How to use getFlags method in stryker-parent

Best JavaScript code snippet using stryker-parent

MonsterMakerTabFlags.js

Source:MonsterMakerTabFlags.js Github

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...6 constructor(props) {7 super(props);8 9 this.state = {10 staticattack: this.props.appData.getFlags().getStaticattack(),11 runonhealth: this.props.appData.getFlags().getRunonhealth(),12 lightcolorChange: this.props.appData.getFlags().getLightcolor() === "0" ? false : true13 };14 }15 onChangeSummonable = (event) => {16 this.props.appData.getFlags().setSummonable(!this.props.appData.getFlags().getSummonable());17 }18 onChangeAttackable = (event) => {19 this.props.appData.getFlags().setAttackable(!this.props.appData.getFlags().getAttackable());20 }21 onChangeHostile = (event) => {22 this.props.appData.getFlags().setHostile(!this.props.appData.getFlags().getHostile());23 }24 onChangeIllusionable = (event) => {25 this.props.appData.getFlags().setIllusionable(!this.props.appData.getFlags().getIllusionable());26 }27 onChangeConvinceable = (event) => {28 this.props.appData.getFlags().setConvinceable(!this.props.appData.getFlags().getConvinceable());29 }30 onChangePushable = (event) => {31 this.props.appData.getFlags().setPushable(!this.props.appData.getFlags().getPushable());32 }33 onChangeCanpushitems = (event) => {34 this.props.appData.getFlags().setCanpushitems(!this.props.appData.getFlags().getCanpushitems());35 }36 onChangeCanpushcreatures = (event) => {37 this.props.appData.getFlags().setCanpushcreatures(!this.props.appData.getFlags().getCanpushcreatures());38 }39 onChangeTargetdistance = (event) => {40 this.props.appData.getFlags().setTargetdistance(event.target.value);41 }42 onChangeStaticattack = (event) => {43 this.setState({ staticattack: event.target.value });44 this.props.appData.getFlags().setStaticattack(event.target.value);45 }46 onChangeHidehealth = (event) => {47 this.props.appData.getFlags().setHidehealth(!this.props.appData.getFlags().getHidehealth());48 }49 onChangeLightcolor = (event) => {50 if (event.target.value === "0") {51 this.setState({ lightcolorChange: false });52 } else {53 this.setState({ lightcolorChange: true });54 }55 this.props.appData.getFlags().setLightcolor(event.target.value);56 }57 onChangeLightlevel = (event) => {58 this.props.appData.getFlags().setLightlevel(event.target.value);59 }60 onChangeRunonhealth = (event) => {61 this.setState({ runonhealth: event.target.value });62 this.props.appData.getFlags().setRunonhealth(event.target.value);63 }64 render() {65 return (66 <div className="tabMenu">67 <ReactTooltip place="bottom" type="dark" effect="float" html={ true } />68 <FlexibleGridContainer>69 <MonsterMakerInput70 type="checkbox"71 onChange={ this.onChangeSummonable }72 defaultChecked={ this.props.appData.getFlags().getSummonable() }73 tooltip="Check if you want your monster to be summoned.<br>(You need to add value to mana='x' in order to spent mana when summoned).<br>Uncheck if you dont want it to be summoned."74 style={{ marginLeft: 3, marginRight: 3 }}75 />76 <MonsterMakerLabel77 text="Summonable"78 tooltip="Check if you want your monster to be summoned.<br>(You need to add value to mana='x' in order to spent mana when summoned).<br>Uncheck if you dont want it to be summoned."79 style={{ marginLeft: 3, marginRight: 3 }}80 />81 </FlexibleGridContainer>82 <FlexibleGridContainer>83 <MonsterMakerInput84 type="checkbox"85 onChange={ this.onChangeAttackable }86 defaultChecked={ this.props.appData.getFlags().getAttackable() }87 tooltip="Check so you can attack it.<br>Uncheck if you dont want it to be attackable."88 style={{ marginLeft: 3, marginRight: 3 }}89 />90 <MonsterMakerLabel91 text="Attackable"92 tooltip="Check so you can attack it.