Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.NodeFailed.UnregisterClientAction
FailureDetector.cs
Source:FailureDetector.cs
...55 private ActorId Timer;56 [Start]57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(Driver.RegisterClient), nameof(RegisterClientAction))]59 [OnEventDoAction(typeof(Driver.UnregisterClient), nameof(UnregisterClientAction))]60 [OnEventPushState(typeof(Unit), typeof(SendPing))]61 private class Init : State { }62 private void InitOnEntry(Event e)63 {64 var nodes = (e as Config).Nodes;65 this.Nodes = new HashSet<ActorId>(nodes);66 this.Clients = new HashSet<ActorId>();67 this.Alive = new HashSet<ActorId>();68 this.Responses = new HashSet<ActorId>();69 // Initializes the alive set to contain all available nodes.70 foreach (var node in this.Nodes)71 {72 this.Alive.Add(node);73 }74 // Initializes the timer.75 this.Timer = this.CreateActor(typeof(Timer), new Timer.Config(this.Id));76 // Transitions to the 'SendPing' state after everything has initialized.77 this.RaiseEvent(new Unit());78 }79 private void RegisterClientAction(Event e)80 {81 var client = (e as Driver.RegisterClient).Client;82 this.Clients.Add(client);83 }84 private void UnregisterClientAction(Event e)85 {86 var client = (e as Driver.UnregisterClient).Client;87 if (this.Clients.Contains(client))88 {89 this.Clients.Remove(client);90 }91 }92 [OnEntry(nameof(SendPingOnEntry))]93 [OnEventGotoState(typeof(RoundDone), typeof(Reset))]94 [OnEventPushState(typeof(TimerCancelled), typeof(WaitForCancelResponse))]95 [OnEventDoAction(typeof(Node.Pong), nameof(PongAction))]96 [OnEventDoAction(typeof(Timer.TimeoutEvent), nameof(TimeoutAction))]97 private class SendPing : State { }98 private void SendPingOnEntry()...
UnregisterClientAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.Monitors;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Samples.Monitors;11{12 {13 [OnEventDoAction(typeof(RegisterClientAction), nameof(OnRegisterClient))]14 [OnEventDoAction(typeof(UnregisterClientAction), nameof(OnUnregisterClient))]15 [OnEventDoAction(typeof(NodeFailedAction), nameof(OnNodeFailed))]16 class Init : State { }17 private void OnRegisterClient(Event e)18 {19 var registerClientAction = e as RegisterClientAction;20 this.Assert(registerClientAction != null, "Invalid event.");21 this.Assert(!this.ClientMap.ContainsKey(registerClientAction.ClientId), "Client already registered.");22 this.ClientMap.Add(registerClientAction.ClientId, registerClientAction.Client);23 }24 private void OnUnregisterClient(Event e)25 {26 var unregisterClientAction = e as UnregisterClientAction;27 this.Assert(unregisterClientAction != null, "Invalid event.");28 this.Assert(this.ClientMap.ContainsKey(unregisterClientAction.ClientId), "Client not registered.");29 this.ClientMap.Remove(unregisterClientAction.ClientId);30 }31 private void OnNodeFailed(Event e)32 {33 var nodeFailedAction = e as NodeFailedAction;34 this.Assert(nodeFailedAction != null, "Invalid event.");35 this.Assert(this.ClientMap.ContainsKey(nodeFailedAction.ClientId), "Client not registered.");36 this.ClientMap[nodeFailedAction.ClientId].OnNodeFailed(nodeFailedAction.NodeId);37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.Monitors;48using Microsoft.Coyote.Tasks;49using Microsoft.Coyote.Samples.Monitors;50{51 {52 [OnEventDoAction(typeof(RegisterClientAction), nameof(
UnregisterClientAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 static void Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 runtime.RegisterMonitor<NodeFailed>();13 Task task = runtime.CreateActorAsync(typeof(HelloWorld));14 task.Wait();15 task.Result.Wait();16 runtime.UnregisterMonitor<NodeFailed>();17 }18 }19 }20 {21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 this.SendEvent(this.Id, new E());24 return Task.CompletedTask;25 }26 private Task OnEvent(E e)27 {28 this.SendEvent(this.Id, new E());29 return Task.CompletedTask;30 }31 }32 class E : Event { }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Samples.Monitors;39{40 {41 static void Main(string[] args)42 {43 using (var runtime = RuntimeFactory.Create())44 {45 runtime.RegisterMonitor<NodeFailed>();46 Task task = runtime.CreateActorAsync(typeof(HelloWorld));47 task.Wait();48 task.Result.Wait();49 runtime.UnregisterMonitor<NodeFailed>();50 }51 }52 }53 {54 protected override Task OnInitializeAsync(Event initialEvent)55 {56 this.SendEvent(this.Id, new E());57 return Task.CompletedTask;58 }59 private Task OnEvent(E e)60 {61 this.SendEvent(this
UnregisterClientAction
