How to use waitForEventThenAnimationFrame method in wpt

Best JavaScript code snippet using wpt

prefixed-animation-event-tests.js

Source:prefixed-animation-event-tests.js Github

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...113 addTestScopedEventHandler(t, div, prefixedHandler, () => {114 receivedEvent = true;115 });116 triggerAnimation(div);117 await waitForEventThenAnimationFrame(t, unprefixedType);118 assert_true(receivedEvent, `received ${prefixedHandler} event`);119 }, `${prefixedHandler} event handler should trigger for an animation`);120 promise_test(async t => {121 const div = createDiv(t);122 let receivedPrefixedEvent = false;123 addTestScopedEventHandler(t, div, prefixedHandler, () => {124 receivedPrefixedEvent = true;125 });126 let receivedUnprefixedEvent = false;127 addTestScopedEventHandler(t, div, unprefixedHandler, () => {128 receivedUnprefixedEvent = true;129 });130 triggerAnimation(div);131 await waitForEventThenAnimationFrame(t, unprefixedType);132 assert_true(receivedUnprefixedEvent, `received ${unprefixedHandler} event`);133 assert_false(receivedPrefixedEvent, `received ${prefixedHandler} event`);134 }, `${prefixedHandler} event handler should not trigger if an unprefixed ` +135 `event handler also exists`);136 promise_test(async t => {137 const div = createDiv(t);138 let receivedPrefixedEvent = false;139 addTestScopedEventHandler(t, div, prefixedHandler, () => {140 receivedPrefixedEvent = true;141 });142 let receivedUnprefixedEvent = false;143 addTestScopedEventListener(t, div, unprefixedType, () => {144 receivedUnprefixedEvent = true;145 });146 triggerAnimation(div);147 await waitForEventThenAnimationFrame(t, unprefixedHandler);148 assert_true(receivedUnprefixedEvent, `received ${unprefixedHandler} event`);149 assert_false(receivedPrefixedEvent, `received ${prefixedHandler} event`);150 }, `${prefixedHandler} event handler should not trigger if an unprefixed ` +151 `listener also exists`);152 promise_test(async t => {153 // We use a parent/child relationship to be able to register both prefixed154 // and unprefixed event handlers without the deduplication logic kicking in.155 const parent = createDiv(t);156 const child = createDiv(t);157 parent.appendChild(child);158 // After moving the child, we have to clean style again.159 getComputedStyle(child).transition;160 getComputedStyle(child).width;161 let observedUnprefixedType;162 addTestScopedEventHandler(t, parent, unprefixedHandler, e => {163 observedUnprefixedType = e.type;164 });165 let observedPrefixedType;166 addTestScopedEventHandler(t, child, prefixedHandler, e => {167 observedPrefixedType = e.type;168 });169 triggerAnimation(child);170 await waitForEventThenAnimationFrame(t, unprefixedType);171 assert_equals(observedUnprefixedType, unprefixedType);172 assert_equals(observedPrefixedType, prefixedType);173 }, `event types for prefixed and unprefixed ${unprefixedType} event ` +174 `handlers should be named appropriately`);175 promise_test(async t => {176 const div = createDiv(t);177 let receivedEvent = false;178 addTestScopedEventListener(t, div, prefixedType, () => {179 receivedEvent = true;180 });181 triggerAnimation(div);182 await waitForEventThenAnimationFrame(t, unprefixedHandler);183 assert_true(receivedEvent, `received ${prefixedType} event`);184 }, `${prefixedType} event listener should trigger for an animation`);185 promise_test(async t => {186 const div = createDiv(t);187 let receivedPrefixedEvent = false;188 addTestScopedEventListener(t, div, prefixedType, () => {189 receivedPrefixedEvent = true;190 });191 let receivedUnprefixedEvent = false;192 addTestScopedEventListener(t, div, unprefixedType, () => {193 receivedUnprefixedEvent = true;194 });195 triggerAnimation(div);196 await waitForEventThenAnimationFrame(t, unprefixedHandler);197 assert_true(receivedUnprefixedEvent, `received ${unprefixedType} event`);198 assert_false(receivedPrefixedEvent, `received ${prefixedType} event`);199 }, `${prefixedType} event listener should not trigger if an unprefixed ` +200 `listener also exists`);201 promise_test(async t => {202 const div = createDiv(t);203 let receivedPrefixedEvent = false;204 addTestScopedEventListener(t, div, prefixedType, () => {205 receivedPrefixedEvent = true;206 });207 let receivedUnprefixedEvent = false;208 addTestScopedEventHandler(t, div, unprefixedHandler, () => {209 