Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.NodeFailed.RegisterClientAction
FailureDetector.cs
Source:FailureDetector.cs
...54 /// </summary>55 private ActorId Timer;56 [Start]57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(Driver.RegisterClient), nameof(RegisterClientAction))]59 [OnEventDoAction(typeof(Driver.UnregisterClient), nameof(UnregisterClientAction))]60 [OnEventPushState(typeof(Unit), typeof(SendPing))]61 private class Init : State { }62 private void InitOnEntry(Event e)63 {64 var nodes = (e as Config).Nodes;65 this.Nodes = new HashSet<ActorId>(nodes);66 this.Clients = new HashSet<ActorId>();67 this.Alive = new HashSet<ActorId>();68 this.Responses = new HashSet<ActorId>();69 // Initializes the alive set to contain all available nodes.70 foreach (var node in this.Nodes)71 {72 this.Alive.Add(node);73 }74 // Initializes the timer.75 this.Timer = this.CreateActor(typeof(Timer), new Timer.Config(this.Id));76 // Transitions to the 'SendPing' state after everything has initialized.77 this.RaiseEvent(new Unit());78 }79 private void RegisterClientAction(Event e)80 {81 var client = (e as Driver.RegisterClient).Client;82 this.Clients.Add(client);83 }84 private void UnregisterClientAction(Event e)85 {86 var client = (e as Driver.UnregisterClient).Client;87 if (this.Clients.Contains(client))88 {89 this.Clients.Remove(client);90 }91 }92 [OnEntry(nameof(SendPingOnEntry))]93 [OnEventGotoState(typeof(RoundDone), typeof(Reset))]...
RegisterClientAction
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.Timers;7 using Microsoft.Coyote.Tasks;8 using Microsoft.Coyote.TestingServices;9 using Microsoft.Coyote.TestingServices.Coverage;10 using Microsoft.Coyote.TestingServices.Runtime;11 using Microsoft.Coyote.TestingServices.SchedulingStrategies;12 using Microsoft.Coyote.TestingServices.Tracing.Schedule;13 using Microsoft.Coyote.Tests.Common;14 using Xunit;15 using Xunit.Abstractions;16 {17 public NodeFailedTests(ITestOutputHelper output)18 : base(output)19 {20 }21 [Fact(Timeout = 5000)]22 public void TestNodeFailedMonitor()23 {24 this.TestWithError(r =>25 {26 r.RegisterMonitor<NodeFailed>();27 r.CreateActor(typeof(Node));28 },29 configuration: GetConfiguration().WithTestingIterations(1000),30 replay: true);31 }32 private static Configuration GetConfiguration()33 {34 var configuration = Configuration.Create();35 configuration.SchedulingStrategy = SchedulingStrategy.DFS;36 configuration.LivenessTemperatureThreshold = 100;37 configuration.MaxFairSchedulingSteps = 1000;38 configuration.MaxUnfairSchedulingSteps = 1000;39 configuration.MaxStepsFromEntryToExit = 1000;40 configuration.EnableCycleDetection = true;41 configuration.EnableDataRaceDetection = true;42 configuration.EnableDeadlockDetection = true;43 configuration.EnableHotStateDetection = true;44 configuration.EnableOperationInterleavings = true;45 configuration.EnableRandomExecution = true;46 configuration.EnableBuggyTracePrinting = true;47 configuration.EnableStateGraph = true;48 configuration.EnableStateGraphScheduling = true;49 configuration.EnableCoverage = true;50 configuration.EnableActorTracking = true;51 configuration.EnableActorMap = true;52 configuration.EnableActorMonitoring = true;53 configuration.EnableActorStateAssertionFailureDiagnostics = true;54 configuration.EnableActorStateLog = true;55 configuration.EnableActorStatePrinting = true;56 configuration.EnableStateExplorationGraph = true;57 configuration.EnableStateGraphScheduling = true;58 configuration.EnableStateGraphSchedulingWithFairScheduling = true;
RegisterClientAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 {9 public ActorId Id;10 public NodeFailedEvent(ActorId id)11 {12 this.Id = id;13 }14 }15 {16 public ActorId Id;17 public NodeRecoveredEvent(ActorId id)18 {19 this.Id = id;20 }21 }22 [OnEventDoAction(typeof(NodeFailedEvent), nameof(HandleNodeFailed))]23 [OnEventDoAction(typeof(NodeRecoveredEvent), nameof(HandleNodeRecovered))]24 {25 }26 private void HandleNodeFailed(Event e)27 {28 var nodeFailedEvent = e as NodeFailedEvent;29 this.Assert(nodeFailedEvent != null, "Invalid event type.");30 this.Assert(!this.IsInState(nodeFailedEvent.Id, typeof(NodeFailedState)), "Node '{0}' is already in failed state.", nodeFailedEvent.Id);31 this.RaiseGotoStateEvent(nodeFailedEvent.Id, typeof(NodeFailedState));32 }33 private void HandleNodeRecovered(Event e)34 {35 var nodeRecoveredEvent = e as NodeRecoveredEvent;36 this.Assert(nodeRecoveredEvent != null, "Invalid event type.");37 this.Assert(this.IsInState(nodeRecoveredEvent.Id, typeof(NodeFailedState)), "Node '{0}' is not in failed state.", nodeRecoveredEvent.Id);38 this.RaiseGotoStateEvent(nodeRecoveredEvent.Id, typeof(NodeRecoveredState));39 }40 {41 }42 {43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Samples.Monitors;51{52 {53 private static void Main(string[] args)54 {55 Runtime.RegisterMonitor<NodeFailed>();56 using (var
RegisterClientAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Samples.Monitors.NodeFailed;8{9 {10 {11 public ActorId Client;12 }13 private ActorId Client;14 [OnEventDoAction(typeof(Config), nameof(Configure))]15 [OnEventDoAction(typeof(InitEvent), nameof(Init))]16 {17 }18 private void Configure()19 {20 this.Client = (this.ReceivedEvent as Config).Client;21 }22 private void Init()23 {24 this.Monitor<SafetyMonitor>(new MonitorEvent(this.Id));25 }26 }27 {28 [OnEventDoAction(typeof(InitEvent), nameof(Init))]29 {30 }31 private void Init()32 {33 this.Monitor<SafetyMonitor>(new MonitorEvent(this.Id));34 }35 }36 {37 [OnEntry(nameof(InitOnEntry))]38 [OnEventDoAction(typeof(MonitorEvent), nameof(RegisterClient))]39 {40 }41 private void InitOnEntry()42 {43 this.RegisterClientAction = this.RegisterClient;44 }45 private void RegisterClient()46 {47 this.Assert(this.ReceivedEvent is MonitorEvent, "Received event is not a MonitorEvent");48 var e = this.ReceivedEvent as MonitorEvent;49 this.Assert(e.ActorId != null, "Received event does not contain an actor id");50 this.Assert(this.IsActorIdRegistered(e.ActorId) == false, "Actor id '{0}' is already registered",51 e.ActorId);52 this.RegisterActor(e.ActorId);53 }54 }55 {56 public ActorId ActorId;57 public MonitorEvent(ActorId id)58 {59 this.ActorId = id;60 }61 }62}
RegisterClientAction
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.Monitors;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 Runtime.RegisterMonitor<NodeFailed>();10 Runtime.RegisterClientAction(DoSomething);11 Runtime.Start();12 }13 public static async Task DoSomething()14 {15 Console.WriteLine("DoSomething");16 await Task.Delay(1000);17 }18 }19}20using System;21using Microsoft.Coyote;22using Microsoft.Coyote.Samples.Monitors;23using System.Threading.Tasks;24{25 {26 public static void Main(string[] args)27 {28 Runtime.RegisterMonitor<NodeFailed>();29 Runtime.RegisterClientAction(DoSomething);30 