<br>Uncheck if you dont want it to be attackable."93 style={{ marginLeft: 3, marginRight: 3 }}94 />95 </FlexibleGridContainer>96 <FlexibleGridContainer>97 <MonsterMakerInput98 type="checkbox"99 onChange={ this.onChangeHostile }100 defaultChecked={ this.props.appData.getFlags().getHostile() }101 tooltip="Check so your monster will be aggressive.<br>Uncheck if you want your monster to be friendly(like 'deer')."102 style={{ marginLeft: 3, marginRight: 3 }}103 />104 <MonsterMakerLabel105 text="Hostile"106 tooltip="Check so your monster will be aggressive.<br>Uncheck if you want your monster to be friendly(like 'deer')."107 style={{ marginLeft: 3, marginRight: 3 }}108 />109 </FlexibleGridContainer>110 <FlexibleGridContainer>111 <MonsterMakerInput112 type="checkbox"113 onChange={ this.onChangeIllusionable }114 defaultChecked={ this.props.appData.getFlags().getIllusionable() }115 tooltip="Check if you want players to change into this monster using 'Creature Illusion' spell.<br>Uncheck if it shouldn't be illusionable."116 style={{ marginLeft: 3, marginRight: 3 }}117 />118 <MonsterMakerLabel119 text="Illusionable"120 tooltip="Check if you want players to change into this monster using 'Creature Illusion' spell.<br>Uncheck if it shouldn't be illusionable."121 style={{ marginLeft: 3, marginRight: 3 }}122 />123 </FlexibleGridContainer>124 <FlexibleGridContainer>125 <MonsterMakerInput126 type="checkbox"127 onChange={ this.onChangeConvinceable }128 defaultChecked={ this.props.appData.getFlags().getConvinceable() }129 tooltip="Check if you want your monster to be convinced using 'Convince Creature Rune'.<br>(You need to add value to mana='x' in order to spent mana when summoned).<br>Uncheck if you dont want it to be convinced."130 style={{ marginLeft: 3, marginRight: 3 }}131 />132 <MonsterMakerLabel133 text="Convinceable"134 tooltip="Check if you want your monster to be convinced using 'Convince Creature Rune'.<br>(You need to add value to mana='x' in order to spent mana when summoned).<br>Uncheck if you dont want it to be convinced."135 style={{ marginLeft: 3, marginRight: 3 }}136 />137 </FlexibleGridContainer>138 <FlexibleGridContainer>139 <MonsterMakerInput140 type="checkbox"141 onChange={ this.onChangePushable }142 defaultChecked={ this.props.appData.getFlags().getPushable() }143 tooltip="Check if you want your monster to be pushed by players or other monsters.<br>(Can be killed with that sometimes)."144 style={{ marginLeft: 3, marginRight: 3 }}145 />146 <MonsterMakerLabel147 text="Pushable"148 tooltip="Check if you want your monster to be pushed by players or other monsters.<br>(Can be killed with that sometimes)."149 style={{ marginLeft: 3, marginRight: 3 }}150 />151 </FlexibleGridContainer>152 <FlexibleGridContainer>153 <MonsterMakerInput154 type="checkbox"155 onChange={ this.onChangeCanpushitems }156 defaultChecked={ this.props.appData.getFlags().getCanpushitems() }157 tooltip="Check if you want your monster to push other things like boxes, chests etc."158 style={{ marginLeft: 3, marginRight: 3 }}159 />160 <MonsterMakerLabel161 text="Canpushitems"162 tooltip="Check if you want your monster to push other things like boxes, chests etc."163 style={{ marginLeft: 3, marginRight: 3 }}164 />165 </FlexibleGridContainer>166 <FlexibleGridContainer>167 <MonsterMakerInput168 type="checkbox"169 onChange={ this.onChangeCanpushcreatures }170 defaultChecked={ this.props.appData.getFlags().getCanpushcreatures() }171 tooltip="Check if you want your monster to push other creatures.<br>(Only creatures with checked pushable, else wont push)."172 style={{ marginLeft: 3, marginRight: 3 }}173 />174 <MonsterMakerLabel175 text="Canpushcreatures"176 tooltip="Check if you want your monster to push other creatures.