How to use AddToUiTree method of WinAppDriverUIRecorder.PropNameValue class

Best WinAppDriver code snippet using WinAppDriverUIRecorder.PropNameValue.AddToUiTree

UiTreeNode.cs

Source:UiTreeNode.cs Github

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...92 }93 }94 return null;95 }96 public static void AddToUiTree(RecordedUiTask recordedUi)97 {98 if (recordedUi.GetUiTreeNode() == null)99 {100 if (string.IsNullOrEmpty(recordedUi.GetXPath(false)))101 {102 return;103 }104 }105 var uiNode = recordedUi.GetUiTreeNode();106 if (uiNode == null || uiNode.Items.Count == 0)107 {108 //Log error109 return;110 }...

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AddToUiTree

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Automation;7using WinAppDriverUIRecorder;8{9 {10 static void Main(string[] args)11 {12 AutomationElement root = AutomationElement.RootElement;13 string rootAutomationId = root.Current.AutomationId;14 PropNameValue node = new PropNameValue();15 node.AddToUiTree(rootAutomationId, root);16 node.AddToUiTree("AutomationId", "NewChild");17 Console.WriteLine(node["AutomationId"]);18 PropNameValue child = node.GetUiTree("AutomationId");19 Console.WriteLine(child["AutomationId"]);20 Console.ReadKey();21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using System.Windows.Automation;30using WinAppDriverUIRecorder;31{32 {33 static void Main(string[] args)34 {35 AutomationElement root = AutomationElement.RootElement;36 string rootAutomationId = root.Current.AutomationId;37 PropNameValue node = new PropNameValue();38 node.AddToUiTree(rootAutomationId, root);39 node.AddToUiTree("AutomationId", "NewChild");40 Console.WriteLine(node["AutomationId"]);41 PropNameValue child = node.GetUiTree("AutomationId");

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AddToUiTree

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Automation;7using WinAppDriverUIRecorder;8{9 {10 static void Main(string[] args)11 {12 PropNameValue newNode = new PropNameValue();13 newNode.AddToUiTree(AutomationElement.RootElement);14 Console.WriteLine("Done");15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using System.Windows.Automation;24using WinAppDriverUIRecorder;25{26 {27 static void Main(string[] args)28 {29 PropNameValue newNode = new PropNameValue();30 newNode.AddToUiTree(AutomationElement.RootElement);31 Console.WriteLine("Done");32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using System.Windows.Automation;41using WinAppDriverUIRecorder;42{43 {44 static void Main(string[] args)45 {46 PropNameValue newNode = new PropNameValue();47 newNode.AddToUiTree(AutomationElement.RootElement);48 Console.WriteLine("Done");49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using System.Windows.Automation;58using WinAppDriverUIRecorder;59{60 {61 static void Main(string[] args)62 {

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AddToUiTree

Using AI Code Generation

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1using System.Windows.Forms;2using WinAppDriverUIRecorder;3{4 {5 private PropNameValue root = new PropNameValue();6 private PropNameValue child1 = new PropNameValue();7 private PropNameValue child2 = new PropNameValue();8 private PropNameValue child3 = new PropNameValue();9 private PropNameValue child4 = new PropNameValue();10 private PropNameValue child5 = new PropNameValue();11 private PropNameValue child6 = new PropNameValue();12 private PropNameValue child7 = new PropNameValue();13 private PropNameValue child8 = new PropNameValue();14 private PropNameValue child9 = new PropNameValue();15 private PropNameValue child10 = new PropNameValue();16 private PropNameValue child11 = new PropNameValue();17 private PropNameValue child12 = new PropNameValue();18 private PropNameValue child13 = new PropNameValue();19 private PropNameValue child14 = new PropNameValue();20 private PropNameValue child15 = new PropNameValue();21 private PropNameValue child16 = new PropNameValue();22 private PropNameValue child17 = new PropNameValue();23 private PropNameValue child18 = new PropNameValue();24 private PropNameValue child19 = new PropNameValue();25 private PropNameValue child20 = new PropNameValue();26 private PropNameValue child21 = new PropNameValue();27 private PropNameValue child22 = new PropNameValue();28 private PropNameValue child23 = new PropNameValue();29 private PropNameValue child24 = new PropNameValue();30 private PropNameValue child25 = new PropNameValue();31 private PropNameValue child26 = new PropNameValue();32 private PropNameValue child27 = new PropNameValue();33 private PropNameValue child28 = new PropNameValue();34 private PropNameValue child29 = new PropNameValue();35 private PropNameValue child30 = new PropNameValue();36 private PropNameValue child31 = new PropNameValue();37 private PropNameValue child32 = new PropNameValue();38 private PropNameValue child33 = new PropNameValue();39 private PropNameValue child34 = new PropNameValue();

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AddToUiTree

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using WinAppDriverUIRecorder;7{8 {9 public string propName { get; set; }10 public string propValue { get; set; }11 public List<PropNameValue> children { get; set; }12 public PropNameValue AddToUiTree(PropNameValue newElement)13 {14 if (newElement.propName == this.propName && newElement.propValue == this.propValue)15 {16 return null;17 }18 {19 if (this.children != null)20 {21 foreach (PropNameValue child in this.children)22 {23 PropNameValue addedElement = child.AddToUiTree(newElement);24 if (addedElement != null)25 {26 return addedElement;27 }28 }29 }30 {31 this.children = new List<PropNameValue>();32 }33 this.children.Add(newElement);34 return newElement;35 }36 }37 }38}

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AddToUiTree

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Xml;7using System.Xml.Linq;8{9 {10 public string Name { get; set; }11 public string Value { get; set; }12 public string Type { get; set; }13 public PropNameValue(string name, string value, string type)14 {15 Name = name;16 Value = value;17 Type = type;18 }19 public void AddToUiTree(XElement uiTree)20 {21 XElement element = new XElement("Element");22 element.SetAttributeValue("Name", this.Name);23 element.SetAttributeValue("Value", this.Value);24 element.SetAttributeValue("Type", this.Type);25 uiTree.Add(element);26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using System.Xml;35using System.Xml.Linq;36{37 {38 public string Name { get; set; }39 public string Value { get; set; }40 public string Type { get; set; }41 public PropNameValue(string name, string value, string type)42 {43 Name = name;44 Value = value;45 Type = type;46 }

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