Best JavaScript code snippet using ladle
app.component.ts
Source:app.component.ts
1import { Component, Input, ElementRef, ViewChild } from '@angular/core';2import { DetailedStory } from './detailed-story';3import { TimedTextMatch } from './timed-text-match';4import { TranscriptTiming } from './transcript-timing';5import { VgApiService } from '@videogular/ngx-videogular/core';6export interface IMedia {7 title: string;8 src: string;9 type: string;10 thumb: string;11}12@Component({13 selector: 'app-root',14 templateUrl: './app.component.html',15 styleUrls: ['./app.component.scss']16})17export class AppComponent {18 @ViewChild('myVideoArea') videoPlayerAndControlsAreaRef: ElementRef;19 @ViewChild('myVideoPlayer') videoPlayerRef: any;20 @ViewChild('transcript') transcript: any;21 source: string;22 source2: string;23 title: string;24 title2: string;25 thumb: string;26 thumb2: string;27 mobileDetails: boolean = false;28 transcriptAreaHeight: number = 100;29 transcriptText: string;30 transcriptText1: string;31 transcriptText2: string;32 myStory: DetailedStory;33 myMatchContext: TimedTextMatch[] = [];34 timingPairs: string;35 timingPairsVideo1: TranscriptTiming[];36 timingPairsVideo2: TranscriptTiming[];37 wideScreen: boolean = false;38 storyHasMatches: boolean = true;39 videoPositionInSeconds: number = 0;40 // Support interfaces for transcript scrolling41 currentActiveTranscriptPiece: number;42 transcriptPieces: string[];43 transcriptHeightInitialized: boolean = false;44 public api: VgApiService;45 playlist: Array<IMedia>;46 currentIndex = 0;47 currentItem: IMedia;48 previousItem: IMedia;49 constructor(private elementRef:ElementRef) {50 this.source = this.elementRef.nativeElement.getAttribute('source');51 this.source2 = this.elementRef.nativeElement.getAttribute('source2');52 this.title = this.elementRef.nativeElement.getAttribute('title');53 this.title2 = this.elementRef.nativeElement.getAttribute('title2');54 this.thumb = this.source.replace('video','image');55 this.thumb2 = this.source2.replace('video','image');56 this.timingPairs = this.elementRef.nativeElement.getAttribute('timingPairs');57 let timingPairs1 = this.timingPairs.split(/[\$]/)[0];58 let timingParis2 = this.timingPairs.split(/[\$]/)[1];59 this.transcriptText = this.elementRef.nativeElement.getAttribute('transcriptText');60 this.transcriptText = this.transcriptText.replace( /(\$)\1+/gi, "\n\n").replace(/[\\]/, '');;61 this.transcriptText1 = this.transcriptText.split(/[\$]/)[0];62 this.transcriptText2 = this.transcriptText.split(/[\$]/)[1];63 this.timingPairsVideo1 = this.timingPairsToJSON(timingPairs1);64 this.timingPairsVideo2 = this.timingPairsToJSON(timingParis2);65 this.playlist = [66 {67 title: this.title,68 src: this.source,69 type: 'video/mp4',70 thumb: this.thumb71 },72 {73 title: this.title2,74 src: this.source2,75 type: 'video/mp4',76 thumb: this.thumb277 }78 ];79 this.currentItem = this.playlist[ this.currentIndex ];80 this.previousItem = this.playlist[ this.currentIndex + 1 ];81 }82 timingPairsToJSON(timingPairs) {83 let timingPairsArray = timingPairs.split(':').map(e => e.split(','));84 let newTimingPairs = [];85 for (let timingPairArray of timingPairsArray) {86 let pair = new TranscriptTiming()87 .buildFromArray(timingPairArray);88 newTimingPairs.push(pair);89 }90 return newTimingPairs;91 }92 ngOnInit() {93 this.myStory = {94 transcript: this.transcriptText1,95 timingPairs: this.timingPairsVideo196 }97 this.transcriptPieces = [];98 this.transcriptPieces.push("");99 this.currentActiveTranscriptPiece = -1;100 this.ComputeTimesForOffsets();101 this.ComputeTimedTranscriptWithMatches();102 }103 // Helper function to bold match text in the transcript, and break transcript up into pieces to104 // highlight a piece based on video transcript timing. If there are no matches, then no text will get bolded.105 private ComputeTimedTranscriptWithMatches() {106 var matchOffset: number;107 var matchEndOffset: number;108 var textWithBoldedMatches: string;109 var outOfBoundsOffset: number;110 var timingIndexToCheckFirst: number;111 if (this.myStory.transcript == null || this.myStory.transcript.length == 0) {112 this.transcriptPieces = [];113 this.transcriptPieces.push("");114 return; // give up if there is no transcript115 }116 // NOTE: assumes this.myStory.timing.length >= 1117 // Pass 1: for every match BLAH, add in <b> and </b> markers around BLAH in transcript text.118 // As such inserts are done, update the offset numbers in this.myStory.timingPairs. The plain transcript119 // will transform into textWithBoldedMatches.120 // Pass 2: use this.myStory.timing to break textWithBoldedMatches (i.e., the transcript with matches)121 // into this.transcriptPieces.122 // Pass 1: walk the matches from last one (greatest offset into transcript) to first...123 // Once a match is processed, never consider those characters again, i.e., even if match offsets124 // and scoring words somehow overlap/intermingle, the logic here will never allow for a case like125 // <b>ok here <b>bad, bold in bold</b></b> because the ending </b> of match N will never be placed126 // after the start <b> of match N+1.127 outOfBoundsOffset = this.myStory.transcript.length; // index transcriptText.length out of bounds (index transcriptText.length-1 still valid for length >= 1)128 textWithBoldedMatches = "";129 timingIndexToCheckFirst = this.myStory.timingPairs.length - 1; // working from end of transcript back to front, so start with last timing entry130 for (var iMatch: number = this.myMatchContext.length - 1; iMatch >= 0; iMatch--) {131 matchOffset = this.myMatchContext[iMatch].startOffset;132 matchEndOffset = this.myMatchContext[iMatch].endOffset;133 if (matchOffset < outOfBoundsOffset) { // there is room in text to highlight this match134 // NOTE: matchEndOffset might be one past the end of transcriptText, which is135 // ok for using it with transcriptText.substring(matchOffset, endingOffset):136 // TODO: The following sort of string appending construction may be time-consuming - re-implement later once the means137 // of transcript contruction with timing has been formalized (e.g., it may be replaced or augmented with closed-captioning).138 // We now have processed transcript from original offset matchOffset to its end.139 // We insert 3 characters at matchOffset and 4 more at matchEndOffset.140 if (matchEndOffset < outOfBoundsOffset) {141 textWithBoldedMatches = "<b>" +142 this.myStory.transcript.substring(matchOffset, matchEndOffset) + "</b>" +143 this.myStory.transcript.substring(matchEndOffset, outOfBoundsOffset) + textWithBoldedMatches;144 }145 else { // the match extends to the end of this chunk being considered.146 textWithBoldedMatches = "<b>" +147 this.myStory.transcript.substring(matchOffset, matchEndOffset) + "</b>" + textWithBoldedMatches;148 }149 outOfBoundsOffset = matchOffset; // from match forward, no longer process (to avoid any overlapping issues)150 while (this.myStory.timingPairs[timingIndexToCheckFirst].offset >= matchOffset && timingIndexToCheckFirst > 0) {151 timingIndexToCheckFirst--; // determine