How to use getOwner method in argos

Best JavaScript code snippet using argos

ProjectileController.js

Source:ProjectileController.js Github

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...28 return true;29 },30 onEnter: function () {31 var winSize = cc.director.getWinSize();32 this.getOwner().x = 30;33 this.getOwner().y = winSize.height / 2;34 this.getOwner().tag = 3;35 var com = this.getOwner().parent.getComponent("SceneController");36 com.getProjectiles().push(this.getOwner());37 },38 onExit: function () {39 },40 update: function (dt) {41 var com = this.getOwner().parent.getComponent("SceneController");42 var targets = com.getTargets();43 var projectile = this.getOwner();44 var projectileRect = cc.rect(projectile.x - (projectile.width / 2), projectile.y - (projectile.height / 2), projectile.width, projectile.height);45 var targetsToDelete = [];46 var target = null;47 var targetSize = null;48 for (var i = 0; i < targets.length; i++) {49 target = targets[i];50 var targetRect = cc.rect(target.x - (target.width / 2), target.y - (target.height / 2), target.width, target.height);51 if (cc.rectIntersectsRect(projectileRect, targetRect)) {52 targetsToDelete.push(target);53 }54 }55 for (var i = 0; i < targetsToDelete.length; i++) {56 var target = targetsToDelete[i];57 target.getComponent("EnemyController").die();58 }59 var isDied = targetsToDelete.length;60 if (isDied) {61 this.die();62 }63 },64 move: function (x, y) {65 var winSize = cc.director.getWinSize();66 var offX = x - this.getOwner().x;67 var offY = y - this.getOwner().y;68 if (offX <= 0) return;69 // Determine where we wish to shoot the projectile to70 var realX = winSize.width + (this.getOwner().width / 2);71 var ratio = offY / offX;72 var realY = (realX * ratio) + this.getOwner().y;73 var realDest = cc.p(realX, realY);74 // Determine the length of how far we're shooting75 var offRealX = realX - this.getOwner().x;76 var offRealY = realY - this.getOwner().y;77 var length = Math.sqrt((offRealX * offRealX) + (offRealY * offRealY));78 var velocity = 480 / 1; // 480pixels/1sec79 var realMoveDuration = length / velocity;80 // Move projectile to actual endpoint81 this.getOwner().runAction(cc.sequence(82 cc.moveTo(realMoveDuration, realDest),83 cc.callFunc(function () {84 var sceneController = this.getOwner().parent.getComponent("SceneController");85 sceneController.spriteMoveFinished(this.getOwner());86 }, this)));87 },88 die: function () {89 var com = this.getOwner().parent.getComponent("SceneController");90 var projectiles = com.getProjectiles();91 cc.arrayRemoveObject(projectiles, this.getOwner());92 this.getOwner().removeFromParent(true);93 }94});95ProjectileController.create = function () {96 var controller = new ProjectileController();97 controller.init();98 return controller;...

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Using AI Code Generation

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1var argosy = require('argosy')()2argosy.use(require('argosy-pattern')())3argosy.use(require('argosy-service')())4argosy.use(require('argosy-owner')())5argosy.accept({role: 'test', cmd: 'getOwner'}, function (msg, respond) {6 respond(null, { owner: argosy.getOwner() })7})8var argosy = require('argosy')()9argosy.use(require('argosy-pattern')())10argosy.use(require('argosy-service')())11argosy.use(require('argosy-owner')())12argosy.accept({role: 'test', cmd: 'getOwner'}, function (msg, respond) {13 respond(null, { owner: argosy.getOwner() })14})15var argosy = require('argosy')()16argosy.use(require('argosy-pattern')())17argosy.use(require('argosy-service')())18argosy.use(require('argosy-owner')())19argosy.accept({role: 'test', cmd: 'getOwner'}, function (msg, respond) {20 respond(null, { owner: argosy.getOwner() })21})22var argosy = require('argosy')()23argosy.use(require('argosy-pattern')())24argosy.use(require('argosy-service')())25argosy.use(require('argosy-owner')())26argosy.accept({role: 'test', cmd: 'getOwner'}, function (msg, respond) {27 respond(null, { owner: argosy.getOwner() })28})29var argosy = require('argosy')()30argosy.use(require('argosy-pattern')())31argosy.use(require('argosy-service')())32argosy.use(require('argosy-owner')())33argosy.accept({role: 'test', cmd: 'getOwner'}, function (msg, respond) {34 respond(null, { owner: argosy

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Using AI Code Generation

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1var argosy = require('argosy')2var argosyPatterns = require('argosy-patterns')3var argosyService = argosy()4argosyService.pipe(argosyService)5var owner = argosyService.getOwner()6var argosy = require('argosy')7var argosyPatterns = require('argosy-patterns')8var argosyService = argosy()9argosyService.pipe(argosyService)10var owner = argosyPatterns.getOwner(argosyService)11var argosy = require('argosy')12var argosyPatterns = require('argosy-patterns')13var argosyService = argosy()14argosyService.pipe(argosyService)15var owner = argosyPatterns.getOwner(argosyService)16var argosy = require('argosy')17var argosyPatterns = require('argosy-patterns')18var argosyService = argosy()19argosyService.pipe(argosyService)20var owner = argosyPatterns.getOwner(argosyService)21var argosy = require('argosy')22var argosyPatterns = require('argosy-patterns')23var argosyService = argosy()24argosyService.pipe(argosyService)25var owner = argosyPatterns.getOwner(argosyService)26var argosy = require('argosy')27var argosyPatterns = require('argosy-patterns')28var argosyService = argosy()29argosyService.pipe(argosyService)30var owner = argosyPatterns.getOwner(argosyService)31var argosy = require('argosy')32var argosyPatterns = require('argosy-patterns')

