How to use sudoku._eliminate method in Cypress

Best JavaScript code snippet using cypress

generator.js

Source:generator.js Github

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...382        // contradiction, return false.383        for(var ovi in other_vals){384            var other_val = other_vals[ovi];385            var candidates_next =386                sudoku._eliminate(candidates, square, other_val);387            if(!candidates_next){388                //console.log("Contradiction found by _eliminate.");389                return false;390            }391        }392        return candidates;393    };394    sudoku._eliminate = function(candidates, square, val){395        /* Eliminate `val` from `candidates` at `square`, (candidates[square]),396        and propagate when values or places <= 2. Return updated candidates,397        unless a contradiction is detected, in which case, return false.398        399        WARNING: This will modify the contents of `candidates` directly.400        */401        // If `val` has already been eliminated from candidates[square], return402        // with candidates.403        if(!sudoku._in(val, candidates[square])){404            return candidates;405        }406        // Remove `val` from candidates[square]407        candidates[square] = candidates[square].replace(val, '');408           409        // If the square has only candidate left, eliminate that value from its 410        // peers411        var nr_candidates = candidates[square].length;412        if(nr_candidates === 1){413            var target_val = candidates[square];414            415            for(var pi in SQUARE_PEERS_MAP[square]){416                var peer = SQUARE_PEERS_MAP[square][pi];417                418                var candidates_new = 419                        sudoku._eliminate(candidates, peer, target_val);420                        421                if(!candidates_new){422                    return false;423                }424            }425        426        // Otherwise, if the square has no candidates, we have a contradiction.427        // Return false.428        } if(nr_candidates === 0){429            return false;430        }431        432        // If a unit is reduced to only one place for a value, then assign it433        for(var ui in SQUARE_UNITS_MAP[square]){...

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ds.js

Source:ds.js Github

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...397        for(var ovi in other_vals){398            var other_val = other_vals[ovi];399400            var candidates_next =401                sudoku._eliminate(candidates, square, other_val);402403            if(!candidates_next){404                //console.log("Contradiction found by _eliminate.");405                return false;406            }407        }408409        return candidates;410    };411412    sudoku._eliminate = function(candidates, square, val){413        /* Eliminate `val` from `candidates` at `square`, (candidates[square]),414        and propagate when values or places <= 2. Return updated candidates,415        unless a contradiction is detected, in which case, return false.416417        WARNING: This will modify the contents of `candidates` directly.418        */419420        // If `val` has already been eliminated from candidates[square], return421        // with candidates.422        if(!sudoku._in(val, candidates[square])){423            return candidates;424        }425426        // Remove `val` from candidates[square]427        candidates[square] = candidates[square].replace(val, '');428429        // If the square has only candidate left, eliminate that value from its430        // peers431        var nr_candidates = candidates[square].length;432        if(nr_candidates === 1){433            var target_val = candidates[square];434435            for(var pi in SQUARE_PEERS_MAP[square]){436                var peer = SQUARE_PEERS_MAP[square][pi];437438                var candidates_new =439                        sudoku._eliminate(candidates, peer, target_val);440441                if(!candidates_new){442                    return false;443                }444            }445446        // Otherwise, if the square has no candidates, we have a contradiction.447        // Return false.448        } if(nr_candidates === 0){449            return false;450        }451452        // If a unit is reduced to only one place for a value, then assign it453        for(var ui in SQUARE_UNITS_MAP[square]){
...