max number of timing entries to be checked for update based on <b>,</b> inserts152 }153 for (var iTiming = timingIndexToCheckFirst; iTiming < this.myStory.timingPairs.length; iTiming++) {154 if (this.myStory.timingPairs[iTiming].offset > matchOffset) {155 // Grow offset by 3 for <b> and perhaps an additional 4 for </b>156 if (this.myStory.timingPairs[iTiming].offset >= matchEndOffset)157 this.myStory.timingPairs[iTiming].offset += 7;158 else159 this.myStory.timingPairs[iTiming].offset += 3;160 }161 // else no offset adjustment needed for time entries at or before the matchOffset insert; e.g.,162 // if match at "snow" and now we have <b>snow</b> keep timing offset pointed to start of <b>163 }164 }165 }166 if (this.myMatchContext.length > 0) {167 // Transcript from outOfBoundsOffset to end already processed. Tack on any text168 // that precedes the first match.169 if (outOfBoundsOffset > 0)170 textWithBoldedMatches = this.myStory.transcript.substring(0, outOfBoundsOffset) + textWithBoldedMatches;171 }172 else {173 // With no matches, this.myStory.timingPairs[] is unchanged and textWithBoldedMatches == transcriptText174 textWithBoldedMatches = this.myStory.transcript;175 }176 // NOTE: at this point there has been no replacement of <br> for \n in textWithBoldedMatches, to simplify all the offset adjustments.177 // Do the replacement as chunks of transcript are moved intothis.transcriptPieces.178 this.transcriptPieces = [];179 var transcriptPiece: string;180 var re = /\n/g;181 // Pass 2: use the adjusted this.myStory.timingPairs (to account for <b></b> inserts) to break182 // textWithBoldedMatches(i.e., the transcript with matches) into this.transcriptPieces.183 if (this.myStory.timingPairs.length > 1) {184 // Fill transcript by breaking it into N pieces, corresponding to the N timing pieces.185 for (var i = 0; i < this.myStory.timingPairs.length - 1; i++) {186 if (this.myStory.timingPairs[i + 1].offset > this.myStory.timingPairs[i].offset) {187 // Something worthwhile for this piece.188 transcriptPiece = textWithBoldedMatches.substring(this.myStory.timingPairs[i].offset,189 this.myStory.timingPairs[i + 1].offset)190 transcriptPiece = transcriptPiece.replace(re,'<br>');191 this.transcriptPieces.push(transcriptPiece);192 }193 else194 // Empty string for this timing entry (ideally bogus timing entry would not even be there ever)195 this.transcriptPieces.push("");196 }197 }198 else {199 // No timing (or just one entry), so have all of transcript text be in one piece,200 // and do not make it active (keep active indicator == -1).201 transcriptPiece = textWithBoldedMatches.replace(re,'<br>');202 this.transcriptPieces.push(transcriptPiece);203 }204 }205 // Something off about the offset. Will look into when I return206 advanceTranscript(offset) {207 if (offset > 18) this.transcript.nativeElement.scrollTop = offset - 22;208 }209 isTranscriptPieceActive(whichPiece: number) { return (whichPiece == this.currentActiveTranscriptPiece); }210 onPlayerReady(api: VgApiService) {211 this.api = api;212 this.api.getDefaultMedia().subscriptions.ended.subscribe(this.nextVideo.bind(this));213 }214 nextVideo() {215 this.previousItem = this.currentItem;216 this.currentIndex++;217 if (this.currentIndex === this.playlist.length) {218 this.currentIndex = 0;219 this.myStory = {220 transcript: this.transcriptText1,221 timingPairs: this.timingPairsVideo1222 }223 this.transcriptPieces = [];224 this.transcriptPieces.push("");225 this.currentActiveTranscriptPiece = -1;226 this.ComputeTimesForOffsets();227 