<br>(Only creatures with checked pushable, else wont push)."177 style={{ marginLeft: 3, marginRight: 3 }}178 />179 </FlexibleGridContainer>180 <FlexibleGridContainer>181 <MonsterMakerLabel182 text="Targetdistance:"183 tooltip="It's the range which creature keeps between him and target.<br>So put '1' if you want your creature to fight in melee range (close to you) or put '4' if you want it to keep distance like a warlock.<br>(Of course you can put also '2' or '8' targetdistance, '1' and '4' are values used the most)."184 style={{ marginLeft: 3, marginRight: 3 }}185 />186 <MonsterMakerInput187 type="number"188 min="0"189 max="20"190 defaultValue={ this.props.appData.getFlags().getTargetdistance() }191 onChange={ this.onChangeTargetdistance }192 style={{ marginLeft: 3, marginRight: 3 }}193 />194 </FlexibleGridContainer>195 <MonsterMakerLabel196 text={ "Staticattack: " + this.state.staticattack }197 tooltip="This flag is responsible for monster 'dancing' around target.<br>So if you put '100' monster won't move around it's target at all, if you put '1' it will be dancing around you like crazy.<br>I suggest to use it between 85-95."198 style={{ marginLeft: 3, marginRight: 3 }}199 />200 <MonsterMakerInput201 type="range"202 style={{ width: "100%", marginLeft: 3, marginRight: 3 }}203 defaultValue={ this.props.appData.getFlags().getStaticattack() }204 onChange={ this.onChangeStaticattack }205 min="0"206 max="100"207 step="1"208 />209 <FlexibleGridContainer>210 <MonsterMakerInput211 type="checkbox"212 onChange={ this.onChangeHidehealth }213 defaultChecked={ this.props.appData.getFlags().getHidehealth() }214 tooltip="Check if you want your monster healthbar and name to be invisible.<br>(You won't be able to target it - no red box around monster).<br>The only monster using it are traps like - plaguethrower, flamethrower, shredderthrower etc."215 style={{ marginLeft: 3, marginRight: 3 }}216 />217 <MonsterMakerLabel218 text="Hidehealth"219 tooltip="Check if you want your monster healthbar and name to be invisible.<br>(You won't be able to target it - no red box around monster).<br>The only monster using it are traps like - plaguethrower, flamethrower, shredderthrower etc."220 style={{ marginLeft: 3, marginRight: 3 }}221 />222 </FlexibleGridContainer>223 <FlexibleGridContainer>224 <MonsterMakerLabel225 text="Lightcolor:"226 tooltip="Put '0' so monster wont emite any light at all.<br>Put from 1 - 255 so it will emit light of that color."227 style={{ marginLeft: 3, marginRight: 3 }}228 />229 <MonsterMakerInput230 type="number"231 min="0"232 max="255"233 defaultValue={ this.props.appData.getFlags().getLightcolor() }234 onChange={ this.onChangeLightcolor }235 style={{ marginLeft: 3, marginRight: 3 }}236 />237 </FlexibleGridContainer>238 <FlexibleGridContainer>239 <MonsterMakerLabel240 text="Lightlevel:"241 tooltip="This is responsible for lightlevel.<br>(Works only if your lightcolor is greater than 0)."242 style={{ marginLeft: 3, marginRight: 3 }}243 />244 <MonsterMakerInput245 type="number"246 min="1"247 max="100"248 defaultValue={ this.props.appData.getFlags().getLightlevel() }249 onChange={ this.onChangeLightlevel }250 disabled={ !this.state.lightcolorChange }251 style={{ marginLeft: 3, marginRight: 3 }}252 />253 </FlexibleGridContainer>254 <MonsterMakerLabel255 text={ "Runonhealth: " + this.state.runonhealth }256 tooltip="This flag is responsible for monster running away - number is the amount of health.<br>So if runonhealth='5' means that your creature will run when it's health is 5 or below.<br>Runonhealth='0' means that creature will fight until death."257 style={{ marginLeft: 3, marginRight: 3 }}258 />259 <MonsterMakerInput260 type="range"261 style={{ width: "100%", marginLeft: 3, marginRight: 3 }}262 defaultValue={ this.props.appData.getFlags().getRunonhealth() }263 onChange={ this.onChangeRunonhealth }264 min="0"265 max="100"266 step="1"267 />268 </div>269 );270 }271}...

