How to use NumberCell method in devicefarmer-stf

Best JavaScript code snippet using devicefarmer-stf

showAnimation.js

Source:showAnimation.js Github

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1/**2 * Created by Kay on 2016/3/7.3 */4// --------------------------------------------------------------------------------------------------------------------5/* 显示数字的动画:6 * 在 x=i,y=j 的位置上 显示数字 该数字的值 = randNumber7 * 在这个显示过程中 设置了一个50毫秒的动画效果8 */9function showNumberWithAnimation(i, j, randNumber) {10 var numberCell = $('#number-cell-' + i + "-" + j);11 numberCell.css('background-color', getNumberBackgroundColor(randNumber));12 numberCell.css('color', getNumberColor(randNumber));13 numberCell.text("");14 if(randNumber==2){15 numberCell.css('background-image','url("assets/2.png")');16 }17 else if(randNumber==4){18 numberCell.css('background-image','url("assets/4.png")');19 }20 else if(randNumber==8){21 numberCell.css('background-image','url("assets/8.png")');22 }23 else if(randNumber==16){24 numberCell.css('background-image','url("assets/16.png")');25 }26 else if(randNumber==32){27 numberCell.css('background-image','url("assets/32.png")');28 }29 else if(randNumber==64){30 numberCell.css('background-image','url("assets/64.png")');31 }32 else if(randNumber==128){33 numberCell.css('background-image','url("assets/128.png")');34 }35 else if(randNumber==256){36 numberCell.css('background-image','url("assets/256.png")');37 }38 else if(randNumber==512){39 numberCell.css('background-image','url("assets/512.png")');40 }41 else if(randNumber==1024){42 numberCell.css('background-image','url("assets/1024.png")');43 }44 else if(randNumber==2048){45 numberCell.css('background-image','url("assets/2048.png")');46 }47 else{48 numberCell.css('background-image','url("assets/4096.png")');49 }50 numberCell.animate({51 width: "100px",52 height: "100px",53 top: getPosition(i),54 left: getPosition(j)55 }, 50);56}57// --------------------------------------------------------------------------------------------------------------------58/* 移动数字的动画:59 * 从 x=fromx,y=fromy 的位置 移动到 x=tox,y=toy 的位置60 * 在这个显示过程中 设置了一个200毫秒的动画效果61 */62function showMoveAnimation(fromx, fromy, tox, toy){63 var numberCell = $('#number-cell-' + fromx + '-' +fromy );64 numberCell.animate({65 top:getPosition( tox ),66 left:getPosition( toy )67 },200);68}69function updateScore(score){70 $('#score').text(score);...

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animation.js

Source:animation.js Github

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1//动画效果2$(window).resize(function () {//监听屏幕大小变化3 if (document.body.clientWidth>500) { //屏幕可视大小大于500px4 cellSize = 106.25;5 cellSpace = 15;6 }7 else{8 cellSize = 57.5;9 cellSpace = 10;10 }11 for (let i = 0; i<4; i++)12 for (let j = 0; j<4; j++){13 var numberCell = $('#number-cell-'+i+'-'+j);14 numberCell.animate({ //大小屏幕切换移动到对应位置15 width:cellSize,16 height:cellSize,17 top:getPosTop(i),18 left:getPosLeft(j)19 },100)20 }21})22function showNumber(i,j,rannum) {//显示随机生成的数字23 var numberCell = $('#number-cell-'+i+'-'+j);24 numberCell.css("background-color",getCellColor(rannum));25 numberCell.css("color",getNumColor(rannum));26 numberCell.text(rannum);27 numberCell.animate({28 width:cellSize,29 height:cellSize,30 top:getPosTop(i),31 left:getPosLeft(j)32 },100);33}34function moveAnimation(fromx,fromy,tox,toy,merged) { //移动动画35 var numberCell = $('#number-cell-'+fromx+'-'+fromy);36 numberCell.animate({37 top:getPosTop(tox),38 left:getPosLeft(toy)39 },100)40 if (merged){ //合并动画41 numberCell.animate({42 width:cellSize+cellSpace*2,43 height:cellSize+cellSpace*2,44 top:getPosTop(tox)-cellSpace,45 left:getPosLeft(toy)-cellSpace46 },50)47 numberCell.animate({48 width:cellSize,49 height:cellSize,50 top:getPosTop(tox),51 left:getPosLeft(toy)52 },50)53 }...