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sudoku.core.js

Source:sudoku.core.js Github

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...319    // contradiction, return false.320    for (var ovi in other_vals) {321        var other_val = other_vals[ovi];322        var candidates_next =323            sudoku._eliminate(candidates, square, other_val);324        if (!candidates_next) {325            //console.log("Contradiction found by _eliminate.");326            return false;327        }328    }329    return candidates;330};331sudoku._eliminate = function (candidates, square, val) {332    /* Eliminate `val` from `candidates` at `square`, (candidates[square]),333    and propagate when values or places <= 2. Return updated candidates,334    unless a contradiction is detected, in which case, return false.335    WARNING: This will modify the contents of `candidates` directly.336    */337    // If `val` has already been eliminated from candidates[square], return338    // with candidates.339    if (!sudoku._in(val, candidates[square])) {340        return candidates;341    }342    // Remove `val` from candidates[square]343    candidates[square] = candidates[square].replace(val, '');344    // If the square has only candidate left, eliminate that value from its345    // peers346    var nr_candidates = candidates[square].length;347    var candidates_new;348    if (nr_candidates === 1) {349        var target_val = candidates[square];350        for (var pi in SQUARE_PEERS_MAP[square]) {351            var peer = SQUARE_PEERS_MAP[square][pi];352            candidates_new = sudoku._eliminate(candidates, peer, target_val);353            if (!candidates_new) {354                return false;355            }356        }357        // Otherwise, if the square has no candidates, we have a contradiction.358        // Return false.359    }360    if (nr_candidates === 0) {361        return false;362    }363    // If a unit is reduced to only one place for a value, then assign it364    for (var ui in SQUARE_UNITS_MAP[square]) {365        var unit = SQUARE_UNITS_MAP[square][ui];366        var val_places = [];...

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main.js

Source:main.js Github

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...204// sudoku._assign = function (candidates, square, val) {205//   var other_vals = candidates[square].replace(val, "");206//   for (var ovi in other_vals) {207//     var other_val = other_vals[ovi];208//     var candidates_next = sudoku._eliminate(candidates, square, other_val);209//     if (!candidates_next) {210//       return false;211//     }212//   }213//   return candidates;214// };215// sudoku._eliminate = function (candidates, square, val) {216//   if (!sudoku._in(val, candidates[square])) {217//     return candidates;218//   }219//   candidates[square] = candidates[square].replace(val, "");220//   var nr_candidates = candidates[square].length;221//   if (nr_candidates === 1) {222//     var target_val = candidates[square];223//     for (var pi in SQUARE_PEERS_MAP[square]) {224//       var peer = SQUARE_PEERS_MAP[square][pi];225//       var candidates_new = sudoku._eliminate(candidates, peer, target_val);226//       if (!candidates_new) {227//         return false;228//       }229//     }230//   }231//   if (nr_candidates === 0) {232//     return false;233//   }234//   for (var ui in SQUARE_UNITS_MAP[square]) {235//     var unit = SQUARE_UNITS_MAP[square][ui];236//     var val_places = [];237//     for (var si in unit) {238//       var unit_square = unit[si];239//       if (sudoku._in(val, candidates[unit_square])) {...

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sudoku.js

Source:sudoku.js Github

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...255        var other_vals = options[square].replace(val, "");256        for(var ovi in other_vals){257            var other_val = other_vals[ovi];258            var options_next =259                sudoku._eliminate(options, square, other_val);260            if(!options_next){261                //console.log("Contradiction found by _eliminate.");262                return false;263            }264        }265        return options;266    };267    sudoku._eliminate = function(options, square, val){268        if(!sudoku._in(val, options[square])){269            return options;270        }271        options[square] = options[square].replace(val, '');272           273        var nr_options = options[square].length;274        if(nr_options === 1){275            var target_val = options[square];276            277            for(var pi in SQUARE_PEERS_MAP[square]){278                var peer = SQUARE_PEERS_MAP[square][pi];279                280                var options_new = 281                        sudoku._eliminate(options, peer, target_val);282                        283                if(!options_new){284                    return false;285                }286            }287        288        } if(nr_options === 0){289            return false;290        }291        292        for(var ui in SQUARE_UNITS_MAP[square]){293            var unit = SQUARE_UNITS_MAP[square][ui];294            295            var val_places = [];...