Runtime.Start();31 }32 public static async Task DoSomething()33 {34 Console.WriteLine("DoSomething");35 await Task.Delay(1000);36 }37 }38}39using System;40using Microsoft.Coyote;41using Microsoft.Coyote.Samples.Monitors;42using System.Threading.Tasks;43{44 {45 public static void Main(string[] args)46 {47 Runtime.RegisterMonitor<NodeFailed>();48 Runtime.RegisterClientAction(DoSomething);49 Runtime.Start();50 }51 public static async Task DoSomething()52 {53 Console.WriteLine("DoSomething");54 await Task.Delay(1000);55 }56 }57}58using System;59using Microsoft.Coyote;60using Microsoft.Coyote.Samples.Monitors;61using System.Threading.Tasks;62{63 {64 public static void Main(string[] args)65 {66 Runtime.RegisterMonitor<NodeFailed>();67 Runtime.RegisterClientAction(DoSomething);68 Runtime.Start();69 }70 public static async Task DoSomething()
RegisterClientAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Tasks;7{8 {9 static void Main(string[] args)10 {11 Runtime.RegisterMonitor(typeof(NodeFailed));12 Runtime.RegisterMonitor(typeof(NodeRepaired));
RegisterClientAction
Using AI Code Generation
1Microsoft.Coyote.Samples.Monitors.NodeFailed.RegisterClientAction(async () =>2{3 await Task.Delay(100);4 Console.WriteLine("Node failed");5});6Microsoft.Coyote.Samples.Monitors.NodeFailed.RegisterClientAction(async () =>7{8 await Task.Delay(100);9 Console.WriteLine("Node failed");10});11Microsoft.Coyote.Samples.Monitors.NodeFailed.RegisterClientAction(async () =>12{13 await Task.Delay(100);14 Console.WriteLine("Node failed");15});16Microsoft.Coyote.Samples.Monitors.NodeFailed.RegisterClientAction(async () =>17{18 await Task.Delay(100);19 Console.WriteLine("Node failed");20});21Microsoft.Coyote.Samples.Monitors.NodeFailed.RegisterClientAction(async () =>22{23 await Task.Delay(100);24 Console.WriteLine("Node failed");25});26Microsoft.Coyote.Samples.Monitors.NodeFailed.RegisterClientAction(async () =>27{28 await Task.Delay(100);29 Console.WriteLine("Node failed");30});31Microsoft.Coyote.Samples.Monitors.NodeFailed.RegisterClientAction(async () =>32{33 await Task.Delay(100);34 Console.WriteLine("Node failed");35});
RegisterClientAction
Using AI Code Generation
1{2 using System;3 using Microsoft.Coyote.Actors;4 using Microsoft.Coyote.Runtime;5 {6 {7 public int NodeId;8 public int Epoch;9 public NodeFailedEvent(int nodeId, int epoch)10 {11 this.NodeId = nodeId;12 this.Epoch = epoch;13 }14 }15 [OnEventDoAction(typeof(NodeFailedEvent), nameof(OnNodeFailed))]16 {17 }18 private void OnNodeFailed()19 {20 var e = this.ReceivedEvent as NodeFailedEvent;21 if (e is null)22 {23 throw new InvalidOperationException("Received unexpected event.");24 }25 this.Assert(false, "Node {0} failed in epoch {1}.", e.NodeId, e.Epoch);26 }27 public static void RegisterClientAction(Action clientAction)28 {29 RegisterMonitor<NodeFailed>(new NodeFailed());30 ClientAction.Register(typeof(NodeFailed), clientAction);31 }32 }33}
RegisterClientAction
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 NodeFailed.RegisterClientAction((e) => { Console.WriteLine(e.Message); });5 NodeFailed.Monitor();6 Console.WriteLine("Press any key to exit");7 Console.ReadKey();8 }9}10public static void RegisterClientAction(Action<NodeFailedEventArgs> clientAction)11{12 AppDomain.CurrentDomain.ProcessExit += (s, e) =>13 {14 clientAction(new NodeFailedEventArgs("Node failed"));15 };16}
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