Best Coyote code snippet using Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent.GreetingEvent
Program.cs
Source:Program.cs
...34 // In Coyote once an actor is created it lives forever until it is halted.35 runtime.CreateActor(typeof(TestActor));36 }37 /// <summary>38 /// This TestActor is designed to test our "Greeter" by sending it one or more RequestGreetingEvents.39 /// </summary>40 [OnEventDoAction(typeof(GreetingEvent), nameof(HandleGreeting))]41 private class TestActor : Actor42 {43 private ActorId GreeterId;44 private int Count;45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 // Create the Greeter and hold onto the returned ActorId. The ActorId is not the48 // actual Greeter object instance, it is like a handle to the actor that is managed49 // by the Coyote actor runtime.50 this.GreeterId = this.CreateActor(typeof(Greeter));51 // Now request a random number of greetings. The SendEvent call here queues up52 // work on the Greeter, but HandleGreeting will not be called until this method53 // is done.54 this.Count = 1 + this.RandomInteger(5);55 Console.WriteLine("Requesting {0} greeting{1}", this.Count, this.Count == 1 ? string.Empty : "s");56 for (int i = 0; i < this.Count; i++)57 {58 this.SendEvent(this.GreeterId, new RequestGreetingEvent(this.Id));59 }60 return base.OnInitializeAsync(initialEvent);61 }62 private void HandleGreeting(Event e)63 {64 // this is perfectly thread safe, because all message handling in actors is65 // serialized within the Actor class.66 this.Count--;67 string greeting = ((GreetingEvent)e).Greeting;68 Console.WriteLine("Received greeting: {0}", greeting);69 this.Assert(this.Count >= 0, "Too many greetings returned!");70 }71 }72 }73}...
Greeter.cs
Source:Greeter.cs
...3using Microsoft.Coyote.Actors;4namespace Microsoft.Coyote.Samples.HelloWorldActors5{6 /// <summary>7 /// This is a Coyote Actor that handles a RequestGreetingEvent and responds8 /// with a GreetingEvent.9 /// </summary>10 [OnEventDoAction(typeof(RequestGreetingEvent), nameof(HandleGreeting))]11 public class Greeter : Actor12 {13 /// <summary>14 /// This method is called when this actor receives a RequestGreetingEvent.15 /// </summary>16 /// <param name="e">The event should be of type RequestGreetingEvent.</param>17 private void HandleGreeting(Event e)18 {19 if (e is RequestGreetingEvent ge)20 {21 string greeting = this.RandomBoolean() ? "Hello World!" : "Good Morning";22 this.SendEvent(ge.Caller, new GreetingEvent(greeting));23 if (this.RandomInteger(10) is 0)24 {25 // bug: a 1 in 10 chance of sending too many greetings.26 this.SendEvent(ge.Caller, new GreetingEvent(greeting));27 }28 }29 }30 }31}...
Events.cs
Source:Events.cs
...8 /// Events in Coyote are strongly typed and have their own lifetime outside of9 /// the scope of any particular call stack, because they can be queued in10 /// an Actor inbox.11 /// </summary>12 internal class RequestGreetingEvent : Event13 {14 public readonly ActorId Caller;15 public RequestGreetingEvent(ActorId caller)16 {17 this.Caller = caller;18 }19 }20 /// <summary>21 /// This is a Coyote Event returned in response to a RequestGreetingEvent.22 /// An event can contain any data you want.23 /// </summary>24 internal class GreetingEvent : Event25 {26 public readonly string Greeting;27 public GreetingEvent(string greeting)28 {29 this.Greeting = greeting;30 }31 }32}...
