How to use _generateUniqueSudoku method in Cypress

Best JavaScript code snippet using cypress

App.js

Source:App.js Github

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...82 }83 function _cellAvailable(temporaryInitialGameGrid, givenBox, givenValue) {84 return +(temporaryInitialGameGrid[_getIndexOfCell(givenBox, givenValue)]);85 }86 function _generateUniqueSudoku(solvedGrid, e) {87 let currentDifficulty = gameDifficulty;88 let minimumCells, maximumCells, totalCells, box, cell;89 const tempInitArray = emptyGrid.slice();90 const boxCounts = [91 0, 0, 0,92 0, 0, 0,93 0, 0, 094 ];95 let boxesAvailable = [];96 let cellsAvailable = [];97 if (e) {98 currentDifficulty = e.target.value;99 }100 switch (currentDifficulty) {101 case 'Easy':102 minimumCells = 3;103 maximumCells = 7;104 totalCells = 45;105 break;106 case 'Medium':107 minimumCells = 2;108 maximumCells = 6;109 totalCells = 40;110 break;111 default:112 minimumCells = 1;113 maximumCells = 5;114 totalCells = 30;115 break;116 }117 for (let j = 0; j < 9; j++) {118 boxCounts[j] = _cellAvailable(tempInitArray, j, 0) +119 _cellAvailable(tempInitArray, j, 1) +120 _cellAvailable(tempInitArray, j, 2) +121 _cellAvailable(tempInitArray, j, 3) +122 _cellAvailable(tempInitArray, j, 4) +123 _cellAvailable(tempInitArray, j, 5) +124 _cellAvailable(tempInitArray, j, 6) +125 _cellAvailable(tempInitArray, j, 7) +126 _cellAvailable(tempInitArray, j, 8);127 }128 for (let i = 0; i < totalCells; i++) {129 boxesAvailable = [];130 for (let j = 0; j < 9; j++) {131 if (boxCounts[j] < minimumCells) {132 boxesAvailable.push(j);133 }134 }135 if (boxesAvailable) {136 for (let j = 0; j < 9; j++) {137 if (boxCounts[j] < maximumCells) {138 boxesAvailable.push(j);139 }140 }141 }142 box = boxesAvailable[Math.random() * boxesAvailable.length | 0];143 cellsAvailable = [];144 for (let j = 0; j < 9; j++) {145 if (tempInitArray[_getIndexOfCell(box, j)] === 0) {146 cellsAvailable.push(j);147 }148 }149 cell = cellsAvailable[Math.random() * cellsAvailable.length | 0];150 const index = _getIndexOfCell(box, cell);151 tempInitArray[index] = solvedGrid[index]152 boxCounts[box]++;153 }154 return tempInitArray;155 }156 function _createNewGame(e) {157 let tempInitArray = emptyGrid.slice();158 const tempSolvedArray = emptyGrid.slice();159 let str = sudoku.generate(60);160 [...str].forEach((value, index) => {161 tempInitArray[index] = value === '.'162 ? 0163 : value;164 });165 str = sudoku.solve(str);166 [...str].forEach((value, index) => {167 tempSolvedArray[index] = value;168 });169 tempInitArray = _generateUniqueSudoku(tempSolvedArray, e);170 setInitialGameGrid(tempInitArray);171 setGameGrid(tempInitArray);172 setSolvedGrid(tempSolvedArray);173 setNumberSelected(0);174 setTimeGameStarted(moment());175 setCellSelected(-1);176 setHistory([]);177 setWon(false);178 }179 function _isSolved(givenIndex, givenValue) {180 if (gameGrid.every((cell, cellIndex) => {181 if (cellIndex === givenIndex)182 return givenValue === solvedGrid[cellIndex];183 else...

