How to use positionCoordinate method in storybook-root

Best JavaScript code snippet using storybook-root

index.js

Source:index.js Github

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1import macro from 'vtk.js/Sources/macro';2import vtkCoordinate from 'vtk.js/Sources/Rendering/Core/Coordinate';3import vtkProp from 'vtk.js/Sources/Rendering/Core/Prop';4import vtkProperty2D from 'vtk.js/Sources/Rendering/Core/Property2D';5import { Coordinate } from 'vtk.js/Sources/Rendering/Core/Coordinate/Constants';6// ----------------------------------------------------------------------------7// vtkActor2D methods8// ----------------------------------------------------------------------------9function vtkActor2D(publicAPI, model) {10 // Set our className11 model.classHierarchy.push('vtkActor2D');12 publicAPI.getActors2D = () => publicAPI;13 publicAPI.getIsOpaque = () => {14 // make sure we have a property15 if (!model.property) {16 // force creation of a property17 publicAPI.getProperty();18 }19 let isOpaque = model.property.getOpacity() >= 1.0;20 // are we using an opaque texture, if any?21 isOpaque = isOpaque && (!model.texture || !model.texture.isTranslucent());22 // are we using an opaque scalar array, if any?23 isOpaque = isOpaque && (!model.mapper || model.mapper.getIsOpaque());24 return isOpaque;25 };26 publicAPI.hasTranslucentPolygonalGeometry = () => {27 if (model.mapper === null) {28 return false;29 }30 // make sure we have a property31 if (model.property === null) {32 // force creation of a property33 publicAPI.setProperty(publicAPI.makeProperty());34 }35 // is this actor opaque ?36 return !publicAPI.getIsOpaque();37 };38 publicAPI.makeProperty = vtkProperty2D.newInstance;39 publicAPI.getProperty = () => {40 if (model.property === null) {41 model.property = publicAPI.makeProperty();42 }43 return model.property;44 };45 //----------------------------------------------------------------------------46 // Set the Prop2D's position in display coordinates.47 publicAPI.setDisplayPosition = (XPos, YPos) => {48 model.positionCoordinate.setCoordinateSystem(Coordinate.DISPLAY);49 model.positionCoordinate.setValue(XPos, YPos, 0.0);50 };51 //----------------------------------------------------------------------------52 publicAPI.setWidth = (w) => {53 const pos = model.position2Coordinate.getValue();54 model.position2Coordinate.setCoordinateSystemToNormalizedViewport();55 model.position2Coordinate.setValue(w, pos[1]);56 };57 //----------------------------------------------------------------------------58 publicAPI.setHeight = (w) => {59 const pos = model.position2Coordinate.getValue();60 model.position2Coordinate.setCoordinateSystemToNormalizedViewport();61 model.position2Coordinate.setValue(pos[0], w);62 };63 //----------------------------------------------------------------------------64 publicAPI.getWidth = () => model.position2Coordinate.getValue()[0];65 //----------------------------------------------------------------------------66 publicAPI.getHeight = () => model.position2Coordinate.getValue()[1];67 publicAPI.getMTime = () => {68 let mt = model.mtime;69 if (model.property !== null) {70 const time = model.property.getMTime();71 mt = time > mt ? time : mt;72 }73 mt =74 model.positionCoordinate.getMTime() > mt75 ? model.positionCoordinate.getMTime()76 : mt;77 mt =78 model.positionCoordinate2.getMTime() > mt79 ? model.positionCoordinate2.getMTime()80 : mt;81 // TBD: Handle array of textures here.82 return mt;83 };84 publicAPI.getRedrawMTime = () => {85 let mt = model.mtime;86 if (model.mapper !== null) {87 let time = model.mapper.getMTime();88 mt = time > mt ? time : mt;89 if (model.mapper.getInput() !== null) {90 // FIXME !!! getInputAlgorithm / getInput91 model.mapper.getInputAlgorithm().update();92 time = model.mapper.getInput().getMTime();93 mt = time > mt ? time : mt;94 }95 }96 return mt;97 };98 publicAPI.getBounds = () => {99 // does our mapper support bounds100 if (typeof publicAPI.getMapper().getBounds === 'function') {101 model.useBounds = true;102 return publicAPI.getMapper().getBounds();103 }104 model.useBounds = false;105 return [];106 };107 // Description:108 // Return the actual vtkCoordinate reference that the mapper should use109 // to position the actor. This is used internally by the mappers and should110 // be overridden in specialized subclasses and otherwise ignored.111 publicAPI.getActualPositionCoordinate = () => model.positionCoordinate;112 publicAPI.getActualPositionCoordinate2 = () => model.positionCoordinate2;113}114// ----------------------------------------------------------------------------115// Object factory116// ----------------------------------------------------------------------------117const DEFAULT_VALUES = {118 mapper: null,119 property: null,120 layerNumber: 0,121 positionCoordinate: null,122 positionCoordinate2: null,123};124// ----------------------------------------------------------------------------125export function extend(publicAPI, model, initialValues = {}) {126 Object.assign(model, DEFAULT_VALUES, initialValues);127 // Inheritance128 vtkProp.extend(publicAPI, model, initialValues);129 model.positionCoordinate = vtkCoordinate.newInstance();130 model.positionCoordinate.setCoordinateSystemToViewport();131 model.positionCoordinate2 = vtkCoordinate.newInstance();132 model.positionCoordinate2.setCoordinateSystemToNormalizedViewport();133 model.positionCoordinate2.setValue(0.5, 0.5);134 model.positionCoordinate2.setReferenceCoordinate(model.positionCoordinate);135 // Build VTK API136 macro.set(publicAPI, model, ['property']);137 macro.setGet(publicAPI, model, ['mapper']);138 // Object methods139 vtkActor2D(publicAPI, model);140}141// ----------------------------------------------------------------------------142export const newInstance = macro.newInstance(extend, 'vtkActor2D');143// ----------------------------------------------------------------------------...

