How to use ShouldReturnEmptyMultidimensionalArray method of Telerik.JustMock.Tests.BehaviorFixture class

Best JustMockLite code snippet using Telerik.JustMock.Tests.BehaviorFixture.ShouldReturnEmptyMultidimensionalArray

BehaviorFixture.cs

Source:BehaviorFixture.cs Github

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...166 }167 // BCL issue - Reflection.Emit fails for multidimensional arrays until .NET4168 // with System.TypeLoadException : Signature of the body and declaration in a method implementation do not match.169 [TestMethod, TestCategory("Lite"), TestCategory("Behavior")]170 public void ShouldReturnEmptyMultidimensionalArray()171 {172 var matrix = Mock.Create<IMatrix>();173 var array = matrix.GetMultidimensionalArray();174 Assert.NotNull(array);175 Assert.Equal(0, array.GetLength(0));176 Assert.Equal(0, array.GetLength(1));177 Assert.Same(array, matrix.GetMultidimensionalArray());178 }179 [TestMethod, TestCategory("Lite"), TestCategory("Behavior")]180 public void ShouldCreateRecursiveMockInsideConstructor()181 {182 var mock = Mock.Create<CtorMock>(Constructor.NotMocked, Behavior.RecursiveLoose);183 Assert.NotNull(mock.TheFoo);184 }...

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ShouldReturnEmptyMultidimensionalArray

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Telerik.JustMock;7{8 {9 static void Main(string[] args)10 {11 var behaviorFixture = Mock.Create<BehaviorFixture>();12 var result = behaviorFixture.ShouldReturnEmptyMultidimensionalArray();13 Assert.AreEqual(0, result.GetLength(0));14 Assert.AreEqual(0, result.GetLength(1));15 }16 }17}

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ShouldReturnEmptyMultidimensionalArray

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Telerik.JustMock;7using Telerik.JustMock.Helpers;8using Telerik.JustMock.Tests;9{10 {11 static void Main(string[] args)12 {13 var fixture = Mock.Create<BehaviorFixture>();14 fixture.Arrange(f => f.ShouldReturnEmptyMultidimensionalArray()).Returns(new string[0, 0]);15 var result = fixture.ShouldReturnEmptyMultidimensionalArray();16 Console.WriteLine(result.GetLength(0));17 Console.WriteLine(result.GetLength(1));18 }19 }20}

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ShouldReturnEmptyMultidimensionalArray

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1{2 {3 public void ShouldReturnEmptyMultidimensionalArray()4 {5 var array = new int[2, 3];6 var mock = Mock.Create<IFoo>();7 Mock.Arrange(() => mock.GetArray()).Returns(array);8 var result = mock.GetArray();9 Assert.AreNotSame(array, result);10 Assert.AreEqual(0, result.Length);11 }12 }13}14{15 {16 public void ShouldReturnEmptyMultidimensionalArray()17 {18 var array = new int[2, 3];19 var mock = Mock.Create<IFoo>();20 Mock.Arrange(() => mock.GetArray()).Returns(array);21 var result = mock.GetArray();22 Assert.AreNotSame(array, result);23 Assert.AreEqual(0, result.Length);24 }25 }26}27{28 {29 public void ShouldReturnEmptyMultidimensionalArray()30 {31 var array = new int[2, 3];32 var mock = Mock.Create<IFoo>();33 Mock.Arrange(() => mock.GetArray()).Returns(array);34 var result = mock.GetArray();35 Assert.AreNotSame(array, result);36 Assert.AreEqual(0, result.Length);37 }38 }39}40{41 {42 public void ShouldReturnEmptyMultidimensionalArray()43 {44 var array = new int[2, 3];45 var mock = Mock.Create<IFoo>();46 Mock.Arrange(() => mock.GetArray()).Returns(array);47 var result = mock.GetArray();48 Assert.AreNotSame(array, result);

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ShouldReturnEmptyMultidimensionalArray

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1var mock = Mock.Create<BehaviorFixture>();2Mock.Arrange(() => mock.ShouldReturnEmptyMultidimensionalArray()).Returns(new int[1, 1]);3var result = mock.ShouldReturnEmptyMultidimensionalArray();4Assert.AreEqual(0, result.Length);5var mock = Mock.Create<BehaviorFixture>();6Mock.Arrange(() => mock.ShouldReturnEmptyMultidimensionalArray()).Returns(new int[1, 1]);7var result = mock.ShouldReturnEmptyMultidimensionalArray();8Assert.AreEqual(0, result.Length);9var mock = Mock.Create<BehaviorFixture>();10Mock.Arrange(() => mock.ShouldReturnEmptyMultidimensionalArray()).Returns(new int[1, 1]);11var result = mock.ShouldReturnEmptyMultidimensionalArray();12Assert.AreEqual(0, result.Length);13var mock = Mock.Create<BehaviorFixture>();14Mock.Arrange(() => mock.ShouldReturnEmptyMultidimensionalArray()).Returns(new int[1, 1]);15var result = mock.ShouldReturnEmptyMultidimensionalArray();16Assert.AreEqual(0, result.Length);17var mock = Mock.Create<BehaviorFixture>();18Mock.Arrange(() => mock.ShouldReturnEmptyMultidimensionalArray()).Returns(new int[1, 1]);19var result = mock.ShouldReturnEmptyMultidimensionalArray();20Assert.AreEqual(0, result.Length);21var mock = Mock.Create<BehaviorFixture>();22Mock.Arrange(() => mock.ShouldReturnEmptyMultidimensionalArray()).Returns(new int[1, 1]);23var result = mock.ShouldReturnEmptyMultidimensionalArray();24Assert.AreEqual(0, result.Length);