this.ComputeTimedTranscriptWithMatches();228 }229 else {230 this.myStory = {231 transcript: this.transcriptText2,232 timingPairs: this.timingPairsVideo2233 }234 this.transcriptPieces = [];235 this.transcriptPieces.push("");236 this.currentActiveTranscriptPiece = -1;237 this.ComputeTimesForOffsets();238 this.ComputeTimedTranscriptWithMatches();239 }240 this.currentItem = this.playlist[ this.currentIndex ];241 }242 onClickPlaylistItem(item: IMedia, index: number) {243 this.currentIndex = index;244 this.currentItem = item;245 }246 isLoaded() {247 this.initTranscriptHeight();248 }249 public initTranscriptHeight() {250 this.computeTranscriptAreaHeight(window.innerWidth, window.innerHeight);251 }252 private computeTranscriptAreaHeight(fullWindowWidth: number, fullWindowHeight: number) {253 // Block out height for other elements aside from transcript area.254 // If those heights not computable yet, use a default.255 // This work influenced by: http://stackoverflow.com/questions/35527559/angular2-get-window-width-onresize256 // !!!TBD!!! TODO: Remove numeric constants here that assume certain positioning and sizing and styling.257 // !!!TBD!!! TODO: Remove the need to bring in ElementRef just so that I could get height of videoPlayerAndControlsAreaRef258 // This is frowned upon but I wanted to get a release out "quickly" for beta testing.259 var blockOutHeight = 344;260 var extrasHeight = 54; // !!!TBD!!! very ugly dependency here, of "knowing" that navbar needs at least 54 pixels, but it gets worse...261 // Also, account for increasing font sizes at larger widths for the navbar, plus we are adding in a header image with height 108 when content width >= 768px262 if (fullWindowWidth >= 600) {263 if (fullWindowWidth >= 960) {264 extrasHeight += 120; // !!!TBD!!! more ugliness, knowing that styles.css saves 174px (120+54) for widths >= 960265 blockOutHeight += 20;266 }267 else if (fullWindowWidth >= 768) {268 extrasHeight += 116; // !!!TBD!!! more ugliness, knowing that styles.css saves 170px (116+54) for widths >= 768 but < 960269 blockOutHeight += 20;270 }271 else {272 extrasHeight += 4; // !!!TBD!!! more ugliness, knowing that styles.css saves 58px (4+54) for widths >= 600 but < 768273 blockOutHeight += 20;274 }275 }276 if (this.videoPlayerAndControlsAreaRef) {277 blockOutHeight = this.videoPlayerAndControlsAreaRef.nativeElement.offsetHeight + 10; // TODO: update when possible to remove need to access nativeElement278 }279 var newTranscriptHeight = fullWindowHeight - blockOutHeight - extrasHeight;280 if (newTranscriptHeight < 100)281 newTranscriptHeight = 100;282 if (this.videoPlayerRef) {283 const aspectRatio = this.videoPlayerRef.api.videogularElement.offsetWidth / this.videoPlayerRef.api.videogularElement.offsetHeight284 if (fullWindowWidth >= 550 && this.wideScreen === false) {285 this.transcriptAreaHeight = 220;286 }287 // Widescreen capability is currently commented out until a design is done288 // else if (fullWindowWidth >= 768 && this.wideScreen === true) {289 // if (this.storyHasMatches === true) this.transcriptAreaHeight = fullWindowHeight - (this.videoPlayerRef.api.videogularElement.offsetHeight + 120);290 // else this.transcriptAreaHeight = fullWindowHeight - (this.videoPlayerRef.api.videogularElement.offsetHeight + 70);291 // }292 else {293 if (this.storyHasMatches === true) this.transcriptAreaHeight = fullWindowHeight - (this.videoPlayerRef.api.videogularElement.offsetHeight + 250);294 else this.transcriptAreaHeight = fullWindowHeight - (this.videoPlayerRef.api.videogularElement.offsetHeight + 215);295 }296 }297 }298 onResize(event) {299 this.computeTranscriptAreaHeight(window.innerWidth, window.innerHeight);300 }301 adjustVideoCurrentTime() {302 let movieTimeInSecs: number303 movieTimeInSecs = this.api.getDefaultMedia().currentTime;304 // One-time setup of video transcript height based on video player (and player controls) height:305 if (!this.transcriptHeightInitialized) {306 this.computeTranscriptAreaHeight(window.innerWidth, window.innerHeight);307 this.transcriptHeightInitialized = true;308 }309 this.videoPositionInSeconds = movieTimeInSecs;310 // Possibly adjust which transcript piece is highlighted as well.311 var maxTimingEntries: number = 0;312 if (this.myStory && this.myStory.timingPairs)313 maxTimingEntries = this.myStory.timingPairs.length;314 if (maxTimingEntries > 1) {315 // Only bother with selecting a piece of the transcript if there are 2+ pieces.316 // The means of activating a piece is via this.currentActiveTranscriptPiece.317 // NOTE: max value for this.currentActiveTranscriptPiece == maxTimingEntries - 2 under assumption318 // that final timing entry in this.myStory.timingPairs equals transcript length as offset, video duration as timing, i.e.,319 // that last entry does not help set an active region by itself but sets maximums on offset and video timing.320 // This assumption allows us to safely make use of this.currentActiveTranscriptPiece + 1 as an index into this.myStory.timingPairs.321 var movieTimeInMSecs: number = movieTimeInSecs * 1000;322 if (this.currentActiveTranscriptPiece < 0 ||323 movieTimeInMSecs < this.myStory.timingPairs[this.currentActiveTranscriptPiece].time ||324 movieTimeInMSecs > this.myStory.timingPairs[this.currentActiveTranscriptPiece + 1].time) {325 // There will be a change to this.currentActiveTranscriptPiece based on movieTimeInMSecs326 if (movieTimeInMSecs < this.myStory.timingPairs[1].time)327 this.currentActiveTranscriptPiece = 0;328 else if (movieTimeInMSecs >= this.myStory.timingPairs[maxTimingEntries - 2].time)329 this.currentActiveTranscriptPiece = maxTimingEntries - 2;330 else {331 for (var i: number = 1; i < maxTimingEntries - 1; i++)332 if (movieTimeInMSecs < this.myStory.timingPairs[i + 1].time) {333 this.currentActiveTranscriptPiece = i;334 break;335 }336 }337 }338 }339 }340 private ComputeTimesForOffsets() {341 // Use this.myStory.timingPairs and this.myStory.matchTerms to compute this.myMatchContext for each match in matchTerms342 var i: number = 0;343 var matchIndex: number = 0;344 var maxTimingPairIndex: number;345 var givenMatchesCount: number;346 var newEntry: TimedTextMatch;347 if (this.myStory.timingPairs == null)348 maxTimingPairIndex = -1;349 else350 maxTimingPairIndex = this.myStory.timingPairs.length - 1;351 if (givenMatchesCount == 0 || maxTimingPairIndex <= 0) {352 this.storyHasMatches = false;353 this.myMatchContext = [];354 return;355 }356 this.storyHasMatches = true;357 // As we move through this.myStory.timingPairs in ascending offset order, we don't go back,358 // i.e., i starts at 0 but moves forward within this outer while loop rather than being359 // reset to 0 each time:360 while (matchIndex < givenMatchesCount) {361 if (i == 0)362 newEntry.time = this.myStory.timingPairs[0].time;363 else364 newEntry.time = this.myStory.timingPairs[i - 1].time;365 this.myMatchContext.push(newEntry);366 matchIndex++; // Note: service puts matches in order, so this.myStory.timingPairs[N+1].startOffset >= this.myStory.timingPairs[N].startOffset367 }368 }...