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launchAndMainView.js

Source:launchAndMainView.js Github

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1var parameters = require('../parameters.js');2var esvPage = require('../common/esvPage.js');3var simulationPage = require('../common/simulationPage.js');4var spikesMonitor = require('../common/spikesMonitor.js');5var gz3dScene = require('../common/gz3dScene.js');6describe('Simulation Test launch and main view', function() {7 var experiment = parameters.EXPERIMENT[0];8 it('Should launch simulation', function() {9 esvPage.navigateToEsvPage();10 esvPage.clickExperiment(experiment);11 return esvPage.launchExperiment();12 })13 it('Should start simulation', function() {14 return simulationPage.startSimulation();15 });16 describe("Spike monitor", function() {17 it('Should launch spike monitor and only spikes 4,7 should spike frequently', function() {18 spikesMonitor.openSpikesWidget();19 browser.driver.sleep(parameters.timeout.SHORT);20 return spikesMonitor.getSpikes(parameters.timeout.SHORT / parameters.spikePeriod).then((spikes) => {21 var neuronsHighSpiking = [4, 7];22 var neuronsLowSpiking = [0, 1, 2, 3];23 neuronsHighSpiking.forEach((i) => expect(spikes[i].length).toBeGreaterThan(100));24 neuronsLowSpiking.forEach((i) => spikes[i] && expect(spikes[i].length).toBeLessThan(30));25 });26 });27 it('Should change the tv color to red', function() {28 return gz3dScene.changeLeftTvToRed();29 });30 it('Spikes pattern should match expected red tv spikes', function() {31 browser.driver.sleep(parameters.timeout.SHORT);32 spikesMonitor.getSpikes(parameters.timeout.SHORT / parameters.spikePeriod).then((spikes) => {33 var conditionalDependentSpikingNeurons = [1, 3, 6];34 conditionalDependentSpikingNeurons.forEach((i) => expect(spikes[i].length).toBeGreaterThan(50));35 });36 spikesMonitor.closeSpikesWidget();37 });38 });39 describe("Navigation keys", function() {40 it('Test directional key', function() {41 let positionKeys = [42 { key: "KeyW", positionCoordinate: 'x', comparisonFn: 'toBeLessThan' },43 { key: "KeyS", positionCoordinate: 'x', comparisonFn: 'toBeGreaterThan' },44 { key: "KeyA", positionCoordinate: 'y', comparisonFn: 'toBeLessThan' },45 { key: "KeyD", positionCoordinate: 'y', comparisonFn: 'toBeGreaterThan' },46 { key: "KeyR", positionCoordinate: 'z', comparisonFn: 'toBeLessThan' },47 { key: "KeyF", positionCoordinate: 'z', comparisonFn: 'toBeGreaterThan' }48 ];49 positionKeys.forEach(key => {50 gz3dScene.getCameraPosition()51 .then(initialcamera => {52 gz3dScene.pressKeyDown(key.key)53 .then(() => browser.driver.sleep(parameters.timeout.RESPOND))54 .then(() => gz3dScene.pressKeyUp(key.key))55 .then(gz3dScene.getCameraPosition)56 .then(finalCamera => {57 it('Test positional key: ' + key.key, function() {58 return expect(finalCamera[key.positionCoordinate])[key.comparisonFn](initialcamera[key.positionCoordinate]);59 });60 });61 });62 })63 });64 });65 it('should stop the simulation', function() {66 simulationPage.stopSimulation();67 });...