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cli-flags-test.js

Source:cli-flags-test.js Github

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...8const assert = require('assert').strict;9const getFlags = require('../../cli-flags.js').getFlags;10describe('CLI flags', function() {11 it('all options should have descriptions', () => {12 getFlags('chrome://version');13 const yargs = require('yargs');14 // @ts-expect-error - getGroups is private15 const optionGroups = yargs.getGroups();16 /** @type {string[]} */17 const allOptions = [];18 Object.keys(optionGroups).forEach(key => {19 allOptions.push(...optionGroups[key]);20 });21 // @ts-expect-error - getUsageInstance is private22 const optionsWithDescriptions = Object.keys(yargs.getUsageInstance().getDescriptions());23 allOptions.forEach(opt => {24 assert.ok(optionsWithDescriptions.includes(opt), `cli option '${opt}' has no description`);25 });26 });27 it('settings are accepted from a file path', () => {28 const flags = getFlags([29 'http://www.example.com',30 `--cli-flags-path="${__dirname}/../fixtures/cli-flags-path.json"`,31 '--budgets-path=path/to/my/budget-from-command-line.json', // this should override the config value32 ].join(' '));33 expect(flags).toMatchObject({34 budgetsPath: 'path/to/my/budget-from-command-line.json',35 onlyCategories: ['performance', 'seo'],36 chromeFlags: '--window-size 800,600',37 extraHeaders: {'X-Men': 'wolverine'},38 throttlingMethod: 'devtools',39 throttling: {40 requestLatencyMs: 700,41 cpuSlowdownMultiplier: 6,42 },43 });44 });45 it('array values support csv when appropriate', () => {46 const flags = getFlags([47 'http://www.example.com',48 '--only-categories=performance,seo',49 '--skipAudits=unused-javascript,redirects',50 '--skipAudits=bootup-time',51 ].join(' '));52 expect(flags.onlyCategories).toEqual(['performance', 'seo']);53 expect(flags.skipAudits).toEqual(['unused-javascript', 'redirects', 'bootup-time']);54 });55 it('array values do not support csv when appropriate', () => {56 const flags = getFlags([57 'http://www.example.com',58 '--chrome-flags="--window-size 800,600"',59 '--chrome-flags="--enabled-features=NetworkService,VirtualTime"',60 '--blockedUrlPatterns=.*x,y\\.png',61 ].join(' '));62 expect(flags.chromeFlags).toEqual([63 '--window-size 800,600',64 '--enabled-features=NetworkService,VirtualTime',65 ]);66 expect(flags.blockedUrlPatterns).toEqual(['.*x,y\\.png']);67 });68 describe('extraHeaders', () => {69 it('should convert extra headers to object', async () => {70 const flags = getFlags([71 'http://www.example.com',72 '--extra-headers="{"foo": "bar"}"',73 ].join(' '));74 expect(flags).toHaveProperty('extraHeaders', {foo: 'bar'});75 });76 it('should read extra headers from file', async () => {77 const headersFile = require.resolve('../fixtures/extra-headers/valid.json');78 const flags = getFlags([79 'http://www.example.com',80 `--extra-headers=${headersFile}`,81 ].join(' '));82 expect(flags).toHaveProperty('extraHeaders', require(headersFile));83 });84 });85 describe('screenEmulation', () => {86 const url = 'http://www.example.com';87 describe('width', () => {88 it('parses a number value', () => {89 const flags = getFlags(`${url} --screenEmulation.width=500`, {noExitOnFailure: true});90 expect(flags.screenEmulation).toEqual({width: 500});91 });92 it('throws on a non-number', () => {93 expect(() => getFlags(`${url} --screenEmulation.width=yah`, {noExitOnFailure: true}))94 .toThrow(`Invalid value: 'screenEmulation.width' must be a number`);95 });96 it('throws with no flag value', () => {97 expect(() => getFlags(`${url} --screenEmulation.width`, {noExitOnFailure: true}))98 .toThrow(`Invalid value: 'screenEmulation.width' must be a number`);99 });100 });101 describe('height', () => {102 it('parses a number value', () => {103 const flags = getFlags(`${url} --screenEmulation.height=123`, {noExitOnFailure: true});104 expect(flags.screenEmulation).toEqual({height: 123});105 });106 it('throws on a non-number', () => {107 expect(() => getFlags(`${url} --screenEmulation.height=false`, {noExitOnFailure: true}))108 .toThrow(`Invalid value: 'screenEmulation.height' must be a number`);109 });110 it('throws with no flag value', () => {111 expect(() => getFlags(`${url} --screenEmulation.height`, {noExitOnFailure: true}))112 .toThrow(`Invalid value: 'screenEmulation.height' must be a number`);113 });114 });115 describe('deviceScaleFactor', () => {116 it('parses a non-integer numeric value', () => {117 const flags = getFlags(`${url} --screenEmulation.deviceScaleFactor=1.325`,118 {noExitOnFailure: true});119 expect(flags.screenEmulation).toEqual({deviceScaleFactor: 1.325});120 });121 it('throws on a non-number', () => {122 expect(() => getFlags(`${url} --screenEmulation.deviceScaleFactor=12px`,123 {noExitOnFailure: true}))124 .toThrow(`Invalid value: 'screenEmulation.deviceScaleFactor' must be a number`);125 });126 it('throws with no flag value', () => {127 expect(() => getFlags(`${url} --screenEmulation.deviceScaleFactor`,128 {noExitOnFailure: true}))129 .toThrow(`Invalid value: 'screenEmulation.deviceScaleFactor' must be a number`);130 });131 });132 describe('mobile', () => {133 it('parses the flag with no value as true', () => {134 const flags = getFlags(`${url} --screenEmulation.mobile`, {noExitOnFailure: true});135 expect(flags.screenEmulation).toEqual({mobile: true});136 });137 it('parses the --no-mobile flag as false', () => {138 const flags = getFlags(`${url} --no-screenEmulation.mobile`, {noExitOnFailure: true});139 expect(flags.screenEmulation).toEqual({mobile: false});140 });141 it('parses the flag with a boolean value', () => {142 const flagsTrue = getFlags(`${url} --screenEmulation.mobile=true`, {noExitOnFailure: true});143 expect(flagsTrue.screenEmulation).toEqual({mobile: true});144 const flagsFalse = getFlags(`${url} --screenEmulation.mobile=false`,145 {noExitOnFailure: true});146 expect(flagsFalse.screenEmulation).toEqual({mobile: false});147 });148 it('throws on a non-boolean value', () => {149 expect(() => getFlags(`${url} --screenEmulation.mobile=2`, {noExitOnFailure: true}))150 .toThrow(`Invalid value: 'screenEmulation.mobile' must be a boolean`);151 });152 });153 describe('disabled', () => {154 it('parses the flag with no value as true', () => {155 const flags = getFlags(`${url} --screenEmulation.disabled`, {noExitOnFailure: true});156 expect(flags.screenEmulation).toEqual({disabled: true});157 });158 it('parses the --no-disabled flag as false', () => {159 const flags = getFlags(`${url} --no-screenEmulation.disabled`, {noExitOnFailure: true});160 expect(flags.screenEmulation).toEqual({disabled: false});161 });162 it('parses the flag with a boolean value', () => {163 const flagsTrue = getFlags(`${url} --screenEmulation.disabled=true`,164 {noExitOnFailure: true});165 expect(flagsTrue.screenEmulation).toEqual({disabled: true});166 const flagsFalse = getFlags(`${url} --screenEmulation.disabled=false`,167 {noExitOnFailure: true});168 expect(flagsFalse.screenEmulation).toEqual({disabled: false});169 });170 it('throws on a non-boolean value', () => {171 expect(() => getFlags(`${url} --screenEmulation.disabled=str`, {noExitOnFailure: true}))172 .toThrow(`Invalid value: 'screenEmulation.disabled' must be a boolean`);173 });174 });175 });...