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uniqueSudoku.js

Source:uniqueSudoku.js Github

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...128}129/**130 * Generates a Unique Sudoku puzzle from a solved Sudoku.131 */132function _generateUniqueSudoku(solvedArray, difficulty, e) {133 let currentDifficulty = difficulty;134 let minimumCells, maximumCells, totalCells, box, cell;135 let tempInitArray = nullArray.slice();136 let boxCounts = [ 0,0,0,137 0,0,0,138 0,0,0 ];139 let boxesAvailable = [];140 let cellsAvailable = [];141 if (e)142 currentDifficulty = e.target.value;143 if (currentDifficulty === 'Easy') {144 minimumCells = 3;145 maximumCells = 7;146 totalCells = 45;147 }148 else if (currentDifficulty === 'Medium') {149 minimumCells = 2;150 maximumCells = 6;151 totalCells = 40;152 }153 else {154 minimumCells = 1;155 maximumCells = 5;156 totalCells = 30;157 }158 for (let j = 0; j < 9; j++) {159 boxCounts[j] = _cellAvailable(tempInitArray, j, 0) +160 _cellAvailable(tempInitArray, j, 1) +161 _cellAvailable(tempInitArray, j, 2) +162 _cellAvailable(tempInitArray, j, 3) +163 _cellAvailable(tempInitArray, j, 4) +164 _cellAvailable(tempInitArray, j, 5) +165 _cellAvailable(tempInitArray, j, 6) +166 _cellAvailable(tempInitArray, j, 7) +167 _cellAvailable(tempInitArray, j, 8);168 }169 for (let i = 0; i < totalCells; i++) {170 boxesAvailable = [];171 for (let j = 0; j < 9; j++) {172 if (boxCounts[j] < minimumCells) {173 boxesAvailable.push(j);174 }175 }176 if (boxesAvailable) {177 for (let j = 0; j < 9; j++) {178 if (boxCounts[j] < maximumCells) {179 boxesAvailable.push(j);180 }181 }182 }183 box = boxesAvailable[Math.random() * boxesAvailable.length | 0];184 cellsAvailable = [];185 for (let j = 0; j < 9; j++) {186 if ( tempInitArray[_getIndexOfCell(box, j)] === '0') {187 cellsAvailable.push(j);188 }189 }190 cell = cellsAvailable[Math.random() * cellsAvailable.length | 0];191 let index = _getIndexOfCell(box, cell);192 tempInitArray[index] = solvedArray[index]193 boxCounts[box]++;194 }195 return tempInitArray;196}197export const getUniqueSudoku = (difficulty, e) => {198 let temporaryInitArray = nullArray.slice();199 let temporarySolvedArray = nullArray.slice();200 let sudoku = getSudoku();201 /**202 * Get Sudoku from sudoku.js203 */204 let str = sudoku.generate(60);205 [...str].forEach((value, index) => {206 temporaryInitArray[index] = value === '.'207 ? '0'208 : value;209 });210 /**211 * Get the solution from sudoku.js212 */213 str = sudoku.solve(str);214 [...str].forEach((value, index) => {215 temporarySolvedArray[index] = value;216 });217 /**218 * Pass the generated solution and get a unique Sudoku from it!219 */220 temporaryInitArray = _generateUniqueSudoku(temporarySolvedArray, difficulty, e);221 return [temporaryInitArray, temporarySolvedArray];...

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Using AI Code Generation

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1Cypress._generateUniqueSudoku = function() {2 var sudoku = new Array(9);3 for (var i = 0; i < 9; i++) {4 sudoku[i] = new Array(9);5 }6 var row = new Array(9);7 var col = new Array(9);8 var grid = new Array(3);9 for (var i = 0; i < 3; i++) {10 grid[i] = new Array(3);11 }12 for (var i = 0; i < 9; i++) {13 for (var j = 0; j < 9; j++) {14 sudoku[i][j] = 0;15 }16 }17 for (var i = 0; i < 9; i++) {18 row[i] = new Set();19 col[i] = new Set();20 grid[Math.floor(i / 3)][i % 3] = new Set();21 }22 for (var i = 0; i < 9; i++) {23 for (var j = 0; j < 9; j++) {24 var num = Math.floor(Math.random() * 9) + 1;25 while (26 row[i].has(num) ||27 col[j].has(num) ||28 grid[Math.floor(i / 3)][Math.floor(j / 3)].has(num)29 ) {30 num = Math.floor(Math.random() * 9) + 1;31 }32 sudoku[i][j] = num;33 row[i].add(num);34 col[j].add(num);35 grid[Math.floor(i / 3)][Math.floor(j / 3)].add(num);36 }37 }38 return sudoku;39};40describe('Sudoku', () => {41 beforeEach(() => {42 });43 it('should fill the sudoku correctly', () => {44 const sudoku = Cypress._generateUniqueSudoku();45 for (let i = 0; i < 9; i++) {46 for (let j = 0; j < 9; j++) {47 cy.get(`.cell-${i}-${j}`).type(sudoku[i][j]);48 }49 }50 for (let i = 0; i < 9;