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Using AI Code Generation

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1import {positionCoordinate} from 'storybook-root';2import {positionCoordinate} from 'storybook-root';3import {positionCoordinate} from 'storybook-root';4import {positionCoordinate} from 'storybook-root';5import {positionCoordinate} from 'storybook-root';6import {positionCoordinate} from 'storybook-root';7import {positionCoordinate} from 'storybook-root';8import {positionCoordinate} from 'storybook-root';9import {positionCoordinate} from 'storybook-root';

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Using AI Code Generation

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1import { positionCoordinate } from 'storybook-root';2export { positionCoordinate } from './src/positionCoordinate';3export function positionCoordinate() {4 console.log('positionCoordinate');5}6export function positionCoordinate() {7 console.log('positionCoordinate');8}9export function positionCoordinate() {10 console.log('positionCoordinate');11}12export function positionCoordinate() {13 console.log('positionCoordinate');14}15export function positionCoordinate() {16 console.log('positionCoordinate');17}18export function positionCoordinate() {19 console.log('positionCoordinate');20}21export function positionCoordinate() {22 console.log('positionCoordinate');23}24export function positionCoordinate() {25 console.log('positionCoordinate');26}27export function positionCoordinate() {28 console.log('positionCoordinate');29}30export function positionCoordinate() {31 console.log('positionCoordinate');32}33export function positionCoordinate() {34 console.log('positionCoordinate');35}36export function positionCoordinate() {37 console.log('positionCoordinate');38}

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Using AI Code Generation

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1import {positionCoordinate} from 'storybook-root';2positionCoordinate(100, 200);3import {positionCoordinate} from 'storybook-root';4positionCoordinate(100, 200);5import {positionCoordinate} from 'storybook-root';6positionCoordinate(100, 200);7import {positionCoordinate} from 'storybook-root';8positionCoordinate(100, 200);9import {positionCoordinate} from 'storybook-root';10positionCoordinate(100, 200);11import {positionCoordinate} from 'storybook-root';12positionCoordinate(100, 200);13import {positionCoordinate} from 'storybook-root';14positionCoordinate(100, 200);15import {positionCoordinate} from 'storybook-root';16positionCoordinate(100, 200);17import {positionCoordinate} from 'storybook-root';18positionCoordinate(100, 200);19import {positionCoordinate} from 'storybook-root';20positionCoordinate(100, 200);21import {positionCoordinate} from 'storybook-root';