GreetingEvent
Using AI Code Generation
1Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();2Microsoft.Coyote.Samples.HelloWorldActors.GreetingEvent greeting = await Microsoft.Coyote.Samples.HelloWorldActors.GreeterActor.GreetingEvent(evt);3Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();4Microsoft.Coyote.Samples.HelloWorldActors.GreetingEvent greeting = await Microsoft.Coyote.Samples.HelloWorldActors.GreeterActor.GreetingEvent(evt);5Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();6Microsoft.Coyote.Samples.HelloWorldActors.GreetingEvent greeting = await Microsoft.Coyote.Samples.HelloWorldActors.GreeterActor.GreetingEvent(evt);7Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();8Microsoft.Coyote.Samples.HelloWorldActors.GreetingEvent greeting = await Microsoft.Coyote.Samples.HelloWorldActors.GreeterActor.GreetingEvent(evt);9Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();
GreetingEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.HelloWorldActors;6{7 {8 public string Message;9 public GreetingEvent(string message)10 {11 this.Message = message;12 }13 }14 {15 public ActorId Sender;16 public string Name;17 public RequestGreetingEvent(ActorId sender, string name)18 {19 this.Sender = sender;20 this.Name = name;21 }22 }23 {24 [OnEntry(nameof(OnInit))]25 [OnEventDoAction(typeof(RequestGreetingEvent), nameof(OnGreetingRequest))]26 {27 }28 private void OnInit(Event e)29 {30 this.RaiseGreetingEvent("Hello");31 }32 private void OnGreetingRequest(Event e)33 {34 var request = (RequestGreetingEvent)e;35 this.SendEvent(request.Sender, new GreetingEvent("Hello " + request.Name));36 }37 private void RaiseGreetingEvent(string message)38 {39 this.Monitor<HelloWorldMonitor>(new GreetingEvent(message));40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.HelloWorldActors;48{49 {50 private ActorId GreetingActor;51 [OnEntry(nameof(OnInit))]52 [OnEventDoAction(typeof(GreetingEvent), nameof(OnGreeting))]53 {54 }55 private void OnInit(Event e)56 {57 this.GreetingActor = this.CreateActor(typeof(GreetingActor));58 this.SendEvent(this.GreetingActor, new RequestGreetingEvent(this.Id, "World"));59 }60 private void OnGreeting(Event e)61 {62 var greeting = (GreetingEvent)e;
GreetingEvent
Using AI Code Generation
1{2 {3 public string Name;4 public RequestGreetingEvent(string name)5 {6 this.Name = name;7 }8 }9}10{11 {12 public string Message;13 public GreetingEvent(string message)14 {15 this.Message = message;16 }17 }18}19{20 {21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 this.RegisterEventHandler<RequestGreetingEvent>(this.HandleRequestGreetingEvent);24 return Task.CompletedTask;25 }26 private async Task HandleRequestGreetingEvent(Event e)27 {28 var request = e as RequestGreetingEvent;29 var greeting = $"Hello {request.Name}!";30 this.SendEvent(this.Id, new GreetingEvent(greeting));31 }32 }33}34{35 {36 protected override Task OnInitializeAsync(Event initialEvent)37 {38 this.RegisterEventHandler<RequestGreetingEvent>(this.HandleRequestGreetingEvent);39 return Task.CompletedTask;40 }41 private async Task HandleRequestGreetingEvent(Event e)42 {43 var request = e as RequestGreetingEvent;44 var greeting = $"Hello {request.Name}!";45 this.SendEvent(this.Id, new GreetingEvent(greeting));46 }47 }48}49{50 {51 protected override Task OnInitializeAsync(Event
GreetingEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Samples.HelloWorldActors;6{7 {8 private ActorId greeter;9 private ActorId greeter2;10 protected override Task OnInitializeAsync(Event initialEvent)11 {12 this.greeter = this.CreateActor(typeof(Greeter));13 this.greeter2 = this.CreateActor(typeof(Greeter));14 this.SendEvent(this.greeter, new RequestGreetingEvent("Coyote"));15 this.SendEvent(this.greeter2, new RequestGreetingEvent("Coyote"));16 return Task.CompletedTask;17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.Timers;24using Microsoft.Coyote.Samples.HelloWorldActors;25{26 {27 private int count;28 private ActorId greeter;29 protected override Task OnInitializeAsync(Event initialEvent)30 {31 this.count = 0;32 this.greeter = this.CreateActor(typeof(Greeter));33 this.SendEvent(this.greeter, new RequestGreetingEvent("Coyote"));34 return Task.CompletedTask;35 }36 protected override Task OnEventAsync(Event e)37 {38 if (e is GreetingEvent g)39 {40 this.count++;41 Console.WriteLine($"Received greeting {this.count} from {g.SenderName}.");42 if (this.count < 3)43 {44 this.SendEvent(this.greeter, new RequestGreetingEvent("Coyote"));45 }46 }47 return Task.CompletedTask;48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.Timers;