receivedUnprefixedEvent = true;210 });211 triggerAnimation(div);212 await waitForEventThenAnimationFrame(t, unprefixedHandler);213 assert_true(receivedUnprefixedEvent, `received ${unprefixedType} event`);214 assert_false(receivedPrefixedEvent, `received ${prefixedType} event`);215 }, `${prefixedType} event listener should not trigger if an unprefixed ` +216 `event handler also exists`);217 promise_test(async t => {218 // We use a parent/child relationship to be able to register both prefixed219 // and unprefixed event listeners without the deduplication logic kicking in.220 const parent = createDiv(t);221 const child = createDiv(t);222 parent.appendChild(child);223 // After moving the child, we have to clean style again.224 getComputedStyle(child).transition;225 getComputedStyle(child).width;226 let observedUnprefixedType;227 addTestScopedEventListener(t, parent, unprefixedType, e => {228 observedUnprefixedType = e.type;229 });230 let observedPrefixedType;231 addTestScopedEventListener(t, child, prefixedType, e => {232 observedPrefixedType = e.type;233 });234 triggerAnimation(child);235 await waitForEventThenAnimationFrame(t, unprefixedHandler);236 assert_equals(observedUnprefixedType, unprefixedType);237 assert_equals(observedPrefixedType, prefixedType);238 }, `event types for prefixed and unprefixed ${unprefixedType} event ` +239 `listeners should be named appropriately`);240 promise_test(async t => {241 const div = createDiv(t);242 let receivedEvent = false;243 addTestScopedEventListener(t, div, prefixedType.toLowerCase(), () => {244 receivedEvent = true;245 });246 addTestScopedEventListener(t, div, prefixedType.toUpperCase(), () => {247 receivedEvent = true;248 });249 triggerAnimation(div);250 await waitForEventThenAnimationFrame(t, unprefixedHandler);251 assert_false(receivedEvent, `received ${prefixedType} event`);252 }, `${prefixedType} event listener is case sensitive`);253}254// Below are utility functions.255// Creates a div element, appends it to the document body and removes the256// created element during test cleanup.257function createDiv(test) {258 const element = document.createElement('div');259 element.classList.add('baseStyle');260 document.body.appendChild(element);261 test.add_cleanup(() => {262 element.remove();263 });264 // Flush style before returning. Some browsers only do partial style re-calc,265 // so ask for all important properties to make sure they are applied.266 getComputedStyle(element).transition;267 getComputedStyle(element).width;268 return element;269}270// Adds an event handler for |handlerName| (calling |callback|) to the given271// |target|, that will automatically be cleaned up at the end of the test.272function addTestScopedEventHandler(test, target, handlerName, callback) {273 assert_regexp_match(274 handlerName, /^on/, 'Event handler names must start with "on"');275 assert_equals(target[handlerName], null,276 `${handlerName} must be supported and not previously set`);277 target[handlerName] = callback;278 // We need this cleaned up even if the event handler doesn't run.279 test.add_cleanup(() => {280 if (target[handlerName])281 target[handlerName] = null;282 });283}284// Adds an event listener for |type| (calling |callback|) to the given285// |target|, that will automatically be cleaned up at the end of the test.286function addTestScopedEventListener(test, target, type, callback) {287 target.addEventListener(type, callback);288 // We need this cleaned up even if the event handler doesn't run.289 test.add_cleanup(() => {290 target.removeEventListener(type, callback);291 });292}293// Returns a promise that will resolve once the passed event (|eventName|) has294// triggered and one more animation frame has happened. Automatically chooses295// between an event handler or event listener based on whether |eventName|296// begins with 'on'.297//298// We always listen on window as we don't want to interfere with the test via299// triggering the prefixed event deduplication logic.300function waitForEventThenAnimationFrame(test, eventName) {301 return new Promise((resolve, _) => {302 const eventFunc = eventName.startsWith('on')303 ? addTestScopedEventHandler : addTestScopedEventListener;304 eventFunc(test, window, eventName, () => {305 // rAF once to give the event under test time to come through.306 requestAnimationFrame(resolve);307 });308 });...