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Using AI Code Generation

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1import { positionCoordinate } from 'storybook-root';2const getCoordinates = (x, y) => {3 const coordinates = positionCoordinate(x, y);4 return coordinates;5};6export default getCoordinates;7import React from 'react';8import { storiesOf } from '@storybook/react';9import getCoordinates from '../test.js';10storiesOf('Test', module)11 .add('test', () => {12 const coordinates = getCoordinates(10, 10);13 return (14 <p>{coordinates}</p>15 );16 });17import { configure } from '@storybook/react';18import { setOptions } from '@storybook/addon-options';19import 'storybook-root/dist/index.css';20import { addDecorator } from '@storybook/react';21import { withInfo } from '@storybook/addon-info';22import { setAddon } from '@storybook/react';23import JSXAddon from 'storybook-addon-jsx';24setOptions({25});26addDecorator(withInfo);27setAddon(JSXAddon);28const path = require('path');29module.exports = (baseConfig, env, defaultConfig) => {30 defaultConfig.module.rules.push({31 test: /\.(ts|tsx)$/,32 loader: require.resolve('awesome-typescript-loader'),33 });34 defaultConfig.resolve.extensions.push('.ts', '.tsx');35 defaultConfig.resolve.modules.push(path.resolve(__dirname, '../'));36 return defaultConfig;37};38import '@storybook/addon-actions/register';39import '@storybook/addon-links/register';40import '@storybook/addon-options/register';41import 'storybook-addon-jsx/register';42import '@storybook/addon-info/register';43import '@storybook/addon-knobs/register';44{45 "compilerOptions": {

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Using AI Code Generation

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1import { positionCoordinate } from 'storybook-root';2export const getCoordinates = (data) => {3 const coordinates = positionCoordinate(data);4 return coordinates;5};6import { getCoordinates } from './test';7describe('test', () => {8 it('should return coordinates', () => {9 const data = {10 };11 const coordinates = getCoordinates(data);12 expect(coordinates).toEqual({ x: 1, y: 2 });13 });14});15import { getCoordinates } from './test';16jest.mock('storybook-root');17describe('test', () => {18 it('should return coordinates', () => {19 const data = {20 };21 const coordinates = getCoordinates(data);22 expect(coordinates).toEqual({ x: 1, y: 2 });23 });24});25 ✓ should return coordinates (2ms)

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Using AI Code Generation

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1import { positionCoordinate } from 'storybook-root'2export default function Test() {3 const [x, y] = positionCoordinate('test')4 return (5 <p>position x: {x}</p>6 <p>position y: {y}</p>7}8import { positionCoordinate } from 'storybook-root'9export default function Test() {10 const [x, y] = positionCoordinate('test')11 return (12 <p>position x: {x}</p>13 <p>position y: {y}</p>14}15import { positionCoordinate } from 'storybook-root'16export default function Test() {17 const [x, y] = positionCoordinate('test')18 return (19 <p>position x: {x}</p>20 <p>position y: {y}</p>21}22import { positionCoordinate } from 'storybook-root'23export default function Test() {24 const [x, y] = positionCoordinate('test')25 return (26 <p>position x: {x}</p>27 <p>position y: {y}</p>28}29import { positionCoordinate } from 'storybook-root'30export default function Test() {31 const [x, y] = positionCoordinate('test')32 return (33 <p>position x: {x}</p>34 <p>position y: {y}</p>35}36import { positionCoordinate } from 'storybook-root'37export default function Test() {38 const [x, y] = positionCoordinate('test')39 return (40 <p>position x: {x}</p>41 <p>position y: {y}</p>42}

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Using AI Code Generation

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1import {positionCoordinate} from 'storybook-root'2const test = () => {3 const coordinate = positionCoordinate(0, 0, 0, 0);4 console.log(coordinate);5}6test();71. Fork it (

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Using AI Code Generation

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1import {positionCoordinate} from 'storybook-root'2const position = positionCoordinate(1, 1, 1, 1)3console.log(position)4import {positionCoordinate} from 'storybook-root'5positionCoordinate(1, 1, 1, 1)6Feel free to check [issues page](

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