Story-test.js
Source:Story-test.js
1'use strict';2function Story(socketio, root) {3 let myStory = {4 props: {5 // id: null,6 // owner; null,7 // title: null,8 // text: null,9 // boards: null,10 // items: null11 },12 init: (id) => {13 if (typeof id === 'string') {14 core.xhr('/api/LoadStory/' + id)15 .get(null, null)16 .then(myStory.successHandler)17 .catch(myStory.errorHandler);18 socketio.on('CREATE_STORY', myStory.create);19 socketio.on('UPDATE_STORY', myStory.update);20 socketio.on('REMOVE_STORY', myStory.remove);21 }22 },23 render: () => {24 core.appendTextAsHtml(root,25 '<div id="'+myStory.props.id+'" class="storyRoot"></div>'26 );27 },28 successHandler: (data) => {29 myStory.props = data;30 myStory.render();31 },32 errorHandler: (err) => {33 console.log(err);34 },35 create: (e) => {36 myStory.emit('CREATE_STORY', {37 _story: myStory.props.id,38 _owner: myStory.props.owner,39 title: myStory.props.title,40 text: myStory.props.text41 });42 },43 update: (e) => {44 myStory.emit('UPDATE_STORY', {45 _story: myStory.props.id,46 _owner: myStory.props.owner,47 title: myStory.props.title,48 text: myStory.props.text49 });50 },51 remove: (e) => {52 myStory.emit('REMOVE_STORY', {53 _story: myStory.props.id,54 });55 },56 emit: (channel, data) => {57 socketio.emit(channel, data);58 }59 }60 return {61 init: myStory.init,62 props: myStory.props63 };...
story.ts
Source:story.ts
1import { UserAccountData } from "./user";2export interface Story {3 account: UserAccountData;4 myStory: boolean;5 seen: boolean;6}7 export const stories: Story[] = [8 {9 account: {10 accountName: 'You',11 accountImage: '../../../assets/images/user.jpg',12 },13 myStory: true,14 seen: false,15 },16 {17 account: {18 accountName: 'Mohamed',19 accountImage: '../../../assets/images/user4.png',20 },21 myStory: false,22 seen: true,23 },24 {25 account: {26 accountName: 'Alaa',27 accountImage: '../../../assets/images/user3.jpg',28 },29 myStory: false,30 seen: false,31 },32 {33 account: {34 accountName: 'Ahmed',35 accountImage: '../../../assets/images/user2.jpg',36 },37 myStory: false,38 seen: true,39 },40 {41 account: {42 accountName: 'Renad',43 accountImage: '../../../assets/images/user7.jpg',44 },45 myStory: false,46 seen: false,47 },48 {49 account: {50 accountName: 'Ali',51 accountImage: '../../../assets/images/user6.jpg',52 },53 myStory: false,54 seen: false,55 },56 {57 account: {58 accountName: 'Adam',59 accountImage: '../../../assets/images/user5.png',60 },61 myStory: false,62 seen: false,63 },...
mystory.component.spec.ts
Source:mystory.component.spec.ts
1import { ComponentFixture, TestBed } from '@angular/core/testing';2import { MystoryComponent } from './mystory.component';3describe('MystoryComponent', () => {4 let component: MystoryComponent;5 let fixture: ComponentFixture<MystoryComponent>;6 beforeEach(async () => {7 await TestBed.configureTestingModule({8 declarations: [ MystoryComponent ]9 })10 .compileComponents();11 });12 beforeEach(() => {13 fixture = TestBed.createComponent(MystoryComponent);14 component = fixture.componentInstance;15 fixture.detectChanges();16 });17 it('should create', () => {18 expect(component).toBeTruthy();19 });...