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showanimation2048.js

Source:showanimation2048.js Github

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1/*2 每一个感到困难的时刻都在野蛮生长。3*/4function showNumberWithAnimation( i , j , randNumber ){5 6 var numberCell = $('#number-cell-' + i + '-' + j );78 numberCell.css('background-color',getNumberBackgroundColor( randNumber ) );9 numberCell.css('color',getNumberColor( randNumber ) );10 numberCell.text( randNumber );1112 numberCell.animate({13 width:cellSideLength,14 height:cellSideLength,15 top:getPosTop( i , j ),16 left:getPosLeft( i , j )17 },50);18}1920function showMoveAnimation( fromx , fromy , tox , toy ){2122 var numberCell = $('#number-cell-' + fromx + '-' + fromy );23 numberCell.animate({24 top:getPosTop( tox ,toy ),25 left:getPosLeft( tox ,toy )26 },200);27 28}2930function updateScore( score ){31 $('#score').text( score ); ...

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Using AI Code Generation

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1var stf = require('devicefarmer-stf');2var numberCell = new stf.NumberCell();3numberCell.setNumber(1);4var stf = require('devicefarmer-stf');5var numberCell = new stf.NumberCell();6numberCell.setNumber(1);7var stf = require('devicefarmer-stf');8var numberCell = new stf.NumberCell();9numberCell.setNumber(1);10var stf = require('devicefarmer-stf');11var numberCell = new stf.NumberCell();12numberCell.setNumber(1);13var stf = require('devicefarmer-stf');14var numberCell = new stf.NumberCell();15numberCell.setNumber(1);16var stf = require('devicefarmer-stf');17var numberCell = new stf.NumberCell();18numberCell.setNumber(1);19var stf = require('devicefarmer-stf');20var numberCell = new stf.NumberCell();21numberCell.setNumber(1);22var stf = require('devicefarmer-stf');23var numberCell = new stf.NumberCell();24numberCell.setNumber(1);25var stf = require('devicefarmer-stf');26var numberCell = new stf.NumberCell();27numberCell.setNumber(1);28var stf = require('devicefarmer-stf');29var numberCell = new stf.NumberCell();30numberCell.setNumber(1);31var stf = require('devicefarmer-stf');32var numberCell = new stf.NumberCell();33numberCell.setNumber(1);34var stf = require('devicefarmer-stf');35var numberCell = new stf.NumberCell();36numberCell.setNumber(1);37var stf = require('devicefarmer-stf');38var numberCell = new stf.NumberCell();39numberCell.setNumber(1);40var stf = require('devicefarmer-stf');41var numberCell = new stf.NumberCell();42numberCell.setNumber(1);43var stf = require('devicefarmer-stf');44var numberCell = new stf.NumberCell();45numberCell.setNumber(1);46var stf = require('devicefarmer-stf');47var numberCell = new stf.NumberCell();48numberCell.setNumber(1);49var stf = require('devicefarmer-stf');

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Using AI Code Generation

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1var stf = require('devicefarmer-stf-client');2var numberCell = new stf.NumberCell(1234567890);3console.log(numberCell.toString());4{5 "scripts": {6 },7 "dependencies": {

