How to use MyBox method in storybook-root

Best JavaScript code snippet using storybook-root

socket.routes.js

Source:socket.routes.js Github

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1module.exports = connectSockets2const boxMap = {};3function createBoxStatus() {4 return {5 msgs: [],6 connectedUsers: [],7 currSong: {8 id: null,9 isPlaying: false,10 secPlayed: 0,11 },12 }13}14function connectSockets(io) {15 io.on('connection', socket => {16 var currUser;17 socket.on('join box', (boxInfo) => {18 currUser = boxInfo.user;19 console.log('join box')20 if (socket.myBox) {21 if (socket.myBox === boxInfo.boxId) return;22 leaveBox(socket, io, currUser);23 }24 socket.myBox = boxInfo.boxId;25 socket.join(socket.myBox);26 const boxStatus = getBoxStatus(socket.myBox);27 socket.emit('got box status', boxStatus);28 boxMap[socket.myBox].connectedUsers.push(boxInfo.user);29 io.to(socket.myBox).emit('joined new box', boxStatus.connectedUsers);30 })31 socket.on('disconnect', () => {32 console.log('disconnect')33 // THIS LINE FOR DEV PURPOSES:34 if (!socket.myBox) return;35 leaveBox(socket, io, currUser)36 })37 // BOX SOCKETS ***********************************38 socket.on('set currBox', box => {39 console.log('set currBox')40 if (!socket.myBox) return;41 io.to(socket.myBox).emit('box changed', box);42 })43 socket.on('get active boxes', () => {44 console.log('get active boxes');45 if (!socket.myBox) return;46 const activeBoxes = getActiveBoxes();47 socket.emit('got active boxes', activeBoxes);48 })49 // PLAYER SOCKETS ***********************************50 socket.on('update backend currSong', currSong => {51 if (!socket.myBox) return;52 boxMap[socket.myBox].currSong = currSong;53 })54 socket.on('set currSong', currSong => {55 console.log('set currSong');56 if (!socket.myBox) return;57 boxMap[socket.myBox].currSong = currSong;58 io.to(socket.myBox).emit('got player update', currSong);59 })60 socket.on('sync song time', () => {61 console.log('sync song time');62 if (!socket.myBox) return;63 socket.emit('got seek update', boxMap[socket.myBox].currSong.secPlayed);64 })65 socket.on('update player seek', secPlayed => {66 console.log('update player seek')67 if (!socket.myBox) return;68 io.to(socket.myBox).emit('got seek update', secPlayed);69 })70 // CHAT SOCKETS **************************************71 socket.on('chat newMsg', msg => {72 console.log('chat newMsg')73 if (!socket.myBox) return;74 boxMap[socket.myBox].msgs.push(msg);75 io.to(socket.myBox).emit('chat addMsg', msg);76 })77 socket.on('chat typing', typingStr => {78 console.log('chat typing')79 if (!socket.myBox) return;80 socket.broadcast.to(socket.myBox).emit('chat showTyping', typingStr)81 })82 })83}84function leaveBox(socket, io, currUser) {85 const newConnectedUsers = boxMap[socket.myBox].connectedUsers.filter(user => user.id !== currUser.id)86 boxMap[socket.myBox].connectedUsers = newConnectedUsers;87 if (boxMap[socket.myBox].connectedUsers.length === 0) boxMap[socket.myBox] = null;88 else io.to(socket.myBox).emit('joined new box', newConnectedUsers);89 socket.leave(socket.myBox);90}91function getBoxStatus(boxId) {92 if (!boxMap[boxId]) boxMap[boxId] = createBoxStatus();93 return boxMap[boxId];94}95function getActiveBoxes() {96 const activeBoxes = [];97 for (const box in boxMap) {98 if (!boxMap[box]) continue;99 activeBoxes.push({ boxId: box, userCount: boxMap[box].connectedUsers.length })100 }101 return activeBoxes;...