Using AI Code Generation
1var ladle = require('ladle');2var MyStory = ladle.MyStory;3var myStory = new MyStory();4 .given("a variable x with value 5")5 .and("a variable y with value 7")6 .when("I add x and y")7 .then("the result is 12")8 .and("the result is greater than 10")9 .and("the result is less than 20")10 .run();11var ladle = require('ladle');12var MyStory = ladle.MyStory;13var myStory = new MyStory();14 .given("a variable x with value 5")15 .and("a variable y with value 7")16 .when("I add x and y")17 .then("the result is 12")18 .and("the result is greater than 10")19 .and("the result is less than 20")20 .run();21var ladle = require('ladle');22var MyStory = ladle.MyStory;23var myStory = new MyStory();24 .given("a variable x with value 5")25 .and("a variable y with value 7")26 .when("I add x and y")27 .then("the result is 12")28 .and("the result is greater than 10")29 .and("the result is less than 20")30 .run();31var ladle = require('ladle');32var MyStory = ladle.MyStory;33var myStory = new MyStory();34 .given("a variable x with value 5")35 .and("a variable y with value 7")36 .when("I add x and y")37 .then("the result is 12")38 .and("the result is greater than 10")39 .and("the result is less than 20")40 .run();41var ladle = require('ladle');42var MyStory = ladle.MyStory;43var myStory = new MyStory();
Using AI Code Generation
1var ladle = require('ladle');2var MyStory = ladle.MyStory;3var myStory = new MyStory();4myStory.setStory('test');5myStory.setStory('test2');6myStory.setStory('test3');7myStory.getStory();8var ladle = require('ladle');9var myStory = ladle.MyStory();10myStory.setStory('test');11myStory.setStory('test2');12myStory.setStory('test3');13myStory.getStory();14var ladle = require('ladle');15var myStory = ladle.MyStory;16myStory.setStory('test');17myStory.setStory('test2');18myStory.setStory('test3');19myStory.getStory();20var ladle = require('ladle');21var myStory = ladle.MyStory();22myStory.setStory('test');23myStory.setStory('test2');24myStory.setStory('test3');25myStory.getStory();26var ladle = require('ladle');27var myStory = ladle.MyStory;28myStory.setStory('test');29myStory.setStory('test2');30myStory.setStory('test3');31myStory.getStory();32var ladle = require('ladle');33var myStory = ladle.MyStory();34myStory.setStory('test');35myStory.setStory('test2');36myStory.setStory('test3');37myStory.getStory();38var ladle = require('ladle');39var myStory = ladle.MyStory;40myStory.setStory('test');
Using AI Code Generation
1var ladle = require('ladle');2var MyStory = ladle.MyStory;3var myStory = new MyStory('myStory');4myStory.add('hello', function() {5 console.log('Hello World');6});7myStory.add('goodbye', function() {8 console.log('Goodbye World');9});10myStory.run();11var ladle = require('ladle');12var MyStory = ladle.MyStory;13var myStory = new MyStory('myStory');14myStory.add('hello', function() {15 console.log('Hello World');16});17myStory.add('goodbye', function() {18 console.log('Goodbye World');19});20myStory.run();21var ladle = require('ladle');22var MyStory = ladle.MyStory;23var myStory = new MyStory('myStory');24myStory.add('hello', function() {25 console.log('Hello World');26});27myStory.add('goodbye', function() {28 console.log('Goodbye World');29});30myStory.run();31var ladle = require('ladle');32var MyStory = ladle.MyStory;33var myStory = new MyStory('myStory');34myStory.add('hello', function() {35 console.log('Hello World');36});37myStory.add('goodbye', function() {38 console.log('Goodbye World');39});40myStory.run();41var ladle = require('ladle');42var MyStory = ladle.MyStory;43var myStory = new MyStory('myStory');44myStory.add('hello', function() {45 console.log('Hello World');46});47myStory.add('goodbye', function() {48 console.log('Goodbye World');49});50myStory.run();51var ladle = require('ladle');52var MyStory = ladle.MyStory;53var myStory = new MyStory('myStory');54myStory.add('hello', function() {55 console.log('Hello