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Using AI Code Generation

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1Cypress.Commands.add('generateUniqueSudoku', () => {2 return Cypress._generateUniqueSudoku();3});4Cypress.Commands.add('generateUniqueSudoku', () => {5 return Cypress._generateUniqueSudoku();6});7Cypress.Commands.add('generateUniqueSudoku', () => {8 return Cypress._generateUniqueSudoku();9});10Cypress.Commands.add('generateUniqueSudoku', () => {11 return Cypress._generateUniqueSudoku();12});13Cypress.Commands.add('generateUniqueSudoku', () => {14 return Cypress._generateUniqueSudoku();15});16Cypress.Commands.add('generateUniqueSudoku', () => {17 return Cypress._generateUniqueSudoku();18});19Cypress.Commands.add('generateUniqueSudoku', () => {20 return Cypress._generateUniqueSudoku();21});22Cypress.Commands.add('generateUniqueSudoku', () => {23 return Cypress._generateUniqueSudoku();24});25Cypress.Commands.add('generateUniqueSudoku', () => {26 return Cypress._generateUniqueSudoku();27});28Cypress.Commands.add('generateUniqueSudoku', () => {29 return Cypress._generateUniqueSudoku();30});

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Using AI Code Generation

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1const _ = Cypress._;2const uniqueId = _.uniqueId;3const uniqueId1 = _.uniqueId;4const uniqueId2 = _.uniqueId;5const uniqueId3 = _.uniqueId;6const uniqueId4 = _.uniqueId;7const uniqueId5 = _.uniqueId;8const uniqueId6 = _.uniqueId;9const uniqueId7 = _.uniqueId;10const uniqueId8 = _.uniqueId;11const uniqueId9 = _.uniqueId;12const uniqueId10 = _.uniqueId;13const uniqueId11 = _.uniqueId;14const uniqueId12 = _.uniqueId;15const uniqueId13 = _.uniqueId;16const uniqueId14 = _.uniqueId;17const uniqueId15 = _.uniqueId;18const uniqueId16 = _.uniqueId;19const uniqueId17 = _.uniqueId;20const uniqueId18 = _.uniqueId;21const uniqueId19 = _.uniqueId;22const uniqueId20 = _.uniqueId;23const uniqueId21 = _.uniqueId;24const uniqueId22 = _.uniqueId;25const uniqueId23 = _.uniqueId;26const uniqueId24 = _.uniqueId;27const uniqueId25 = _.uniqueId;28const uniqueId26 = _.uniqueId;29const uniqueId27 = _.uniqueId;30const uniqueId28 = _.uniqueId;31const uniqueId29 = _.uniqueId;32const uniqueId30 = _.uniqueId;33const uniqueId31 = _.uniqueId;34const uniqueId32 = _.uniqueId;35const uniqueId33 = _.uniqueId;36const uniqueId34 = _.uniqueId;37const uniqueId35 = _.uniqueId;38const uniqueId36 = _.uniqueId;39const uniqueId37 = _.uniqueId;40const uniqueId38 = _.uniqueId;41const uniqueId39 = _.uniqueId;42const uniqueId40 = _.uniqueId;43const uniqueId41 = _.uniqueId;44const uniqueId42 = _.uniqueId;45const uniqueId43 = _.uniqueId;46const uniqueId44 = _.uniqueId;47const uniqueId45 = _.uniqueId;48const uniqueId46 = _.uniqueId;49const uniqueId47 = _.uniqueId;50const uniqueId48 = _.uniqueId;51const uniqueId49 = _.uniqueId;52const uniqueId50 = _.uniqueId;53const uniqueId51 = _.uniqueId;54const uniqueId52 = _.uniqueId;

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Using AI Code Generation

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1let sudoku = Cypress._generateUniqueSudoku();2console.log(sudoku);3console.table(sudoku);4console.table(sudoku, ['0', '1', '2', '3', '4', '5', '6', '7', '8']);5console.table(sudoku, ['0', '1', '2', '3', '4', '5', '6', '7', '8'], 2);6console.table(sudoku, ['0', '1', '2', '3', '4', '5', '6', '7', '8'], 2, 'right');7console.table(sudoku, ['0', '1', '2', '3', '4', '5', '6', '7', '8'], 2, 'right', 'color');8console.table(sudoku, ['0', '1', '2', '3', '4', '5', '6', '7', '8'], 2, 'right', 'color', 'red');

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Using AI Code Generation

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1import { _generateUniqueSudoku } from 'cypress/support/commands';2describe('Test', () => {3 it('test', () => {4 const sudoku = _generateUniqueSudoku();5 console.log(sudoku);6 });7});

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Cypress Tutorial

Cypress is a renowned Javascript-based open-source, easy-to-use end-to-end testing framework primarily used for testing web applications. Cypress is a relatively new player in the automation testing space and has been gaining much traction lately, as evidenced by the number of Forks (2.7K) and Stars (42.1K) for the project. LambdaTest’s Cypress Tutorial covers step-by-step guides that will help you learn from the basics till you run automation tests on LambdaTest.

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