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sudoku_generator_01.js

Source:sudoku_generator_01.js Github

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...198	sudoku._assign = function(candidates, square, val){199		var other_vals = candidates[square].replace(val, '');200		for(var ovi in other_vals) {201			var other_val = other_vals[ovi];202			var candidates_next = sudoku._eliminate(candidates, square, other_val);203			if(!candidates_next) return false;204		}205		return candidates;206	};207	sudoku._eliminate = function(candidates, square, val){208		if(!candidates[square].includes(val)) return candidates;209		candidates[square] = candidates[square].replace(val, '');210		var nr_candidates = candidates[square].length;211		if(nr_candidates === 1){212			var target_val = candidates[square];213			for(var pi in sudoku.SQUARE_PEERS_MAP[square]){214				var peer = sudoku.SQUARE_PEERS_MAP[square][pi];215				var candidates_new = sudoku._eliminate(candidates, peer, target_val);216				if(!candidates_new) return false;217			}218		}219		if(nr_candidates === 0) return false;220		for(var ui in sudoku.SQUARE_UNITS_MAP[square]) {221			var unit = sudoku.SQUARE_UNITS_MAP[square][ui];222			var val_places = [];223			for(var si in unit){224				var unit_square = unit[si];225				if(candidates[unit_square].includes(val)) val_places.push(unit_square);226			}227			if(val_places.length === 0) return false;228			if(val_places.length === 1) {229				var candidates_new = sudoku._assign(candidates, val_places[0], val);...

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Using AI Code Generation

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1var sudoku = require('sudoku');2describe('Sudoku', function() {3  it('should be able to solve a sudoku puzzle', function() {4    var board = sudoku.makepuzzle();5    var solution = sudoku.solvepuzzle(board);6    console.log(solution);7  });8});9describe('Sudoku', function() {10  it('should be able to solve a sudoku puzzle', function() {11    var board = sudoku.makepuzzle();12    var solution = sudoku.solvepuzzle(board);13    console.log(solution);14  });15});16describe('Sudoku', function() {17  it('should be able to solve a sudoku puzzle', function() {18    var board = sudoku.makepuzzle();19    var solution = sudoku.solvepuzzle(board);20    console.log(solution);21  });22});23describe('Sudoku', function() {24  it('should be able to solve a sudoku puzzle', function() {25    var board = sudoku.makepuzzle();26    var solution = sudoku.solvepuzzle(board);27    console.log(solution);28  });29});30describe('Sudoku', function() {31  it('should be able to solve a sudoku puzzle', function() {32    var board = sudoku.makepuzzle();33    var solution = sudoku.solvepuzzle(board);34    console.log(solution);35  });36});37describe('Sudoku', function() {38  it('should be able to solve a sudoku puzzle', function() {39    var board = sudoku.makepuzzle();40    var solution = sudoku.solvepuzzle(board);41    console.log(solution);42  });43});44describe('Sudoku', function() {45  it('should be able to solve a sudoku puzzle', function() {46    var board = sudoku.makepuzzle();47    var solution = sudoku.solvepuzzle(board);48    console.log(solution);

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Using AI Code Generation

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1sudoku._eliminate(2, 2, 2);2sudoku._eliminate(2, 2, 3);3sudoku._eliminate(2, 2, 4);4sudoku._eliminate(2, 3, 2);5sudoku._eliminate(2, 3, 3);6sudoku._eliminate(2, 3, 4);7sudoku._eliminate(2, 2, 2);8sudoku._eliminate(2, 2, 3);9sudoku._eliminate(2, 2, 4);10sudoku._eliminate(2, 3, 2);11sudoku._eliminate(2, 3, 3);12sudoku._eliminate(2, 3, 4);13sudoku._eliminate(2, 2, 2);14sudoku._eliminate(2, 2, 3);15sudoku._eliminate(2, 2, 4);16sudoku._eliminate(2, 3, 2);17sudoku._eliminate(2, 3, 3);18sudoku._eliminate(2, 3, 4);19sudoku._eliminate(2, 2, 2);20sudoku._eliminate(2, 2, 3);21sudoku._eliminate(2, 2, 4);22sudoku._eliminate(2, 3, 2);23sudoku._eliminate(2,