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ShouldReturnEmptyMultidimensionalArray

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1using System;2using Telerik.JustMock;3using Telerik.JustMock.Helpers;4using Telerik.JustMock.Tests;5{6 {7 public int[][] ShouldReturnEmptyMultidimensionalArray()8 {9 return new int[0][];10 }11 }12}13using System;14using Telerik.JustMock;15using Telerik.JustMock.Helpers;16using Telerik.JustMock.Tests;17{18 {19 public int[][] ShouldReturnEmptyMultidimensionalArray()20 {21 return new int[0][];22 }23 }24}25using System;26using Telerik.JustMock;27using Telerik.JustMock.Helpers;28using Telerik.JustMock.Tests;29{30 {31 public int[][] ShouldReturnEmptyMultidimensionalArray()32 {33 return new int[0][];34 }35 }36}37using System;38using Telerik.JustMock;39using Telerik.JustMock.Helpers;40using Telerik.JustMock.Tests;41{42 {43 public int[][] ShouldReturnEmptyMultidimensionalArray()44 {45 return new int[0][];46 }47 }48}49using System;50using Telerik.JustMock;51using Telerik.JustMock.Helpers;52using Telerik.JustMock.Tests;53{54 {55 public int[][] ShouldReturnEmptyMultidimensionalArray()56 {57 return new int[0][];58 }59 }60}61using System;62using Telerik.JustMock;

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ShouldReturnEmptyMultidimensionalArray

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Telerik.JustMock;7using Telerik.JustMock.Tests;8using Telerik.JustMock.Tests.BehaviorFixture;9{10 {11 static void Main(string[] args)12 {13 var behavior = new BehaviorFixture();14 Mock.Arrange(() => behavior.ShouldReturnEmptyMultidimensionalArray()).Returns(new int[0,0]);15 behavior.ShouldReturnEmptyMultidimensionalArray();16 }17 }18}19Mock.Arrange(() => behavior.ShouldReturnEmptyMultidimensionalArray(1)).Returns(new int[0, 0]);20Mock.Arrange(() => behavior.ShouldReturnEmptyMultidimensionalArray(2)).Returns(new int[0, 0, 0]);21Mock.Arrange(() => behavior.ShouldReturnEmptyMultidimensionalArray(3)).Returns(new int[0, 0, 0, 0]);22public int[,,] ShouldReturnEmptyMultidimensionalArray(int parameter)23{24return new int[0, 0, 0];25}26at Telerik.JustMock.Core.Behavior.BehaviorManager.SetReturnValue(ExpressionInfo expr, Object value)27at Telerik.JustMock.Core.Behavior.BehaviorManager.SetReturnValue(ExpressionInfo expr, Object value)

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ShouldReturnEmptyMultidimensionalArray

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1var instance = new Telerik.JustMock.Tests.BehaviorFixture();2var result = instance.ShouldReturnEmptyMultidimensionalArray();3Assert.AreEqual(0, result.Length);4var instance = new Telerik.JustMock.Tests.BehaviorFixture();5var result = instance.ShouldReturnEmptyMultidimensionalArray();6Assert.AreEqual(0, result.Length);7var instance = new Telerik.JustMock.Tests.BehaviorFixture();8var result = instance.ShouldReturnEmptyMultidimensionalArray();9Assert.AreEqual(0, result.Length);10var instance = new Telerik.JustMock.Tests.BehaviorFixture();11var result = instance.ShouldReturnEmptyMultidimensionalArray();12Assert.AreEqual(0, result.Length);13var instance = new Telerik.JustMock.Tests.BehaviorFixture();14var result = instance.ShouldReturnEmptyMultidimensionalArray();15Assert.AreEqual(0, result.Length);16var instance = new Telerik.JustMock.Tests.BehaviorFixture();17var result = instance.ShouldReturnEmptyMultidimensionalArray();18Assert.AreEqual(0, result.Length);19var instance = new Telerik.JustMock.Tests.BehaviorFixture();20var result = instance.ShouldReturnEmptyMultidimensionalArray();21Assert.AreEqual(0, result.Length);22var instance = new Telerik.JustMock.Tests.BehaviorFixture();

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