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CheckBox.js

Source:CheckBox.js Github

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1/** 2 * LMS JavaScript Framework3 * 4 * @version $Id: CheckBox.js 52 2009-09-20 21:27:13Z macondos $5 * @copyright 20086 * @author Ilya Spesivtsev <macondos@gmail.com>7 * 8 */9 10 /**11 * Зависимости12 * @requires LMS.Widgets.Generic13 */14JSAN.require('LMS.Widgets.Generic');15/**16 * "Флажок" на базе HTML-элемента <INPUT type=checkbox> 17 * @class18 * @augments LMS.Widgets.Generic19 */20LMS.Widgets.CheckBox = Class.create(LMS.Widgets.Generic, {21 initialize: function($super) 22 {23 $super();24 this._decorators['forms'] = this.decoratorInitFormElement;25 },26 decoratorInitFormElement : function()27 {28 var self = this;29 this.wrapperElement.onclick = function () {30 self.setValue(this.checked);31 }32 },33 onCreateElement: function() { 34 this.wrapperElement = new Element("INPUT", {35 'id' : this.DOMId,36 'type' : 'checkbox',37 'checked' : this.value38 });39 40 this.applyDecorators();41 42 return this.wrapperElement;43 },44 setValue: function(value) {45 if (Object.isString(value)) {46 value = parseInt(value);47 }48 value = new Boolean(value).valueOf()49 if (this.value != value) {50 this.value = value;51 if (this.wrapperElement){52 this.wrapperElement.checked = value;53 }54 this.emit('valueChanged', this.value, this);55 }56 },57 setReadOnly: function(readOnly){58 var enabled = this.enabled;59 this.readOnly = readOnly;60 this.setEnabled(enabled && !readOnly);61 this.enabled = enabled;62 },63 setEnabled: function($super, enabled){64 $super(enabled && !this.readOnly)65 this.enabled = enabled;66 }67});68/**69 * @test setUp70 * window.myBox = new LMS.Widgets.CheckBox();71 * myBox.setDOMId("test");72 * myBox.paint();73 */74/**75 * @test test1Paint76 * window.myBox = new LMS.Widgets.CheckBox();77 * myBox.setDOMId("test");78 * 79 * window.setChange = function()80 * {81 * onChangePassed = true;82 * }83 * var onChangePassed = false;84 * LMS.Connector.connect(myBox, 'valueChanged', window, 'setChange');85 * assertTrue('Painting', myBox.paint());86 * assertEquals("check DOMId", myBox.DOMId, "test");87 * 88 * myBox.setTitle('Title title title');89 * 90 * myBox.setValue(0);91 * assertFalse("check value", myBox.getValue());92 * myBox.setValue(1);93 * assertTrue("check value", myBox.getValue());94 * 95 * myBox.setValue(false);96 * assertFalse("check value", myBox.getValue());97 * myBox.setValue(true);98 * assertTrue("check value", myBox.getValue());99 * 100 * myBox.setValue('0');101 * assertFalse("check value", myBox.getValue());102 * myBox.setValue('1');103 * assertTrue("check value", myBox.getValue());104 * 105 * assertTrue('OnChage Test', onChangePassed);106 */107/**108 * @test test2Hide109 * window.myBox.setVisible(false);110 * assertFalse('Hide Test', window.myBox.isVisible());111 */112 113/**114 * @test test3Show115 * window.myBox.setVisible(true);116 * assertTrue('Show Test', window.myBox.isVisible());117 */118 119 /**120 * @test test4Disable121 * window.myBox.setEnabled(false);122 * assertFalse('Disable Test', window.myBox.isEnabled());123 */124 125/**126 * @test test5Enable127 * window.myBox.setEnabled(true);128 * assertTrue('Enable Test', window.myBox.isEnabled());129 */ 130 131 /**132 * @test test6SetReadOnly133 * window.myBox.setReadOnly(true);134 * assertTrue('Set Read only Test', window.myBox.isReadOnly());135 */136 137/**138 * @test test7UnsetReadOnly139 * window.myBox.setReadOnly(false);140 * assertFalse('Unset Read only Test', window.myBox.isReadOnly());...