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Using AI Code Generation

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1var strykerParent = require('stryker-parent');2var flags = strykerParent.getFlags();3console.log(flags);4var strykerParent = require('stryker-parent');5strykerParent.setFlags(['--logLevel', 'debug']);6console.log(strykerParent.getFlags());

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Using AI Code Generation

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1var stryker_parent = require('stryker-parent');2var flags = stryker_parent.getFlags();3console.log(flags);4var stryker_parent = require('stryker-parent');5var flags = stryker_parent.getFlags();6console.log(flags);7var stryker_parent = require('stryker-parent');8var flags = stryker_parent.getFlags();9console.log(flags);10var stryker_parent = require('stryker-parent');11var flags = stryker_parent.getFlags();12console.log(flags);13var stryker_parent = require('stryker-parent');14var flags = stryker_parent.getFlags();15console.log(flags);16var stryker_parent = require('stryker-parent');17var flags = stryker_parent.getFlags();18console.log(flags);19var stryker_parent = require('stryker-parent');20var flags = stryker_parent.getFlags();21console.log(flags);22var stryker_parent = require('stryker-parent');23var flags = stryker_parent.getFlags();24console.log(flags);25var stryker_parent = require('stryker-parent');26var flags = stryker_parent.getFlags();27console.log(flags);28var stryker_parent = require('stryker-parent');29var flags = stryker_parent.getFlags();30console.log(flags);31var stryker_parent = require('stryker-parent');32var flags = stryker_parent.getFlags();33console.log(flags);

