoffeeMachine();14 await machine.RunAsync();15}16public static async Task RunAsync()17{18 var machine = new CoffeeMachine();19 await machine.RunAsync();20}21public static async Task RunAsync()22{23 var machine = new CoffeeMachine();24 await machine.RunAsync();25}26public static async Task RunAsync()27{28 var machine = new CoffeeMachine();29 await machine.RunAsync();30}31public static async Task RunAsync()32{33 var machine = new CoffeeMachine();34 await machine.RunAsync();35}36public static async Task RunAsync()37{38 var machine = new CoffeeMachine();39 await machine.RunAsync();40}41public static async Task RunAsync()42{43 var machine = new CoffeeMachine();44 await machine.RunAsync();45}46public static async Task RunAsync()47{48 var machine = new CoffeeMachine();49 await machine.RunAsync();50}
Release
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Samples.CoffeeMachineTasks;6{7 {8 private readonly object _mutex;9 private bool _isBusy;10 public AsyncLock()11 {12 _mutex = new object();13 _isBusy = false;14 }15 public async Task<IDisposable> AcquireAsync()16 {17 await Task.Run(() =>18 {19 lock (_mutex)20 {21 while (_isBusy)22 {23 Monitor.Wait(_mutex);24 }25 _isBusy = true;26 }27 });28 return new Releaser(this);29 }30 {31 private readonly AsyncLock _toRelease;32 public Releaser(AsyncLock toRelease)33 {34 _toRelease = toRelease;35 }36 public void Dispose()37 {38 lock (_toRelease._mutex)39 {40 _toRelease._isBusy = false;41 Monitor.PulseAll(_toRelease._mutex);42 }43 }44 }45 }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Tasks;51using Microsoft.Coyote.Samples.CoffeeMachineTasks;52{53 {54 private readonly AsyncLock _lock;55 private readonly int _waterCapacity;56 private readonly int _coffeeCapacity;57 private int _waterLevel;58 private int _coffeeLevel;59 public CoffeeMachine(int waterCapacity, int coffeeCapacity)60 {61 _lock = new AsyncLock();62 _waterCapacity = waterCapacity;63 _coffeeCapacity = coffeeCapacity;64 _waterLevel = 0;65 _coffeeLevel = 0;66 }67 public async Task FillWater(int amount)68 {69 using (await _lock.AcquireAsync())70 {71 if (_waterLevel + amount > _waterCapacity)72 {73 throw new InvalidOperationException("Cannot fill water tank over capacity.");74 }75 _waterLevel += amount;
Release
Using AI Code Generation
1var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();2using (await Lock.AcquireAsync())3{4}5var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();6using (await Lock.AcquireAsync())7{8}9var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();10using (await Lock.AcquireAsync())11{12}13var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();14using (await Lock.AcquireAsync())15{16}17var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();18using (await Lock.AcquireAsync())19{20}21var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();22using (await Lock.AcquireAsync())23{24}25var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();26using (await Lock.AcquireAsync())27{28}29var Lock = new Microsoft.Coyote.Samples.CoffeeMachineTasks.AsyncLock();30using (await Lock.AcquireAsync())31{32}
Release
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5{6 {7 new Queue<TaskCompletionSource<bool>>();8 private bool _isLocked = false;9 public Task<IDisposable> AcquireAsync()10 {11 lock (_waitingTasks)12 {13 if (!_isLocked)14 {15 _isLocked = true;16 return Task.FromResult((IDisposable)new Releaser(this));17 }18 {19 var tcs = new TaskCompletionSource<bool>();20 _waitingTasks.Enqueue(tcs);21 return tcs.Task.ContinueWith((_, state) => (IDisposable)new Releaser((AsyncLock)state),22 this);23 }24 }25 }26 private void Release()27 {28 TaskCompletionSource<bool> toRelease = null;29 lock (_waitingTasks)30 {31 if (_waitingTasks.Count > 0)32 {33 toRelease = _waitingTasks.Dequeue();34 }35 {36 _isLocked = false;37 }38 }39 if (toRelease != null)40 {41 toRelease.SetResult(true);42 }43 }44 {45 private readonly AsyncLock _toRelease;46 internal Releaser(AsyncLock toRelease) { _toRelease = toRelease; }47 public void Dispose() { _toRelease.Release(); }48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55{56 {57 private readonly AsyncLock _mutex = new AsyncLock();58 private readonly int _brewTime;59 private readonly int _grindTime;60 private readonly int _pourTime;61 private readonly int _heatTime;
Release
Using AI Code Generation
1await Release();2await Release();3await Release();4await Release();5await Release();6await Release();7await Release();8await Release();9await Release();10await Release();11await Release();12await Release();13await Release();14await Release();
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