Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.SetShotButtonAsync
MockSensors.cs
Source:MockSensors.cs
...26 Task<double> GetPortaFilterCoffeeLevelAsync();27 Task<bool> GetReadDoorOpenAsync();28 Task SetWaterHeaterButtonAsync(bool value);29 Task SetGrinderButtonAsync(bool value);30 Task SetShotButtonAsync(bool value);31 Task SetDumpGrindsButtonAsync(bool value);32 Task TerminateAsync();33 /// <summary>34 /// An async event can be raised any time the water temperature changes.35 /// </summary>36 event EventHandler<double> WaterTemperatureChanged;37 /// <summary>38 /// An async event can be raised any time the water temperature reaches the right level for making coffee.39 /// </summary>40 event EventHandler<bool> WaterHot;41 /// <summary>42 /// An async event can be raised any time the coffee level changes in the porta filter.43 /// </summary>44 event EventHandler<double> PortaFilterCoffeeLevelChanged;45 /// <summary>46 /// Raised if we run out of coffee beans.47 /// </summary>48 event EventHandler<bool> HopperEmpty;49 /// <summary>50 /// Running a shot takes time, this event is raised when the shot is complete.51 /// </summary>52 event EventHandler<bool> ShotComplete;53 /// <summary>54 /// Raised if we run out of water.55 /// </summary>56 event EventHandler<bool> WaterEmpty;57 }58 /// <summary>59 /// This is a mock implementation of the ISensor interface.60 /// </summary>61 internal class MockSensors : ISensors62 {63 private readonly AsyncLock Lock;64 private bool PowerOn;65 private bool WaterHeaterButton;66 private double WaterLevel;67 private double HopperLevel;68 private double WaterTemperature;69 private bool GrinderButton;70 private double PortaFilterCoffeeLevel;71 private bool ShotButton;72 private readonly bool DoorOpen;73 private readonly Generator RandomGenerator;74 private ControlledTimer WaterHeaterTimer;75 private ControlledTimer CoffeeLevelTimer;76 private ControlledTimer ShotTimer;77 public bool RunSlowly;78 private readonly LogWriter Log = LogWriter.Instance;79 public event EventHandler<double> WaterTemperatureChanged;80 public event EventHandler<bool> WaterHot;81 public event EventHandler<double> PortaFilterCoffeeLevelChanged;82 public event EventHandler<bool> HopperEmpty;83 public event EventHandler<bool> ShotComplete;84 public event EventHandler<bool> WaterEmpty;85 public MockSensors(bool runSlowly)86 {87 this.Lock = new AsyncLock();88 this.RunSlowly = runSlowly;89 this.RandomGenerator = Generator.Create();90 // The use of randomness here makes this mock a more interesting test as it will91 // make sure the coffee machine handles these values correctly.92 this.WaterLevel = this.RandomGenerator.NextInteger(100);93 this.HopperLevel = this.RandomGenerator.NextInteger(100);94 this.WaterHeaterButton = false;95 this.WaterTemperature = this.RandomGenerator.NextInteger(50) + 30;96 this.GrinderButton = false;97 this.PortaFilterCoffeeLevel = 0;98 this.ShotButton = false;99 this.DoorOpen = this.RandomGenerator.NextInteger(5) is 0;100 this.WaterHeaterTimer = new ControlledTimer("WaterHeaterTimer", TimeSpan.FromSeconds(0.1), this.MonitorWaterTemperature);101 }102 public Task TerminateAsync()103 {104 StopTimer(this.WaterHeaterTimer);105 