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Using AI Code Generation

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1function test() {2 waitForEventThenAnimationFrame('load', function() {3 var canvas = document.getElementById('canvas');4 var ctx = canvas.getContext('2d');5 var imageData = ctx.createImageData(100, 100);6 var data = imageData.data;7 for (var i = 0; i < data.length; i+=4) {8 data[i] = 255;9 data[i+1] = 255;10 data[i+2] = 0;11 data[i+3] = 255;12 }13 ctx.putImageData(imageData, 10, 10);14 var image = new Image();15 image.src = canvas.toDataURL();16 image.onload = function() {17 ctx.drawImage(image, 0, 0);18 var imageData = ctx.getImageData(0, 0, 100, 100);19 var data = imageData.data;20 for (var i = 0; i < data.length; i+=4) {21 if (data[i] != 255 || data[i+1] != 255 || data[i+2] != 0 || data[i+3] != 255) {22 testFailed('Invalid image data');23 return;24 }25 }26 testPassed('Image data is correct');27 }28 });29}

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Using AI Code Generation

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1import { waitForEventThenAnimationFrame } from 'wpt-runner';2export default function () {3 const button = document.getElementById('button');4 return waitForEventThenAnimationFrame(button, 'click')5 .then(() => {6 });7}8import { waitForEventThenAnimationFrame } from 'wpt-runner';9export default function () {10 const button = document.getElementById('button');11 return waitForEventThenAnimationFrame(button, 'click')12 .then(() => {13 });14}15import { waitForEvent } from 'wpt-runner';16export default function () {17 const button = document.getElementById('button');18 return waitForEvent(button, 'click')19 .then(() => {20 });21}22import { waitForAnimationFrame } from 'wpt-runner';23export default function () {24 return waitForAnimationFrame()25 .then(() => {26 });27}28import { waitForTimeout } from 'wpt-runner';29export default function () {30 return waitForTimeout(1000)31 .then(() => {32 });33}34import { waitFor } from 'wpt-runner';35export default function () {36 return waitFor(() => {37 })38 .then(() => {39 });40}41import { waitForPromise } from 'wpt-runner';42export default function () {43 return waitForPromise(() => {44 })45 .then(() => {

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Using AI Code Generation

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1var waitForEventThenAnimationFrame = require('wpt-runner').waitForEventThenAnimationFrame;2module.exports = function (window) {3 var document = window.document;4 var done = window.asyncDone;5 var video = document.getElementById('vid');6 var canvas = document.getElementById('canvas');7 var ctx = canvas.getContext('2d');8 var w = video.videoWidth;9 var h = video.videoHeight;10 canvas.width = w;11 canvas.height = h;12 waitForEventThenAnimationFrame(video, 'play', function (time) {13 ctx.drawImage(video, 0, 0, w, h);14 var data = ctx.getImageData(0, 0, w, h).data;15 var sum = 0;16 for (var i = 0; i < data.length; i++) {17 sum += data[i];18 }19 done(sum);20 });21 video.play();22};

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Using AI Code Generation

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1const waitForEventThenAnimationFrame = require('wpt-runner').waitForEventThenAnimationFrame;2const waitForAnimationFrame = require('wpt-runner').waitForAnimationFrame;3function runTest() {4 waitForEventThenAnimationFrame('load')5 .then(() => {6 const canvas = document.getElementById('canvas');7 const gl = canvas.getContext('we-gl');8 const vertShader = gl.createShader(gl.VERTEX_SHADER);9 gl.shaderSource(vertShader, vertShaderSrc);10 gl.compileShader(vertShader);11 const fragShader = gl.createShader(gl.FRAGMENT_SHADER);runner12 gl.shaderSource(fragShader, fragShaderSrc);13 gl.compileShader(fragShader);14 const program = gl.createProgram();15 gl.attachShader(program, vertShader);16 gl.attachShader(program, fragShader);17 gl.linkProgram(program);18 gl.useProgram(program);19 const positionLocation = gl.getAttribLocation(program, "a_position");20 const positionBuffer = gl.createBuffer();21 gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);22 gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([23 ]), gl.STATIC_DRAW);24 gl.enableVertexAttribArray(positionLocation);25 gl.vertexAttribPointer(positionLocation, 2, gl.FLOAT, false, 0, 0);26 gl.drawArrays(gl.TRIANGLES, 0, 3);27 waitForAnimationFrame()28 .then(() => {29 const pixels = new Uint8Array(4);30 gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixels);31 console.log(pixels);32 if (pixels[0] === 255 && pixels[1] === 0 && pixels[2] === 0 && pixels[3] === 255) {33 console.log('PASS');34 } else {35 console.log('FAIL');36 }37 });38 });39}40runTest();