Using AI Code Generation
1var ladle = require("ladle");2var myStory = ladle.MyStory();3myStory.add("I am a story");4console.log(myStory.get());5var ladle = require("ladle");6var myStory = ladle.MyStory();7myStory.add("I am a story");8console.log(myStory.get());9var ladle = require("ladle");10var myStory = ladle.MyStory();11myStory.add("I am a story");12console.log(myStory.get());13var ladle = require("ladle");14var myStory = ladle.MyStory();15myStory.add("I am a story");16console.log(myStory.get());17var ladle = require("ladle");18var myStory = ladle.MyStory();19myStory.add("I am a story");20console.log(myStory.get());21var ladle = require("ladle");22var myStory = ladle.MyStory();23myStory.add("I am a story");24console.log(myStory.get());25var ladle = require("ladle");26var myStory = ladle.MyStory();27myStory.add("I am a story");28console.log(myStory.get());29var ladle = require("ladle");30var myStory = ladle.MyStory();31myStory.add("I am a story");32console.log(myStory.get());33var ladle = require("ladle");34var myStory = ladle.MyStory();35myStory.add("I am a story");36console.log(myStory.get());37var ladle = require("ladle");38var myStory = ladle.MyStory();39myStory.add("I am a story");40console.log(myStory.get());
Using AI Code Generation
1var ladle = require('ladle');2var myStory = ladle.MyStory();3myStory.Scenario('I am a ladle test').Given('I have a ladle').When('I ladle').Then('I have ladled');4myStory.Scenario('I am a ladle test 2').Given('I have a ladle').When('I ladle').Then('I have ladled');5myStory.Scenario('I am a ladle test 3').Given('I have a ladle').When('I ladle').Then('I have ladled');6myStory.Scenario('I am a ladle test 4').Given('I have a ladle').When('I ladle').Then('I have ladled');7myStory.Scenario('I am a ladle test 5').Given('I have a ladle').When('I ladle').Then('I have ladled');8myStory.Scenario('I am a ladle test 6').Given('I have a ladle').When('I ladle').Then('I have ladled');9myStory.Scenario('I am a ladle test 7').Given('I have a ladle').When('I ladle').Then('I have ladled');10myStory.Scenario('I am a ladle test 8').Given('I have a ladle').When('I ladle').Then('I have ladled');11myStory.Scenario('I am a ladle test 9').Given('I have a ladle').When('I ladle').Then('I have ladled');12myStory.Scenario('I am a ladle test 10').Given('I have a ladle').When('I ladle').Then('I have ladled');13myStory.Scenario('I am a ladle test 11').Given('I have a ladle').When('I ladle').Then('I have ladled');14myStory.Scenario('I am a ladle test 12').Given('I have a ladle').When('I ladle').Then('I have ladled');15myStory.Scenario('I am a ladle test 13').Given('I have a ladle').When('I ladle').Then('I have ladled');16myStory.Scenario('I am a ladle test 14').Given('I have a ladle').When('I ladle
Using AI Code Generation
1var ladle = require('ladle');2var story = ladle.Story("myStory");3story.MyStory("testStory.txt");4story.start();5var ladle = require('ladle');6var story = ladle.Story("myStory");7story.MyStory("testStory.txt");8story.start();9var ladle = require('ladle');10var story = ladle.Story("myStory");11story.MyStory("testStory.txt");12story.start();13var ladle = require('ladle');14var story = ladle.Story("myStory");15story.MyStory("testStory.txt");16story.start();17var ladle = require('ladle');18var story = ladle.Story("myStory");19story.MyStory("testStory.txt");20story.start();21var ladle = require('ladle');22var story = ladle.Story("myStory");23story.MyStory("testStory.txt");24story.start();25var ladle = require('ladle');26var story = ladle.Story("myStory");27story.MyStory("testStory.txt");28story.start();29var ladle = require('ladle');30var story = ladle.Story("myStory");31story.MyStory("testStory.txt");32story.start();33var ladle = require('ladle');34var story = ladle.Story("myStory");35story.MyStory("testStory.txt");36story.start();
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