StopTimer(this.CoffeeLevelTimer);106 StopTimer(this.ShotTimer);107 return Task.CompletedTask;108 }109 public async Task<bool> GetPowerSwitchAsync()110 {111 // to model real async behavior we insert a delay here.112 await Task.Delay(1);113 return this.PowerOn;114 }115 public async Task<double> GetWaterLevelAsync()116 {117 await Task.Delay(1);118 return this.WaterLevel;119 }120 public async Task<double> GetHopperLevelAsync()121 {122 await Task.Delay(1);123 return this.HopperLevel;124 }125 public async Task<double> GetWaterTemperatureAsync()126 {127 await Task.Delay(1);128 return this.WaterTemperature;129 }130 public async Task<double> GetPortaFilterCoffeeLevelAsync()131 {132 await Task.Delay(1);133 return this.PortaFilterCoffeeLevel;134 }135 public async Task<bool> GetReadDoorOpenAsync()136 {137 await Task.Delay(1);138 return this.DoorOpen;139 }140 public async Task SetPowerSwitchAsync(bool value)141 {142 await Task.Delay(1);143 // NOTE: you should not use C# locks that interact with Tasks (like Task.Run) because144 // it can result in deadlocks, instead use the Coyote AsyncLock as follows.145 using (await this.Lock.AcquireAsync())146 {147 this.PowerOn = value;148 if (!this.PowerOn)149 {150 // Master power override then also turns everything else off for safety!151 this.WaterHeaterButton = false;152 this.GrinderButton = false;153 this.ShotButton = false;154 StopTimer(this.CoffeeLevelTimer);155 this.CoffeeLevelTimer = null;156 StopTimer(this.ShotTimer);157 this.ShotTimer = null;158 }159 }160 }161 public async Task SetWaterHeaterButtonAsync(bool value)162 {163 await Task.Delay(1);164 using (await this.Lock.AcquireAsync())165 {166 this.WaterHeaterButton = value;167 // Should never turn on the heater when there is no water to heat.168 if (this.WaterHeaterButton && this.WaterLevel <= 0)169 {170 Specification.Assert(false, "Please do not turn on heater if there is no water");171 }172 }173 }174 public async Task SetGrinderButtonAsync(bool value)175 {176 await Task.Delay(1);177 await this.OnGrinderButtonChanged(value);178 }179 private async Task OnGrinderButtonChanged(bool value)180 {181 using (await this.Lock.AcquireAsync())182 {183 this.GrinderButton = value;184 if (this.GrinderButton)185 {186 // Should never turn on the grinder when there is no coffee to grind.187 if (this.HopperLevel <= 0)188 {189 Specification.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");190 }191 }192 if (value && this.CoffeeLevelTimer == null)193 {194 // Start monitoring the coffee level.195 this.CoffeeLevelTimer = new ControlledTimer("CoffeeLevelTimer", TimeSpan.FromSeconds(0.1), this.MonitorGrinder);196 }197 else if (!value && this.CoffeeLevelTimer != null)198 {199 StopTimer(this.CoffeeLevelTimer);200 this.CoffeeLevelTimer = null;201 }202 }203 }204 public async Task SetShotButtonAsync(bool value)205 {206 await Task.Delay(1);207 using (await this.Lock.AcquireAsync())208 {209 this.ShotButton = value;210 if (this.ShotButton)211 {212 // Should never turn on the make shots button when there is no water.213 if (this.WaterLevel <= 0)214 {215 Specification.Assert(false, "Please do not turn on shot maker if there is no water");216 }217 }218 if (value && this.ShotTimer == null)...
SetShotButtonAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create().WithNumberOfIterations(10000);10 await RunAsync(config);11 }12 static async Task RunAsync(Configuration config)13 {14 await Runtime.RunAsync(config, async () =>15 {16 var coffeeMachine = new CoffeeMachine();17 await coffeeMachine.StartAsync();18 await Task.Delay(5000);19 await MockSensors.SetShotButtonAsync(true);20 await Task.Delay(5000);21 await MockSensors.SetShotButtonAsync(false);22 await Task.Delay(5000);23 await MockSensors.SetHotplateButtonAsync(true);24 await Task.Delay(5000);25 await MockSensors.SetHotplateButtonAsync(false);26 await Task.Delay(5000);27 await MockSensors.SetWaterLevelAsync(0.9);28 await Task.Delay(5000);29 await MockSensors.SetWaterLevelAsync(0.1);30 await Task.Delay(5000);31 await coffeeMachine.StopAsync();32 });33 }34 }35}
SetShotButtonAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4{5 {6 public static async Task Main()7 {8 var machine = new CoffeeMachine();9 await machine.StartAsync();10 await Task.Delay(1000);11 await MockSensors.SetShotButtonAsync(true);12 await Task.Delay(1000);13 await MockSensors.SetShotButtonAsync(false);14 await Task.Delay(1000);15 await MockSensors.SetWaterButtonAsync(true);16 await Task.Delay(1000);17 await MockSensors.SetWaterButtonAsync(false);18 await Task.Delay(1000);19 await MockSensors.SetWaterButtonAsync(true);20 await Task.Delay(1000);21 await MockSensors.SetWaterButtonAsync(false);22 await Task.Delay(1000);23 await MockSensors.SetShotButtonAsync(true);24 await Task.Delay(1000);25 await MockSensors.SetShotButtonAsync(false);26 await Task.Delay(1000);27 await MockSensors.SetWaterButtonAsync(true);28 await Task.Delay(1000);29 await MockSensors.SetWaterButtonAsync(false);30 await Task.Delay(1000);31 await MockSensors.SetWaterButtonAsync(true);32 await Task.Delay(1000);33 await MockSensors.SetWaterButtonAsync(false);34 await Task.Delay(1000);35 await MockSensors.SetShotButtonAsync(true);36 await Task.Delay(1000);37 await MockSensors.SetShotButtonAsync(false);38 await Task.Delay(1000);39 await MockSensors.SetWaterButtonAsync(true);40 await Task.Delay(1000);41 await MockSensors.SetWaterButtonAsync(false);42 await Task.Delay(1000);43 await MockSensors.SetWaterButtonAsync(true);44 await Task.Delay(1000);45 await MockSensors.SetWaterButtonAsync(false);46 await Task.Delay(1000);47 await MockSensors.SetShotButtonAsync(true);48 await Task.Delay(1000);49 await MockSensors.SetShotButtonAsync(false);50 await Task.Delay(1000);51 await MockSensors.SetWaterButtonAsync(true);52 await Task.Delay(1000);53 await MockSensors.SetWaterButtonAsync(false);54 await Task.Delay(1000);55 await MockSensors.SetWaterButtonAsync(true);56 await Task.Delay(100
SetShotButtonAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5{6 {7 public static async Task Main(string[] args)8 {9 await MockSensors.SetShotButtonAsync(true);10 await Task.Delay(5000);11 await MockSensors.SetShotButtonAsync(false);12 }13 }14}
SetShotButtonAsync
Using AI Code Generation
1using System.Threading.Tasks;2{3 {4 public static async Task Main(string[] args)5 {6 var machine = new CoffeeMachine();7 await machine.StartAsync();8 await Task.Delay(5000);9 await machine.StopAsync();10 await MockSensors.SetShotButtonAsync();11 }12 }13}14using System.Threading.Tasks;15{16 {17 public static async Task Main(string[] args)18 {19 var machine = new CoffeeMachine();20 await machine.StartAsync();21 await Task.Delay(5000);22 await machine.StopAsync();23 await MockSensors.SetShotButtonAsync();24 await Task.Delay(5000);25 await machine.StartAsync();26 await Task.Delay(5000);27 await machine.StopAsync();28 }29 }30}31using System.Threading.Tasks;32{33 {34 public static async Task Main(string[] args)35 {36 var machine = new CoffeeMachine();37 await machine.StartAsync();38 await Task.Delay(5000);39 await machine.StopAsync();40 await MockSensors.SetShotButtonAsync();41 await Task.Delay(5000);42 await machine.StartAsync();43 await Task.Delay(5000);44 await machine.StopAsync();45 await MockSensors.SetShotButtonAsync();46 }47 }48}49using System.Threading.Tasks;50{51 {52 public static async Task Main(string[] args)53 {54 var machine = new CoffeeMachine();55 await machine.StartAsync();56 await Task.Delay(5000);57 await machine.StopAsync();
SetShotButtonAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5using Microsoft.Coyote.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 MockSensors.SetShotButtonAsync(true);11 var machine = new CoffeeMachine();12 await machine.StartAsync();13 Console.WriteLine("Press any key to exit...");14 Console.ReadKey(true);15 }16 }17}
SetShotButtonAsync
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using System.Threading.Tasks;3{4 {5 public static async Task Main(string[] args)6 {7 var machine = new CoffeeMachine();8 await machine.StartMachineAsync();9 MockSensors.SetShotButtonAsync(true);10 }11 }12}13using Microsoft.Coyote.Samples.CoffeeMachineTasks;14using System.Threading.Tasks;15{16 {17 public static async Task Main(string[] args)18 {19 var machine = new CoffeeMachine();20 await machine.StartMachineAsync();21 MockSensors.SetShotButtonAsync(false);22 }23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineTasks;26using System.Threading.Tasks;27{28 {29 public static async Task Main(string[] args)30 {31 var machine = new CoffeeMachine();32 await machine.StartMachineAsync();33 MockSensors.SetShotButtonAsync(true);34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineTasks;38using System.Threading.Tasks;39{40 {41 public static async Task Main(string[] args)42 {43 var machine = new CoffeeMachine();44 await machine.StartMachineAsync();45 MockSensors.SetShotButtonAsync(false);46 }47 }48}
SetShotButtonAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4using Microsoft.Coyote.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 Console.WriteLine("Coffee Machine Simulator");10 Console.WriteLine("Press any key to start...");11 Console.ReadKey();12 Console.WriteLine("Press any key to stop...");13 var machineTask = Task.Run(() => MockCoffeeMachine.RunAsync());14 await Task.Delay(1000);15 MockSensors.SetShotButtonAsync(true);16 await Task.Delay(1000);17 MockSensors.SetShotButtonAsync(false);18 Console.ReadKey();19 MockCoffeeMachine.Stop();20 await machineTask;21 Console.WriteLine("Press any key to exit...");22 Console.ReadKey();23 }24 }25}
SetShotButtonAsync
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using System.Threading.Tasks;3{4 static async Task Main()5 {6 await MockSensors.SetShotButtonAsync(true);7 await Task.Delay(100);8 }9}10using Microsoft.Coyote.Samples.CoffeeMachineTasks;11using System.Threading.Tasks;12{13 static async Task Main()14 {15 await MockSensors.SetShotButtonAsync(true);16 await Task.Delay(100);17 }18}19using Microsoft.Coyote.Samples.CoffeeMachineTasks;20using System.Threading.Tasks;21{22 static async Task Main()23 {24 await MockSensors.SetShotButtonAsync(true);25 await Task.Delay(100);26 }27}28using Microsoft.Coyote.Samples.CoffeeMachineTasks;29using System.Threading.Tasks;30{31 static async Task Main()32 {33 await MockSensors.SetShotButtonAsync(true);34 await Task.Delay(100);35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineTasks;38using System.Threading.Tasks;39{40 static async Task Main()41 {42 await MockSensors.SetShotButtonAsync(true);43 await Task.Delay(100);44 }45}
SetShotButtonAsync
Using AI Code Generation
1using System;2using Microsoft.Coyote.Samples.CoffeeMachineTasks;3using Microsoft.Coyote.Tasks;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var machine = new CoffeeMachine();10 var sensors = new MockSensors();11 await Task.Run(() => machine.Run(sensors));12 await sensors.SetShotButtonAsync(true);13 await Task.Delay(1000);14 }15 }16}17using System;18using Microsoft.Coyote.Samples.CoffeeMachineTasks;19using Microsoft.Coyote.Tasks;20using System.Threading.Tasks;21{22 {23 static async Task Main(string[] args)24 {25 var machine = new CoffeeMachine();26 var sensors = new MockSensors();27 await Task.Run(() => machine.Run(sensors));28 await sensors.SetWaterButtonAsync(true);29 await Task.Delay(1000);30 }31 }32}33using System;34using Microsoft.Coyote.Samples.CoffeeMachineTasks;35using Microsoft.Coyote.Tasks;36using System.Threading.Tasks;37{38 {39 static async Task Main(string[] args)40 {41 var machine = new CoffeeMachine();42 var sensors = new MockSensors();43 await Task.Run(() => machine.Run(sensors));44 await sensors.SetShotButtonAsync(true);45 await Task.Delay(1000);46 }47 }48}49using System;50using Microsoft.Coyote.Samples.CoffeeMachineTasks;51using Microsoft.Coyote.Tasks;52using System.Threading.Tasks;
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