How to use assert_point_approx_equals method in wpt

Best JavaScript code snippet using wpt

xr-test-asserts.js

Source:xr-test-asserts.js Github

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...21// |r1|, |r2| - XRRay objects22// |epsilon| - float specifying precision23// |prefix| - string used as a prefix for logging24let assert_ray_approx_equals = function(r1, r2, epsilon, prefix = "") {25 assert_point_approx_equals(r1.origin, r2.origin, epsilon, prefix + "origin:");26 assert_point_approx_equals(r1.direction, r2.direction, epsilon, prefix + "direction:");27 assert_matrix_approx_equals(r1.matrix, r2.matrix, epsilon, prefix + "matrix:");...

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webxr_test_asserts.js

Source:webxr_test_asserts.js Github

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...21// |r1|, |r2| - XRRay objects22// |epsilon| - float specifying precision23// |prefix| - string used as a prefix for logging24let assert_ray_approx_equals = function(r1, r2, epsilon, prefix = "") {25 assert_point_approx_equals(r1.origin, r2.origin, epsilon, prefix + "origin:");26 assert_point_approx_equals(r1.direction, r2.direction, epsilon, prefix + "direction:");27 assert_matrix_approx_equals(r1.matrix, r2.matrix, epsilon, prefix + "matrix:");...

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Using AI Code Generation

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1function assert_point_approx_equals(actual, expected, msg) {2 if (actual.x == expected.x && actual.y == expected.y) {3 assert_true(true, msg);4 } else {5 assert_true(false, msg);6 }7}8var actual = {x: 0, y: 0};9var expected = {x: 0, y: 0};10assert_point_approx_equals(actual, expected, "actual and expected are equal");

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Using AI Code Generation

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1var assert_point_approx_equals = function(actual, expected, tolerance, message) {2 assert_approx_equals(actual.x, expected.x, tolerance, message + " - x");3 assert_approx_equals(actual.y, expected.y, tolerance, message + " - y");4}5function test() {6 var expected = {x: 1, y: 1};7 var actual = {x: 1.1, y: 1.1};8 var tolerance = 0.2;9 assert_point_approx_equals(actual, expected, tolerance, "test");10}11test();

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Using AI Code Generation

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1function assert_point_approx_equals(actual, expected, msg) {2 var msg = msg == undefined ? "" : msg;3 if (actual.x == expected.x && actual.y == expected.y) {4 test_passed(msg);5 } else {6 test_failed(msg);7 }8}9function assert_point_approx_equals(actual, expected, msg) {10 var msg = msg == undefined ? "" : msg;11 if (actual.x == expected.x && actual.y == expected.y) {12 test_passed(msg);13 } else {14 test_failed(msg);15 }16}17function assert_point_approx_equals(actual, expected, msg) {18 var msg = msg == undefined ? "" : msg;19 if (actual.x == expected.x && actual.y == expected.y) {20 test_passed(msg);21 } else {22 test_failed(msg);23 }24}25function assert_point_approx_equals(actual, expected, msg) {26 var msg = msg == undefined ? "" : msg;27 if (actual.x == expected.x && actual.y == expected.y) {28 test_passed(msg);29 } else {30 test_failed(msg);31 }32}33function assert_point_approx_equals(actual, expected, msg) {34 var msg = msg == undefined ? "" : msg;35 if (actual.x == expected.x && actual.y == expected.y) {36 test_passed(msg);37 } else {38 test_failed(msg);39 }40}41function assert_point_approx_equals(actual, expected, msg) {42 var msg = msg == undefined ? "" : msg;43 if (actual.x == expected.x && actual.y == expected.y) {44 test_passed(msg);45 } else {46 test_failed(msg);47 }48}49function assert_point_approx_equals(actual, expected, msg) {50 var msg = msg == undefined ? "" : msg;51 if (actual.x == expected.x && actual.y == expected.y) {52 test_passed(msg);53 } else {54 test_failed(msg);55 }56}

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Using AI Code Generation

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1var p1 = new Point(1, 2);2var p2 = new Point(1, 2);3assert_point_approx_equals(p1, p2, "points are approximately equal");4var p1 = new Point(1, 2);5var p2 = new Point(1, 2);6assert_point_approx_equals(p1, p2, "points are approximately equal");7var p1 = new Point(1, 2);8var p2 = new Point(1, 2);9assert_point_approx_equals(p1, p2, "points are approximately equal");10var p1 = new Point(1, 2);11var p2 = new Point(1, 2);12assert_point_approx_equals(p1, p2, "points are approximately equal");13var p1 = new Point(1, 2);14var p2 = new Point(1, 2);15assert_point_approx_equals(p1, p2, "points are approximately equal");16var p1 = new Point(1, 2);17var p2 = new Point(1, 2);18assert_point_approx_equals(p1, p2, "points are approximately equal");19var p1 = new Point(1, 2);20var p2 = new Point(1, 2);21assert_point_approx_equals(p1, p2, "points are approximately equal");

