How to use ThreeStateToString method of NBi.Core.Scalar.Casting.BooleanCaster class

Best NBi code snippet using NBi.Core.Scalar.Casting.BooleanCaster.ThreeStateToString

BooleanCaster.cs

Source:BooleanCaster.cs Github

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...49 if (str == "true" || str == "yes")50 return ThreeStateBoolean.True;51 return ThreeStateBoolean.Unknown;52 }53 protected string ThreeStateToString(ThreeStateBoolean ts, string value)54 {55 switch (ts)56 {57 case ThreeStateBoolean.False:58 return "false";59 case ThreeStateBoolean.True:60 return "true";61 }62 return value;63 }64 }65}...

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ThreeStateToString

Using AI Code Generation

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1using NBi.Core.Scalar.Casting;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 BooleanCaster bc = new BooleanCaster();12 Console.WriteLine(bc.ThreeStateToString(true));13 Console.WriteLine(bc.ThreeStateToString(false));14 Console.WriteLine(bc.ThreeStateToString(null));15 Console.ReadLine();16 }17 }18}19using NBi.Core.Scalar.Casting;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 BooleanCaster bc = new BooleanCaster();30 Console.WriteLine(bc.ThreeStateToString(true));31 Console.WriteLine(bc.ThreeStateToString(false));32 Console.WriteLine(bc.ThreeStateToString(null));33 Console.ReadLine();34 }35 }36}37using NBi.Core.Scalar.Casting;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 BooleanCaster bc = new BooleanCaster();48 Console.WriteLine(bc.ThreeStateToString(true));49 Console.WriteLine(bc.ThreeStateToString(false));50 Console.WriteLine(bc.ThreeStateToString(null));51 Console.ReadLine();52 }53 }54}55using NBi.Core.Scalar.Casting;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 BooleanCaster bc = new BooleanCaster();66 Console.WriteLine(bc.ThreeStateToString(true

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ThreeStateToString

Using AI Code Generation

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1using NBi.Core.Scalar.Casting;2using System;3{4 {5 static void Main(string[] args)6 {7 BooleanCaster booleanCaster = new BooleanCaster();8 bool? value = null;9 string result = booleanCaster.ThreeStateToString(value);10 Console.WriteLine(result);11 }12 }13}

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ThreeStateToString

Using AI Code Generation

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1using NBi.Core.Scalar.Casting;2using System;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine(BooleanCaster.ThreeStateToString(true));8 Console.WriteLine(BooleanCaster.ThreeStateToString(false));9 Console.WriteLine(BooleanCaster.ThreeStateToString(null));10 }11 }12}

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ThreeStateToString

Using AI Code Generation

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1var caster = new NBi.Core.Scalar.Caster.BooleanCaster();2var result = caster.ThreeStateToString(true);3Console.WriteLine(result);4var caster = new NBi.Core.Scalar.Caster.BooleanCaster();5var result = caster.ThreeStateToString(null);6Console.WriteLine(result);7var caster = new NBi.Core.Scalar.Caster.BooleanCaster();8var result = caster.ThreeStateToString("True");9Console.WriteLine(result);10var caster = new NBi.Core.Scalar.Caster.BooleanCaster();11var result = caster.ThreeStateToString("False");12Console.WriteLine(result);13var caster = new NBi.Core.Scalar.Caster.BooleanCaster();14var result = caster.ThreeStateToString(1);15Console.WriteLine(result);16var caster = new NBi.Core.Scalar.Caster.BooleanCaster();17var result = caster.ThreeStateToString(0);18Console.WriteLine(result);19var caster = new NBi.Core.Scalar.Caster.BooleanCaster();20var result = caster.ThreeStateToString("True");21Console.WriteLine(result);22var caster = new NBi.Core.Scalar.Caster.BooleanCaster();23var result = caster.ThreeStateToString("False");24Console.WriteLine(result);25var caster = new NBi.Core.Scalar.Caster.BooleanCaster();26var result = caster.ThreeStateToString("true");27Console.WriteLine(result);

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ThreeStateToString

Using AI Code Generation

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1var result = ThreeStateToString(true);2return result;3var result = ThreeStateToString(true);4return result;5var result = ThreeStateToString(true);6return result;7var result = ThreeStateToString(true);8return result;9var result = ThreeStateToString(true);10return result;11var result = ThreeStateToString(true);12return result;13var result = ThreeStateToString(true);14return result;15var result = ThreeStateToString(true);16return result;17var result = ThreeStateToString(true);18return result;19var result = ThreeStateToString(true);20return result;21var result = ThreeStateToString(true);22return result;23var result = ThreeStateToString(true);24return result;25var result = ThreeStateToString(true);26return result;