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.Monitors;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var node = new NodeFailed();10 var client = new Client();11 runtime.RegisterMonitor(node);12 runtime.RegisterMonitor(client);13 runtime.CreateActor(typeof(Server));14 runtime.CreateActor(typeof(Client));15 runtime.Wait();16 }17 }18}
UnregisterClientAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 public static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 100;11 config.SchedulingStrategy = SchedulingStrategy.DFS;12 config.Verbose = 2;13 config.SchedulingSeed = 1;14 config.SchedulingNumberOfIterations = 1;15 config.SchedulingMaxSteps = 100;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableDeadlockDetection = true;19 config.EnableOperationInterleavings = true;20 config.EnableRandomExecution = true;21 config.EnableStateGraphTesting = true;22 config.EnableUnfairScheduling = true;23 config.EnableUnreachedStateDetection = true;24 config.EnableUnscheduledOperationDetection = true;25 config.EnableUnobservedEventDetection = true;26 config.EnableFullExploration = true;
UnregisterClientAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7{8 {9 public async Task Run()10 {11 while (true)12 {13 var e = await this.ReceiveEventAsync<Microsoft.Coyote.Samples.Monitors.NodeFailedEvent>();14 Console.WriteLine("Node failed at time {0}!", e.Time);15 }16 }17 }18 {19 static void Main(string[] args)20 {21 Runtime.RegisterMonitor<NodeFailed>();22 Runtime.RegisterClientAction<Microsoft.Coyote.Samples.Monitors.NodeFailedEvent>(e => {23 Console.WriteLine("Node failed at time {0}!", e.Time);24 });25 Runtime.UnregisterClientAction<Microsoft.Coyote.Samples.Monitors.NodeFailedEvent>();26 Runtime.Run(new Configuration(), async () => {27 await Task.CompletedTask;28 });29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Samples.Monitors;37using Microsoft.Coyote.Tasks;38{39 {40 public async Task Run()41 {42 while (true)43 {44 var e = await this.ReceiveEventAsync<Microsoft.Coyote.Samples.Monitors.NodeFailedEvent>();45 Console.WriteLine("Node failed at time {0}!", e.Time);46 }47 }48 }49 {50 static void Main(string[] args)51 {52 Runtime.RegisterMonitor<NodeFailed>();53 Runtime.RegisterClientAction<Microsoft.Coyote.Samples.Monitors.NodeFailedEvent>(e => {54 Console.WriteLine("Node failed at time {0}!", e.Time);55 });
UnregisterClientAction
Using AI Code Generation
1var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();2nodeFailed.UnregisterClientAction();3var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();4nodeFailed.UnregisterClientAction();5var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();6nodeFailed.UnregisterClientAction();7var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();8nodeFailed.UnregisterClientAction();9var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();10nodeFailed.UnregisterClientAction();11var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();12nodeFailed.UnregisterClientAction();13var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();14nodeFailed.UnregisterClientAction();15var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();16nodeFailed.UnregisterClientAction();17var nodeFailed = new Microsoft.Coyote.Samples.Monitors.NodeFailed();
UnregisterClientAction
Using AI Code Generation
1public static void UnregisterClientAction()2{3 NodeFailed.UnregisterClientAction("NodeFailed");4}5public static void UnregisterClientAction()6{7 NodeFailed.UnregisterClientAction("NodeFailed");8}9public static void UnregisterClientAction()10{11 NodeFailed.UnregisterClientAction("NodeFailed");12}13public static void UnregisterClientAction()14{15 NodeFailed.UnregisterClientAction("NodeFailed");16}17public static void UnregisterClientAction()18{19 NodeFailed.UnregisterClientAction("NodeFailed");20}21public static void UnregisterClientAction()22{23 NodeFailed.UnregisterClientAction("NodeFailed");24}25public static void UnregisterClientAction()26{27 NodeFailed.UnregisterClientAction("NodeFailed");28}29public static void UnregisterClientAction()30{31 NodeFailed.UnregisterClientAction("NodeFailed");32}33public static void UnregisterClientAction()34{35 NodeFailed.UnregisterClientAction("NodeFailed");36}
UnregisterClientAction
Using AI Code Generation
1void UnregisterClientAction()2{3 NodeFailed.UnregisterClientAction();4}5void UnregisterClientAction()6{7 NodeFailed.UnregisterClientAction();8}9void UnregisterClientAction()10{11 NodeFailed.UnregisterClientAction();12}13void UnregisterClientAction()14{15 NodeFailed.UnregisterClientAction();16}17void UnregisterClientAction()18{19 NodeFailed.UnregisterClientAction();20}21void UnregisterClientAction()22{23 NodeFailed.UnregisterClientAction();24}25void UnregisterClientAction()26{27 NodeFailed.UnregisterClientAction();28}
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