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Using AI Code Generation

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1let x = 1;2let y = 2;3let z = 3;4let w = 4;5let v = 5;6let u = 6;7let a = 7;8let b = 8;9let c = 9;10let d = 10;11let e = 11;12let f = 12;13let g = 13;14let h = 14;15let i = 15;16let j = 16;17let k = 17;18let l = 18;19let m = 19;20let n = 20;21let o = 21;22let p = 22;23let q = 23;24let r = 24;25let s = 25;26let t = 26;27let u = 27;28let v = 28;29let w = 29;30let x = 30;31let y = 31;32let z = 32;33let a = 33;34let b = 34;35let c = 35;36let d = 36;37let e = 37;38let f = 38;39let g = 39;40let h = 40;41let i = 41;42let j = 42;43let k = 43;44let l = 44;45let m = 45;46let n = 46;47let o = 47;48let p = 48;49let q = 49;50let r = 50;51let s = 51;52let t = 52;53let u = 53;54let v = 54;55let w = 55;56let x = 56;57let y = 57;58let z = 58;59let a = 59;60let b = 60;61let c = 61;62let d = 62;63let e = 63;64let f = 64;65let g = 65;66let h = 66;67let i = 67;68let j = 68;69let k = 69;70let l = 70;71let m = 71;72let n = 72;73let o = 73;74let p = 74;75let q = 75;76let r = 76;77let s = 77;78let t = 78;79let u = 79;80let v = 80;81let w = 81;82let x = 82;

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Using AI Code Generation

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1assert_point_approx_equals(1, 1, 1, 1, 1, "test that the method is defined");2assert_point_approx_equals(1, 1, 1, 1, 0, "test that the method is working");3assert_point_approx_equals(1, 1, 1, 2, 1, "test that the method is working");4assert_point_approx_equals(1, 1, 1, 2, 2, "test that the method is working");5assert_point_approx_equals(1, 1, 1, 2, 3, "test that the method is working");6assert_point_approx_equals(1, 1, 1, 2, 4, "test that the method is working");7assert_point_approx_equals(1, 1, 1, 2, 5, "test that the method is working");8assert_point_approx_equals(1, 1, 1, 2, 6, "test that the method is working");9assert_point_approx_equals(1, 1, 1, 2, 7, "test that the method is working");10assert_point_approx_equals(1, 1, 1, 2, 8, "test that the method is working");11assert_point_approx_equals(1, 1, 1, 2, 9, "test that the method is working");12assert_point_approx_equals(1, 1, 1, 2, 10, "test that the method is working");13assert_point_approx_equals(1, 1, 1, 2, 11, "test that the method is working");14assert_point_approx_equals(1, 1, 1, 2, 12, "test that the method is working");

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Using AI Code Generation

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1var point1 = {x: 3, y: 3};2var point2 = {x: 3.00001, y: 3.00001};3assert_point_approx_equals(point1, point2, "Points are equal", "Points are not equal");4var point1 = {x: 3, y: 3};5var point2 = {x: 3.00001, y: 3.00001};6assert_point_approx_equals(point1, point2, "Points are equal");7var point1 = {x: 3, y: 3};8var point2 = {x: 3.00001, y: 3.00001};9assert_point_approx_equals(point1, point2);10var point1 = {x: 3, y: 3};11var point2 = {x: 3.00001, y: 3.00001};12assert_point_approx_equals(point1, point2, "Points are equal", "Points are not equal", 0.000001);13var point1 = {x: 3, y: 3};14var point2 = {x: 3.00001, y: 3.00001};15assert_point_approx_equals(point1, point2, "Points are equal", undefined, 0.000001);16var point1 = {x: 3, y: 3};17var point2 = {x: 3.00001, y: 3.00001};18assert_point_approx_equals(point1, point2, undefined, "Points are not equal", 0.000001);19var point1 = {x: 3, y: 3};20var point2 = {x: 3.00001, y: 3.00001};21assert_point_approx_equals(point1, point2, undefined, undefined, 0.000001);22var point1 = {x: 3, y: 3};23var point2 = {x: 3.00001, y: 3.00001};24assert_point_approx_equals(point1

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