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app.component.ts

Source:app.component.ts Github

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1import { Component } from '@angular/core';2@Component({3 selector: 'app-root',4 templateUrl: './app.component.html',5 styleUrls: ['./app.component.scss']6})7export class AppComponent {8 title = 'TicTacToe';9 num:number=010 numplayer():number{11 if (this.num%2==0)12 this.num=113 else14 this.num=215 return this.num16 }17 winner:boolean=false18 turn:string=`Player ${this.numplayer()} turn`19 selectbox(n:number):void{20 const mybox=document.getElementsByClassName("box")21 if(mybox[n-1].innerHTML.length==0&&!this.winner){22 if(this.num%2!=0)23 mybox[n-1].innerHTML="X"24 else25 mybox[n-1].innerHTML="O"26 this.turn=`Player ${this.numplayer()} turn`27 }28 }29 winning():void{30 const mybox=document.getElementsByClassName("box")31 var checkwin:boolean=false32 for(let i=0;i<mybox.length;i++)33 if(mybox[i].innerHTML!="")34 checkwin=true35 else{36 checkwin=false37 break38 }39 if(mybox[0].innerHTML=="X"&&mybox[1].innerHTML=="X"&&mybox[2].innerHTML=="X"){40 this.turn="Player 1 Win"41 this.winner=true42 }43 else if(mybox[3].innerHTML=="X"&&mybox[4].innerHTML=="X"&&mybox[5].innerHTML=="X")44 {45 this.turn="Player 1 Win"46 this.winner=true47 }48 else if(mybox[6].innerHTML=="X"&&mybox[7].innerHTML=="X"&&mybox[8].innerHTML=="X")49 {50 this.turn="Player 1 Win"51 this.winner=true52 }53 else if(mybox[0].innerHTML=="X"&&mybox[3].innerHTML=="X"&&mybox[6].innerHTML=="X")54 {55 this.turn="Player 1 Win"56 this.winner=true57 }58 else if(mybox[1].innerHTML=="X"&&mybox[4].innerHTML=="X"&&mybox[7].innerHTML=="X")59 {60 this.turn="Player 1 Win"61 this.winner=true62 }63 else if(mybox[2].innerHTML=="X"&&mybox[5].innerHTML=="X"&&mybox[8].innerHTML=="X")64 {65 this.turn="Player 1 Win"66 this.winner=true67 }68 else if(mybox[0].innerHTML=="X"&&mybox[4].innerHTML=="X"&&mybox[8].innerHTML=="X")69 {70 this.turn="Player 1 Win"71 this.winner=true72 }73 else if(mybox[2].innerHTML=="X"&&mybox[4].innerHTML=="X"&&mybox[6].innerHTML=="X")74 {75 this.turn="Player 1 Win"76 this.winner=true77 }//X78 if(mybox[0].innerHTML=="O"&&mybox[1].innerHTML=="O"&&mybox[2].innerHTML=="O"){79 this.turn="Player 2 Win"80 this.winner=true81 }82 else if(mybox[3].innerHTML=="O"&&mybox[4].innerHTML=="O"&&mybox[5].innerHTML=="O")83 {84 this.turn="Player 2 Win"85 this.winner=true86 }87 else if(mybox[6].innerHTML=="O"&&mybox[7].innerHTML=="O"&&mybox[8].innerHTML=="O")88 {89 this.turn="Player 2 Win"90 this.winner=true91 }92 else if(mybox[0].innerHTML=="O"&&mybox[3].innerHTML=="O"&&mybox[6].innerHTML=="O")93 {94 this.turn="Player 2 Win"95 this.winner=true96 }97 else if(mybox[1].innerHTML=="O"&&mybox[4].innerHTML=="O"&&mybox[7].innerHTML=="O")98 {99 this.turn="Player 2 Win"100 this.winner=true101 }102 else if(mybox[2].innerHTML=="O"&&mybox[5].innerHTML=="O"&&mybox[8].innerHTML=="O")103 {104 this.turn="Player 2 Win"105 this.winner=true106 }107 else if(mybox[0].innerHTML=="O"&&mybox[4].innerHTML=="O"&&mybox[8].innerHTML=="O")108 {109 this.turn="Player 2 Win"110 this.winner=true111 }112 else if(mybox[2].innerHTML=="O"&&mybox[4].innerHTML=="O"&&mybox[6].innerHTML=="O")113 {114 this.turn="Player 2 Win"115 this.winner=true116 }//O117 else if(checkwin)118 this.turn="Draw"119 }120 restart():void{121 this.num=0122 this.turn=`Player ${this.numplayer()} turn`123 const mybox=document.getElementsByClassName("box")124 for(let i=0;i<mybox.length;i++)125 mybox[i].innerHTML=""126 this.winner=false127 }...

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Using AI Code Generation

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1const MyBox = require('storybook-root').MyBox;2const MyBox = require('storybook-root/src').MyBox;3const MyBox = require('storybook-root/src/components').MyBox;4const MyBox = require('storybook-root/src/components/MyBox').MyBox;5const MyBox = require('storybook-root/src/components/MyBox/MyBox').MyBox;6const MyBox = require('storybook-root/src/components/MyBox/MyBox.js').MyBox;7const MyBox = require('storybook-root');8const MyBox = require('storybook-root/src');9const MyBox = require('storybook-root/src/components');10const MyBox = require('storybook-root/src/components/MyBox');11const MyBox = require('storybook-root/src/components/MyBox/MyBox');12const MyBox = require('storybook-root/src/components/MyBox/MyBox.js');13const MyBox = require('../../../../test.js').MyBox;14const MyBox = require('../../../../test.js');15const MyBox = require('test.js').MyBox;16const MyBox = require('test.js');

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Using AI Code Generation

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1import MyBox from 'storybook-root';2import MyBox from './MyBox';3export default MyBox;4export default () => <div>My Box</div>;5{6}7{8 "dependencies": {9 }10}

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Using AI Code Generation

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1import { MyBox } from 'storybook-root';2import MyBox from './components/MyBox';3export { MyBox };4import React from 'react';5const MyBox = ({ children }) => {6 return (7 style={{8 }}9 {children}10 );11};12export default MyBox;

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Using AI Code Generation

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1import { MyBox } from 'storybook-root';2var element = MyBox('Hello World');3document.body.appendChild(element);4import { MyBox } from 'storybook-root';5var element = MyBox('Hello World');6document.body.appendChild(element);

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