How to use SetFixture method of Xunit1.FixtureWithAllStatics class

Best Xunit code snippet using Xunit1.FixtureWithAllStatics.SetFixture

FixtureDataAcceptanceTests.cs

Source:FixtureDataAcceptanceTests.cs Github

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...6{7 public class FixtureDataAcceptanceTests : AcceptanceTest8 {9 [Fact]10 public void ClassWithFixtureAndSkippedFactDoesNotSetFixtureData()11 {12 MethodResult result = RunClass(typeof(FixtureWithAllSkips)).Single();13 // If it ran the fixture, then we would get a class failure14 Assert.IsType<SkipResult>(result);15 }16 class FixtureWithAllSkips : IUseFixture<object>17 {18 public void SetFixture(object data)19 {20 Assert.True(false);21 }22 [Fact(Skip = "Skip Me!")]23 public void SkippedTest() { }24 }25 [Fact]26 public void ClassWithFixtureAndStaticFactDoesNotSetFixtureData()27 {28 MethodResult result = RunClass(typeof(FixtureWithAllStatics)).Single();29 // If it ran the fixture, then we would get a class failure30 Assert.IsType<PassedResult>(result);31 }32 class FixtureWithAllStatics : IUseFixture<object>33 {34 public void SetFixture(object data)35 {36 Assert.True(false);37 }38 [Fact]39 public static void StaticPassingTest() { }40 }41 }42}...

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SetFixture

Using AI Code Generation

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1using Xunit1;2{3 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();4}5using Xunit1;6{7 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();8}9using Xunit1;10{11 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();12}13using Xunit1;14{15 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();16}17using Xunit1;18{19 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();20}21using Xunit1;22{23 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();24}25using Xunit1;26{27 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();28}29using Xunit1;30{31 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();32}33using Xunit1;34{35 public static FixtureWithAllStatics Statics = new FixtureWithAllStatics();36}

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SetFixture

Using AI Code Generation

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1{2 {3 public void Test1()4 {5 Assert.Equal(1, FixtureWithAllStatics.x);6 }7 }8}9{10 {11 public void Test1()12 {13 Assert.Equal(1, FixtureWithAllStatics.x);14 }15 }16}17{18 {19 public void Test1()20 {21 Assert.Equal(1, FixtureWithAllStatics.x);22 }23 }24}25{26 {27 public void Test1()28 {29 Assert.Equal(1, FixtureWithAllStatics.x);30 }31 }32}33{34 {35 public void Test1()36 {37 Assert.Equal(1, FixtureWithAllStatics.x);38 }39 }40}41{42 {43 public void Test1()44 {45 Assert.Equal(1, FixtureWithAllStatics.x);46 }47 }48}49{50 {51 public void Test1()52 {53 Assert.Equal(1, FixtureWithAllStatics.x);54 }55 }56}57{58 {59 public void Test1()60 {

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SetFixture

Using AI Code Generation

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1using Xunit1;2using Xunit1.Extensions;3using Xunit;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public void TestMethod1()12 {13 Assert.True(true);14 }15 }16}17using Xunit1;18using Xunit1.Extensions;19using Xunit;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 public void TestMethod1()28 {29 Assert.True(true);30 }31 }32}33using Xunit1;34using Xunit1.Extensions;35using Xunit;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 public void TestMethod1()44 {45 Assert.True(true);46 }47 }48}49using Xunit1;50using Xunit1.Extensions;51using Xunit;52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57{58 {59 public void TestMethod1()60 {61 Assert.True(true);62 }63 }64}65using Xunit1;66using Xunit1.Extensions;67using Xunit;68using System;69using System.Collections.Generic;70using System.Linq;71using System.Text;72using System.Threading.Tasks;73{74 {75 public void TestMethod1()76 {77 Assert.True(true);78 }79 }80}81using Xunit1;82using Xunit1.Extensions;83using Xunit;84using System;85using System.Collections.Generic;

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SetFixture

Using AI Code Generation

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1using Xunit1;2using Xunit;3using System;4{5 {6 public static int staticInt = 0;7 public static string staticString = "default";8 public static void SetFixture()9 {10 staticInt = 1;11 staticString = "changed";12 }13 }14}15{16 {17 public void Test1()18 {19 Assert.Equal(1, FixtureWithAllStatics.staticInt);20 Assert.Equal("changed", FixtureWithAllStatics.staticString);21 }22 }23}

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SetFixture

Using AI Code Generation

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1using Xunit1;2using Xunit;3using Xunit.Extensions;4{5 {6 [InlineData(1, 2)]7 public void Test1(int x, int y)8 {9 Assert.Equal(x + y, FixtureWithAllStatics.Add(x, y));10 }11 }12}13using Xunit1;14using Xunit;15using Xunit.Extensions;16{17 [CollectionDefinition("MyCollection")]18 {19 }20 [Collection("MyCollection")]21 {22 [InlineData(1, 2)]23 public void Test1(int x, int y)24 {25 Assert.Equal(x + y, FixtureWithAllStatics.Add(x, y));26 }27 }28}29using Xunit1;30using Xunit;31using Xunit.Extensions;32{33 [CollectionDefinition("MyCollection")]34 {35 }36 [Collection("MyCollection")]37 {38 [InlineData(1, 2)]39 public void Test1(int x, int y)40 {41 Assert.Equal(x + y, FixtureWithAllStatics.Add(x, y));42 }43 }44}45using Xunit1;46using Xunit;47using Xunit.Extensions;48{49 [CollectionDefinition("MyCollection")]50 {51 }52 [Collection("MyCollection")]53 {54 [InlineData(1, 2)]55 public void Test1(int x, int y)56 {57 Assert.Equal(x + y, FixtureWithAllStatics.Add(x, y));58 }59 }

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SetFixture

Using AI Code Generation

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1{2 {3 public static int x = 0;4 public int y = 0;5 public void SetFixture(FixtureWithAllStatics fixture)6 {7 x = fixture.y;8 }9 }10}11{12 {13 public void TestMethod()14 {15 var fixture = new FixtureWithAllStatics();16 fixture.SetFixture(fixture);17 Assert.Equal(0, FixtureWithAllStatics.x);18 }19 }20}21{22 {23 public static int x = 0;24 public int y = 0;25 public void SetFixture(FixtureWithAllStatics fixture)26 {27 x = fixture.y;28 }29 }30}31{32 {33 public void TestMethod()34 {35 var fixture = new FixtureWithAllStatics();36 fixture.SetFixture(fixture);37 Assert.Equal(0, FixtureWithAllStatics.x);38 }39 }40}41{42 {43 public static int x = 0;44 public int y = 0;45 public void SetFixture(FixtureWithAllStatics fixture)46 {47 x = fixture.y;48 }49 }50}51{52 {53 public void TestMethod()54 {55 var fixture = new FixtureWithAllStatics();56 fixture.SetFixture(fixture);57 Assert.Equal(0, FixtureWithAllStatics.x);58 }

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SetFixture

Using AI Code Generation

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1using Xunit1;2{3 public void TestMethodWithAllStaticMembers()4 {5 var instance = new ClassWithAllStaticMembers();6 FixtureWithAllStatics.SetFixture(instance);7 FixtureWithAllStatics.SetFixture(null);8 }9}10using Xunit1;11{12 public void TestMethodWithAllStaticMembers()13 {14 var instance = new ClassWithAllStaticMembers();15 FixtureWithAllStatics.SetFixture(instance);16 FixtureWithAllStatics.SetFixture(null);17 FixtureWithAllStatics.SetFixture(instance);18 FixtureWithAllStatics.SetFixture(null);19 }20}

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