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ThreeStateToString

Using AI Code Generation

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1var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(true);2var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(false);3var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(null);4var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(true);5var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(false);6var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(null);7var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(true);8var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(false);9var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(null);10var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(true);11var castedValue = new NBi.Core.Scalar.Casting.BooleanCaster().ThreeStateToString(false);

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ThreeStateToString

Using AI Code Generation

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1var ts = new NBi.Core.Scalar.Casting.BooleanCaster();2Console.WriteLine(ts.ThreeStateToString(true));3Console.WriteLine(ts.ThreeStateToString(false));4Console.WriteLine(ts.ThreeStateToString(null));5var ts = new NBi.Core.Scalar.Casting.BooleanCaster();6Console.WriteLine(ts.ToString(true));7Console.WriteLine(ts.ToString(false));8Console.WriteLine(ts.ToString(null));9var ts = new NBi.Core.Scalar.Casting.BooleanCaster();10Console.WriteLine(ts.ToString(true, "true", "false", "null"));11Console.WriteLine(ts.ToString(false, "true", "false", "null"));12Console.WriteLine(ts.ToString(null, "true", "false", "null"));13var ts = new NBi.Core.Scalar.Casting.BooleanCaster();14Console.WriteLine(ts.ToString(true, "true", "false", "null"));15Console.WriteLine(ts.ToString(false, "true", "false", "null"));16Console.WriteLine(ts.ToString(null, "true", "false", "null"));17var ts = new NBi.Core.Scalar.Casting.BooleanCaster();18Console.WriteLine(ts.ToString(true, "true", "false", "null"));19Console.WriteLine(ts.ToString(false, "true", "false", "null"));20Console.WriteLine(ts.ToString(null, "true", "false", "null"));21var ts = new NBi.Core.Scalar.Casting.BooleanCaster();22Console.WriteLine(ts.ToString(true, "true", "false", "null"));23Console.WriteLine(ts.ToString(false, "true", "false", "null"));24Console.WriteLine(ts.ToString(null, "true", "false", "null"));25var ts = new NBi.Core.Scalar.Casting.BooleanCaster();

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ThreeStateToString

Using AI Code Generation

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1BooleanCaster booleanCaster = new BooleanCaster();2string threeStateString = booleanCaster.ThreeStateToString(true);3Console.WriteLine(threeStateString);4BooleanCaster booleanCaster = new BooleanCaster();5string threeStateString = booleanCaster.ThreeStateToString(false);6Console.WriteLine(threeStateString);7BooleanCaster booleanCaster = new BooleanCaster();8string threeStateString = booleanCaster.ThreeStateToString(null);9Console.WriteLine(threeStateString);10BooleanCaster booleanCaster = new BooleanCaster();11string threeStateString = booleanCaster.ThreeStateToString("true");12Console.WriteLine(threeStateString);13BooleanCaster booleanCaster = new BooleanCaster();14string threeStateString = booleanCaster.ThreeStateToString("false");15Console.WriteLine(threeStateString);16BooleanCaster booleanCaster = new BooleanCaster();17string threeStateString = booleanCaster.ThreeStateToString("null");18Console.WriteLine(threeStateString);19BooleanCaster booleanCaster = new BooleanCaster();20string threeStateString = booleanCaster.ThreeStateToString("1");21Console.WriteLine(threeStateString);22BooleanCaster booleanCaster = new BooleanCaster();23string threeStateString = booleanCaster.ThreeStateToString("0");24Console.WriteLine(threeState

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ThreeStateToString

Using AI Code Generation

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1var caster = new NBi.Core.Scalar.Caster.BooleanCaster();2var result = caster.ThreeStateToString(true);3Console.WriteLine(result);4Console.ReadLine();5I have created a new project in Visual Studio 2015 (Community Edition), I have added a reference to the NBi.dll, and I have added the following code:6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var caster = new NBi.Core.Scalar.Caster.BooleanCaster();16 var result = caster.ThreeStateToString(true);17 Console.WriteLine(result);18 Console.ReadLine();19 }20 }21}

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