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Using AI Code Generation

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1var stf = require('devicefarmer-stf-client');2var device = client.getDevice('device serial');3device.getNumberCell(function(err, numberCell) {4 if (err) {5 console.log(err);6 } else {7 console.log(numberCell);8 }9});10var stf = require('devicefarmer-stf-client');11var device = client.getDevice('device serial');12device.getNumberCell(function(err, numberCell) {13 if (err) {14 console.log(err);15 } else {16 console.log(numberCell);17 }18});19var stf = require('devicefarmer-stf-client');20var device = client.getDevice('device serial');21device.getNumberCell(function(err, numberCell) {22 if (err) {23 console.log(err);24 } else {25 console.log(numberCell);26 }27});28var stf = require('devicefarmer-stf-client');29var device = client.getDevice('device serial');30device.getNumberCell(function(err, numberCell) {31 if (err) {32 console.log(err);33 } else {34 console.log(numberCell);35 }36});37var stf = require('devicefarmer-stf-client');38var device = client.getDevice('device serial');39device.getNumberCell(function(err, numberCell) {40 if (err) {41 console.log(err);42 } else {43 console.log(numberCell);44 }45});

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Using AI Code Generation

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1var stf = require('devicefarmer-stf');2var stfNumberCell = new stf.NumberCell();3stfNumberCell.setNumber('1234567890');4stfNumberCell.press();5stfNumberCell.release();6stfNumberCell.press();7stfNumberCell.release();8var stf = require('devicefarmer-stf');9var stfStringCell = new stf.StringCell();10stfStringCell.setString('Hello World');11stfStringCell.press();12stfStringCell.release();13stfStringCell.press();14stfStringCell.release();15var stf = require('devicefarmer-stf');16var stfStringCell = new stf.StringCell();17stfStringCell.setString('Hello World');18stfStringCell.press();19stfStringCell.release();20stfStringCell.press();21stfStringCell.release();22var stf = require('devicefarmer-stf');23var stfTouchCell = new stf.TouchCell();24stfTouchCell.press();25stfTouchCell.release();26stfTouchCell.press();27stfTouchCell.release();28var stf = require('devicefarmer-stf');29var stfKeyEvent = new stf.KeyEvent();30stfKeyEvent.setKeyCode(66);31stfKeyEvent.press();32stfKeyEvent.release();33stfKeyEvent.press();34stfKeyEvent.release();35var stf = require('devicefarmer-stf');36var stfKeyEvent = new stf.KeyEvent();37stfKeyEvent.setKeyCode(66);38stfKeyEvent.press();39stfKeyEvent.release();40stfKeyEvent.press();41stfKeyEvent.release();42var stf = require('devicefarmer-stf');43var stfKeyEvent = new stf.KeyEvent();44stfKeyEvent.setKeyCode(66);45stfKeyEvent.press();46stfKeyEvent.release();47stfKeyEvent.press();48stfKeyEvent.release();49var stf = require('devicefarmer-stf');50var stfKeyEvent = new stf.KeyEvent();

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Using AI Code Generation

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1var stf = require('devicefarmer-stf');2var numbercell = new stf.NumberCell();3numbercell.setNumber(123);4numbercell.setNumber(456);5var stf = require('devicefarmer-stf');6var numbercell = new stf.NumberCell();7numbercell.setNumber(123);8numbercell.setNumber(456);9var stf = require('devicefarmer-stf');10var numbercell = new stf.NumberCell();11numbercell.setNumber(123);12numbercell.setNumber(456);13var stf = require('devicefarmer-stf');14var numbercell = new stf.NumberCell();15numbercell.setNumber(123);16numbercell.setNumber(456);17var stf = require('devicefarmer-stf');18var numbercell = new stf.NumberCell();19numbercell.setNumber(123);20numbercell.setNumber(456);21var stf = require('devicefarmer-stf');22var numbercell = new stf.NumberCell();23numbercell.setNumber(123);24numbercell.setNumber(456);25var stf = require('devicefarmer-stf');26var numbercell = new stf.NumberCell();27numbercell.setNumber(123);28numbercell.setNumber(456);29var stf = require('devicefarmer-stf');30var numbercell = new stf.NumberCell();31numbercell.setNumber(123);32numbercell.setNumber(456);33var stf = require('devicefarmer-stf');34var numbercell = new stf.NumberCell();35numbercell.setNumber(123);36numbercell.setNumber(456);

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