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Using AI Code Generation

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1var getFlags = require('stryker-parent').getFlags;2var flags = getFlags();3var getFlags = require('stryker-parent').getFlags;4var flags = getFlags();5console.log(flags);6var getFlags = require('stryker-parent').getFlags;7var flags = getFlags();8console.log(flags);9var getFlags = require('stryker-parent').getFlags;10var flags = getFlags();11console.log(flags);12var getFlags = require('stryker-parent').getFlags;13var flags = getFlags();14console.log(flags);15var getFlags = require('stryker-parent').getFlags;16var flags = getFlags();17console.log(flags);18var getFlags = require('stryker-parent').getFlags;19var flags = getFlags();20console.log(flags);21var getFlags = require('stryker-parent').getFlags;22var flags = getFlags();23console.log(flags);24var getFlags = require('stryker-parent').getFlags;25var flags = getFlags();26console.log(flags);27var getFlags = require('stryker-parent').getFlags;

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Using AI Code Generation

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1var stryker = require('stryker-parent');2console.log(stryker.getFlags());3var stryker = require('stryker');4console.log(stryker.getFlags());5var stryker = require('stryker-api');6console.log(stryker.getFlags());7var stryker = require('stryker-api/core');8console.log(stryker.getFlags());9var stryker = require('stryker-api/core');10console.log(stryker.getFlags());11var stryker = require('stryker-api/core');12console.log(stryker.getFlags());13var stryker = require('stryker-api/core');14console.log(stryker.getFlags());15var stryker = require('stryker-api/core');16console.log(stryker.getFlags());17var stryker = require('stryker-api/core');18console.log(stryker.getFlags());19var stryker = require('stryker-api/core');20console.log(stryker.getFlags());

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Using AI Code Generation

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1const strykerParent = require('stryker-parent');2const flags = strykerParent.getFlags();3console.log(flags);4const flags = {5};6module.exports = {7 getFlags: function() {8 return flags;9 }10};11{12}13{ test: 'test', debug: 'debug' }14The require() Method15The require() method is used to include modules that exist in separate files. It reads a JavaScript file, executes the file, and then proceeds to return the exports object. The following example demonstrates the use of the require() method:16const strykerParent = require('stryker-parent');17const flags = strykerParent.getFlags();18console.log(flags);19const flags = {20};21module.exports = {22 getFlags: function() {23 return flags;24 }25};26{27}28The require() method first checks whether the module is a core module or not. If it is a core module, it is

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Using AI Code Generation

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1const stryker = require('stryker-parent');2const flags = stryker.getFlags();3console.log(flags);4{ port: 9229, timeout: 5000, timeoutFactor: 1.5 }5module.exports = function(config) {6 config.set({7 commandRunner: {8 }9 });10};

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Using AI Code Generation

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1const getFlags = require('stryker-parent').getFlags;2const myFlags = ['--allow-console-logs', '--log-level=trace'];3const getFlags = require('stryker').getFlags;4const myFlags = ['--allow-console-logs', '--log-level=trace'];5const getFlags = require('stryker-api').getFlags;6const myFlags = ['--allow-console-logs', '--log-level=trace'];7const getFlags = require('stryker-cli').getFlags;8const myFlags = ['--allow-console-logs', '--log-level=trace'];9const getFlags = require('stryker-html-reporter').getFlags;10const myFlags = ['--allow-console-logs', '--log-level=trace'];11const getFlags = require('stryker-jasmine-runner').getFlags;12const myFlags = ['--allow-console-logs', '--log-level=trace'];13const getFlags = require('stryker-javascript-mutator').getFlags;

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Using AI Code Generation

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1var parent = require('stryker-parent');2var flags = parent.getFlags();3getFlags(filePath, callback)4var parent = require('stryker-parent');5parent.getFlags('./stryker.conf.js', function(flags){6 console.log(flags);7});8getFlagsSync(filePath)9var parent = require('stryker-parent');10var flags = parent.getFlagsSync('./stryker.conf.js');11console.log(flags);12Stryker Parent is a NPM module that is used to get the flags from the stryker.conf.js file. It is a separate module because it is used in the stryker and stryker-html-reporter projects. Stryker Parent has 2 methods: getFlags getFlags is used to get the flags from the stryker.conf.js file. It returns an object with the flags as properties. getFlags method signature getFlags(filePath, callback) filePath is the path of the stryker.conf.js file. It is optional and the default value is ./stryker.conf.js. callback is the function to be called after the flags are retrieved. It is optional and the default value is a function that prints the flags on the console. getFlags example var parent = require('

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