GreetingEvent
Using AI Code Generation
1var helloWorldActor = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.HelloWorldActors.HelloWorldActor));2this.Runtime.SendEvent(helloWorldActor, new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent());3var helloWorldActor = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.HelloWorldActors.HelloWorldActor));4this.Runtime.SendEvent(helloWorldActor, new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent());5var helloWorldActor = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.HelloWorldActors.HelloWorldActor));6this.Runtime.SendEvent(helloWorldActor, new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent());7var helloWorldActor = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.HelloWorldActors.HelloWorldActor));8this.Runtime.SendEvent(helloWorldActor, new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent());9var helloWorldActor = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.HelloWorldActors.HelloWorldActor));10this.Runtime.SendEvent(helloWorldActor, new Microsoft.Coyote.Samples.HelloWorldActors.RequestG
GreetingEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.HelloWorldActors;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = await Runtime.CreateAsync();9 var greeting = await runtime.CreateActorAndExecuteAsync<RequestGreetingEvent>(new RequestGreetingEvent("World"));10 System.Console.WriteLine(greeting);11 System.Console.WriteLine("Press any key to exit");12 System.Console.ReadKey();13 }14 }15}16using Microsoft.Coyote.Samples.HelloWorldActors;17using Microsoft.Coyote.Actors;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 var runtime = await Runtime.CreateAsync();24 var greeting = await runtime.CreateActorAndExecuteAsync<RequestGreetingEvent>(new RequestGreetingEvent("World"));25 System.Console.WriteLine(greeting);26 System.Console.WriteLine("Press any key to exit");27 System.Console.ReadKey();28 }29 }30}31using Microsoft.Coyote.Samples.HelloWorldActors;32using Microsoft.Coyote.Actors;33using System.Threading.Tasks;34{35 {36 static async Task Main(string[] args)37 {38 var runtime = await Runtime.CreateAsync();39 var greeting = await runtime.CreateActorAndExecuteAsync<RequestGreetingEvent>(new RequestGreetingEvent("World"));40 System.Console.WriteLine(greeting);41 System.Console.WriteLine("Press any key to exit");42 System.Console.ReadKey();43 }44 }45}46using Microsoft.Coyote.Samples.HelloWorldActors;47using Microsoft.Coyote.Actors;48using System.Threading.Tasks;49{50 {51 static async Task Main(string[] args)52 {53 var runtime = await Runtime.CreateAsync();
GreetingEvent
Using AI Code Generation
1Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();2this.SendEvent(this.Id, evt);3Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();4this.SendEvent(this.Id, evt);5Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();6this.SendEvent(this.Id, evt);7Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();8this.SendEvent(this.Id, evt);9Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();10this.SendEvent(this.Id, evt);11Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();12this.SendEvent(this.Id, evt);13Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent evt = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent();14this.SendEvent(this.Id, evt);
GreetingEvent
Using AI Code Generation
1var greetingEvent = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent("Coyote");2await this.SendEvent(greetingEvent);3var greetingEvent = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent("Coyote");4await this.SendEvent(greetingEvent);5var greetingEvent = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent("Coyote");6await this.SendEvent(greetingEvent);7var greetingEvent = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent("Coyote");8await this.SendEvent(greetingEvent);9var greetingEvent = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent("Coyote");10await this.SendEvent(greetingEvent);11var greetingEvent = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent("Coyote");12await this.SendEvent(greetingEvent);13var greetingEvent = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent("Coyote");14await this.SendEvent(greetingEvent);15var greetingEvent = new Microsoft.Coyote.Samples.HelloWorldActors.RequestGreetingEvent("Coyote");16await this.SendEvent(greetingEvent);
GreetingEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.HelloWorldActors; 2using Microsoft.Coyote.Actors; 3using Microsoft.Coyote; 4using System; 5using System.Threading.Tasks; 6using System.Collections.Generic; 7using System.Linq; 8using System.Text; 9using System.Threading.Tasks; 10using System.Threading; 11using System.Diagnostics; 12using System.IO; 13using System.Runtime.Serialization.Formatters.Binary; 14using System.Runtime.Serialization; 15using System.Reflection; 16using System.Runtime.InteropServices; 17using System.Security; 18using System.Security.Permissions; 19using System.Security.Policy; 20using System.Security.Principal; 21using System.Security.AccessControl; 22using System.Security.Cryptography; 23using System.Security.Cryptography.X509Certificates; 24using System.Security.Claims; 25using System.Security.Authentication; 26using System.Security.Authentication.ExtendedProtection; 27using System.Security.Authentication.ExtendedProtection.Configuration; 28using System.Security.Permissions; 29using System.Security.Policy; 30using System.Security.Principal; 31using System.Security.AccessControl; 32using System.Security.Cryptography; 33using System.Security.Cryptography.X509Certificates; 34using System.Security.Claims; 35using System.Security.Authentication; 36using System.Security.Authentication.ExtendedProtection; 37using System.Security.Authentication.ExtendedProtection.Configuration; 38using System.Security.Permissions; 39using System.Security.Policy; 40using System.Security.Principal; 41using System.Security.AccessControl; 42using System.Security.Cryptography; 43using System.Security.Cryptography.X509Certificates; 44using System.Security.Claims; 45using System.Security.Authentication; 46using System.Security.Authentication.ExtendedProtection; 47using System.Security.Authentication.ExtendedProtection.Configuration; 48using System.Security.Permissions; 49using System.Security.Policy; 50using System.Security.Principal; 51using System.Security.AccessControl; 52using System.Security.Cryptography; 53using System.Security.Cryptography.X509Certificates; 54using System.Security.Claims; 55using System.Security.Authentication; 56using System.Security.Authentication.ExtendedProtection; 57using System.Security.Authentication.ExtendedProtection.Configuration; 58using System.Security.Permissions; 59using System.Security.Policy; 60using System.Security.Principal; 61using System.Security.AccessControl; 62using System.Security.Cryptography; 63using System.Security.Cryptography.X509Certificates; 64using System.Security.Claims; 65using System.Security.Authentication;
GreetingEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.HelloWorldActors;2var e = new RequestGreetingEvent("John");3var r = await this.Runtime.CreateActorAndExecuteAsync<HelloWorldActor, string>(e);4using Microsoft.Coyote.Samples.HelloWorldActors;5var e = new RequestGreetingEvent("John");6var r = await this.Runtime.CreateActorAndExecuteAsync<HelloWorldActor, string>(e);7using Microsoft.Coyote.Samples.HelloWorldActors;8var e = new RequestGreetingEvent("John");9var r = await this.Runtime.CreateActorAndExecuteAsync<HelloWorldActor, string>(e);10using Microsoft.Coyote.Samples.HelloWorldActors;11var e = new RequestGreetingEvent("John");12var r = await this.Runtime.CreateActorAndExecuteAsync<HelloWorldActor, string>(e);13using Microsoft.Coyote.Samples.HelloWorldActors;14var e = new RequestGreetingEvent("John");15var r = await this.Runtime.CreateActorAndExecuteAsync<HelloWorldActor, string>(e);16using Microsoft.Coyote.Samples.HelloWorldActors;17var e = new RequestGreetingEvent("John");18var r = await this.Runtime.CreateActorAndExecuteAsync<HelloWorldActor, string>(e);19using Microsoft.Coyote.Samples.HelloWorldActors;20var e = new RequestGreetingEvent("John
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