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Using AI Code Generation

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1module.exports = function (window) {2 var document = window.document;3 var done = window.asyncDone;4 var video = document.getElementById('vid');5 var canvas = document.getElementById('canvas');6 var ctx = canvas.getContext('2d');7 var w = video.videoWidth;8 var h = video.videoHeight;9 canvas.width = w;10 canvas.height = h;11 waitForEventThenAnimationFrame(video, 'play', function (time) {12 ctx.drawImage(video, 0, 0, w, h);13 var data = ctx.getImageData(0, 0, w, h).data;14 var sum = 0;15 for (var i = 0; i < data.length; i++) {16 sum += data[i];17 }18 done(sum);19 });20 video.play();21};

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Using AI Code Generation

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1waitForEventThenAnimationFrame('load', function() {2});3waitForEventThenNextFrame('load', function() {4});5waitForEventThenNextPaint('load', function() {6});7waitForEventThenNextPaintOrTimeout('load', function() {8});9waitForEventThenNextPaintOrTimeout('load', function() {10});11waitForEventThenNextPaintOrTimeout('load', function() {12});13waitForEventThenNextPaintOrTimeout('load', function() {14});

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Using AI Code Generation

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1waitForEventThenAnimationFrame('load', function() {2});3waitForEventThenNextFrame('load', function() {4});5waitForEventThenNextPaint('load', function() {6});7waitForEventThenNextPaintOrTimeout('load', function() {8});9waitForEventThenNextPaintOrTimeout('load', function() {10});11waitForEventThenNextPaintOrTimeout('load', function() {12});13w somethingNextPaintOrTimeout('load', function() {14});

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Using AI Code Generation

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1async function waitForEventThenAnimationFrame() {2 await waitForEvent("load", window);3 window.requestAnimationFrame(() => {4 console.log("Animation frame fired");5 });6};7waitForEventThenAnimationFrame(event, callback)

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Using AI Code Generation

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1async_testfunction(t) {2 var div = document.createElemnt('div');3 di.setAttribute('id','anim');4 documnt.body.appendChild(div);5 var animatio = div.animae([6 { opacity: '0' }7 { opaity: '1' }8 ], {9 });10 animation.onanimationstart = t.step_func(function() {11 assert_equas(animation.currentTime,0,"animation.currentTime shoud e 0");12 ssert_equals(animation.playbaRate,1,"animation.playbackRate should be 1");13 assert_equals(animation.startTime,0,"animation.startTime should be 0");14 assert_equals(animation.playState,"running","animation.playState should be running");15 t.done();16 });17 waitForEventThenAnimationFrame(t,div,"animationstart");18}, 'Test that onanimationstart event is fired or not'19waitForEventThenAnimationFrame(eventType, target, options)20async function waitForEventThenAnimationFrame() {21 await waitForEvent("load", window);22 window.requestAnimationFrame(() => {23 console.log("Animation frame fired");24 });25}26waitForEventThenAnimationFrame(eventType, target, options)27async function waitForEventThenAnimationFrame() {28 await waitForEvent("load", window);29 window.requestAnimationFrame(() => {30 console.log("Animation frame fired");31 });32}33window.waitForEventThenAnimationFrame('load').then(() => {34});35### `waitForEventThenAnimationFrame(eventName: string, options?: WaitForEventThenAnimationFrameOptions): Promise<void>`

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Using AI Code Generation

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1async function waitForEventThenAnimationFrame() {2 await waitForEvent("load", window);3 window.requestAnimationFrame(() => {4 console.log("Animation frame fired");5 });6}7waitForEventThenAnimationFrame(eventType, target, options)8async function waitForEventThenAnimationFrame() {9 await waitForEvent("load", window);10 window.requestAnimationFrame(() => {11 console.log("Animation frame fired");12 });13}14waitForEventThenAnimationFrame(eventType, target, options)15async function waitForEventThenAnimationFrame() {16 await waitForEvent("load", window);17 window.requestAnimationFrame(() => {18 console.log("Animation frame fired");19 });20}

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Using AI Code Generation

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1var waitForEventThenAnimationFrame = wpt.waitForEventThenAnimationFrame;2var event = 'load';3var callback = function() {4 console.log('event fired');5};6waitForEventThenAnimationFrame(event, callback);

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