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Using AI Code Generation

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1describe('test', () => {2  it('test', () => {3    cy.window().then(win => {4      const sudoku = win.sudoku;5      sudoku._eliminate(sudoku._grid, 0, 0, 1);6      sudoku._eliminate(sudoku._grid, 0, 1, 1);7      sudoku._eliminate(sudoku._grid, 0, 2, 1);8      sudoku._eliminate(sudoku._grid, 0, 3, 1);9      sudoku._eliminate(sudoku._grid, 0, 4, 1);10      sudoku._eliminate(sudoku._grid, 0, 5, 1);11      sudoku._eliminate(sudoku._grid, 0, 6, 1);12      sudoku._eliminate(sudoku._grid, 0, 7, 1);13      sudoku._eliminate(sudoku._grid, 0, 8, 1);14      sudoku._eliminate(sudoku._grid, 1, 0, 1);15      sudoku._eliminate(sudoku._grid, 1, 1, 1);16      sudoku._eliminate(sudoku._grid, 1, 2, 1);17      sudoku._eliminate(sudoku._grid, 1, 3, 1);18      sudoku._eliminate(sudoku._grid, 1, 4, 1);19      sudoku._eliminate(sudoku._grid, 1, 5, 1);20      sudoku._eliminate(sudoku._grid, 1, 6, 1);21      sudoku._eliminate(sudoku._grid, 1, 7, 1);22      sudoku._eliminate(sudoku._grid, 1, 8, 1);23      sudoku._eliminate(sudoku._grid, 2, 0, 1);24      sudoku._eliminate(sudoku._grid, 2, 1, 1);25      sudoku._eliminate(sudoku._grid, 2, 2, 1);26      sudoku._eliminate(sudoku._grid, 2, 3, 1);

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Using AI Code Generation

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1sudoku._eliminate(0,0,3);2expect(sudoku.board[0][0]).to.not.contain(3);3sudoku._eliminate(0,0,3);4expect(sudoku.board[0][0]).to.not.contain(3);5sudoku._eliminate(0,0,3);6expect(sudoku.board[0][0]).to.not.contain(3);7sudoku._eliminate(0,0,3);8expect(sudoku.board[0][0]).to.not.contain(3);9sudoku._eliminate(0,0,3);10expect(sudoku.board[0][0]).to.not.contain(3);

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Using AI Code Generation

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1var Sudoku = require('sudoku');2var sudoku = new Sudoku();3var board = sudoku._generate();4var result = sudoku._eliminate(board, 0, 0, 3);5console.log(result);6function Sudoku() {7    this._generate = function() {8        var board = [];9        for (var i = 0; i < 9; i++) {10            board[i] = [];11            for (var j = 0; j < 9; j++) {12                board[i][j] = 0;13            }14        }15        return board;16    };17    this._eliminate = function(board, row, col, value) {18        var rowStart = row - row % 3;19        var colStart = col - col % 3;20        for (var i = 0; i < 9; i++) {21            if (board[row][i] === value || board[i][col] === value || board[rowStart + (i % 3)][colStart + (Math.floor(i / 3))] === value) {22                return false;23            }24        }25        return true;26    };27}28module.exports = Sudoku;29var Sudoku = require('sudoku');30var sudoku = new Sudoku();31var board = sudoku._generate();32console.log(board);33function Sudoku() {34    this._generate = function() {35        var board = [];36        for (var i = 0; i < 9; i++) {37            board[i] = [];38            for (var j = 0; j < 9; j++) {39                board[i][j] = 0;40            }41        }42        return board;43    };44}45module.exports = Sudoku;

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Using AI Code Generation

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1sudoku._setCell(1, 1, 5);2sudoku._eliminate(1, 1, 5);3if(sudoku._hasCandidate(1, 1, 5)) {4    console.log("Candidate 5 is still in the cell");5} else {6    console.log("Candidate 5 is eliminated from the cell");7}8sudoku._setCell(1, 1, 5);9if(sudoku._hasCandidate(1, 1, 5)) {10    console.log("Candidate 5 is in the cell");11} else {12    console.log("Candidate 5 is not in the cell");13}14sudoku._setCell(1, 1, 5);15if(sudoku._getCell(1, 1) == 5) {16    console.log("Cell has a value of 5");17} else {18    console.log("Cell has a different value");19}20sudoku._setCell(1, 1

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