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Using AI Code Generation

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1var argosy = require('argosy');2var argosyPattern = require('argosy-pattern');3var getOwner = argosyPattern({role: 'getOwner', cmd: 'getOwner'});4var seneca = argosy();5seneca.use(getOwner, function (msg, respond) {6 var owner = msg.owner;7 respond(null, {owner: owner});8});9seneca.listen(8000);10var argosy = require('argosy');11var argosyPattern = require('argosy-pattern');12var getOwner = argosyPattern({role: 'getOwner', cmd: 'getOwner'});13var seneca = argosy();14seneca.client(getOwner).act({role: 'getOwner', cmd: 'getOwner', owner: 'John'}, function (err, result) {15 console.log(result);16});17{ owner: 'John' }

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Using AI Code Generation

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1var getOwner = require('argos-sdk/Models/Entity').prototype.getOwner;2var owner = getOwner.call(this);3console.log(owner);4var getOwner = require('argos-sdk/Models/Entity').getOwner;5var owner = getOwner(this);6console.log(owner);7var getOwner = require('argos-sdk/Models/Entity').getOwner;8var owner = getOwner(this);9console.log(owner);

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Using AI Code Generation

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1var argosy = require('argosy');2var getOwner = require('argosy-patterns/get-owner');3var service = argosy();4service.accept(getOwner(), function (message, respond) {5 respond(null, message.owner);6});7service.on('error', console.error);8service.listen(function (err, port) {9 console.log('listening on port ' + port);10});11var argosy = require('argosy');12var getOwner = require('argosy-patterns/get-owner');13var service = argosy();14service.accept(getOwner(), function (message, respond) {15 respond(null, message.owner);16});17service.on('error', console.error);18service.listen(function (err, port) {19 console.log('listening on port ' + port);20});21var argosy = require('argosy');22var getOwner = require('argosy-patterns/get-owner');23var service = argosy();24service.accept(getOwner(), function (message, respond) {25 respond(null, message.owner);26});27service.on('error', console.error);28service.listen(function (err, port) {29 console.log('listening on port ' + port);30});31var argosy = require('argosy');32var getOwner = require('argosy-patterns/get-owner');33var service = argosy();34service.accept(getOwner(), function (message, respond) {35 respond(null, message.owner);36});37service.on('error', console.error);38service.listen(function (err, port) {39 console.log('listening on port ' + port);40});41var argosy = require('argosy');42var getOwner = require('argosy-patterns/get-owner');43var service = argosy();44service.accept(getOwner(), function (message, respond) {45 respond(null, message.owner);46});47service.on('error', console.error);48service.listen(function (err, port) {49 console.log('listening on port ' + port);50});

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Using AI Code Generation

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1define('test', ['argos/Store'], function(Store) {2 var store = new Store();3});4define('argos/Store', [5], function(6) {7 var __class = declare('argos.Store', [Stateful], {8 notImplementedText: 'The method ${0} is not implemented.',

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Using AI Code Generation

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1var argosy = require('argosy');2var getOwner = require('argosy-pattern/get-owner');3var pattern = getOwner('0x0b1ba0af832d7c05fd64161e0db78e85978e8082');4var argosyService = argosy();5argosyService.accept(pattern).pipe(argosyService());6argosyService.get(pattern, function (err, owner) {7 if (err) {8 console.log('Error: ', err);9 } else {10 console.log('Owner: ', owner);11 }12});13var argosy = require('argosy');14var getBalance = require('argosy-pattern/get-balance');15var pattern = getBalance('0x0b1ba0af832d7c05fd64161e0db78e85978e8082');16var argosyService = argosy();17argosyService.accept(pattern).pipe(argosyService());18argosyService.get(pattern, function (err, balance) {19 if (err) {20 console.log('Error: ', err);21 } else {22 console.log('Balance: ', balance);23 }24});25var argosy = require('argosy');26var getTransactionCount = require('argosy-pattern/get-transaction-count');27var pattern = getTransactionCount('0x0b1ba0af832d7c05fd64161e0db78e85978e8082');28var argosyService = argosy();29argosyService.accept(pattern).pipe(argosyService());30argosyService.get(pattern, function (err, balance) {31 if (err) {32 console.log('Error: ', err);33 } else {34 console.log('Balance: ', balance);35 }36});37var argosy = require('argosy');38var getBlock = require('argosy-pattern/get-block

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Using AI Code Generation

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1argosy.getOwner(function(err, owner){2 if(err){3 console.log("Error: " + err);4 }else{5 console.log("Owner: " + owner);6 }7});8argosy.getGroup(function(err, group){9 if(err){10 console.log("Error: " + err);11 }else{12 console.log("Group: " + group);13 }14});15argosy.getMode(function(err, mode){16 if(err){17 console.log("Error: " + err);18 }else{19 console.log("Mode: " + mode);20 }21});

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